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Returning 35 results for 'before branch diffusing command revealing'.
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Monsters
Mythic Odysseys of Theros
fall unconscious. Instead, the damage creates cracks in its carapace, revealing its hearts. Tromokratis has four hearts: two on its chest, one on its back, and one at the base of its tail. A heart has an
settlements. Whether it acts at the command of the god Thassa or to sate its own hunger, Tromokratis numbers among the most feared threats in the sea, having no fixed lair and wandering where it will
Species
Mordenkainen Presents: Monsters of the Multiverse
;and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
birdfolk. Only when they roost on a branch or walk across the ground is their Humanoid nature clear. Standing upright, aarakocra are typically about 5 feet tall, and they have long, narrow legs that
Backgrounds
Guildmasters’ Guide to Ravnica
Traits
d8
Personality Trait
1
I’m good at hiding my true thoughts and feelings.
2
When I’m in doubt about revealing something, I assume it’s a secret, and I
.
Dimir Contacts
d8
Contact
1
I know a Dimir courier who relays messages to me from someone higher up the chain of command.
2
I get orders from a shapeshifter I recognize only
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
through the woods, descending gradually until the trees part, revealing a mist-shrouded meadow. The trail splits. One branch heads west into the valley, and the other leads south into dark woods. A wooden
Approaching the Vineyard A branch of the Old Svalich Road leads to the vineyard. If the characters approach along this path, read: After a half mile, the road becomes a muddy trail that meanders
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
out of sight on a high tree branch in the form of a leopard, a human peers out of the jungle at the strange construction of a temple of Evil Elemental Air, keeping a close eye on the cultists&rsquo
communicate with and command these spirits. Different druidic sects, though, hold different philosophies about the proper relationship of these spirits to each other and to the forces of civilization. The
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power. From below, aarakocra look like large birds and thus are sometimes called birdfolk
. Only when they roost on a branch or walk across the ground is their Humanoid nature clear. Standing upright, aarakocra are typically about 5 feet tall, and they have long, narrow legs that taper to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
too narrow for anything bigger than a Tiny creature to squeeze through. A character can learn the tower’s command words by casting an identify spell on it. The command word to open the front door or
the trap door on the roof is “mimsy.” The command word to transform the tower into a one-inch metal cube is “brillig,” but speaking it has no effect since the shadow demons are still inside. To return
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
duplicates created by a mirror image spell. The mephit attacks all other creatures in the room, with its duplicates appearing to follow suit. The mephit knows three command words: “bloatbug,” “frogspittle
,” and “spindledash.” While in this room, it can speak one command word as a bonus action on it turn, triggering the associated magical effect below. It can’t speak the same command word two rounds in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
) Lieutenant (civilar) Captain (senior civilar) Multiple command positions, some perennial (Seneschal of Castle Waterdeep, Defender of the Harbor, Master of the North Towers, Master of the South
, Laeral Silverhand. The Griffon Cavalry is a special branch of the City Guard whose members are veteran soldiers trained to fly griffon mounts. Griffon Cavalry Rider
Medium humanoid (any race), any
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of Restoration Caryatids. Supporting the 20-foot-high ceiling are four pillars of white marble, each shaped in the likeness of a stoic female elf in flowing robes with a flowering branch clutched to
walls are carved with bas-reliefs of unicorns and bare-branched trees.
A detect magic spell reveals an aura of abjuration magic around the pillars. Touching a pillar while speaking the proper command
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
section of the east wall has not yet been plastered or painted over, revealing the passageway to the chapel (area 14). The rhythmic chanting magically carried into area 3 grows louder still at the
armband (worth 250 gp) on one of its left arms, scribed by Moghadam with magical symbols that place the creature under the effect of a permanent dominate monster spell. Phenex (area 14) knows the command
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
opens one of the crates, revealing a rack of delicate vials of thin green liquid, which he declares the “essence of intuition.” The rack is a yet another ruse, however; if removed, the remains of a dead
at his command. Treasure Once the characters resume their journey, they find a beaded, oil-cloth satchel on the Recluse’s deck, which was seemingly dropped by a pirate that boarded the airship. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, or its citizens. Headquarters. The King’s Citadel is based in Breland’s capital city of Wroat, under the command of the king’s brother, Lord Kor ir’Wynarn. A changeling named Captain Vron serves as the
leader of the Dark Lanterns, with four subordinate knights marshal leading branch offices across Breland, in Sharn, Starilaskur, and Xandrar. A much smaller branch office keeps an eye on Brelish
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Reception and Audience Nethwatch Keep is under the command of Tharchion Eseldra Yeth. She has been tharchion of Lapendrar for nearly a century — long enough to have firsthand memories of the past
menace, ask for the check without revealing the DC.) The following modifiers apply to the check: Arcane spellcasters gain a +6 bonus. Characters who openly worship a deity associated with death gain
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Invisible Stalker under the Swampclaw leader’s command. Yorg has sped into another nearby alley just a block away (alley B on the map) to chase down the gnome’s siblings. The gnomes ran afoul of the gang
—named Jolm, Brea, Derk, and Terra—start combat as soon as they see the characters. These corrupt guard officers are also Swampclaws helping Yorg. Once one officer dies, the others surrender, revealing
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
highest levels of Yongjing’s government. Before running the adventure, familiarize yourself with the “Yongjing Gazetteer” section. Keep the following details of the conspiracy secret, revealing them
this fact. The alchemists have not made this information known, at the grand secretary’s command. End of an Era Grand Secretary Wei, the leader of the emperor’s government, knows that the secret of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
following information by asking the right questions: “The Sea Maidens Faire and all its ships are under the command of Captain Zardoz Zord of Luskan.” (A ship captain won’t divulge Zord’s true identity
10 Charisma check, a character can cajole or trick a carny into revealing one of the following pieces of information: “Zardoz Zord uses magic to get from the Eyecatcher to the other boats. I’ve never
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Reception and Audience Nethwatch Keep is under the command of Tharchion Eseldra Yeth. She has been tharchion of Lapendrar for nearly a century—long enough to have firsthand memories of the past
menace, ask for the check without revealing the DC.) The following modifiers apply to the check: Arcane spellcasters gain a +6 bonus. Characters who openly worship a deity associated with death gain a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
incapacitated until someone speaks the command word (“Khazan”) within 10 feet of it, whereupon the armor follows the commands of the one who activated it. If 24 hours pass without its receiving a new
compartment hidden in the wall behind the suit of armor. If the armor is activated and commanded to retrieve the treasure, it pulls the stones out of the wall, revealing the treasure beyond. If the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, revealing a stone-tiled foyer with a 40-foot-high ceiling. The area contains the following features: Braziers. The foyer is heated and dimly lit by two 6-foot-tall, 6-foot-wide stone braziers filled with
hit points. After being released from its menhir, a marilith can be magically compelled to divulge the command word that activates the gate. A legend lore spell or similar magic also reveals the
compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
small pigeon in a cage
38 An Acquisitions Incorporated “Green Flame” foam finger
39 A “C” Team lunchbox
40 A potted plant that grows different fruit on every branch
41 A book of
piece of parchment listing a command word for a powerful magic item
72 A book titled Conversational Giant
73 A user’s manual for an apparatus of Kwalish
74 A signed headshot of famous
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
forget that the Guardians of the Gate have a civilian branch that handles administrative issues and special customs investigations. Tethyn Olar has led that arm of the Sharn Watch for more than a decade
loyalties are first and foremost to his purse, and the troops under his command serve whoever’s paying the most. Commander Silaena Cazal is a female elf who runs the Warden Towers garrison in Middle Menthis
Magic Items
Infernal Machine Rebuild
known today. However, its true origins derive from a planar craft that crashed in the Barrier Peaks, for the Infernal Machine once functioned as this craft’s central command console.
Explorers who
discovered the crash site removed the command console and brought it back to civilization, not understanding its true purpose or powers. In later years, the console came into the possession of Baron
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, overlooking the magma lake far below. Its huge sliding doors stand open, revealing dark furnaces and silent machinery. A raised loading dock allows access to the dangling buckets of the Slagline, which
, opening the door with a successful DC 16 Dexterity (Sleight of Hand) or Wisdom (Perception) check. The safe door also opens when the proper command word (“Poots”) is spoken within 5 feet of it. A knock
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the adventurers’ arrival, the hags prepared this magical feast and instructed Mister Threadneedle to lay it out. The scarecrow attacks the characters only if they attack first, or if the hags command
is taken from the room or destroyed, a new one materializes on the wall in 4d6 hours. If the lever in the tapestry is pulled, the pentagon seal on the skeleton gate in area 71 rolls aside, revealing a pentagonal keyhole behind it.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
of this vault, allowing access from area S2. Eleven sealed crypts line its walls. One crypt has been broken open, and a branch of the fissure connects it to area S2. The broken crypt bears a plaque
, revealing another room once hidden behind a secret door.
The small room is strewn with shattered pottery, a broken chest of empty drawers, and a moldering pile of clothes. A successful DC 12
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
pale violet light brightens before you, revealing an opening in the vaulted ceiling and a spiral stone staircase with no railing, climbing up into darkness.
Around the stairs, the light reveals a
command words for the levitation effect. Vizeran DeVir Vizeran DeVir is one of the greatest magical talents produced by the drow city of Menzoberranzan. Unfortunately for him, his rise to power came at the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
fuel her terrible transmutation rituals. Alussiarr has no beef with the adventurers and doesn’t want to distress them by revealing its true form. It does, however, ask them to set it free by breaking
telling the heroes where they can find Arcturia’s spellbook (area 40b) and phylactery (area 40c), as well as the command word to reveal the bookshelves in area 40b. It also gives them a flat, 6-inch-long
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
39. Big Ears Watch Post These chambers house the level’s main Xanathar Guild watch post, called “Big Ears” by the bugbears that command it. Instead of posting lookouts, the watch post’s defenders
turned so that the weapon’s backside faces forward, the pedestal rises another 3 feet, revealing an open cavity that contains a magic circlet identical to the one worn by the statue — but fashioned from
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, Salted Glade 20 Pirate ship, Dreadnaught Gnasher Thereax Guldeer (LE half-red dragon veteran) took command of the warship, Gnasher, several years ago when her father was slain in a duel with an
rudder is not attached to the ship’s wheel and is instead operated by a team of six vampire spawn, who turn it at the command of its dread captain. Pale Prow doesn’t sail under the sun, and its appearance
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
visage to appear on the door, open its mouth, and say, “You shall not pass! Back, I command you!” The face on the door can see and hear whatever’s in front of it, and its open mouth forms a 1-foot-high
the characters come up with a different creative solution, you can reward their creativity with automatic success. Inside the Prison. Four cells sealed by stone doors branch off from the walls of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
a set of cartographer’s tools, six pints of oil, an illustrated book about ropers, an emerald worth 250 gp, and a lantern of revealing. G5: Showroom This room is empty, but crumbling wall carvings
the command word, the only way to shrink it again is to sprinkle a handful of gravel from a petrified creature upon it. Wade Acuff Mudslick Tower Talking with Zoklork. Zoklork has spent a lot of time
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Eye 33 Hat of Disguise 34 Headband of Intellect 35 Helm of Comprehending Languages 36 Helm of Telepathy 37 Immovable Rod 38 Lantern of Revealing 39 Medallion of Thoughts 40 Mithral Armor 41–42
, mastery, or regeneration) 32–33 Iron Flask 34–41 Potion of Storm Giant Strength (storm) 42–45 Ring of Djinni Summoning 46–49 Ring of Elemental Command (air, earth, fire, or water) 50–53 Ring of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
stalactites. Thick fungal growth blankets the floor, and the still air reeks with the odors of rotting refuse, moldy fungus, and an even less pleasant stench. Numerous tunnels branch from the cave.
The
worship this ravenous spirit and offer up captives and treasure to it as sacrifices. Seven specters created by the spirit lie dormant in their former bodies, awaiting its command. When the characters
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wolves are forbidden from entering Paliset Hall without a command from Zorhanna or Eliphas. If someone tries to slip past the wolves, they alert the ice mephits in area P2, which attack the offender
area. Only Zorhanna, her simulacrum, and Eliphas can command the mephits to stop attacking and return to their posts. Staircases. Spiral staircases in the northern corners of the room lead to the






