Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before both driven created reached'.
Other Suggestions:
before both driven create reach
before both drive created reach
before both driven create reaches
before both drive create reach
before both drives create reach
Monsters
Dragonlance: Shadow of the Dragon Queen
target.Anhkoloxes are vicious undead creatures created from the bones of bears and other beasts. Their barbed bones grind and crack, often moving in seemingly impossible ways. Anhkoloxes are driven by
Monsters
Mordenkainen's Fiendish Folio Volume 1
damage.A wise ranger knows that the sight of a needle spawn is an ill omen, for it heralds the rise of a dreaded needle lord and a war for the soul of a forest.
Roving Corpses. Needle spawn are created
implacable foe. Driven only by a desire to conquer and rule, it wages endless war with its army of mobile dead against all creatures it views as a threat to its domination. It might even forge treaties with
Monsters
Mordenkainen's Fiendish Folio Volume 1
regains a number of hit points equal to half the total damage taken by all affected creatures.The enigmatic being known as Ygorl was one of the first slaadi created after Primus unleashed the Spawning
of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverse’s endless cycles of creation and destruction
Backgrounds
Van Richten’s Guide to Ravenloft
the mysteries you’re embroiled in are local crimes or realm-spanning conspiracies, you’re driven by a personal need to hunt down even the most elusive clues and reveal what others would
corpse. Ever since, other spectral clients have sought you out to help them find rest.
4
You revealed that the monsters terrorizing your home were illusions created by a cruel mage. The magic-user
Monsters
Spelljammer: Adventures in Space
land. When the endless battles there grew tiresome, some reigar ventured to the Astral Sea and Wildspace in search of glory. Many are driven by artistic pursuits, but each reigar has their own notion
inspiration, traveling in symbiotic organic ships that they create (see “Esthetic”). Each reigar possesses a magic item called a talarith, which the reigar created and to which they alone
Monsters
Mordenkainen's Fiendish Folio Volume 1
are content to lead peaceful lives as hunters and gatherers, the magic that created the crab folk sometimes compels them to lash out in fearsome raids when the conditions are right.
Aquatic Vassals
bad luck a gull might happen to land near a crab folk lair and utter the right combination of cries to summon up this ancient compulsion. Driven to action, the crab folk rampage along the coast
Kalashtar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
are strongly influenced by the emotions of those around you.
8
You prefer to find nonviolent solutions to problems whenever possible.
9
You are driven by a warrior spirit and will fight
Monsters
Quests from the Infinite Staircase
);{"diceNotation":"2d8+6", "rollType":"damage", "rollAction":"Gore", "rollDamageType":"force"} force damage, and a 10-foot-radius invisible sphere of antimagic, like that created by an Antimagic Field spell
Hells in disgust, banishing the elder evil to the Material Plane. The horn was driven deep into the earth where it fell, entombing Zargon below.
Eventually a civilization arose above Zargon’s
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the Lacuna are identical to the Mists that border the domain. The people of Hazlan know that the Lacuna used to be smaller, and that it was created by a magical disaster. The fog has since spread
, extending in tendrils toward sources of powerful magic throughout the domain. Originally, the Lacuna reached exclusively toward Veneficus and the Mound of the Worm. Since then, Hazlik’s apprentices
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Tortured Earth If the earth node is still active, one of the tremors wracking the Dessarin Valley strikes almost under the party’s feet. The effect is like that created by an earthquake spell, but
the area’s radius is 1,000 feet. The saving throw DC is 15. As the tremor ends, a young purple worm with 184 hit points (challenge rating 13) burrows out of the ground. Driven into a frenzy by the quake, it attacks other living creatures nearby. It retreats rather than perishing in combat.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Greater Zombie Many of those who brave the Tomb of Horrors believe they have reached their ultimate destination when they disturb a skeletal figure inside a secluded crypt. It is, in fact, a greater
zombie, a creature magically created from a humanoid corpse to be far more resilient than a typical zombie. Undead Nature. A zombie doesn’t require air, food, drink, or sleep. Greater Zombie Medium
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
god Paladine years before the Cataclysm. Paladine told him the Kingpriest of Istar had created a magical wonder in the east—a flying city (detailed in chapter 6)—and in so doing, the kingpriest had
fellow knights reached the kingpriest’s flying city and stood before a flight of righteously furious metallic dragons. When the kingpriest refused to land the flying city, the dragons refused to leave
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for years, though he issues proclamations and sends agents to collect taxes. Steam power driven by boiling sewers fuels clockwork inventions and massive cranes in the city of Ludendorf. The necessity
. Viktra Mordenheim created or inspired Ludendorf’s greatest innovations. Few voluntarily trek into Lamordia’s wilderness, fearing freak blizzards, starving beasts, and creatures warped by strange radiation
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nagas Nagas are intelligent serpents that inhabit the ruins of the past, amassing arcane treasures and knowledge. The first nagas were created as immortal guardians by a humanoid race long lost to
history. When this race died out, the nagas deemed themselves the rightful inheritors of their masters’ treasures and magical lore. Industrious and driven, nagas occasionally venture out from their
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
glory. Many are driven by artistic pursuits, but each reigar has their own notion of what constitutes art. For some, warfare is the highest form of artistic endeavor. Other reigar create art of a more
possesses a magic item called a talarith, which the reigar created and to which they alone can attune. If this object is lost or destroyed, it takes 1d10 + 20 days for the reigar to craft another one.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
History Julian Kok Tiamat is one of two primordial dragons, the other being Bahamut, the progenitor of metallic dragons. Together Tiamat and Bahamut created what became known as the First World: the
is worshiped as a god, with clerics at her disposal. Mortals who covet wealth and power pledge their lives to the dragon queen. Tiamat can send a fragment of her power to the Material Plane, which manifests as a titanic, five-headed dragon driven by rampaging greed.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
raised or lowered using an iron lever nearby. If the lever can’t be reached, the portcullis can be forced up or down by characters with a combined Strength of 30 or more, but doing so breaks the mechanisms
. Teleporters Ras Nsi created five magical teleporters (in areas 8 through area 12) that no one else is permitted to use. Each looks like a raised, faintly glowing stone disk with a serpentine glyph carved
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Anhkolox Anhkoloxes are vicious undead creatures created from the bones of bears and other beasts. Their barbed bones grind and crack, often moving in seemingly impossible ways. Anhkoloxes are driven
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. While researching the means to achieve lichdom, Acererak built a number of dungeons and tombs, including his famed Tomb of Horrors. Those dungeons were created partly as a means to draw out and defeat
those adventurers driven to seek and destroy him — and partly to claim those adventurers’ souls to feed his phylactery. Even after Acererak eventually became an archlich whose dark plots would threaten
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Kas and Vecna Lily Abdullina A young Kas and Vecna muse about the destruction of Oerth Hundreds of years ago, Vecna and Kas were close associates. They were driven men who shared similar evil
the leader of Vecna’s armies and the lich’s most trusted lieutenant. Kas pledged his life to Vecna, and Vecna gave Kas generous gifts. The lich created the Sword of Kas (see the Dungeon Master’s Guide
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
gods you may know from other settings. In Eberron, the Sulat Giants created the drow as a weapon to fight the rebellious elves: there is a lingering enmity between drow and elf, but it’s not driven by
to glory? Do you despise elves you encounter and seek out conflict, or are you willing to forget the ancient war between your people? Corellon and Lolth
The elves of Eberron weren’t created by the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
driven by Gruumsh’s fury, and the gnolls aren’t tied to Yeenoghu. The exceptions to this rule are creatures whose identities are shaped by magic. Fiends and celestials embody pure ideals of good and
evil; lycanthropes are driven by a curse. Monsters aren’t always villains, and the villains aren’t always monsters. Many of the gnolls of Droaam are more honorable than the human mercenaries of House
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Inside, the main floor is dominated by a massive stone grinding wheel driven by a water wheel in the stream. The mill was operating late when the raid began and the millers fled without disengaging the
wheel, so it still turns noisily. The upper half of the barn is a loft where milled flour is stored. The loft can be reached by wooden stairs along the east wall or by using the ropes and pulleys that
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
giants, or if survivors from the steading reached them, they will be on the alert. Furthermore, the frost giants will organize traps, ambushes, and last-ditch defenses against continuing forays into
other idea as to which path they should follow. Other than a few traces of giant footprints, the ice and wind-driven snow hide all traces of who or what uses the ledges to gain access to the caves. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outsiders or the Inspired. It is the de facto capital of Adar and the abode of the Keeper of the Word, who guides the kalashtar people. High in the mountains, the monastery is reached by winches and lifts
foundation of a dozen shattered nations. Scholars consider the loss of these nations to be a tragedy… except for Ohr Kaluun. The lords of this ancient kingdom were driven by deep paranoia and an all
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. Inside, the main floor is dominated by a massive stone grinding wheel driven by a water wheel in the stream. The mill was operating late when the raid began and the millers fled without disengaging the
wheel, so it still turns noisily. The upper half of the barn is a loft where milled flour is stored. The loft can be reached by wooden stairs along the east wall or by using the ropes and pulleys
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Vampire Spawn Vampire spawn are newly created vampires. They have yet to fully master their abilities, and many are consumed by their thirst for blood. Vampire spawn might serve more powerful
.
Running Water. The vampire takes 20 Acid damage if it ends its turn in running water.
Stake to the Heart. The vampire is destroyed if a weapon that deals Piercing damage is driven into the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
created from slaves put to death specifically to serve a greater purpose.
Creature of Ritual. A mummy obeys the conditions and parameters laid down by the rituals that created it, driven only to punish
Mummy The Will of Dark Gods. An undead mummy is created when the priest of a death god or other dark deity ritually imbues a prepared corpse with necromantic magic. The mummy’s linen wrappings are
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, created by a large infernal war machine barreling in your direction. Its crew consists of boar-headed and rat-headed humanoids, all wearing goggles.
Raggadragga
The incoming infernal war
and defeat the creatures inside. If they do so, they can claim the Demon Grinder for themselves. The Demon Grinder is driven by the warlord Raggadragga, a wereboar with 120 hit points. He leads the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Gibbering Mouther Of all the terrors created by foul sorcery, gibbering mouthers are among the most wicked and depraved. This creature is the composite eyes, mouths, and liquefied matter of its
paralyzed, fixated on the horrific creature as it oozes forward to consume them. All-Consuming. Driven to devour any creature it can reach, a gibbering mouther flows over victims transfixed by its ranting
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of experience and science-driven deductive methods. As a young detective in Darkon, Alanik revealed his father’s criminal empire and oversaw its destruction. His success launched his career as a
a fall from a roof that paralyzed Alanik’s legs. Within the following month, the pair created a custom wheelchair for Alanik, and they married. Today, Alanik Ray and Arthur Sedgwick investigate
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
emotion. If she is freed and the Fiends are driven out of her home, she’s indebted to the characters. She introduces herself and can provide information on the following topics: Personal Background
repository of learning and a place to study the Outer Planes. It was created by githzerai long ago. Modron. Zaythir was recently visited by a monodrone who called himself R04M. He had been using a mimir (see
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Order of the Emerald Claw Daarken Two Emerald Claw Knights join their commander in a hunt for powerful magic Driven by fanatical evil and bolstered by legions of undead soldiers, the Order of the
espionage and assassination. Goals of the Emerald Claw In service of its undead leader, Lady Illmarrow, the Order of the Emerald Claw seeks powerful magic items, particularly those created with
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
; animosity, gnomes tend to avoid or abandon settlements that have a severe infestation of kobolds, and conversely kobolds are usually driven out of communities that have a large gnome population
owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre






