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Returning 12 results for 'before both distinction continue replaces'.
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Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
elf selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of
respected individuals or other family members. Little distinction exists between male names and female names; the groupings here reflect only general tendencies. In addition, every elf bears a family
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
elf selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of
respected individuals or other family members. Little distinction exists between male names and female names; the groupings here reflect only general tendencies. In addition, every elf bears a family
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
prefer to let the DM make a call and continue playing. If you gloss over a rules issue in play, make a note of it and return to the issue later. Some players like to use the rules to argue against
wants to pause play to find a specific rule or reference, you can invite the player to search for it while you and the rest of the players continue the game. That player’s character essentially steps
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
discussions at the table. Some groups don’t mind putting the game on hold while they discuss different interpretations of a rule. Others prefer to let the DM make a call and continue playing. If you
invite the player to search for it while you and the rest of the players continue the game. That player’s character essentially steps out of the game for as long as it takes. Monsters don’t attack the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
encounter. This table replaces the random encounter tables in chapter 2 for as long as the party remains in the Labyrinth. RANDOM ENCOUNTER LOCATIONS
Random encounters in the Labyrinth take place in one
, the earth has shifted horizontally, creating tunnels that end suddenly only to continue hundreds of feet away.
Any rift the characters encounter has a 75 percent chance of featuring a bridge or
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
the those of the beast form? Polymorph replaces only the target’s character sheet or stat block with the stat block of the chosen form. Other effects, such as other spells, still exist. What kinds of
enhanced with Shillelagh just as it is for a normal one. Do the effects of Storm of Vengeance stack? Or do the effects change each turn? In the spell Storm of Vengeance, each new effect replaces the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
has no idea. (He is wrong, but Runara finds the situation amusing and lets Mumpo continue to believe in her ignorance.) Myla (lawful good kobold tinkerer ) is a winged kobold whose brothers, Mek and
of which runs across her left eye, which is milky and blind. An elegant prosthetic made from wood and metal replaces her right leg below the knee. Varnoth was a feared general at the head of a
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
end that spell, so you might not want to take them and keep the spell going instead, so as to continue benefiting from the cold damage it delivers. How does barkskin work with shields, cover, and
effects of polymorph have other spell effects on them, or are those game statistics also replaced by the those of the beast form? Polymorph replaces only the target’s character sheet or stat block with the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
powers of ice and cold. To gain the frigid power of elemental water, the shiver removes one eye and replaces it with a frosty white orb that can blast foes with an icy ray. When the orb isn’t in use, the
spells, up to 3rd level, without using components or a spell slot. He can’t cast the same spell two rounds in a row, but he can continue to concentrate on a spell he previously cast using a lair
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Urnrayle replaces the guards in a few hours with the cultists from area B14. In a few days, he augments this force with two ogres. B5. East Guardroom The crumbling masonry in this old guardroom
cult. Southwest Tunnel. This corridor connects to area E30 in the Temple of Eternal Flame. Development If the ogres are defeated, Marlos Urnrayle replaces them with an earth elemental myrmidon (see
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
stairs descend ten feet to a landing, turn, and continue to descend beyond your sight. Several large buckets are stacked unevenly on the landing. To the north, a staircase descends ten feet to a door
the characters kill this group of monsters and leave the dungeon without defeating Hellenrae, within 1d3 days she replaces these guards with six duergar. The duergar also arrive if the characters kill






