Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before both dying class received'.
Other Suggestions:
before both during class receive
before both during class relieved
before both defying class receive
before both doing class receive
before both during class receives
Backgrounds
Player’s Handbook
) Gaming Set (same as above), Fine Clothes, Perfume, 29 GP; or (B) 50 GP
You were raised in a castle, surrounded by wealth, power, and privilege. Your family of minor aristocrats ensured that you received
a first-class education, some of which you appreciated and some of which you resented. Your time in the castle, especially the many hours you spent observing your family at court, also taught you a great deal about leadership.
Wizard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, and brute
?
What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Backgrounds
Guildmasters’ Guide to Ravnica
class feature
For you, the spells on the Selesnya Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells
plants of all kinds, and am loath to harm them.
3
A healer nursed me to recovery from a mortal illness.
4
I’ll sing the invitation of Mat’Selesnya with my dying breath.
5
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
22 4 3 3 3 3 2 1 1 1 20th +6 Superior Inspiration 4 22 4 3 3 3 3 2 2 1 1 Class Features As a bard, you gain the following class features.
Backgrounds
Guildmasters’ Guide to Ravnica
light of the surface world, so your journey isn’t guaranteed to be safe.
Golgari Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Golgari Guild
Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Golgari Guild Spells
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Whether a rumor is true or false is left to your judgment. Shard Rumors d4 Rumor 1 The shard comes from the Abyss. The misery it causes feeds a dying, long-forgotten demon. 2 A sage who tried to
learn the magical properties of the shard dropped dead without warning, and her soul became trapped in the shard. 3 A group of bandits received the shard as ransom. That night, a sickly green light
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
the players choose the premade characters that accompany this adventure. Long ago, the characters were transported to the Realm, a world filled with magic and monsters. With magic items they received
here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicorn’s healing magic can cure a character’s dying relative or friend. Maybe the characters seek a patron
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
believe they could rejuvenate the soil with the Awakening Song, whose ancient verses recount the history of the land and its people, but key verses have been lost.
Several weeks ago, you received
people of Godsbreath the means to rejuvenate their dying soil.
When the characters head to the temple, proceed to “Listening Post.”
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
family of minor aristocrats ensured that you received a first-class education, some of which you appreciated and some of which you resented. Your time in the castle, especially the many hours you spent observing your family at court, also taught you a great deal about leadership.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
opportunity to purchase one. If you’re an elf, your blade could have a long and storied history. If you’re not an elf, you might have stolen the weapon from a fallen foe or received it from a dying
find challenges worthy of a hero. In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you’re a wizard, your ancestor was likely a legendary archmage. If
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Multiclassing Are ability score improvements class-level dependent, rather than total level? Ability score improvements are based on your level in a particular class, not your total character level
if you multiclass. For instance, if you’re a 4th-level multiclass character, you haven’t yet received the Ability Score Improvement feature because you haven’t attained 4th level in one of your classes
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
delivering presentations in class. When she orates, one can almost imagine a hardened general marshaling her bloodied and exhausted troops for a final push against a far superior foe.
Rubina is part
of the Strixhaven Show Band Association and has moved from playing to conducting. No previous student conductor has demanded and received such unwavering respect as Rubina. With merely a look and a
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Lizardfolk Subchief Lizardfolk Subchief
Medium humanoid (lizardfolk), neutral
Armor Class 14 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft., swim 30 ft.
STR
14 (+2)
DEX
save DC 13, +5 to hit with spell attacks). It has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): command, guiding
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
War Priest War Priest
Medium humanoid (any race), any alignment
Armor Class 18 (plate)
Hit Points 117 (18d8 + 36)
Speed 30 ft.
STR
16(+3)
DEX
10(+0)
CON
14(+2)
INT
(at will): light, mending, sacred flame, spare the dying
1st level (4 slots): divine favor, guiding bolt, healing word, shield of faith
2nd level (3 slots): lesser restoration, magic weapon
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
a massive crocodile tooth blessed by Semuanya, representing the subchief’s prowess in both battle and piety. Lizardfolk Subchief
Medium humanoid (lizardfolk), neutral
Armor Class 14 (natural
will): light, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): command, guiding bolt, purify food and drink
2nd level (3 slots): hold person, lesser restoration, silence
3rd level (2
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. Rakdos performers enjoy dressing cacklers in a variety of masks, hats, and costumes to lampoon public figures. Cackler
Small fiend (demon), chaotic evil
Armor Class 15 (natural armor)
Hit Points
innately cast the following spells, requiring no material components:
At will: fire bolt
1/day: Tasha’s hideous laughter
Last Laugh. When the cackler dies, it releases a dying laugh that scars
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
are encased in thin metal or some other durable material. While you aren’t wearing armor, your base Armor Class is 13 + your Dexterity modifier. Built for Success. You can add a d4 to one attack roll
: cure wounds, healing word, mass cure wounds, mass healing word, and spare the dying. Mechanical Nature. You have resistance to poison damage and immunity to disease, and you have advantage on saving
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Spellcaster Spellcaster (Healer)
11th-level Medium humanoid
Armor Class 13 (studded leather)
Hit Points 54 (12d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0
the dying
1st level (4 slots): bless, cure wounds, shield of faith
2nd level (3 slots): aid, lesser restoration
3rd level (3 slots): protection from energy, revivify
4th level (3 slots
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
literally and spiritually. Its adherents most often follow the Way of Shadow, as described in the Monastic Tradition class feature in the Player’s Handbook. The Hin Fist A halfling monastic order from
Way of the Open Hand, as described in the Monastic Tradition class feature in the Player’s Handbook. Order of the Yellow Rose Also known as the Disciples of Saint Sollars the Twice-Martyred, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Green Hag The wretched and hateful green hags dwell in dying forests, lonely swamps, and misty moors, making their homes in caves. Green hags love to manipulate other creatures into doing their
for whole nations. Covens. A green hag that is part of a coven (see the “Hag Covens” sidebar) has a challenge rating of 5 (1,800 XP). Green Hag
Medium fey, neutral evil
Armor Class 17 (natural
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
garrote, so that he can hear the dying breath of his hapless prey. If defeat seems likely, he quaffs his potion of invisibility and flees. Zarak
Medium Humanoid (Orc), Chaotic Evil
Armor Class 14
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Class 16 (scale mail)
Hit Points 71 (13d8 + 13)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
13 (+1)
WIS
17 (+3)
CHA
18 (+4)
Saving
, resistance, spare the dying, thaumaturgy
1st level (4 slots): animal friendship, cure wounds, detect poison and disease, ray of sickness
2nd level (3 slots): lesser restoration, protection from
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
one of the following ways: The NPC uses the Help action to assist the character. If the character is dying, the NPC stabilizes them or carries them to a safer location. The NPC moves close enough to
the dragon to provide a distraction, allowing the character to move to a safer location or use a class feature that relies on an ally being near the dragon (such as Sneak Attack). What Can Vellynne Do
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
take up to 1 hour. However long the ritual takes, it requires extra material components, usually in the form of dragonshards. Magewright
Medium humanoid (any race), any alignment
Armor Class 11
Healer Resistance, spare the dying. Ritual only: detect poison and disease, lesser restoration (1 hour). Medicine (+4), herbalism kit 4 Lamplighter Light. Ritual only: continual flame (1 hour). Tinker’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, Human), Lawful Good
Armor Class 19 (plate armor)
Hit Points 31 (9d8 – 9)
Speed 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
9 (–1)
INT
12 (+1)
WIS
17 (+3
save, or half as much damage on a successful one.
Spellcasting. Mercion casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At will: light, spare the dying
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
War Priest
Medium Humanoid (Cleric), Any Alignment
Armor Class 18 (plate)
Hit Points 117 (18d8 + 36)
Speed 30 ft.
STR
16 (+3)
DEX
10 (+0)
CON
14 (+2)
INT
.
Spellcasting. The war priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 15):
At will: light, spare the dying, thaumaturgy
1/day each: banishment, command
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the Dragon Queen’s will. Kansaldi Fire-Eyes
Medium Humanoid (Human, Cleric), Lawful Evil
Armor Class 18 (plate)
Hit Points 172 (23d8 + 69)
Speed 30 ft.
STR
18 (+4)
DEX
11 (+0
spellcasting ability (spell save DC 16):
At will: light, spare the dying, thaumaturgy
1/day each: blade barrier, dispel magic, flame strike, lesser restoration, revivify
Bonus Actions
Dragon
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
they need magic), Tashlyn Yafeera (if they need weapons or mercenaries), and Ziraj the Hunter (if they need a highly skilled assassin). Davil Starsong
Medium humanoid (elf), neutral
Armor Class 15
humanoid (dwarf), neutral evil
Armor Class 18 (plate)
Hit Points 117 (18d8 + 36)
Speed 25 ft.
STR
12(+1)
DEX
10(+0)
CON
14(+2)
INT
11(+0)
WIS
17(+3)
CHA
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, destroy the undead, and ease the suffering of the dying. Their magic also allows them to stave off death for a time, particularly for a person who still has some great work to accomplish in the world
Keeper of Souls Domain Spells You gain domain spells at the cleric levels listed in the Grave Domain Spells table. See the Divine Domain class feature for how domain spells work. Grave Domain Spells
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
again or when the Gardener dies. The Gardener Medium Fey (Archfey, Druid), Neutral Good
Armor Class 17 (natural armor)
Hit Points 209 (22d8 + 110)
Speed 30 ft.
STR
21 (+5)
DEX
16 (+3
the Gardener wills it to (no action required). A creature reduced to 0 hit points by the vine has the unconscious condition but is stable instead of dying.
Breath of Tranquility (Recharge 5–6). The
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
its body. Terrified of dying from starvation, it obsessively drains even little creatures such as rats, leaving behind a trail of bloodless corpses. When underground, it uses its tentacles as feelers
team up, depending on its health and pride. Death Kiss
Large Aberration (Beholder), Typically Neutral Evil
Armor Class 15 (natural armor)
Hit Points 142 (15d10 + 60)
Speed 0 ft., fly 30 ft
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
(half-elf), lawful neutral
Armor Class 18 (plate)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
16 (+3)
DEX
8 (−1)
CON
14 (+2)
INT
11 (+0)
WIS
18 (+4
dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold person, magic weapon, silence, spiritual weapon
3rd level (3 slots
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Cassalanter
Medium humanoid (half-elf), lawful evil
Armor Class 15 (glamoured studded leather, ring of protection)
Hit Points 97 (15d8 + 30)
Speed 30 ft.
STR
13(+1)
DEX
13(+1
following cleric spells prepared:
Cantrips (at will): guidance, light, mending, spare the dying, thaumaturgy
1st level (4 slots): charm person, command, detect magic, disguise self, protection from
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
one another by means of a humming sound created by skin vibrations. Seekers of Magic. Tomb tappers received their colloquial name from their habit of burrowing into the depths to plunder tombs, temples
of earth elementals, believing that they come directly from this source, and are reluctant to attack them. Tomb Tapper
Huge construct, lawful neutral
Armor Class 17 (natural armor)
Hit Points
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Ghash Duurkat Though he hasn’t yet received a professorship (he carries the title of lecturer in the history department), Ghash Duurkat (Lawful Neutral Hobgoblin Captain) remains a popular sensation at
Morgrave. A hobgoblin who wears traditional battle armor to every class, Duurkat is a boisterous lecturer. But despite the theatrics, his knowledge of Dhakaani history is unmatched. A rakshasa






