Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before bow dragon contests rangers'.
Other Suggestions:
before bow dragon content rangers
before bow dragon contents range
Magic Items
Fizban's Treasury of Dragons
The limb tips of this magic bow are shaped like a dragon’s wings, and the weapon is infused with the essence of a chromatic, gem, or metallic dragon’s breath. When you hit with an attack
roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Wing Bow Weapon (Any Bow), Rare (Requires Attunement) The limb tips of this magic bow are shaped like a dragon’s wings, and the weapon is infused with the essence of a chromatic, gem, or
metallic dragon’s breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the
druidic circles. Many rangers, though, are independent almost to a fault, knowing that, when a dragon or a band of orcs attacks, a ranger might be the first—and possibly the last—line of
Classes
Fizban's Treasury of Dragons
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
draconic spirit you have bonded with. The Drakewarden Origin table offers examples.
Drakewarden Origin
d6
Origin
1
You studied a dragon’s scale or claw, or a trinket from a
Classes
Fizban's Treasury of Dragons
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
draconic spirit you have bonded with. The Drakewarden Origin table offers examples.
Drakewarden Origin
d6
Origin
1
You studied a dragon’s scale or claw, or a trinket from a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Species
Spelljammer: Adventures in Space
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
press in from the wild. In some places, rangers gather in secretive orders or join forces with druidic circles. Many rangers, though, are independent almost to a fault, knowing that, when a dragon or a
band of orcs attacks, a ranger might be the first — and possibly the last — line of defense. This fierce independence makes rangers well suited to adventuring, since they are accustomed to life far
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Theldin to craft something horrible and deadly that will set Brimskarda apart from giantkind. Lair of the Red Dragon. Before Brimskarda’s takeover, an evil red dragon named Akaanvaerd controlled the
Star Forge. Brimskarda’s minions lured Akaanvaerd to the crater’s outskirts, but it’s only a matter of time before the enraged dragon overcomes the fire giants and lays waste to everyone in his lair
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, when a dragon or a band of orcs attacks, a ranger might be the first — and possibly the last — line of defense. This fierce independence makes rangers well suited to adventuring, since they are
humanoid hordes that press in from the wild. In some places, rangers gather in secretive orders or join forces with druidic circles. Many rangers, though, are independent almost to a fault, knowing that
Compendium
- Sources->Dungeons & Dragons->Monster Manual
titanic game or creating sanctuaries from the cold (frequently featuring hot springs or snowy contests). Frost giants sometimes forge partnerships with icy Fey or fire giants dwelling underground
Languages Giant
CR 8 (XP 3,900; PB +3)
Actions
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
Dessarin Valley, were ever a secretive and guarded people, only spotted during their flights over the High Forest. A cruel and rapacious green dragon nearly wiped out the population and scattered the
survivors. These aarakocra and their descendants have sworn vengeance against the dragon and may be seen scouring the lands of the North and Cormyr for signs of their foe.
Their only remaining settlement
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
winning a few contests (resolved quickly with opposed skill or ability checks) or sparring matches against his troopers or by telling entertaining tales of their exploits during the Greenest raid, in the raiders’ camp, and in the dragon caves.
, provided they consider continual drinking, arm-wrestling, horseback riding contests, sparring, and weapon training to be a good time. If the players don’t realize it, Erlanthar finds a quiet moment
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Heroes of the Dragon Sorcerers whose magic comes from a draconic origin, rangers with a drake companion, and monks who learn the ways of dragon masters are not the only adventurers whose skills
options. Draconic Character Ties d10 Draconic Tie
1 I revere and draw my power from one of the dragon gods—most likely Bahamut or Tiamat, but possibly Sardior or a powerful dragon with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and sport — is a tradition that goes back to the ancient times of the giants. Other races developed the sling, the spear-thrower, or the bow to artificially improve the strength and accuracy of their
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
impression on Frume by winning a few contests (resolved quickly with opposed skill or ability checks) or sparring matches against his troopers or by telling entertaining tales of their exploits during the Greenest raid, in the raiders’ camp, and in the dragon caves.
Frume’s company, provided they consider continual drinking, arm-wrestling, horseback riding contests, sparring, and weapon training to be a good time. If the players don’t realize it, Erlanthar finds
Compendium
- Sources->Dungeons & Dragons->Divine Contention
of 400 cultists, cult priests, and anchorites of Talos. Her elite warriors are blackguards or half-blue dragon gladiators (see appendix A). Cult of Myrkul. The god Myrkul has performed a miracle to
awaken the undead from the Mere of Dead Men and gifted them to his war priest Ularan Mortus. In total, just over 800 ghouls, ghasts, and zombies bow to his command, with a handful of boneclaws and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of information. There is a 50 percent chance that the ranger has a riding horse, one or more beast companions, or both. A ranger with neither travels alone on foot. Two sample rangers are presented
claims to have climbed the tallest peak in the Spine of the World and plucked coins from the hoard of a white dragon sleeping less than 10 feet away. Each night, while sitting by the campfire, he carves
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
realm of the lizardfolk deity, Semuanya Contests in Semuanya’s Bog Life is good but not easy in Semuanya’s Bog. The spirits of lizardfolk champions engage in endless competition here. If the characters
wish to join them, they’re welcomed. Run any of the competitions from the Semuanya’s Bog Contests table as detailed in the “Contests” section of chapter 9. Semuanya’s Bog Contests d4 Contest DC
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Giants Ancient empires once cast long shadows over a world that quaked beneath the giants’ feet. In those lost days, these towering figures were dragon slayers, dreamers, crafters, and kings, but
remaining plinths, monoliths, and statues of the great giant empires bow their heads in desolate obscurity. Where once those empires sprawled across all lands, now the giants dwell in isolated tribes and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bay of Chult Ships must pass through the Bay of Chult as they come and go from Port Nyanzaru or the beaches west of Fort Beluarian. The mouth of the bay is watched over by Aremag, a dragon turtle
has yet found. If the characters enter or leave the Bay of Chult by ship, Aremag appears: The sea ahead roils and churns, and waves crash over the bow of your ship, driven by saw-toothed hills rising
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
successful DC 10 Wisdom (Perception) check reveals that most of the camp’s wagons and pack animals moved in a train toward the west. Still left in the camp are some hunters, the kobolds who tend the dragon
to inquisitive characters. They converse more freely with rangers, but to most strangers they merely nod, point, shake their heads, scowl, and utter one- or two-word answers. If characters converse
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, the passage of creatures, and the general weal of the natural world. Severin’s plan to release Tiamat from the Nine Hells represents a grave threat to the natural order. The Dragon Queen’s reign and
, there is no better choice than a member of the order. Druids, rangers, and barbarians make up most of the Emerald Enclave, but any character with a strong affinity for nature can find a place in the order
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, the passage of creatures, and the general weal of the natural world. Severin’s plan to release Tiamat from the Nine Hells represents a grave threat to the natural order. The Dragon Queen’s reign and
, there is no better choice than a member of the order. Druids, rangers, and barbarians make up most of the Emerald Enclave, but any character with a strong affinity for nature can find a place in the order
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, the passage of creatures, and the general weal of the natural world. Severin’s plan to release Tiamat from the Nine Hells represents a grave threat to the natural order. The Dragon Queen’s reign and
, there is no better choice than a member of the order. Druids, rangers, and barbarians make up most of the Emerald Enclave, but any character with a strong affinity for nature can find a place in the order
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
successful DC 10 Wisdom (Perception) check reveals that most of the camp’s wagons and pack animals moved in a train toward the west. Still left in the camp are some hunters, the kobolds who tend the dragon
to inquisitive characters. They converse more freely with rangers, but to most strangers they merely nod, point, shake their heads, scowl, and utter one- or two-word answers. If characters converse
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
grand bazaars, glorious mansions and temples, circuses, and gladiatorial contests. Enemies surround Port Nyanzaru on all sides. The jungle teems with ferocious reptiles and murderous undead, pirates
prowl the surrounding sea, and the mouth of the bay is home to a greedy dragon turtle. Characters who question locals can learn rumors that might help them survive the perils of Chult. The characters
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Small Stalls Catch the Dragon by the Tail The fair boasts several small stalls, each run by a Witchlight hand (variable alignments; see the stat block earlier in the chapter). Some of the stalls
Candied apple on a stick Euphoreo cookie (saucer-sized cookies dusted with particles of faerie dragon euphoria gas) Eveningberry wine (a sweet, nonalcoholic drink) Faerie bell nectar (harvested from
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
ship’s bow is pointing frantically to the northwest.
A character that takes the Search action and succeeds on a DC 13 Wisdom (Perception) check faintly sees an immense dark shape moving through the
Brynshal’duun, a young blue dragon whose lair lies in the upper reaches of the Blade Desert. The dragon, having learned what Kreffik has been trafficking to Karnath, has chosen to waylay the airship above the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
White Dragons White Dragon Wyrmling Medium Dragon (Chromatic), Chaotic Evil
AC 16 Initiative +2 (12)
HP 32 (5d8 + 10)
Speed 30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.
Ability Score
+2
Immunities Cold
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
CR 2 (450 XP; PB +2)
Traits
Ice Walk. The dragon can move across and climb icy
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Even as he fled, he swore to lend his bow in the fight against the Dragon Armies. He is defiant and cocky to the point of recklessness, challenging his enemies to finish what the Dragon Armies started
Ayik Ur The youthful archer Ayik is the consummate survivor. As the Dragon Armies swarmed over his homeland of Khur, he became a refugee, but not before his leg was injured by a charging warhorse
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
token’s lingering draconic magic.
2 A secret order of rangers who collect and guard draconic lore taught you their ways.
3 A dragon gave you a geode or gemstone to care for. To your surprise
Ranger: Drakewarden They say that rangers tend to look a lot like their bestial companions. That makes Drakewardens among the most attractive of humanoids!
-Fizban
Your connection to the natural
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
–14 Belt of Giant Strength (fire) 15–17 Belt of Giant Strength (frost or stone) 18–19 Dancing Sword 20–22 Demon Armor 23–25 Dragon Scale Mail 26–28 Dwarven Plate 29–31 Dwarven Thrower 32–34 Energy Bow
Vulnerability 14–15 Arrow-Catching Shield 16–18 Belt of Giant Strength (hill) 19–20 Berserker Axe 21–22 Daern’s Instant Fortress 23–25 Dagger of Venom 26–28 Dragon Slayer 29–31 Elven Chain 32–34
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
enemies who yearn to topple her. As a powerful wizard and noble, Sansuri believes it is her duty to rule over others and command their respect. Even so, she has been forced to bow to the will of King
reflects her current mood and switches masks as her mood changes. Her inability to pry useful information out of the bronze dragon has made her very unhappy, so she’s wearing her sad mask when the






