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Returning 35 results for 'before both decide claim renowned'.
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Species
Fizban's Treasury of Dragons
Dragonborn with metallic ancestry lay claim to the tenacity of metallic dragons—brass, bronze, copper, gold, and silver—whose hues glint in their scales. Theirs is the fire of hearth and
forge, the cold of high mountain air, the spark of inspiration, and the scouring touch of acid that purifies.
Creating Your Character
When you create your D&D character, you decide whether your
Species
Fizban's Treasury of Dragons
Dragonborn with chromatic ancestry claim the raw elemental power of chromatic dragons. The vibrant colors of black, blue, green, red, and white dragons gleam in those dragonborn’s scaled skin
forest, toxic and corrosive.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game’s fantastical races
Species
Fizban's Treasury of Dragons
Gem dragonborn partake of the heritage of gem dragons, who claim to be heirs of Sardior, the Ruby Dragon. The colors and mysterious powers of gem dragons—amethyst, crystal, emerald, sapphire
echo of discovery—but also the desiccation of despair.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of
Backgrounds
Sword Coast Adventurer's Guide
hook, sending you on quests to learn more about its history or true nature, or confronting you with foes who want to claim it for themselves or prevent you from learning what you seek. The DM also
your adventuring career, you can decide whether to tell your companions about your inheritance right away. Rather than attracting attention to yourself, you might want to keep your inheritance a secret
Backgrounds
Guildmasters’ Guide to Ravnica
Contacts table.
Gruul Contacts
d8
Contact
1
One of my parents is a renowned warrior in my clan.
2
My sibling has the ear of the clan chief.
3
I have cousins in a
spiritual guidance at times.
5
Roll an additional Gruul contact; you can decide if the contact is an ally or a rival.
6
An Izzet scientist blames the Gruul for the destruction of his life’s
Backgrounds
Guildmasters’ Guide to Ravnica
concentrates the spoils at the top of the hierarchy. As a functionary in that system, your best hope is to claim as much as possible of the money that passes through your hands on its way up, so that
Orzhov contact; you can decide if the contact is an ally or a rival.
8
My childhood friend is now a Rakdos torturer. We still meet for drinks occasionally.
9
I have the key to a vault where
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Defining Work Every successful bard is renowned for at least one piece of performance art, typically a song or a poem that is popular with everyone who hears it. These performances are spoken about
Arse,” a dramatic poem you claim was inspired by your personal visit to Avernus 4 “The Pirates of Luskan,” your firsthand account of being kidnapped by sea reavers as a child 5 “A Hoop, Two Pigeons
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes
while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
the funeral of Emperor Xavan. When Xedalli challenges her brother’s claim to the throne and names the characters as her champions, the heroes must do battle with a zodar (see Boo’s Astral Menagerie) to decide who will rule as the next emperor.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Lara Rumpledeep, a famed halfling gourmand
6 A sextant used by the renowned dwarf explorer Thavrik Rustbeard
7 A jeweled hairnet worn by the cloud giant Ultania, who slew her own mother
to claim her throne
8 A phoenix-shaped brooch passed down to each of the forty-seven recorded incarnations of Gaz, a githzerai monk
9 A trophy cup engraved with a pumpkin, awarded each year
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
Myths of the Iroan Games
Competitors seeking a place among the athletes of legend endlessly push themselves to claim victory during Akros’s world-renowned annual contest, the Iroan Games. The deeds
of the Akroan hunter Arissa. While waiting to claim her second place award, Arissa witnessed a Nyxborn bat-creature snatch an infant from the crowd. The hunter threw her javelin an impossible distance
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the characters journeying to the Outlands at Shemeshka’s request to recover a modron fugitive called R04M. As the characters explore the Outlands, they’ll visit surreal locations, lay claim to a walking
sees the characters recover their memories and lost abilities. From there, the characters must save a group of lost modrons carrying information dangerous to the stability of the planes and ultimately decide whether to maintain the status quo of the multiverse or reshape it to their design.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
stolen me, please be aware that, even now, bounty hunters are coming to claim me for justice.”
–Standard mimir introduction
Character Creation Characters of any origin are suited for this
adventure. As the DM, you decide what character options are available to your players. Consider allowing players to choose from the character options in Mordenkainen Presents: Monsters of the Multiverse when
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Ruling Avernus If Zariel is redeemed or killed, the first layer of the Nine Hells falls into chaos. You can decide which of the many powerful figures in Avernus make a play to replace Zariel, but any
archdevil that can rule Avernus. Alternatively, the characters might attempt to claim Avernus on their own terms. Idealistic characters seeking to destroy the Nine Hells from the inside out might see
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Market Investigations Once the characters decide to look into the events at the Tyenmo and Xungoon shops, they’re free to start their investigation. A character who visits one of the shops and spends
ask about these events at nearby booths, other market vendors initially claim not to have seen anything strange. If a character succeeds on a DC 10 Charisma (Persuasion) check, a vendor says, “Market
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
characters claim any missing components of the Infernal Machine, those components can be added to the mechanical guide, providing a +2 bonus to this check per component. You might decide that neither agent
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Chapter 5: Isle of the Abbey A local mariners’ guild would like to claim a small, strategically located island and build a lighthouse there. But so far, its representatives have not been able to
the island and its burned-out abbey. When the characters come across this information and decide to investigate the opportunity, the adventure officially gets under way. Isle of the Abbey is designed
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. This archmage of Oerth leads a powerful group of adventurers called the Circle of Eight and has authored several planar tomes. He has also crafted many renowned spells. Mordenkainen takes the tower
here to assassinate Mordenkainen. If they overhear his discussions with the characters, the assassins decide to alter their plans. Both fiends turn invisible and follow the party in hope of an
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
wild mages, even if your own powers are different. Key Your spellbook manifests as a deck of cards. Knight Your family of renowned warriors judges you on your martial talents (or lack thereof). Moon
a hag, in disguise. Ruin A fortune teller warned that you’re destined to cause great destruction, which you’re trying to avoid. Sage You use a divinatory card spread to decide which spells to prepare
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Setting the Tone A Morgrave campaign is a coming of age story in a fantasy world. In between delving into ruins and uncovering demonic schemes, the player characters need to decide what to do with
campaign isn’t driven by material wealth. Even when you go on expeditions, the University will lay claim to most of the treasures you find. Instead, the rewards of Morgrave adventures are measured in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Master is free to use your inheritance as a story hook, sending you on quests to learn more about its history or true nature, or confronting you with foes who want to claim it for themselves or prevent
conditions are met. When you begin your adventuring career, you can decide whether to tell your companions about your inheritance right away. Rather than attracting attention to yourself, you might
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
commerce and culture. By tradition, Cyre’s Princess Mishann had the rightful claim to the throne of Galifar. While Cyrans take pride that they alone were in the right in the Last War, they unquestionably
others prefer to focus on the future instead of trying to reclaim the past. As a Cyran you should decide whether you hold tight to your national identity, or whether consider yourself to be an adventurer without a nation.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
was a nexus for commerce and culture. By tradition, Cyre’s Princess Mishann had the rightful claim to the throne of Galifar. Cyrans take pride that they alone were in the right in the Last War, but
support Oargev and the dream of a restored Cyre, while others prefer to focus on the future instead of trying to reclaim the past. As a Cyran, you should decide whether you hold tight to your national identity, or instead consider yourself to be an expatriate without a nation.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Missions Your group and your DM should decide together which house employs you. The nature of the missions you undertake depends in part on the house or guild you work for, but there are
stealing its business. 6 Find a trove of dragonshards for your patron house to use. 7 Recruit a renowned sage to join the house’s team of researchers. 8 Persuade a hostile tribe to agree to a trade
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters in if the characters claim that they are here to join up or are already working for the Black Earth cult. Asking for Hellenrae, Marlos Urnrayle, or Miraj Vizann by name suffices as proof, as
does producing something that would pique the Black Earth cultists’ interest. If admitted, the characters are escorted to Qarbo so that he can decide what to do with them (see “Audience with Qarbo” in
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
has a peaceable attitude toward smaller folk to claim the throne. 5 Characters investigating a magical catastrophe discover that it engulfed a giants’ settlement, and the giants need help dealing
with its effects. 6 Adventurers are asked to deliver a ransom to a giants’ settlement to secure the freedom of a very important captive, but the giants decide the adventurers would be even more valuable captives!
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
many occasions, replaced her sacred weapon.
Dreams in the Deep. While Purphoros is renowned for his endless creations and desires to bring new ideas into being, Thassa secretly shares similar creative
waves before finding her way back to the mainland. Although she’d failed to abscond with one of Thassa’s treasures, she’d avoided the sea god’s wrath, a claim she valued more preciously than gold. For
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Setessan society. Experts train the renowned falcons of Setessa here, along with horses for riding and for combat. More unusual animals are found here as well: trainers work with pegasi, wolves, and
, grim Returned, or worse. Hunter’s Crossing. Setessa once extended its claim over more of the Nessian Wood, establishing military outposts like those of Akros. At the western end of the forest, along
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, but to get it, the characters must find the Bleeding Citadel—a little slice of heaven trapped in hell. After they unlock Lulu’s memories and claim the sword, the characters must decide who is fit to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
broken magic weapon that only a renowned fire giant smith can repair. 3 The characters find a giant-crafted sword—a magical masterpiece; when word of their find gets out, the artisan’s descendants come
giant captures a renowned Humanoid smith in the hope of learning a new technique, and the smith’s spouse begs the adventurers to help. 6 A fire giant offers adventurers an extravagant sum for metal
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
between dwarves and humans became renowned throughout the North, and the surface city of Sundabar was built up into a mighty fortress of commerce. However, as the humans flourished above, the dwarf
Forgemaster has rejected the idea. Let the dwarves tend to themselves, surely, but there should be no king in Sundabar. I don’t know whether Flamestoker’s reticence is false modesty or true wisdom, or if he is waiting for a warrior-king to claim Sundabar as part of a larger realm.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
asked, you receive handsome rewards. 3 You’ve inherited a plot of land in Q’barra. If you don’t visit within a year, you’ll lose the claim. 4 Due to an unusual twist of Triumvirate law, you share the
code. 6 You know the location of a wanted war criminal, and you’ve been trying to decide whether to turn them in or try to get something in exchange for your silence. 7 You’ve been selling false
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and the nature of domains and Darklords all claim part of the answer, but ultimately they reflect aspects of the same cause: nightmare logic. Ravenloft is inherently a vast nightmare. Most of those
how long will that remain certain? The answers are for you to decide. THIS BOOK GIVES CHARACTERS NIGHTMARES
Ravenloft is a setting designed to bring nightmares to life—for characters, not for
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Chapter 1: What Is Eberron? In an ancient ruin beneath the Demon Wastes, a band of heroes race to claim the Reaper’s Heart. If the agents of the Emerald Claw reach it first, they’ll unleash an army
. These elements are all part of Eberron, but you don’t have to use all of them in every story. As you go through this chapter, decide which themes appeal to you and best fit the stories you want to tell.
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
spectators can’t decide which of them should guard the meteorite, and they are anxious for someone to help resolve their dispute. The gazers were drawn to the cavern by the spectators’ argument but lack the
meteorite.” Alternatively, the characters can claim that neither spectator should guard the meteorite, since it clearly belongs to the ogre, or that the ogre should choose the guardian. Whichever






