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Returning 35 results for 'before both decide crime reflective'.
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Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
swindlers, thieves, or crime lords. Sometimes they live among other minority populations in enclaves where they are treated with more respect.
Lacking a homeland, tieflings know that they have to make
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Rogue
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
class, making a living as burglars, assassins, cutpurses, and con artists. Often, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but
world where dire rats—and wererats—haunt the sewers. As adventurers, rogues fall on both sides of the law. Some are hardened criminals who decide to seek their fortune in treasure hoards
Species
Sword Coast Adventurer's Guide
swindlers, thieves, or crime lords. Sometimes they live among other minority populations in enclaves where they are treated with more respect.
Lacking a homeland, tieflings know that they have to make
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Backgrounds
Guildmasters’ Guide to Ravnica
activities in crime, banking, or debt collection could tie you to members of other guilds.
Roll twice on the Orzhov Contacts table (for an ally and a rival) and once on the Non-Orzhov Contacts table
Orzhov contact; you can decide if the contact is an ally or a rival.
8
My childhood friend is now a Rakdos torturer. We still meet for drinks occasionally.
9
I have the key to a vault where
Backgrounds
Guildmasters’ Guide to Ravnica
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Selesnya contact; you can decide if the contact is an ally or a rival.
10
I have a sibling in the Simic Combine, and we argue every time we see each other.
Backgrounds
Guildmasters’ Guide to Ravnica
was traumatized by witnessing a crime as a child.
5
I’m incapable of deception.
6
I wish I had joined the Boros, but I fear they’d never accept me.
Contacts
The Azorius
complimented me on my work.
Non-Azorius Contacts
d10
Contact
1
Roll an additional Azorius contact; you can decide if the contact is an ally or a rival.
2
The person who
Backgrounds
Guildmasters’ Guide to Ravnica
the crime. Most people are too daunted by you to report your wrongdoing to the Azorius.
Rakdos Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Rakdos
Orzhov oligarch has taken an interest in my career, like a patron of the arts.
8
Roll an additional Rakdos contact; you can decide if the contact is an ally or a rival.
9
A Selesnya healer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
splendid rewards. As a group, consider the options on the Syndicate Crimes table and work with your DM to decide what kinds of work you do for the Boromar Clan. Syndicate Crimes d6 Crime 1
Types of Crime Your work as syndicate members involves more than simple street swindles or pickpocketing. A team with your skills comes together for greater purposes—more dangerous risks and far more
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
both sides of the law. Some are hardened criminals who decide to seek their fortune in treasure hoards, while others take up a life of adventure to escape from the law. Some have learned and perfected
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Criminal Sharn is home to a number of powerful criminal organizations, and your background gives a tie to one of them. Work with your DM to decide which group you’re connected to, and use this table
criminal life long ago. But you still have deep roots with the organization, and now they’re pulling you back in.
3 You’re secretly working for the City Watch or a foreign crime agency, trying
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
both sides of the law. Some are hardened criminals who decide to seek their fortune in treasure hoards, while others take up a life of adventure to escape from the law. Some have learned and perfected
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
interesting stories can emerge if you decide to refuse an assignment. Even a patron that isn’t heavy-handed can significantly motivate your group. Maybe you’ll seek adventures based on what pleases your
patron and so earn a reward. A university, for example, might not send you on a particular mission, but you might decide to follow leads to an ancient artifact hoping the university might reward you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
prove equally useful for burglars, grifters, and other criminals. Of particular note is the halfling-run criminal enterprise of the Boromar Clan, the most powerful crime syndicate in Breland. The
Boromars are based in Sharn, but their influence reaches across the nation and even to the distant city of Stormreach. If you decide to play a halfling rogue, or a character with a criminal or charlatan
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
in the world beyond their island. The Five Nations are a place of chaos and war, so why would any sensible elf venture into that madness? As you make an Aereni elf character, decide what has caused
a quest by one of your own deathless ancestors? Or are you an exile, banished from your homeland for some crime against your people’s rulers? Consider your character’s personal and family history
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Types of Reporting Decide as a group, in consultation with your DM, what kind of reporting you do for the newspaper. It’s possible that different members of your group have different specialties, or
report on the activities of national governments and their relationships. 5 Crime. You work with police and inquisitives—or do some inquisitive work yourselves—to report on criminal activity. 6
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Magists and Protectors named Barnibus Blastwind (see appendix B) to the crime scene. Barnibus quietly takes charge of the investigation at that point, while Sergeant Cromley directs a force of twenty
, Barnibus wants to find out the gnome’s identity and whether he was known to anyone. The characters, having never met Dalakhar, have little information to offer unless they decide to lie. Neither
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
decide that your vampire villain murders several knights. By slipping past locked doors in gaseous form, the vampire is able to make the deaths appear natural at first, but it soon becomes clear that a
Villain Actions d6 Type of Actions 1 Big event 2 Crime spree 3 Growing corruption 4 One and done 5 Serial crimes 6 Step by step Big Event. The villain’s plans come to fruition during a festival, an
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, examples of which are on the Gambling Complications table. Gambling Complications d6 Complication 1 You are accused of cheating. You decide whether you actually did cheat or were framed.* 2 The town
wants its money back. 5 A local crime boss insists you start frequenting the boss’s gambling parlor and no others. 6 A high-stakes gambler comes to town and insists that you take part in a game. *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
properties throughout the lower wards, all owned by a certain halfling family, as if Daask were attempting a violent takeover of Sharn’s underworld. Once these monsters control the city’s crime, what will
saboteurs using their criminal activities as a cover for their true agenda. What is Sora Katra really trying to accomplish in Sharn? This question ties to how you decide to use the Daughters of Sora
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
entire nation, leaving terrible scars behind. Crime and corruption lurk in the great cities of Khorvaire. Hidden dragons shape the course of history. Sinister fiends influence the dreams of the unwary
. These elements are all part of Eberron, but you don’t have to use all of them in every story. As you go through this chapter, decide which themes appeal to you and best fit the stories you want to tell.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Masquerade Objectives d6 Goal
1 Find a specific aristocrat at the masquerade and get information from (or to) them.
2 Prevent a villain from committing a crime at the masquerade
mask costs 5 gp. But elaborate costumes are a status symbol, and shoddy costumes attract unwanted attention. Ultimately, the characters decide how much to spend (or the hags of the Three Odd Gables
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
point, the opponent accepts blame for summoning the oni and helps the characters defeat it. Aftermath Once the danger is dealt with, the characters must decide what to do about the unconscious students
some are eager to go to the infirmary. They have no more desire to duel the characters and might even be visibly scared of them. They won’t publicly accuse the characters of a crime, though, as doing
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
shard, and ransacked the kitchen. The bar’s owner, a dwarf named Grista, chased the goblins away, but not before the tavern sustained significant damage. Crime Scene When the characters investigate
this crime scene, read the following: The taproom of the Sleeping Giant is quiet, save for the occasional thunk of tankard against table. The bar itself is in shambles, the wooden stiles smashed to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
trigger them can be encountered anywhere within the city. If you can’t decide which side quest to choose, roll a d10. Collect a Debt. K’lahu (N female Chultan human thug), a bookie who takes bets at
grim warning. He wishes to atone for his crime and seeks an audience with Kwayothé, the merchant prince who controls the legal sale of fruit. Fearing for his life, Omala asks the adventurers to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Zhentarim members, she threatens that if she’s arrested and charged with a crime, she will reveal their affiliation and bring them down with her. Hiding Istrid. If the characters decide to let Istrid hide
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
ability (Dexterity) and its lowest (Strength), you might decide that the little devil is fidgety and indirect, constantly on the move and talking in circles to get to its point Appearance Briefly
crime. 3 The NPC (or their family) has been threatened with harm unless the NPC does something. 4 The NPC is under a magical compulsion (perhaps a Geas spell or some kind of curse) to behave in a certain
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Background Roll on the appropriate table in this section as soon as you decide your background, or at any later time if you choose. If a background includes a special decision point, such as a folk
resented authority in my younger days and saw a life of crime as the best way to fight against tyranny and oppression. 2 Necessity forced me to take up the life, since it was the only way I could survive
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. You can choose the type of leader or determine one randomly using the Leader Types table. Leader Types d6 Leader Type 1 Political 2 Religious 3 Military 4 Crime/underworld 5 Art/culture 6
disaster takes whatever form you want, but it’s always a big, bold, unsubtle sign of a deity’s displeasure. You might decide to wipe a town, region, or nation off the map of your world. A disaster ravages
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
.) They provide you with lodging and food in dire circumstances and pay for your funeral if needed. If you are accused of a crime, your guild offers legal support, as long as a good case can be made for
your innocence or the crime was justifiable. Renown 5 or Higher. When your renown score with any guild reaches 5, you gain an additional contact within the guild. This contact might be a character you
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
bear a grudge. A hostile contact works against the character, placing obstacles but stopping short of committing a crime or a violent act. Allied contacts are friends who will render aid to the
specific NPCs as contacts. You might decide that the barkeep at the Wretched Gorgon and a guard stationed at the western gate are the character’s allied contacts. Assigning specific NPCs gives the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
damage a creature. (You can decide whether to allow Tannus to fight to protect himself or others, but should encourage the player running him to think about creative nonattack ways to influence the fight
(Sleight of Hand) check contested by Gorat’s Wisdom (Perception) check. Gorat has disadvantage on the check from the distraction of the festivities — or, if controlled by a character, he could decide to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
his unlikely ascent. One version holds that the nymph exacted revenge for some terrible crime Ramazith committed against her people to gain his power, while another rumor suggests his soul was itself
will as they do, behold a vision to inspire their next creation. The reflective period can be dawn to dusk, midnight to midday, or any other period. As the Unrolling Scroll stands in the Upper City
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
his death was linked to his unlikely ascent. One version holds that the nymph exacted revenge for some terrible crime Ramazith committed against her people to gain his power, while another rumor
as they do, behold a vision to inspire their next creation. The reflective period can be dawn to dusk, midnight to midday, or any other period. As the Unrolling Scroll stands in the Upper City, though
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
learned too much about the Cult of the Crushing Wave or who stood in its way. A few could be adventurers who failed to stop the cult. Decide who these prisoners are, if any of them are alive, and what role
the narwhal horn in this cave feels it tug toward the reflective water. P16. Hut of the Dark Tide The waterfall at the southern end of this cave is audible from the northern approach. A crude stone hut
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
the dragon cult deemed profane—he permanently transformed himself from an elf into a troll. For this crime, the cult entombed him alive, though the honor of his station remained. The dragonpriest
to us, I shall grant you a reward. Meepo can accompany you if you desire.”
If the characters decide to go looking for the dragon, the kobolds direct them toward the passage that connects area 15 and






