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Returning 33 results for 'before both dealing completed reduce'.
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before both dwelling completes reduced
before both dwelling complete reduced
before both dwelling completely reduced
before both dealing completely reduced
before both dealing completes reduced
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
If a Shadow rolls a Critical Hit, does it reduce the target’s Strength by 2d4, as well dealing the extra Necrotic damage? No. A Critical Hit lets you roll damage dice twice. An effect that deals
Deck of Many Things
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Magic Items
Basic Rules (2014)
with just enough XP to keep your level.
Gem. Twenty-five pieces of jewelry worth 2,000 gp each or fifty gems worth 1,000 gp each appear at your feet.
Idiot. Permanently reduce your Intelligence by
. Turning Immunity. The avatar is immune to features that turn undead.
Actions
Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
conclusion, arriving just as that plan is about to be completed. 5 A villain and two or three lieutenants perform separate rites in a large room. The adventurers must disrupt all the rites. 6 An ally
, forcing the adventurers to close the portal while dealing with a villain at the same time. 8 The dungeon begins to collapse while a villain attempts to escape in the chaos. 9 The adventurers must choose
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to incinerate people and structures alike. It then soars out of missile range until its breath weapon recharges. After dealing as much damage as it can from the air, the dragon lands and begins
searching through the smoldering ruins to eliminate any survivors. Whenever the characters engage the dragon, they buy time for Ten-Towners to flee. Reduce a town’s losses as you see fit to account for the characters’ interference. Heroes are all that stand between Ten-Towns and certain destruction
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
Overkill Attacks Powerful weapon attacks can kill more than one minion in a single maneuver called an overkill attack. As already discussed, a weapon attack requires only 1 point of damage to reduce
below). Damage against the second minion is counted as if you made a weapon attack against them; since it only takes 1 point of weapon damage to reduce a minion to 0 hit points, any amount of overkill
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
with a 3-mile jaunt to Bryn Shander, continues with an exhausting 23-mile journey to Caer-Dineval, and ends with a 3-mile hike around Lac Dinneshere to Caer-Konig. Characters can reduce the total
the dwarves have little food to spare and are too busy to entertain guests for any longer than that. Characters who have completed the “Foaming Mugs” quest however, have earned the dwarves’ favor and are welcome to stay as long as they like.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
perform the ritual, placing him far from the battle and leaving him with three levels of exhaustion (see appendix A of the Player’s Handbook) once the ritual is completed. He is thus unwilling to aid the
dealing with the ineffectual attacks of allies or a dozen or more additional actions each round, give characters backed up by a group of allies the following benefits. Healing Support. A character regains
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
representative of the temple. It can be expended to ask the temple for help in dealing with a specific problem, for general political or social support, or to reduce the cost of cleric spellcasting by 50
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Something Fishy in Town After dealing with the members of the Cult of Talos, the characters should be in a hurry to get to Leilon and see what is happening. Approaching the Town. By following the
in the next wave of the battle, as described below.) The characters start 500 feet from the priest. She has already completed enough of her ritual to summon the water elemental, and every four rounds
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
might be compromised. So she addresses the problem by not dealing with it directly, but by trying to encourage her indolent followers to find purpose in meaningful activities that don’t involve plundering
endeavor for long. Tu’narath is littered with half-built sculptures, partially completed frescoes, and other unfinished works of all sorts. The githyanki simply abandon personal projects that bore them
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
condemned to walk the world forever. Some are spawned when dark magic or the touch of a wraith rips a soul from a living body. Beyond Redemption. When a ghost’s unfinished business is completed, it can rest
poltergeist can use the object as a ranged weapon, attacking one creature along the object’s path (+4 to hit) and dealing 5 (2d4) bludgeoning damage on a hit.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
tasks can be completed in any order. Spelljammer Academy
While adventurers of all stripes explore Faerûn and deal with the perils of ancient ruins, malevolent cults, and long-forgotten tombs, those
Spelljammer Nexus, the training area for Spelljammer cadets. The thefts have shaken the confidence of the academy’s investors and caused them to reduce their monthly funding. Mirt is not happy! Boatswain
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
water. If the prawns reduce a character to 0 or fewer hit points, Sid ends the challenge while the sous-chefs get any wounded participants to safety. Ending the Challenge The challenge ends when
cakes. If the participants completed both tasks in 6 rounds or fewer, the shrimp cakes are made in record time. Characters who participated in the challenge gain 1 renown with the Dyn Singh Night
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dealing with one group. Group A consists of one dragonclaw (see appendix D), two cultists, and six kobolds. The cultists are handling the ram while the kobolds stand guard in case the town militia
the temple earns each character 100 XP in addition to the points for killing monsters. If more than ten villagers died during the rescue, reduce that award to 50 XP.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, roll the die, and reduce the damage taken by the number rolled plus your Intelligence modifier (minimum reduction of 1), as you create a momentary shield of telekinetic force. Psionic Strike. You can
Psionic Energy die, rolling it and dealing force damage to the target equal to the number rolled plus your Intelligence modifier. Telekinetic Movement. You can move an object or a creature with your mind
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
dealing with one group. Group A consists of one dragonclaw (see appendix D), two cultists, and six kobolds. The cultists are handling the ram while the kobolds stand guard in case the town militia
the temple earns each character 100 XP in addition to the points for killing monsters. If more than ten villagers died during the rescue, reduce that award to 50 XP.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dealing 10 damage or more to the ceiling with a single attack or spell effect. The collapse renders the passage impassable until the sand and stone are cleared away, which requires 250 hours of work
. (Multiple creatures working together can reduce the amount of time accordingly.) Any creature in the marked section of tunnel when it collapses must make a DC 15 Dexterity saving throw. On a failed
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet. Vex
use this weapon to make a ranged attack against a creature, you can try to restrain the target instead of dealing damage to it. If the arrow hits, the target must succeed on a DC 15 Strength saving
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the door. (If the characters try to break through the door by dealing damage to it with a spell, go to “Opening the Door” below. The fight that immediately ensues will have the characters taking on
those masters long gone, the characters must now defeat the combined forces of the library’s guardians to claim the keys. Zyrian knows that the guardians are summoned when any damage-dealing spell is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
enough XP to keep your level. Gem. Twenty-five pieces of jewelry worth 2,000 gp each or fifty gems worth 1,000 gp each appear at your feet. Idiot. Permanently reduce your Intelligence by 1d4 + 1 (to
avatar is immune to features that turn undead.
Actions
Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing damage plus 4 (1d8
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. In addition to dealing damage, a restraining trap also renders a creature unable to move. Making a subsequent successful Strength check (using the trap’s saving throw DC) or dealing damage against the
for healing. A deadly trap might reduce a creature to 0 hit points in one shot, and leaves most creatures hit by it in need of a short or long rest. Consult the following tables when determining a
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
as all other kinds of creatures). If a shadow rolls a critical hit, does it reduce the target’s Strength by 2d4, as well dealing the extra necrotic damage? No. A critical hit lets you roll damage
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
1,000 gp each appear at your feet. Idiot. Permanently reduce your Intelligence by 1d4 + 1 (to a minimum score of 1). You can draw one additional card beyond your declared draws. Jester. You gain 10,000
— (0 XP)
Turning Immunity. The avatar is immune to features that turn undead.
Actions
Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
completed in a few hours. Step 4: Activate the Item. A character must attune to the modified Summer Star to use it. While holding the device, the attuned character can use an action to cast the control
VISITOR
If the characters are stuck and need help dealing with the challenges of the Black Cabin, have a goliath werebear (see appendix C) arrive unexpectedly. This new arrival could be Oyaminartok
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
over four shield dwarves (commoners). The dwarves have ankle manacles that reduce their speed from 25 feet to 5 feet. When a cart of iron ore arrives, the dwarves transfer it to the bucket chain, to
Zaltember prisoner, they can use him as leverage when dealing with either of his parents. Duke Zalto and Duchess Brimskarda don’t want any harm to befall their son and will accede to any reasonable
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
+5 bonus to the attack roll and dealing 11 (2d10) slashing damage on a hit. Crushing Pillars (Initiative 10). Each creature in the 50-foot-long area beyond the first 80 feet of the hallway must make a
, damage their components, or discern how to avoid them. The blades are disabled if their attack bonus is reduced to −8. Ways to reduce it are described below. Intelligence (Investigation), DC 15. As
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
creature damages you with a melee attack roll, you can take a Reaction and expend one Superiority Die to reduce the damage by the number you roll on your Superiority Die plus your Strength or Dexterity
damage, you can take a Reaction to expend one Psionic Energy Die, roll the die, and reduce the damage taken by the number rolled plus your Intelligence modifier (minimum reduction of 1), as you create a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of the Black Earth, and dream of the day when earthquakes reduce the world of mortals to rubble. They seek to recruit evil or destructive monsters that burrow or dwell in the ground, and in fact
Rod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. The stonemelder can also expend a spell slot to deal extra damage, dealing 2d8 bludgeoning damage for a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, poison spray (see “Actions” below)
3/day each: detect magic, enlarge/reduce (self only), faerie fire, invisibility (self only), polymorph, stoneskin (self only)
Sunlight Sensitivity. While in sunlight
hear loud mechanical noises high above and below.
The training dummies are harmless; they have been dismembered and sewn back together numerous times. Touching one of the suits of armor or dealing
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
action to deal damage to someone who’s moving, do I deny the target the rest of its movement? Dealing damage to a moving target doesn’t halt its movement, unless the damage is accompanied by an ability
, or can melee spell attacks as well? If you reduce a creature to 0 hit points with a melee attack, you can knock the creature out. That melee attack isn’t restricted to weapons. Even a melee spell
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
gemstone in various stages of completion, ranging from a handful of marks to a completed, emerald-cut stone. As with a combination lock, the dial must be rotated in the correct order. The correct
puzzle. The center indentation can be overloaded with psychic magic, regardless of the positioning of the dials. Dealing at least 20 psychic damage to the indentation shatters and opens the lock
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, and slashing. For such a strange monster, reduce its effective hit points by half. Or even better, eliminate the vulnerabilities and give the brittle monster fewer hit points. Effective Hit Points
(rounded down). When calculating a monster’s damage output, also account for special off-turn damage-dealing features, such as auras, reactions, legendary actions, or lair actions. For example, a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
) bludgeoning damage at the start of each of its turns. The root has AC 19 and can be severed by dealing 15 or more slashing damage to it on one attack. Cutting the root doesn't hurt the cradle but ends
, and its speed is reduced to 0 until the end of its next turn. On a successful save, a creature takes half as much damage only. If this damage would reduce the target to 0 hit points, the target drops to






