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Returning 10 results for 'before breed deciding construct refuge'.
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Orc
Legacy
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Species
Volo's Guide to Monsters
, orcs breed prodigiously (and they aren’t choosy about what they breed with, which is why such creatures as half-orcs and ogrillons are found in the world). Females that are about to give birth are
everywhere in the world around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should
Compendium
- Sources->Dungeons & Dragons->Monster Manual
battle with the type of monster that slew the hero it resembles.
Exercise discernment when deciding the golem’s appearance, as your creation is likely to long outlive its model.
—Manual of
Stone Golems
Stone Golem Large Construct, Unaligned
AC 18 Initiative +3 (13)
HP 220 (21d10 + 105)
Speed 30 ft.
Ability Score Mod Save
Str 22 +6 +6
Dex 9 −1 −1
Con 20 +5
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Medium construct
Armor Class 18 (natural armor)
Hit Points 85 (10d8 + 40)
Speed 30 ft., climb 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
3 (-4
skitterwidget’s language. Up to seven created skitterwidgets can be linked to the same control ring. Protective Parents. Skitterwidgets have the ability to mate and breed, producing kiddywidgets that are even
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Feygrove The southeastern side of the hill once held flourishing gardens: an idyllic refuge in an otherwise martial environment. When the abbey was destroyed, three dryads settled in the abandoned
garb of a bestial cult summon demons and slay other minotaur priests in a horrific bloodbath. 3 Monks and knights travel to the hill and construct the abbey at its summit. 4 Knights defeat a hobgoblin
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, providing refuge to any who came in peace. This outlook was recently sorely tested, and I’m uncertain if Helm’s Hold passed or failed the test. Even though the Watcher was destroyed just prior to the
strike and strike hard, but they leave the orcs alone in their mountains and don’t disturb dragons in their slumber. After Helm’s Hold, Javen found this philosophy flawed. Evils unlooked for can breed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Jessamine (N female Chultan human assassin, her hit point maximum reduced to 58) doesn’t speak often. When the council finds itself divided on an issue, however, Jessamine usually casts the deciding vote
journal contains a picture of Vorn’s control amulet but provides no clues to the amulet’s current whereabouts. As reward for finding and retrieving the construct and its control amulet, Wakanga offers a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
characters until they return to Ten-Towns, then parts ways with them after deciding that her adventuring days are over. Against one wall, hidden under the shattered remains of a dogsled, is a mess kit, an
escaped immediate death at the hands of the yeti but, in her panic, fled up the mountain rather than down it. Unwilling to approach the yeti cave again too soon, Astrix took refuge here. The sight of the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the number, but it must decide before the DM says whether the roll succeeds
area T6, hoping to draw the characters to the false tomb and the other golems waiting there. Canopic Golem Large construct
Armor Class 17 (natural armor)
Hit Points 252 (24d10 + 120)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
horror that was fashioned on Avernus. The construct understands Infernal but can’t speak, and it is immune to the following spells: fire bolt, sacred flame, and shocking grasp. The only creatures
of the cage and stings the prisoner to death, turning visible as it does so. On its next turn, the imp turns invisible and takes refuge above the rafters. Prisoners. The prisoner in the northern cage
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
is the franchisees’ responsibility). But over time, characters in an Acq Inc campaign are granted resources to help construct the headquarters of their dreams! Each franchise rank affords the
players and the DM. Group Design When selecting a feature, the characters must make decisions together — meaning the players must do the same. Deciding on the features of a headquarters should be a team






