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Returning 35 results for 'before both decides care related'.
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Magic Items
Dungeon Master’s Guide
creature’s Hit Point maximum.
Haste. Blackrazor can cast Haste on you, after which it can’t cast this spell again until the next dawn. Blackrazor decides when to cast the spell, which takes
effect at the start of your turn. The spell lasts for 1 minute (no Concentration required) or until Blackrazor decides to end it, which it can do at the end of any of your turns.
Sentience
Monsters
Mythic Odysseys of Theros
identity in order to escape the Underworld as a Returned, its identity manifests as a spirit-like eidolon. While eidolons possess many of the skills and details related to their past lives, they're
disconnected from those experiences, choosing to wander the world or brood in haunts they're drawn to in death. They care nothing for morbid reunions with their lost bodies or Returned remnants.
Of the
Monsters
Mythic Odysseys of Theros
eidolons possess many of the skills and details related to their past lives, they’re disconnected from those experiences, choosing to wander the world or brood in haunts they’re drawn to in
death. They care nothing for morbid reunions with their lost bodies or Returned remnants.
Of the various types of eidolons, flitterstep eidolons are the most common and wander without purpose.
Undead
Blackrazor
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
constructs or undead. You also can’t be charmed or frightened.
Blackrazor can cast the haste spell on you once per day. It decides when to cast the spell and maintains concentration on it so that
every language you know.
Personality
Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.
The sword’s purpose is to consume souls. It doesn’t care whose souls
Backgrounds
Sword Coast Adventurer's Guide
as a clan crafter. (For instance, consider the words “guild” and “clan” to be interchangeable.)
Your bond is almost certainly related to the master or the clan that taught
. (Evil)
5
People. I’m committed to the people I care about, not to ideals. (Neutral)
6
Aspiration. I work hard to be the best there is at my craft. (Any)
d6
Bond
Backgrounds
Baldur’s Gate: Descent into Avernus
you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a
Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits. If you stop performing your responsibilities, though
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
score related to that god is 1. Your piety score increases by 1 when you do something to advance the god’s interests or behave in accordance with the god’s ideals. The gods expect great deeds from
. As a general rule, you can expect to increase your piety by 1 during most sessions of play, assuming that you are following your god’s tenets. The DM decides the amount of any increase or decrease
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters. Cultic Isolation. Someone the characters care about cuts off contact with them. When the characters investigate, they learn the person has been initiated into the Heralds of the Comet and now
hierophant decides to sow unrest by hiring mercenaries to trouble the region, summoning monsters to the outskirts of town, or starting destructive fires. The hierophant then points to these events as signs of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Blackrazor decides when to cast the spell, which takes effect at the start of your turn. The spell lasts for 1 minute (no Concentration required) or until Blackrazor decides to end it, which it can do
. Personality. Blackrazor speaks with an imperious tone, as though accustomed to being obeyed. The sword’s purpose is to consume souls. It doesn’t care whose souls it eats, including the wielder’s. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
is to amass the power they need to defeat a powerful enemy that threatens the world. Their goal in the second example is to defend something they care about by destroying whatever threatens it. The
overarching goal that can be fulfilled only by first completing a series of related quests. For example, you could create a villain who can’t be defeated until the characters explore nine dungeons in which the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
same from round to round. Ties. If a tie occurs, the DM decides the order among tied monsters, and the players decide the order among tied characters. The DM decides the order if the tie is between a
to use an action for any of these activities when it needs special care or when it presents an unusual obstacle. For instance, the DM might require you to take the Utilize action to open a stuck door
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
same from round to round. Ties. If a tie occurs, the DM decides the order among tied monsters, and the players decide the order among tied characters. The DM decides the order if the tie is between a
to use an action for any of these activities when it needs special care or when it presents an unusual obstacle. For instance, the DM might require you to take the Utilize action to open a stuck door
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
someone’s feelings, notice things about the environment, or care for an injured person. The Animal Handling, Insight, Medicine, Perception, and Survival skills reflect aptitude in certain kinds of
Wisdom (Animal Handling) check. You also make a Wisdom (Animal Handling) check to control your mount when you attempt a risky maneuver. Insight Your Wisdom (Insight) check decides whether you can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. It decides when to cast the spell and maintains concentration on it so that you don’t have to. Sentience. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10
purpose is to consume souls. It doesn’t care whose souls it eats, including the wielder’s. The sword believes that all matter and energy sprang from a void of negative energy and will one day return
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
known on Theros, so he and only he decides which secrets should be loosed upon the world, and which must be kept forever hidden. He has existed since before mortals occupied Theros and numbers among
disputes. He takes care to ensure that the other gods view him as impartial, which he considers essential to maintaining his authority. Divine Relationships Kruphix strives to hold himself above the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
someone’s feelings, notice things about the environment, or care for an injured person. The Animal Handling, Insight, Medicine, Perception, and Survival skills reflect aptitude in certain kinds of
Wisdom (Animal Handling) check. You also make a Wisdom (Animal Handling) check to control your mount when you attempt a risky maneuver. Insight. Your Wisdom (Insight) check decides whether you can
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
skills and details related to their past lives, they’re disconnected from those experiences, choosing to wander the world or brood in haunts they’re drawn to in death. They care nothing for morbid
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
represent the inhabitants of this realm and the unfortunate people they have taken into their care.
In the center of the room, the floor rises to form a small hill. A group of small figures seem to be
magical aspect that affects any creatures that walk into the region. If the effect isn’t instantaneous and isn’t related to a spell, it can be dispelled with dispel magic cast as a 5th-level spell (or at a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hardship or lay down their lives for any of their clan mates, whether related to them by blood or by the devotion that holds the clan together. The Greatest Legacy The life of a dwarf is all about doing good
parents rightfully think of their children as the greatest legacy they can leave the clan, and they raise them with the same care and attention to detail that they give to the items they create. A
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
related to each. Either one could be positive or negative: you might work hard to overcome a low score, for example, or be cocky about your high score. Ideals Describe one ideal that drives your
motivations and goals. Bonds might answer any of these questions: Whom do you care most about? To what place do you feel a special connection? What is your most treasured possession? Your bonds might be tied
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, the cartographer maps important locations and resources, later providing finished maps to Head Office. The franchise’s cartographer is also often responsible for the selection and care of vehicles and
find a map either related to your current mission or inspiring a new one. On a success, you find a map with a prominent landmark. The map has information on the natural terrain within one mile of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
pirates hold to their own code of conduct, the folk of Nelanther care nothing for rules, honor, or even good, neighborly sense: they attack each another as often and as viciously as they do any
while gone, and why it came back all seem to be facts the Lords of Nimbral prefer to keep to themselves. Nimbral is still ruled by its mysterious lords, a closely related family of archmages, master
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
business. These subordinates might be related to the dragon (younger dragons or perhaps half-dragons), or simply employees who have proven trustworthy and resourceful. Companion Dragons sometimes
lieutenants—which might include younger dragons or half-dragons related to the boss—might hold responsibility over particular segments of the criminal enterprise. Emperor Rather than existing on the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
serve the guild’s interests well, it promises to take care of you. Guilds hate to waste valuable assets, after all—that’s just bad business. Types of Guild The guild structure covers a swath of business
DM decides if the guild has tutors available for a given subject. Guild Contact Even as a member in good standing of the guild, you can’t simply stroll up to the guild master and demand their attention
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
paint or carvings once adorned the sign have been all but worn away. Inside, the place shows the same lack of care. It’s dirty, ill kept, and in need of a thorough cleaning. Or burning. The place is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by categorizing the castaway items, making it easier for other githyanki to locate objects related to their personal interests. Creatures seeking to infiltrate Tu’narath have had success in using this
obscurity. The githyanki care nothing for what goes on in these survivor communities, unless a disruption becomes serious enough to attract their attention. A group of would-be infiltrators might be able to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
campaign. In this kind of game, the characters might care more about skill proficiencies and making friends in high places than about attack spells and magic weapons. Social interaction takes on
the stage for the whole campaign. The characters might uncover clues to this mystery from time to time, while individual adventures might be only tangentially related to it. Consider conflicts like
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
size and strength as tools to extract wealth and power from communities of smaller folk. The boss might threaten to harm adventurers or those they care about if they refuse to do the giant’s bidding. Or
Search for clues pointing to the location of the Adze of Annam (described in chapter 5) or some other artifact related to the gods of the Ordning. Sovereign A giant who rules over a settlement of other
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
lowest ability scores and define one trait related to each. Either one could be positive or negative: you might work hard to overcome a low score, for example, or be cocky about your high score.
Ideals
much like ideals, driving a character’s motivations and goals.
Bonds might answer any of these questions: Whom do you care most about? To what place do you feel a special connection? What is your most
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
care of the animals, to the extent that’s possible in this climate, while complaining constantly about the impossibility of taking proper care of horses in this climate. 7. Jousting Field The main
in command to Liara Portyr, and she’s responsible for every detail of the day-to-day functioning of the fort. If a soldier breaks the rules, Gruta decides on the punishment. If a patrol is overdue from
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
by augmenting your methods of care with medicinal plants. Nature and Survival. When you travel in the wild, your skill in herbalism makes it easier to identify plants and spot sources of food that
related to gems or gem-encrusted items. Investigation. When you inspect jeweled objects, your proficiency with jeweler’s tools aids you in picking out clues they might hold. Identify Gems. You can identify
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
by city stipends and tips from grieving loved ones. In secret, the Candulhallows have grown quietly rich off a variety of death-related scams. Chief among these is a secret smuggling arrangement with
Expeditions. Now Shilvin can sell her modest selection of goods and any jungle-related gear only after a ten-day waiting period, helping to ensure that fewer citizens rush off to Chult unprepared. To make up
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
stipends and tips from grieving loved ones. In secret, the Candulhallows have grown quietly rich off a variety of death-related scams. Chief among these is a secret smuggling arrangement with Nine-Fingers
Shilvin can sell her modest selection of goods and any jungle-related gear only after a ten-day waiting period, helping to ensure that fewer citizens rush off to Chult unprepared. To make up for the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the arrow slit is Holger, a thug who commands the gatehouse. Holger is a high-strung martinet, and no one in the gatehouse likes him. Holger decides whether to open the gate, tell the characters to
sour expression. “What do you want?” he asks.
Reash decides whether to admit the party. If he does, he has the reavers in area K9 lower the chain and tells the characters to tie up their boat in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of Eldeth’s kin when they later visit Gauntlgrym. Jimjar A male deep gnome spy, Jimjar is a feckless rogue with a devil-may-care attitude, a fondness for coin, and an obsession with betting on
companions. The player generally decides what that NPC is doing, with the knowledge that you, as Dungeon Master, can overrule them as needed by the story. Not only does this make the secondary characters






