Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before bow defying core requiring'.
Other Suggestions:
before bow dying core repairing
before bow denying core repairing
before bow dealing core repairing
before bow delving core repairing
before bow define core repairing
Monsters
Monster Manual
":"Needle Sword", "rollDamageType":"Piercing"} Piercing damage.
Enchanting Bow. Ranged Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Enchanting Bow"}, range 40/160 ft
see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.
Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
Monsters
Monster Manual
against spells and other magical effects.Multiattack. The solar makes two Flying Sword attacks. It can replace one attack with a use of Slaying Bow.
Flying Sword. Melee or Ranged Attack Roll: +15
magically returns to the solar’s hand or hovers within 5 feet of the solar immediately after a ranged attack.
Slaying Bow. Dexterity Saving Throw: DC 21, one creature the solar can see within 600 feet
Classes
Player’s Handbook
Core Fighter Traits
Primary Ability
Strength or Dexterity
Hit Point Die
D10 per Fighter level
Saving Throw Proficiencies
Strength and Constitution
Skill Proficiencies
mercenaries—as Fighters, they all share an unparalleled prowess with weapons and armor. And they are well acquainted with death, both meting it out and defying it.
Fighters master various
Monsters
Lorwyn: First Light
.
Spellcasting. The incarnation casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability:
At Will: Daylight, Druidcraft, Plant Growth
1/Day: Blindness
that wanders from Lorwyn to Shadowmoor or vice versa retains its core identity but might transform physically. An incarnation of hope in Lorwyn, for example, might resemble a giant dove with a lizard
Monsters
Quests from the Infinite Staircase
prone condition.
Spellcasting (Diplomat and Medic Only). The android casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability:
2/day each
an android’s sophisticated construction, electrical surges can temporarily disrupt its finely tuned components. Similarly, damage to its core processing functions or long stretches of isolation
Monsters
The Book of Many Things
this action again.
Spellcasting. The living portent casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
2/day: Cure Wounds
1/day each
encounter.
Variant: Servants of Living Stars
Some stars in the sky are Elder Evils, alien beings of godlike power from the reality-defying Far Realm.
A living portent can be a fragment of these beings
Monsters
Baldur’s Gate: Descent into Avernus
empty seat of his infernal war machine.
Innate Spellcasting. Smiler’s innate spellcasting ability is Charisma (spell save DC 15). He can innately cast the following spells, requiring no material
shocking recklessness. Smiler thinks he can accomplish anything with a positive attitude and some death-defying stunt. Although he admits others might end up getting killed by his actions, he believes he
Monsters
Acquisitions Incorporated
the following spells, requiring no material components:
At will: mage hand
Spellcasting. Môrgæn is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 12, +4;{"diceNotation
with singular ferocity and an impressive rate of sustained fire. Her core philosophy is that one should shoot first and then ask no questions later. Because what's the point of asking questions when
Monsters
Guildmasters’ Guide to Ravnica
","rollType":"to hit","rollAction":"Innate Spellcasting"} to hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: chill touch (at 5th level, and the ghost
saving throw or bow until the end of its next turn. Until this bow ends, the target can’t take actions or reactions, and its speed is 0 and can’t be increased.
Indentured Spirits (Costs 3
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
takes half as much damage only.
Spellcasting. The witchkite casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
At
forbidden and dangerous magical secrets. The arcane nature of a witchkite’s hoard seeps into the dragon’s core, granting it spellcasting abilities and twisting its fiery breath into malevolent
Monsters
Curse of Strahd
sleep.
Innate Spellcasting. Rahadin's innate spellcasting ability is Intelligence. He can innately cast the following spells, requiring no components:
3/day: misty step, phantom steed
1/day: magic
.
Exile. Rahadin was exiled for refusing to bow down to a dusk elf prince whom he considered weak and corrupt. When the dusk elves later declined to pay fealty to King Barov, Rahadin helped Barov
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Fighter NÉSTOR OSSANDÓN LEAL A Master of All Arms and Armor Core Fighter Traits Primary Ability Strength or Dexterity Hit Point Die D10 per Fighter level Saving Throw Proficiencies Strength and
—as Fighters, they all share an unparalleled prowess with weapons and armor. And they are well acquainted with death, both meting it out and defying it. Fighters master various weapon techniques, and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
alhoon casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 16):
At will: dancing lights, detect magic, detect thoughts
, but it isn’t an interdiction they must often enforce. Illithids brook no masters but members of their own kind, so it isn’t in their nature to bow to any god or otherworldly patron
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Fighter Core Fighter Traits Primary Ability Strength or Dexterity Hit Point Die D10 per Fighter level Saving Throw Proficiencies Strength and Constitution Skill Proficiencies Choose 2: Acrobatics
with weapons and armor. And they are well acquainted with death, both meting it out and defying it. Fighters master various weapon techniques, and a well-equipped Fighter always has the right tool at
Monsters
Mordenkainen Presents: Monsters of the Multiverse
spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 17):
At will: detect magic, mage hand
3/day each: darkness, dimension door, dispel magic
fragments that make up the island’s core are also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most of the lair
Compendium
- Sources->Dungeons & Dragons->Monster Manual
a use of Slaying Bow.
Flying Sword. Melee or Ranged Attack Roll: +15, reach 10 ft. or range 120 ft. Hit: 22 (4d6 + 8) Slashing damage plus 36 (8d8) Radiant damage. Hit or Miss: The sword magically
returns to the solar’s hand or hovers within 5 feet of the solar immediately after a ranged attack.
Slaying Bow. Dexterity Saving Throw: DC 21, one creature the solar can see within 600 feet. Failure
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
armor, you can use it to cast Antimagic Field, requiring no spell components. Once this property is used, it can’t be used again until the next dawn. Armor of Fungal Spores Armor (Medium), Uncommon While
, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
: Servants of Living Stars
Some stars in the sky are Elder Evils, alien beings of godlike power from the reality-defying Far Realm. A living portent can be a fragment of these beings’ will. These
living portent ends the blessing (no action required) or uses this action again.
Spellcasting. The living portent casts one of the following spells, requiring no material components and using Wisdom
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
requiring thieves’ tools and a successful DC 10 Dexterity check to pick. The doors can also be wrenched open by brute force with a successful DC 22 Strength check. Captives The three human commoners
imprisoned here are Mirna Dendrar and her two teenage children, thirteen-year-old Nars and eighteen-year-old Nilsa. A few days ago, the Redbrands murdered Mirna’s husband, Thel, for defying them. (His
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Hit: 6 (1d4 + 4) Piercing damage.
Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn
and alignment.
Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
sophisticated construction, electrical surges can temporarily disrupt its finely tuned components. Similarly, damage to its core processing functions or long stretches of isolation can wear down an
creature, it must succeed on a DC 15 Strength saving throw or have the prone condition.
Spellcasting (Diplomat and Medic Only). The android casts one of the following spells, requiring no material
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rate of sustained fire. Her core philosophy is that one should shoot first and then ask no questions later. Because what’s the point of asking questions when the person you’ve shot first is already
saving throws against being charmed, and magic can’t put her to sleep.
Innate Spellcasting. Môrgæn’s spellcasting ability is Intelligence. She can innately cast the following spells, requiring no
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
natural order, easing the passage of the living into death. Most also respect their ancestors and honor them through tradition, ritual, and memory. Athreos’s Favor As all mortals eventually bow before
already have Athreos’s Devotee Piety 3+ Athreos trait Your life is intertwined with the fate of the dead. You can cast gentle repose with this trait, requiring no material components, a number of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
saving throws against spells and other magical effects.
Actions
Multiattack. The solar makes two Flying Sword attacks. It can replace one attack with a use of Slaying Bow.
Flying Sword. Melee or
feet of the solar immediately after a ranged attack.
Slaying Bow. Dexterity Saving Throw: DC 21, one creature the solar can see within 600 feet. Failure: If the creature has 100 Hit Points or fewer
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
broke in half during its descent, its bow section gone missing but its stern plunged backward into the seafloor like a spike.
The sandy bed around the wreckage is scattered with partially buried
around the ship, they discover the tip of a stone slab sticking up above the muck and ooze. The rest of the slab is buried. If it is pulled out (requiring a successful DC 15 Strength check), it is found
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Solar A solar is godlike in its glory and power. On the battlefield, the solar’s sword flies into the fray on its own, and a single arrow from a solar’s bow can strike a target dead on contact. So
.
Innate Spellcasting. The solar’s spellcasting ability is Charisma (spell save DC 25). It can innately cast the following spells, requiring no material components:
At will: detect evil and good
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
many dragons of Eldraine hoard wealth and material goods, witchkites prefer hoarding forbidden and dangerous magical secrets. The arcane nature of a witchkite’s hoard seeps into the dragon’s core
damage. On a successful save, the target takes half as much damage only.
Spellcasting. The witchkite casts one of the following spells, requiring no material components and using Charisma as the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: chill touch (at 5th level, and the ghost regains hit points equal to half the amount
Wisdom saving throw or bow until the end of its next turn. Until this bow ends, the target can’t take actions or reactions, and its speed is 0 and can’t be increased.
Indentured Spirits (Costs 3
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
) Psychic damage, and the target has the Incapacitated condition until the start of the sphinx’s next turn.
Spellcasting. The sphinx casts one of the following spells, requiring no Material
: Half damage only.
Spellcasting. The sphinx casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 20):
At Will: Detect Evil
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
defying death at every turn. No matter what monster they confronted or what spells they braved, the three mortals emerged unscathed at every turn. Eventually, the trio journeyed into the Gray Waste and
strife at my whim, and all will bow down before me while in my kingdom.”
Myrkul, who had won second place, declared, “But I choose the dead, and by doing so I truly win, because all that you are lord
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
techniques. Building a new vehicle can occupy a workshop for months while magical energy is painstakingly inlaid into the vessel’s hull. Such work is a complicated task requiring the labor of many
invisible, arcane matrix. This magical essence extends from the containment chamber at the core of the vehicle to the binding struts, then through the rest of the vehicle’s hull. When a Khyber
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
ruthless warrior who has killed thousands in his lifetime. Exile. Rahadin was exiled for refusing to bow down to a dusk elf prince whom he considered weak and corrupt. When the dusk elves later
.
Innate Spellcasting. Rahadin’s innate spellcasting ability is Intelligence. He can innately cast the following spells, requiring no components:
3/day: misty step, phantom steed
1/day: magic weapon
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
from Lorwyn to Shadowmoor or vice versa retains its core identity but might transform physically. An incarnation of hope in Lorwyn, for example, might resemble a giant dove with a lizard’s tail and
.
Spellcasting. The incarnation casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability:
At Will: Daylight, Druidcraft, Plant Growth
1/Day: Blindness
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
ship’s bow is pointing frantically to the northwest.
A character that takes the Search action and succeeds on a DC 13 Wisdom (Perception) check faintly sees an immense dark shape moving through the
Dragon Chase Complications 1 One random crew station powers down as waves of fear can be felt emanating from the elemental core powering the airship. The station can be reactivated if a creature
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
dragon can’t take this action again until the start of its next turn.
Frightful Presence. The dragon casts Fear, requiring no Material components and using Charisma as the spellcasting ability (spell
, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18). The dragon can’t take this action again until the start of its next turn.
Pounce. The dragon moves up to






