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Returning 35 results for 'before bridge destroyed constant reborn'.
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Monsters
Eberron: Rising from the Last War
","rollAction":"Rejuvenation"} days, regaining all her hit points and becoming active again. The new body appears within two hundred miles of the location at which she was destroyed.
Spellcasting. Illmarrow
Erandis as a lich.
As an undead being, Erandis lost the use of her dragonmark. Thus, when the diviners of Aerenal asked if the line of Vol had been exterminated and the Mark of Death destroyed, they
Monsters
Princes of the Apocalypse
(Athletics) check.
Thunderstorms erupt in a 5-mile radius centered on Yan-C-Bin’s lair, creating deafening cracks of thunder and constant lightning. Every ten minutes the storm rages, creatures standing
);{"diceNotation":"6d6","rollType":"damage","rollAction":"Cyclone","rollDamageType":"bludgeoning"} bludgeoning damage. Wooden or flimsy structures in the path of the cyclone are destroyed.
Natural caverns and
Monsters
Van Richten’s Guide to Ravenloft
destroyed, it regains all its hit points in 1 hour unless Holy Water (flask);holy water is sprinkled on its remains or a dispel magic or remove curse spell is cast on them.
Spellcasting. The priest is a
Tattoo of Osybus on the priest’s body must be destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC 15, and it is immune to
Monsters
Icewind Dale: Rime of the Frostmaiden
ice, whereupon Auril instantly reappears in her Auril (Third Form);third form, in an unoccupied space within 60 feet of where her second form was destroyed. Her initiative count doesn’t change
creature can repeat the saving throw at the end of each of its turns, freeing itself on a success. The creature is also freed if the crystal is destroyed, which is a Tiny object with AC 18, 9 hit points
Monsters
Van Richten’s Guide to Ravenloft
of Osybus on the priest’s body must be destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC 15, and it is immune to poison
disciples hadn’t betrayed him. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a
Monsters
Van Richten’s Guide to Ravenloft
prevent this revival, the Tattoo of Osybus on the priest’s body must be destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC
betrayed him. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them&mdash
Monsters
Van Richten’s Guide to Ravenloft
body must be destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC 15, and it is immune to poison and psychic damage. It has 15 hit
souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their immortality would fail them when they least expected it
Monsters
Icewind Dale: Rime of the Frostmaiden
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
her forms that were destroyed, provided at least one form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form
Monsters
Van Richten’s Guide to Ravenloft
restored, and its creature type is now Undead.
To prevent this revival, the Tattoo of Osybus on the priest’s body must be destroyed. The tattoo is invulnerable while the priest has at least 1 hit
aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their immortality would fail them when they least expected it and that he himself would
Monsters
Icewind Dale: Rime of the Frostmaiden
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one form survives. When she transitions from one form to another, she
Monsters
Van Richten’s Guide to Ravenloft
this revival, the Tattoo of Osybus on the priest’s body must be destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC 15, and
. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their
Monsters
Van Richten’s Guide to Ravenloft
destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC 15, and it is immune to poison and psychic damage. It has 15 hit points, but
, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their immortality would fail them when they least expected it and that he
Backgrounds
Sword Coast Adventurer's Guide
Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
2
Greater Good. It is each person’s responsibility to make the most happiness for the whole tribe
in my life, even when they are far from me.
2
An injury to the unspoiled wilderness of my home is an injury to me.
3
I will bring terrible wrath down on the evildoers who destroyed my
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Ruined Chamber What’s left of this room is perched above the lava at the north end of the spectral bridge (area 16). Most of the chamber was destroyed when the chasm was created, but the
following features remain: Frescoes. Damaged frescoes cling to the few walls that weren’t destroyed by the chasm’s formation. These frescoes depict obscene orgies between drow and demons.
Door Carving. Covering the north door (to area 18) is a silver-inlaid carving of a spider’s web.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
11. Bridge A 70-foot-long, 10-foot-wide sloped bridge used to connect the village bailey to the motte. However, a falling rock struck the bridge and destroyed a 15-foot-long section of it, cutting
off Nandar Keep from the village. A creature with a Strength score of 15 or higher can leap across the broken section of the bridge if it moves at least 10 feet before the jump. The jump is made more
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
’ serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
;t suppress.
5
I respect and emulate a great hero or ancestor.
6
An enemy destroyed something of value to me, and I will find where it lives and kill the offender.
Yuan-ti Flaws
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
languages of your choice.
Bridge. You gain the ability to cast the Time Stop spell 1d3 times. Use your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice).
Campfire. You
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
its appetite for humanoid flesh and evil schemes. It selects its prey with care, taking pains to keep its presence in the world a secret. Evil Reborn. For a rakshasa, death on the Material Plane
means an agonizing and torturous return to the Nine Hells, where its essence remains trapped until its body reforms — a process that can take months or years. When the rakshasa is reborn, it has all the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ramya’s Powers and Dominion Reborn as a death knight, Ramya desperately tries to hold on to or retake the Sapphire Throne in a cycle of victory and loss with her equally uncompromising siblings
. Although an illusion disguises her deathless state, Ramya constantly feels the chill in her bones and her own crumbling flesh. Her existence has becomes one of constant struggle, doubt, and defeat as her
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of the wilder lands within and just outside their borders, and survive only through constant vigilance and the steady recruitment of new defenders. A great variety of independent nations and notable
of Darkhold; the fortified abbey of Helm’s Hold; sites of great battles such as Boareskyr Bridge and the Fields of the Dead; realms of some security, such as Elturgard and Hartsvale; and the yuan-ti
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
.
Sound. A small waterfall pouring into the cavern creates a constant background noise, negating the cave’s tendency to amplify and carry sounds. Checks made to hear things in the cavern are made normally
and the entrance to the priestess’s tower. The swaying bridges are difficult terrain for non-drow.
Falling. A creature pushed off the stairs, a bridge, or the edge of a platform must attempt a DC 10
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Elturel. As a sign of favor, she bestows a charm upon each character (see “Archdevil Charms”). Characters who die in Zariel’s service are reborn as lemures from the River Styx. They lose all memories of
devil of your determination. Zariel’s Sword is Destroyed With no one to sway Zariel from her path to absolute damnation, Zariel demands that the characters give her the Sword of Zariel if they possess it
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
were reborn as merchant princes. And along the way they made a remarkable discovery: ruins of an ancient dwarven empire. This forgotten realm was destroyed by the daelkyr and its vast halls are held
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
and psychic damage. If any segment of the bridge is destroyed, the entire structure crumbles, causing creatures on it to fall. This part of the Spire has no ceiling or floor. Any creature that falls
. The Whisker A long and narrow span of wiry metal forms a bridge across a hollow in the Spire. Other metallic protrusions jut from the vertical walls.
This 200-foot-long, 5-foot-wide bridge connects
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, where the Lukos finish off any stragglers.
Pharagax Bridge. On the western border of Akros gapes a massive chasm rumored to descend all the way to the underworld and belch forth foul creatures. The
great stone bridge that spans it is the only way into Akros from this direction. Stratians consider it a high honor to be assigned to guard the bridge.
Titan’s Stairs. These stone “stairs
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Dracolich Draconic Tyrant Reborn Habitat: Any; Treasure: Any Slawomir Maniak The vilest dragons seek to escape the grip of death, employing ageless secrets and blasphemous magic to become horrors
a dracolich is on the same plane of existence as its soul gem, the dracolich can survive the destruction of its physical body. Its spirit retreats into the gem if the dracolich’s body is destroyed
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, injury, or age) often join these cults instead of facing daily humiliation, exile, or death.
Serving as the bridge between the two parts of the tribe are the priestesses of Luthic, the orc goddess who
stand against the wave.
Orc Culture and Beliefs
Orcs live in constant fear of their gods, and their behavior is rooted in that mentality. They believe that they can see the influence of the gods
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
shouldered or kicked open, but it can be destroyed if it takes enough damage. A door or hatch has AC 19, a damage threshold of 10, 30 hit points, and immunity to poison and psychic damage. Heating. Interior
spaces are magically heated. The temperature in these areas is a constant 68 degrees Fahrenheit (20 degrees Celsius). Lighting. Unless the text for a location states otherwise, all courtyards
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
might take damage or even die, but unless its heart is destroyed, it is reborn again whole in one day’s time. If the lycanthrope’s heart (AC 10, 2 hit points) is destroyed, the creature dies and turns to
Magic Items
Tasha’s Cauldron of Everything
a random destination, which could be on a different world of the Material Plane.
Destroying the Teeth. Each tooth must be destroyed individually by sowing it in the area where the tooth’s story
(Perception) checks from constant whispers of memories and nearby minds.
9
The Disappearances of Half Hollow (vomerine tooth of a Large toad)
4 giant toad;giant toads
Your long jump is up to 30
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters toward area G6 if he believes them to be cultists and also reminds them of the pass phrase to cross the stone bridge (area G9) safely: “We walk in the shadow of Ogrémoch!” If the characters refuse
Stone Bridge The following boxed text assumes that the characters arrive here via the tunnel to the north or south: The passage opens onto a smooth stone bridge flanked by boulders. The bridge is five
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
(see “Shoving a Creature” in chapter 9 of the Player’s Handbook) and succeeds on the check by 5 or more, the window’s glass is destroyed and the shoved creature falls through the window’s opening (see
through a window or off the top of a bridge or structure in the higher levels of Terminus and doesn’t have a way to land safely (such as the feather fall spell).
Compendium
- Sources->Dungeons & Dragons->Monster Manual
sight.
3 Prevent any Fiend from crossing a bridge.
4 Remove any who enter its creator’s workshop.
Clay Golem Large Construct, Unaligned
AC 14 Initiative +3 (13)
HP 123 (13d10 + 52
creature it can see. If no creature is near enough to move to and attack, the golem attacks an object. Once the golem goes berserk, it continues to be berserk until it is destroyed or it is no longer
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
neighbors, particularly the drow, the settlements and kingdoms of svirfneblin are in constant danger of being relocated, conquered, or destroyed. Such was the fate of Blingdenstone, one of the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
shouldered or kicked open, but it can be destroyed if it takes enough damage. A door or hatch has AC 19, a damage threshold of 10, 30 hit points, and immunity to poison and psychic damage. Heating. Interior
spaces are magically heated. The temperature in these areas is a constant 68 degrees Fahrenheit (20 degrees Celsius). The exterior of the prison, including the guard towers, is 0 degrees Fahrenheit






