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Returning 32 results for 'before both destination containment removed'.
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Magic Items
Dungeon Master’s Guide
general chapters remain, ever revealing demonic secrets. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and
) check related to the Abyss. When you do so, you gain Advantage on the check.
Containment. The first ten pages of the Demonomicon are blank. As a Magic action while holding the book, you can target a
Monsters
Van Richten’s Guide to Ravenloft
achievement, Elise is a confused, frustrated soul who never wished for her current circumstances.
Elise’s heart has been replaced with the Unbreakable Heart. If this device is removed, Elise dies
Heart’s secrets. She roams without destination but keeps a hidden sanctuary at Hope’s Heart on the Isles of Agony. Although she has tried to leave Lamordia, the Mists prevent her from doing so
Magic Items
Tomb of Annihilation
. The destination you choose doesn’t need to be in your line of sight, but it must be familiar to you (in other words, a place you have seen or visited), and it must be on the same plane of
as soon as you arrive at the destination, and is determined randomly by rolling percentile dice and consulting the Black Skull Transformation table.
Black Skull Transformation
d100
Magic Items
Tasha’s Cauldron of Everything
’t be removed while you are attuned to the teeth, and you can’t voluntarily end your attunement to them. If removed after your death, the tooth vanishes. You can have a maximum number of the
a random destination, which could be on a different world of the Material Plane.
Destroying the Teeth. Each tooth must be destroyed individually by sowing it in the area where the tooth’s story
Demonomicon of Iggwilv
Legacy
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Magic Items
Tasha’s Cauldron of Everything
how many pages are removed, and it longs to be more than mere reference material.
Random Properties. The artifact has the following random properties, which you can determine by rolling on the tables
targeting a fiend, the spell is cast at 9th level, regardless of what level spell slot you used, if any. Additionally, the fiend has disadvantage on its saving throw against the spell.
Containment. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
anything you are wearing or carrying to a location within 100 feet of you. The destination you choose doesn’t need to be in your line of sight, but it must be familiar to you (in other words, a place you
transformed in transit. The transformation takes effect as soon as you arrive at the destination, and is determined randomly by rolling percentile dice and consulting the Black Skull Transformation table
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Hades The layers of Hades are called the Three Glooms — places without joy, hope, or passion. A gray land with an ashen sky, Hades is the destination of many souls that are unclaimed by the gods of
long rest taken on the plane, a visitor must make a DC 10 Wisdom saving throw. On a failed save, the creature gains one level of exhaustion, which can’t be removed while the creature remains in Hades
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Hades The layers of Hades are called the Three Glooms—places without joy, hope, or passion. A gray land with an ashen sky, Hades is the destination of many souls that are unclaimed by gods or Fiends
Exhaustion level that can’t be removed while the creature is in Hades. If the creature reaches 6 Exhaustion levels, it doesn’t die. Instead, it permanently transforms into a Larva, whereupon all Exhaustion
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of Fire traits. She has immunity to cold damage. Elise’s heart has been replaced with the Unbreakable Heart. If this device is removed, Elise dies, even if it is replaced with another heart. Elise is
horrified by what Dr. Mordenheim did to her and tries to avoid the doctor and all strangers, fearing they might kill her to learn the Unbreakable Heart’s secrets. She roams without destination but
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
“heart.” The gem can be removed only when Wintersplinter is dead. The druids command Wintersplinter to travel north and lay waste to the Wizard of Wines vineyard (chapter 12). Although the characters
might not understand what the druids are up to, they will no doubt wonder where the druids are sending the tree blight. As Wintersplinter travels north, its destination should become clear to characters
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
trait, you must know the name of the domain you have chosen as your destination, but you don’t need to have previously visited that land. This trait doesn’t allow you to bypass domain borders closed by a
safely for a number of weeks equal to your Constitution modifier (minimum of 1 week). Thereafter, each time you finish a long rest in the area, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion that can’t be removed while you remain in the area.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Random Properties. The artifact has the following random
disadvantage on its saving throw against the spell. Containment. The first 10 pages of the Demonomicon are blank. As an action while holding the book, you can target a fiend that you can see that is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Magic Paintings Four magic paintings are scattered throughout the manor, each one a portal to an extradimensional space. These framed paintings are 5 feet square and can’t be removed from the walls
opposite that chamber’s window. Forest Painting’s Chamber d6 Door’s Destination 1–2 Banquet (behind the painting in area M3) 3–4 Quill’s prison (behind the painting in area M6) 5–6 Roc (behind
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Abyssal Lore. You can reference the Demonomicon whenever you make an Intelligence check to
discern information about demons or a Wisdom (Survival) check related to the Abyss. When you do so, you gain Advantage on the check. Containment. The first ten pages of the Demonomicon are blank. As a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
door that opens into area 5d.
The statue holds five gold-painted stone coins in its outstretched hand. Close inspection reveals that one of the coins is loose and can be removed from the statue’s
“Teleport Traps”). A creature teleported by this trap arrives at a location determined by rolling a d20 and consulting the following table: d20 Teleport Destination 1–10 The teleport trap in area 19 11–15
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
its turn in the Mists must succeed on a DC 20 Constitution saving throw or gain 1 level of exhaustion. This exhaustion can’t be removed while the creature is in the Mists. No matter how far a
talisman also reach the same destination. A Mist talisman is no help to a creature imprisoned within a domain’s closed borders. If the borders of the destination domain are closed, roll on the Wandering
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Most of these containment sites are surrounded by goblin hovels, and those that aren’t are nearby, so that the goblins can keep track of their charges. Rookery Hobgoblins keep flocks of ravens that
upon spikes, their eyelids removed and mouths open. These honor the bugbears’ deities, Hruggek and Grankhul, and their separate but subordinate positions in Maglubiyet’s rule.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
teleported creatures arrive in an empty space near this oval, regardless of their intended destination in the Mournland. A creature that studies the reflection of the Mournland in the oval clearly sees the
the wreckage. It’s impossible to discern the aim of these lighter bipeds from these tracks alone. Skilled Extractor. The Docent was removed with surgical precision, likely by someone who knew exactly
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
floor show evidence of stone furnishings long since removed.
Characters who hold bright light sources in this room or make a lot of noise alert the githzerai in area 24c, who remain where they are
and consulting the following table: d20 Teleport Destination 1–8 The teleport trap in area 6 9–16 The teleport trap in area 8 17–20 The teleport trap in area 26 Since they can’t avoid the trap, the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
unique lands touched by the magic of the gods. A mystical island could be the ultimate destination of a nautical adventure, or a magical interlude amid a larger seafaring campaign. When creating a
forcibly removed, does everything in its power to return. A dispel evil and good spell removes this effect from the creature. Swine Island. Visitors to this island risk being afflicted by the Curse of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
container, the orb thrums. If it is removed from the container after the time when it was supposed to detonate, it explodes 1d6 rounds later, unless it is returned to the container. Regardless of the type
water weird is killed, the tank loses its magical containment property until it spends at least 24 hours inside an elemental water node. When the tank is recharged, a new water weird forms inside it. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
condition, which lasts until removed by magic. Searches This challenge often comes up in the last stage of a journey: the characters have to find their destination, which might be an island, an old
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Faunel Gate Destination: Wilderness of the Beastlands Primary Citizens: Awakened Beasts Ruler: None The Faunel the Outlands once knew is gone, its roar so mighty that the gate-town was absorbed by
together with rope and gluey spittle, make up Eagles’ Aerie, a settlement for avian folk and awakened birds. Hundreds of feet above the forest floor, Eagles’ Aerie is removed from much of Faunel’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
seconds. If removed from where it hovers, the sphere functions as a normal crystal ball. Portal. A one-way portal here connects with area P1. It requires a powdered fox tooth to open—both archons here
away her foes and ensure certain secrets stay secret. Any creature with the incapacitated or restrained condition that spends 1 minute within the mosaic’s circle is affected by the minimus containment
Magic Items
Infernal Machine Rebuild
discovered the crash site removed the command console and brought it back to civilization, not understanding its true purpose or powers. In later years, the console came into the possession of Baron
grow with you.
93
While standing in a doorway, you can cast the teleport spell. Your destination must be another doorway you know. You can use this property once.
Each time you finish a short rest
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. When the characters enter or peer inside a kitchen, read or paraphrase the following text: The floor of this futuristic kitchen is stained with the grimy outlines of equipment removed from the area
nothing of value. S19a: Office. This private chamber contains a desk, simple furnishings, and documents in an unknown language related to the ship’s activities and destination. An unlocked drawer in
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Toadstools. The toadstools form a fairy ring that acts as a permanent teleportation circle, which can serve as the destination of teleportation magic and spells such as Plane Shift. Though the fairy ring
drinker are forced out. Any water scooped from the basin must be drunk immediately to benefit from its properties. If bottled or removed from the fountain, the water loses its magic and turns into gravel
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
won’t come off while the wind blows.”
The kite, which was created and brought to life by Endelyn, is a Small animated object (see the animate objects spell for its statistics). The bows can’t be removed
should be something that could reasonably be snatched away by the wind, such as a belt pouch or a helmet. This item is not recoverable. Tornado Destinations d8 Destination 1 Somewhere in Hither
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(although levels of exhaustion already gained aren’t removed). If Thunderwing sees one or more party members struggling with the effects of the fog, she overcomes her fear of the cave and flits around it
creatures can’t teleport into or out of this area or use planar travel to enter or leave it. Effects that allow teleportation or planar travel do function if the starting point and the destination
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
a random space next to another pillar (roll a d20). The creature also takes 5 (2d4) lightning damage. If the destination pillar is the same as the origin pillar, the creature takes double damage
same amount of necrotic damage at the end of each minute it remains in the cage. Doors. If the 800-pound stone block holding these doors open is removed, they magically slam shut. It takes a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the business has been closed ever since. The yard is a riot of weeds, and the buildings have become havens for rats and other vermin. Locals have removed most of the wooden shingles from the rooftops
receives a bonus of 25 gp if all caravan goods arrive at the destination. Urlam Stockspool (N male Illuskan human spy), a shrewd, immaculately dressed businessman, runs the caravan company and is a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
members of the Emerald Enclave, the adventurers can easily convince Dasharra to help them fly to Svardborg, Lyn Armaal, or some other destination within a few hundred miles of Fireshear. Otherwise
, the creature can’t benefit from natural healing until the curse is removed with a remove curse spell or similar magic. Forgotten Forest The Forgotten Forest has long been the domain of fey creatures and






