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Returning 35 results for 'before both dominated called revealing'.
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before both dominate called reveling
before both dominate called revealing
Monsters
Mythic Odysseys of Theros
ground ripples and bursts over the monster, revealing itself as a wave of countless spiders. The tiny arachnids swarm the larger horror, girding it in skittering bodies.
Fighting Arasta as a mythic
in an enormous, gnarled olive tree called Enorasi, which was planted millennia ago by Klothys. It is said that those who eat of its fruit can see glimpses of the future. Eating the fruit brings with
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
dominated by his emotions—intelligent, but not wise. Arrogant and prone to gloating, he carries grudges, has a huge chip on his shoulder, and spends a lot of time fashioning elaborate revenge scenarios
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
The Empire’s Rise and Fall Five thousand years ago, the people (mostly humans) who lived in a collection of small fishing villages called the Alliance of Seventon struck an alliance with the elven
progress and imperial expansion, the Netherese who mastered the power of the Nether Scrolls became the ruling class. Netherese magical might dominated Faerûn for more than 2,500 years. During Netheril’s Shadowed Age, though, several factors led to the empire’s fall.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dominated the continent before humanity arrived. Orcish is a dead language; it may be encountered in ancient inscriptions, but modern orcs speak Goblin.
Infernal is spoken by spirits that embody evil
. This incorporates Abyssal; all fiends speak a common language. Infernal is sometimes called “Khyber’s speech,” while Celestial is “the tongue of Siberys.”
Riedran is the common tongue of the continent
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
behind them and never revealing their shameful retreat and betrayal. The Hellriders, as they were called, would wear this badge of shame to the grave.
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
.
Beast Masters and Slave Drivers
Goblins know they are a weak, unsophisticated race that can be easily dominated by bigger, smarter, more organized, more ferocious, or more magical creatures. Their god
called out as a traitor.
Status Symbols
Goblins love symbols of authority, and thus the tribe’s boss often has such trappings wherever he or she goes. Such a symbol can take a typical form
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the plane, the rarer water becomes. Beyond a point, the plane holds no sources of water, so travelers must carry their own supplies or produce water by magic. The Plane of Fire is dominated by the
desert — remnants of forgotten civilizations. A great range of volcanic mountains called the Fountains of Creation is home to azers. These rocky peaks curl from the edge of the Plane of Earth around
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, as Rilago climbed on the scaffolding surrounding Xeluan, he punched the giant’s stone chest in frustration. It unexpectedly cracked open, revealing a heart of obsidian. A single shard broke off from
to deteriorate, allowing Aminta to collect broken-off pieces of Xeluan’s body. This material, called “oztocanite,” can be worked into precious gemstones or used to empower spells (see area X4). The
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
anglers and river-powered mills is the first neighborhood encountered by travelers approaching from the south. Dominated by a local gang called the Rivington Rats, it’s also a haven for smuggling thanks
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons also see amassing such wonderful hoards as a way to attract new friends to the remote locations they inhabit. Crystal Dragon Art Objects d12 Object
1 An armillary sphere revealing the
positions of several unknown worlds in the Material Plane (relative to the one the dragon is on)
2 A set of handmade tarokka cards depicting the various wizard clans of a magocracy called
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites Djaynai is a peaceful land dominated by mangrove forests along the southern coast and jagged cliffs to the north. Its calm coastal waters are known as the Lightsea, but beyond a
with wooden pilasters and features a roof of sharp pinnacles. It is home to the rotating representative government called the People’s Stewards, and its chambers hold ornate rugs and tapestries, the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
fall prey to monsters, and no place is safe from the sudden wrath of a dragon. Icewind Dale, featured in this adventure, is located in a region called the Far North, which is dominated by the Spine of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
then add the creatures, places, and magic that make these worlds unique. The worlds of the Dungeons & Dragons game exist within a vast cosmos called the multiverse, connected in strange and
unknown in other settings, such as Eberron’s warforged, soldiers created and imbued with life to fight in the Last War. Some worlds are dominated by one great story, like the War of the Lance that plays
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
heirloom she left behind. But she warns that the Avanc, a dangerous lake monster, swims nearby.
3 A shepherd’s youngest child went missing after a sinkhole opened in a nearby pasture, revealing a
glowing cavern that leads into the tunnels of Arak.
4 The Parrish family fled Viktal in fear of Mother. They seek help revealing her malice to their former neighbors before she finds them.
5
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
anglers and river-powered mills is the first neighborhood encountered by travelers approaching from the south. Dominated by a local gang called the Rivington Rats, it’s also a haven for smuggling thanks
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
then add the creatures, places, and magic that make these worlds unique. The worlds of the Dungeons & Dragons game exist within a vast cosmos called the multiverse, connected in strange and
unknown in other settings, such as Eberron’s warforged, soldiers created and imbued with life to fight in the Last War. Some worlds are dominated by one great story, like the War of the Lance that plays
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, revealing a secret that could kill someone but avert a larger conflict, or standing in judgment over whether knowledge is safe or unsafe. At the beginning of the campaign, the characters might be united by
. Myth of the Temple at the World’s Edge
Legends say that Kruphix’s holiest temple of mystery stands at the edge of the world. Dominated by Kruphix’s Tree, the temple overhangs Nyx itself, jutting
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
undercity, beneath the layers of civilization that had built up over millennia, Mazirek found a hidden network of vaults called Umerilek, an enormous structure that would have dominated a city block
called the Erstwhile (equivalent to the wight in the Monster Manual). In their time, the Erstwhile were aristocratic elves of immense wealth and opulence. They still wear their stately attire, despite its
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Maidens Faire visited the island nation of Lantan, where Zord acquired a submarine called the Scarlet Marpenoth. The submarine is mounted underneath the Eyecatcher.” “Zord has operatives searching
for an artifact called the Stone of Golorr, which leads to a place called the Vault of Dragons.” (For security, the captains aren’t kept informed as to the mission’s progress.) “Zord has drow spies in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vladeska Drakov In the world of her birth, Vladeska Drakov was known as the Crimson Falcon, leader of a peerless mercenary army called the Falcon’s Talons. She and her troops executed a thousand
revealing to anyone that each zombie bears the familiar, rotting face of an innocent her soldiers once put to the sword.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
electrum pieces are harmarks (commonly called “blue eyes”), and five-sided gold pieces are nobles. Sembia doesn’t mint platinum coins. All coinage is accepted in Sembia, including copper and platinum
pieces from abroad. In Waterdeep, the bustling cosmopolitan center of trade, coppers are called nibs, silvers are shards, electrum pieces are moons, gold pieces are dragons, and platinum coins are
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Heralds of the Comet are called hierophants—literally “revealers of the sacred”—because of their role in revealing the All-Consuming Star to initiates. The archierophant of the Heralds of the Comet is
bad things in the world are proof that the world is unraveling—and most importantly, none of it is your fault. Those drawn to this message are called aspirants. Each aspirant meets regularly with an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
water by magic. Important features of the Plane of Fire include the following: Cinder Wastes The Plane of Fire is dominated by a great expanse of black cinders and embers crossed by rivers of lava
Fountains of Creation toward the Para-elemental Plane of Ash and pools into a great expanse of lava called the Sea of Fire, traversed by efreeti and azer sailors in great brass ships. Islands of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
shared; these meals are a great chance to hear about local events and opportunities. Many Khoravar espouse the idea of “the bridge between,” the notion that the Khoravar are called to facilitate
town dominated by humans. You didn’t know any other half-elves, and you did your best to fit in. 3 You lived in the Eldeen Reaches as part of a small Khoravar community, trying to be a bridge between
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
potential in working together and swiftly dominated Illithinoch’s other mind flayers. Once they became masters of the stronghold, these three mind flayers engaged in increasingly bizarre and esoteric
rituals with the weakened elder brain. The three mind flayers eventually heard a strange psychic call from a Far Realm godlet called Ilvaash, the Dissonant Psyche. Singing a siren song made up of profane
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
lizardfolk shout threats and start combat. The lizardfolk are named Retta, Torm, and Vill, and they’re members of a river smuggling gang called the Swampclaws. If a Swampclaw is reduced to 20 Hit
—named Jolm, Brea, Derk, and Terra—start combat as soon as they see the characters. These corrupt guard officers are also Swampclaws helping Yorg. Once one officer dies, the others surrender, revealing
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
signal the beginning of the end. Other signs also appear among the stars, the clouds, the seas, and world events, revealing the future to those who know how to interpret them. Divinatory Deck
causes, too attached to the world as it is. All-Consuming Star. The comet that presages the end is called the All-Consuming Star. It is a manifestation of the Void that moves through the multiverse
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
highest levels of Yongjing’s government. Before running the adventure, familiarize yourself with the “Yongjing Gazetteer” section. Keep the following details of the conspiracy secret, revealing them
supplemented with a rare reagent called Dragon’s Blessing. The primary ingredient of this reagent is powdered eggshell from a legendary being known as the Dragon of Heavenly Blessings. Normally, a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
decade and remembers the place as a lawless ruin. At that time, the populace viewed Lord Neverember as a manipulative tyrant. Sangora knows that gateways called Crevices of Dusk occasionally appear in
know the location of stable Crevices of Dusk either guard or hide them. Stable Crevice of Dusk. Sangora tilts her head with a thoughtful look before revealing that she knows of a stable Crevice of Dusk
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
to as the Brazen Egg. Eldemere was once a disciple of the brass dragon Cozmioko. When Cozmioko disappeared not long after revealing Anthradusk’s evil plans, Eldemere began investigating. Eventually
eventually expanded into an underground city of markets and temples. This happened over generations under Cozmioko’s guidance. Eventually, though, the people grew greedy, and a ruler called Yaarnak turned the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
their bet before revealing their next die roll. The other participants each have three options: match the bet, raise their bet (in which case all participants must match that bet in turn), or fold
and five identical spinning cylinders called reels. Six golden, Infernal runes are painted on each reel. A player inserts between 1 and 9 copper coins into the machine’s slot and pulls the lever, which
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the characters reveal about the cults, the Dark Lady reveals one, too. Skipping anything the players already know, the Dark Lady might begin by revealing some of the following points: Four elemental
cults have moved into the Sumber Hills: an air cult called the Cult of the Howling Hatred; an earth cult, the Cult of the Black Earth; a fire cult called the Cult of the Eternal Flame; and a water cult
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and widespread of the four, and has dominated the business of crime in Sharn for centuries. The group called Daask is on the rise, directly challenging the Boromars. The Tyrants and House Tarkanan are
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, overlooking the magma lake far below. Its huge sliding doors stand open, revealing dark furnaces and silent machinery. A raised loading dock allows access to the dangling buckets of the Slagline, which
, several kegs of a locally brewed mushroom beer called Rubbleclub Classic (named for its brewer, the svirfneblin Glyphy Rubbleclub), and several more kegs of an oaky whiskey called Oofenklanger’s Finest
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
tent, revealing a low table covered in a black velvet cloth. Glints of light seem to flash from a crystal ball on the table as a hunched figure peers into its depths. As the crone speaks, her voice
Strahd’s (see appendix D for details). She does the vampire’s bidding when called upon and does nothing to anger Strahd or bring harm to the Vistani. She never gives aid and never asks for any






