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Returning 35 results for 'before bound direct concept reflecting'.
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Water Weird
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
Invisible in Water. The water weird is invisible while fully immersed in water.
Water Bound. The water weird dies if it leaves the water to which it is bound or if that water is destroyed.Constrict
ends, the target is restrained, the water weird tries to drown it, and the water weird can’t constrict another target.A water weird is an elemental guardian bound to a specific water-filled
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
tactics fail, the firbolgs take more direct action. Their observations of a settlement determine what happens next. If the outsiders seem peaceful, the firbolgs approach and gently ask them to leave, even
adopt elven names when they must deal with outsiders, although the concept of names strikes them as strange. They know the animals and plants of the forest without formal names, and instead identify the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Miracles. As the simplest form of miracle, a god can produce the effect of any spell that devotees of that god might cast (typically Cleric or Druid spells). But a god’s direct intervention can take any form you choose, often reflecting the god’s nature.
send dreams, omens, or emissaries to direct mortals along a certain path. Keep these two principles in mind to guide your use of divine intervention in your campaign: Don’t Eliminate Character Choice
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the ordning in some mythic future. Giants on some worlds (including Eberron) have no concept of the ordning at all. Such giants might think of themselves as a single species, with the differences
among giant kinds reflecting a cultural or geographical distinction rather than an inherent one. They might live in bands composed of multiple giant kinds or family groups of a single kind. Or giants of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Good and Evil Weirds. Like most elementals, a water weird has no concept of good or evil. However, a water weird bound to a sacred or befouled source of water begins to take on the nature of that site
Water Weird A water weird is an elemental guardian bound to a specific water-filled location, such as a pool or fountain. Invisible while immersed in water, its serpentine shape becomes clear only
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
embodying a concept. Their final work was the Material Plane, where all ideas would become manifest: a realm that could know war and peace, life and death, order and chaos. But cruel Khyber sought ultimate
dominion over this new reality. She struck Siberys without warning and tore him apart. Eberron wrestled with Khyber and bound the traitor in her coils but could not defeat her. So Eberron became a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. She reveals that the deposed archdevil Bel would gladly aid the characters in overthrowing Zariel. If the characters help Ralzala break her pact with Zariel, the dao promises to direct them to Bel’s
Forge and write them a letter of introduction. Ralzala knows an oracle named Red Ruth, who could surely divine a solution to her problem. Being bound to the demon zapper, Ralzala is unable to seek out
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
repeatedly dunks the cage into the goo, nearly drowning the prisoner with each submersion. The ultroloth, Baazit, is bound by dimensional shackles that prevent it from teleporting away. Baazit contacts the
goo if they free it. Baazit can also direct the group to Bel’s forge (see “Bel’s Forge”). A character can jam the crane’s winch with a crowbar or similar tool, preventing it from lowering or raising
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
L. Lake Zarovich At the foot of a mountain, nestled in the misty forest, is a large lake. The water is perfectly still and dark, reflecting the black clouds overhead like a monstrous mirror. If the
points and no effective attacks). She is bound with hempen rope, wrapped in a burlap sack, and lying prone so that she can’t be seen or heard from the shore. Roleplaying Bluto Bluto Krogarov is a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
are typically constructed of steel, stone, and wood in the shape of watchful soldiers. More fanciful designs exist, reflecting the tastes of their creators. Given their resilience, it’s common for
Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 10
Languages Understands commands given in any language but can’t speak
CR 7 (XP 2,900; PB +3)
Traits
Bound. The guardian is magically bound
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
that can be fought. Further, the gods of Theros aren’t omnipotent. Although they are physically and magically powerful, ageless, and all but indestructible, their actions are bound by the decrees of
direct interaction between the gods and the mortal world. Likewise, the gods aren’t omniscient, though they see and hear everything that occurs inside their temples and before their altars. They have
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Alternatively, you can take the House Agent background, or some other background reflecting your character’s history, and choose a Dragonmark feat later in your career. Since dragonmarks typically
your species. For example, you can choose to bear the Mark of Healing even if you’re not a Halfling. Your dragonmark has nothing to do with the house’s family line. It might be a direct mark of the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
make amends come through groups known as sevens—assemblies of the seven people who are closest at hand when an accusation of criminal behavior is made, but who have no direct stake in the outcome. For
Most folk in Godsbreath go by a single name—often a nickname picked up in their youth instead of their given name—preceded by an honorific reflecting their age, profession, or standing in the community
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
until a replacement amulet is created. A shield guardian’s amulet is subject to direct attack if it isn’t being worn or carried. It has AC 10, 10 hit points, and immunity to poison and psychic damage
7 (2,900 XP)
Bound. The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet’s wearer can telepathically call the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
you receive a cancer diagnosis or a similar health news, you probably appreciate that concept a little more than other people. Watching someone you love waste away is a terrible thing. You want a
for Extra Life, whether through a product like this or direct donations, slowly fills the XP bar that gets us to the next breakthrough. That day is coming, if we just keep going. Thanks for your
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the few who understand the role of mortal belief in shaping the younger gods—a concept even most gods don’t fully comprehend. Kruphix is the only being who has the ability to seal the borders between
world when he bound all the other gods within the fabric of Nyx. Erebos and Kruphix blame one another for Klothys’s recent emergence from the Underworld, a situation neither seems able to control
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
attempt to enter.
In conversation, hill giants are blunt and direct, and they have little concept of deception. A hill giant might be fooled into running from another giant if a number of
.
Direct and Deadly. Hill giants’ ability to digest nearly anything has allowed them to survive for eons without needing to adapt and change.
With no culture of their own, hill giants ape the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
erinyes bound to him by an infernal contract. The erinyes appears in an unoccupied space within 60 feet of him, acts as his ally, and can’t summon other devils. The erinyes remains for 10 minutes or
adventurer with a rod of lordly might, to which only the recipient and its direct descendants can attune. Resurrection. Asmodeus sends one of his loyal priest followers to cast true resurrection on a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sphinx’s test are bound to that test unto death, and only those worthy will survive it. The rest the sphinx destroys. Some sphinxes are high priests of the gods that create them, but most are simply
embodied spirits, brought into the mortal realm by devout prayer or direct intervention. A sphinx maintains its vigil tirelessly, not needing to sleep or eat. It rarely engages with others of its kind
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
guard their masters’ possessions, roam the battlefields of the Abyss to ensure the loyalty of troops, or bring swift death to their enemies. Branded and Bound. When a demon earns the attention of a
molydeus. Voice of the Master. A demon lord has a direct link to its molydeus and uses the serpent head to communicate its wishes. A molydeus is, therefore, said to utter its master’s will
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
.
Tasha
Your group is bound to the designs of an ancient being of tremendous power and influence. You might serve as the creature’s eyes and ears in the world, carrying information back to it. Or
perhaps you work as its direct agents, enacting its will. Whether you chose this arrangement or were tricked into it, you can count on the strange resources of your benefactor as long as you serve its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
played a critical role in ensuring that the githyanki under her rule were protected from an immediate, direct assault by their kin. Using her mastery of arcane magic, she helped the githyanki establish a
innermost court — the wondrous realm that Gith discovered in her journeys, and where she awaits those who have proven themselves worthy. Imagine you lack any concept of family. You’re constantly told that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
topics and about research methods in general can tell the other characters the most likely places to direct their search. If the group check is successful, the characters find enough different
occasionally you need a passive measure of how good a character is at doing a thing. Passive Perception is the most common example. (See “Perception” later in this chapter.) You can extend the concept
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
your imagination. You’re not bound to those options, but they’re a good starting point. Personality Traits Give your character two personality traits. Personality traits are small, simple ways to help
against your best interests. More significant than negative personality traits, a flaw might answer any of these questions: What enrages you? What’s the one person, concept, or event that you are terrified
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Manual guide you. Once you have a monster concept in mind, follow the steps below. Step 1. Name A monster’s name should be given as much consideration as any other aspect of the monster, if not more. Your
Player’s Handbook. Step 3. Type A monster’s type provides insight into its origins and nature. The Monster Manual describes each monster type. Choose the type that best fits your concept for the monster
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
your choice. Drake Companion 3rd-Level Drakewarden Feature A dragonborn Drakewarden shares
affection with her drake companion As an action, you can magically summon the drake that is bound to you. It
your drake is summoned, you and the drake gain the following benefits: Drake Mount. The drake grows to Medium size. Reflecting your special bond, you can use the drake as a mount if your size is Medium
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
colossus could direct itself but at diminished power. A colossus also carried a sizable contingent of elite troops, who could ride in safety within the colossus while it crushed through enemy lines or
harness that distributes power throughout the colossus. Weapons of Mass Destruction. Warforged colossi were physically powerful, but their principal weaponry involved the use of bound elementals
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
While in the sanctum, Kas is careful to leave no direct evidence that he’s not Mordenkainen. In Mordenkainen’s quarters (area S8), Kas leaves spellbooks and collections of notes spread across the
inside is a magically preserved, leather-bound journal. The journal’s contents are written in a cipher. A character who spends at least 1 hour examining the text can make a successful DC 30 Intelligence
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magically bound to the service of a marid, and the dragon is unable to take direct action to get free of the genie.
5 A young bronze dragon runs a prestigious military academy, training paladins
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
signals to direct the characters toward the courtyard. From there, the characters can approach the upper court (area T2), where the prisoners are. The following locations are keyed to the map of the
the lid of the sarcophagus glows brightly for an instant. Then the sarcophagus comes open partway, and the bound prisoners howl in agony. Even after the evil yuan-ti notice the characters, their
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, and flaws, along with a shared history, can all add depth to a group of untrained hirelings. Those musicians might be connected by the ideal of tradition, and bound to the franchise to protect a
concept behind the hirelings and selecting one proficiency for each. The DM can then customize the hirelings as desired, perhaps by adding additional proficiencies or adjusting their combat statistics
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the sea, they’re not bound to the deep. Following their inherent curiosity, some tritons venture beyond the waves, seeking to explore a whole world of wonders beyond their own. (RYAN PANCOAST) Born of
life to another, or after significant life events. Leaving a home community or transitioning to live among dryfolk might constitute such life changes. Tritons also have a fluid concept of gender and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
to the temple by rumors of its bound balor, Pentival and his party were quickly captured. All his friends have succumbed to the magic of the temple and been transformed into black rock, but Pentival
ceremony is underway must succeed on a DC 15 Wisdom saving throw or fall under an effect equivalent to a mass suggestion spell. While a character is under this effect, Phenex can direct them to sit and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
.
The pool in this room once served as a reflecting pool for a pillar sculpted with images of serene, intertwined snakes with glowing crystalline eyes. The waters have since been despoiled by rotting
a character reaches the island, all three appear, disguised as elf priests in white robes. They claim to be magically bound to the island by the creature that lies on the ledge beyond—pointing to area
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
characteristics that you can use to spark your imagination. You’re not bound to those options, but they’re a good starting point.
Personality Traits Give your character two personality traits. Personality
one person, concept, or event that you are terrified of? What are your vices?
TIKA AND ARTEMIS: PERSONAL CHARACTERISTICS
Tika and Artemis have distinct personality traits. Tika Waylan dislikes






