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Returning 16 results for 'before both decade changelings rather'.
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Species
Lorwyn: First Light
truly disguise themselves; rather, their transformations are purely surface level.
No matter their form, Lorwyn changelings keep their key traits: blue-green skin, tufts of tentacle-like fur, and bulbous
The changelings of Lorwyn are charismatic shapeshifters able to crudely mimic the forms of creatures and plants. Unlike most shapeshifters, however, their innate powers don’t allow them to
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
shapeshifters, however, their innate powers don’t allow them to truly disguise themselves; rather, their transformations are purely surface level. No matter their form, Lorwyn changelings keep their
Lorwyn Changeling WAYNE REYNOLDS Changelings are often intrepid explorers The changelings of Lorwyn are charismatic shapeshifters able to crudely mimic the forms of creatures and plants. Unlike most
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Boromar Clan. Formed by monstrous immigrants from Droaam, Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Humans, shifters, goblins, and
changelings are all found in Daask, but the organization is built around a monstrous core: gnolls, ogres, minotaurs, harpies, even a handful of trolls. The leaders of Daask include oni and medusas. Daask
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Tyrants … include members of all races, but primarily changelings and doppelgangers. … specialize in information, forgery, blackmail, and fraud. … remain neutral in the Boromar-Daask conflict
. The Tyrants are forgers and grifters, specialists in deception and the acquisition of information. The majority of the Tyrants are changelings, who use their shapeshifting abilities to fool marks and
Kobold
Legacy
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Species
Volo's Guide to Monsters
other useful items, but if they are at risk of discovery, they run away rather than attack anyone in the house. By fleeing before they can be seen or identified, they avoid getting into a situation
divination (to find raw materials and foresee threats to the tribe).
The main reason why kobolds depend on arcane magic rather than divine is Kurtulmak’s imprisonment, which makes it difficult for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
races found in the Player’s Handbook, players can choose to play orc or goblinoid characters in Eberron. Or they can choose one of four new races: changelings, kalashtar, shifters, and warforged
. Changelings have minor shapechanging abilities similar to those of doppelgangers. Kalashtar are planar entities merged with human hosts, giving them telepathic abilities. Shifters developed from the mixing of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
did this not from malice, nor even from fear that I would be ridiculed, but rather because I could not bear to revisit the horrors I had seen beneath the merciless Menechtarun sands. I force myself
, creating the first changelings, skulks, and tiefling bloodlines. Ohr Kaluun was ultimately consumed by the feuds of its paranoid mage-lords and the crusading legions of its neighbors. Today, it is a shunned
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to form in the foundation. In Breland, some priests fell prey to greed or forged ties to criminal organizations. In Aundair, a zealous faction known as the Pure Flame advocates using violence rather
politics means that some come to the faith seeking power rather than purely to do good. In creating a follower of the Silver Flame, decide whether you are bound to the church or simply inspired by its
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
they had longed to share with someone for so long.
Tinnel Lovitt
Asteria stayed until her wounds were healed. But rather than return to a father who was always disappointed in her, she
, for Asteria’s father never gave up hope his daughter still lived. After a decade of searching, he found her new home and ordered his soldiers to retrieve her through any means necessary. The idyllic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
plagued Breland for centuries. A decade ago, the Daughters of Sora Kell united the scattered warlords of the region under the flag of Droaam. Furious clashes erupted between Breland and Droaam
their former enemies. But many of those people believe that Cyre deserves no mercy, and that the refugees should be treated as enemy combatants rather than offered charity and compassion. Karrnath and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
whether she’ll share what she knows. The Daughters and the War Droaam emerged as a nation in the final decade of the Last War. King Boranel of Breland brokered an uneasy truce with Droaam, but the other
in the vaults of the Great Crag. If you’d rather use the Daughters as straightforward villains, they could be driven by a thirst for power or a desire to end humanity’s dominance over Khorvaire. Sora
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone, paying adventurers to scout and keep an eye on the territory while they organized their people across the dwarven holds and surface-world cities that had received them. After a decade of
. In the last year, a handful of svirfneblin youths have been training in secret under the rather terrifying care of the veteran Burrow Warden Jadger, who lingers on as a ghost. In life, Jadger was an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
“civilized” folk for a short time — but occasionally, a strong hand or a skilled warrior can be culled from the bunch. While this event is going on, Yartar is overrun with visitors it would rather not welcome
portion of a larger band of warriors who gathered in Yartar nearly a decade ago — still enjoys moderate success, and makes annual contributions to the Happy Hall. Yartar is ruled by a Waterbaron who is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
many changelings use their gifts to entertain and amuse travelers. Some say that it’s the home of the Tyrants criminal guild, but if so, that place is well hidden. Lower Tavick’s Landing High Walls
our highest appointed official, but the ir’Tains are the true royalty of our city. What citizen of Sharn doesn’t have an opinion about the fate of Lord Dalian ir’Tain, lost at sea a decade ago? Many
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
talking to another wizard about a covert expedition to Icewind Dale being undertaken to seek out long-lost magic from a bygone empire. Rather than carry out her original plan, Nass followed her fellow
Vellynne Harpell is a member of the prestigious Harpell family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
series of chambers off the main basement where he did some more … esoteric arcane experimentation. General Features No one has fully explored this area in more than a decade, since Screve left his
Disintegration trait results in the replica falling into a pile of parts — gears, plates, screws, and wires — rather than turning to dust. Each collapsed modron also spits out a six-inch-diameter magically






