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Returning 10 results for 'before bred diffusing called relation'.
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Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
4. Reaction Timing Certain game features let you take a special action, called a reaction, in response to an event. Making opportunity attacks and casting the shield spell are two typical uses of
reactions. If you’re unsure when a reaction occurs in relation to its trigger, here’s the rule: the reaction happens after its trigger, unless the description of the reaction explicitly says otherwise. Once you take a reaction, you can’t take another one until the start of your next turn.
Kalashtar
Legacy
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Species
Eberron: Rising from the Last War
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
kalashtar name adds a personal prefix to the name of the quori spirit within the kalashtar. Such names have no relation to the kalashtar’s gender.
Kalashtar orphans are unlikely to know the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
obliges them to help you reach the city proper in safety. THE WONDERS OF THE WAYMOOT
The place where the High Road and the Way of the Dragon meet in the south of the city is called the Waymoot. At the
focused on farming and animal husbandry, and which caters to travelers. It is also the site of a large and well-protected training camp for the City Guard, and a prison farm run by the City Watch (called
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Encounters with the Uthgardt can occur almost anywhere in the Savage Frontier. Uthgardt speak their own language (called Bothii), which has no alphabet. Each tribe is made up of several widely scattered
extinct. The tribe’s great chief is a canny old woman named Kriga Moonmusk, who travels in a fur-draped chair carried by four tribal warriors. Elk Tribe The Elk tribe (no relation to the Reghed nomads
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
smallest pieces of exquisite jewelry. Indolent Dilettantes As a race bred and shaped by the mind flayers for a life of fighting, the githyanki never knew anything else while they were enslaved. Now that they
the citizens of Tu’narath, when they haven’t been called for duty on a raid or for some other mission, indulge themselves in any way they see fit. Githyanki, with an infinite amount of time on their
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Miniatures Often, players can rely on your descriptions to imagine where their characters are in relation to their surroundings and their enemies. Certain combat encounters, however, can benefit from
with a tape measure, string, rulers, or pipe cleaners cut to specific lengths. Another option is a play surface covered by 1-inch hexagons (often called hexes), which makes movement more flexible
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
position as the supreme ruler of the githyanki with a grand proclamation that defined the githyanki’s all-encompassing mission. They had been bred and trained for war by their one-time masters and had
Vlaakith: she knows how to build fanatics. But alas, fanatics are good for nothing of lasting consequence.
The Bitter Truth In the time since Vlaakith made this promise to her people, she has called
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
past century. Darkhold Vale I was curious about my source’s tale, and so when I had cause to be in the region, I made my way toward Darkhold. An enormous mountain peak called the Gray Watcher of the
occupation in a relatively flat and defensible valley called Darkhold Vale. Darkhold Vale contains a small settlement of the same name, consisting mostly of shepherds who tend their flocks in the high
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Using Miniatures In combat, players can often rely on your descriptions to visualize where their characters are in relation to their surroundings and their enemies. Some complex battles, however, are
hexagons (often called hexes), which combines the easy counting of a grid with the more flexible movement of using no grid. Dungeon corridors with straight walls and right angles don’t map easily onto hexes
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, frightening away monsters. Horses are bred and trained here, rich Waterdhavians maintain secluded estates in the hills, and farmland is plentiful. Stands of dark duskwood and spruce trees are everywhere. In
one corner of the town square stands the Great Shalarn, a black stone statue of a famous war stallion bred in Amphail long ago. Gelded by a prankster, the rearing stone horse is often painted in






