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Returning 35 results for 'before bring defined completely region'.
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Death Tyrant
Legacy
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Monsters
Monster Manual (2014)
place in the initiative order and animates at the start of its next turn, provided that its body hasn’t been completely destroyed.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5
region containing a death tyrant’s lair is warped by the creature’s unnatural presence, which creates one or more of the following effects:
Creatures within 1 mile of the tyrant’s
Monsters
The Book of Many Things
bring cosmic wrath upon the characters.The Rogue’s Lair
This villain resides in a place of power and safety, whether that’s a hidden thieves’ guildhall or a lavish manse. The lair is
action.
Regional Effects
The region containing a villain’s lair is warped by their presence, creating one or more of the following effects:
Corruption Abounds. While within 3 miles of the
Juiblex
Legacy
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Monsters
Out of the Abyss
Guide) appears on a spot on the ceiling that Juiblex chooses within the lair. The slime disintegrates after 1 hour.
Regional Effects
The region containing Juiblex’s lair is warped by its
must possess as many material goods as I can.”
81–00
“My personality is irrelevant. I am defined by what I consume.”
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire, Lightning
Graz'zt
Legacy
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Monsters
Out of the Abyss
(Stealth) checks made to hide.
Regional Effects
The region containing Graz’zt’s lair is warped by his magic, creating one or more of the following effects:
Flat surfaces within 1 mile of
bring me happiness should be enjoyed immediately. There is no point to saving anything pleasurable for later.”
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire, Lightning
Monsters
Storm King's Thunder
North. The Lords’ Alliance represents one of the greatest threats to dragons in Faerûn, so Iymrith is keen to bring about its end.Blue dragons make their lairs in barren places, using
","rollAction":"Lightning Arc","rollDamageType":"lightning"} lightning damage.
Regional Effects
The region containing a legendary blue dragon’s lair is warped by the dragon’s magic, which
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Settlements and Sites The surface of Bluetspur is vast, spanning a continent-sized region that is hostile to all but the most tenacious forms of life. Due to the endless assault of supernatural
weather and earthquakes, civilization—as defined by the illithids—exists entirely below the ground. The Mists encroach even here, filling shadowed chasms and abandoned corridors. While the mind flayers
Monsters
Fizban's Treasury of Dragons
;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
A pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue
infuses the lair until initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region
Monsters
Fizban's Treasury of Dragons
","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
A pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue to what happened is a
initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region surrounding a legendary topaz dragon
Druid
Legacy
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Classes
Basic Rules (2014)
used for thrown weapons, such as darts or javelins.
Druids from regions that lack the plants described here have chosen other plants to take on similar uses. For instance, a druid of a desert region
druids count them all (even the violent ones) as worthy of veneration.
The druids of Eberron hold animistic beliefs completely unconnected to the Sovereign Host, the Dark Six, or any of the other
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Important Names A handful of important names are defined below: Oerth (pronounced orth or oyth) is the world of Greyhawk. It has four continents, four oceans, and a plethora of islands and seas
. Oerik (pronounced or-ick or oy-rick) is one of Oerth’s continents. Eastern Oerik, the vast region explored in this chapter, is home to many powerful nations and some of the D&D game’s most famous dungeons
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, and humans who live in one kingdom speak a common language, which is completely different from that spoken in the neighboring kingdom. This might make communication (and diplomacy) between two
kingdoms significantly more difficult. Widely used languages might have ancient versions, or there might be completely different ancient tongues that adventurers find written in tombs and ruins. Such
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Character Creation Before starting this adventure, consider spending your first game session helping your players create characters. Were the characters born and raised in the Sword Coast region, or
do they hail from distant lands? How long have the characters known each other? What might bring them to Phandalin?
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Long ago, this obelisk was broken into fragments that are now scattered around the region. The mind flayer fanatics need to collect these fragments and rebuild the obelisk as completely as possible so the ancient object can power their ritual.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
just to bring the region under the control of Elemental Evil, but to freeze the progression of all the planes of existence so that their four planes remain coterminous with Eberron. Then they will march
vast armies from their extraplanar homes and bring all of Khorvaire — and eventually all of Eberron — under their control.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
sun scorches its grayish dunes with unnatural intensity, and the few clouds that cross its barren sky bring only choking dust. The adventure begins with the characters trekking through the desert
. Depending on what brings the characters there, they might be searching for answers within the region or trying desperately to escape it. At your discretion, each of the characters might begin this adventure with a camel or a draft horse to ride.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
describes the villains and monsters the heroes must overcome and the locations they must explore to bring the adventure to a successful conclusion. This adventure presents Phandalin, the surrounding region
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Crime Syndicate Contacts Everyone has a well-defined place in the Boromar Clan hierarchy. You report to a contact who oversees your work, giving you assignments, and collecting the syndicate’s cut
cynic who only cares about how much money you bring in to the syndicate 8 A former law enforcement officer who is full of cheerful tips for avoiding the law
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
bring law and order to Phandalin. As such, he wants to find the lost mine of Wave Echo Cave and help the Rockseeker brothers put it back into production, believing that bringing prosperity to the region
human banker named Harbin Wester—a fat, pompous old fool. Completely intimidated by the Redbrands, he claims that they’re “just a mercenary guild, and not all that much trouble, really.” The
Monsters
Fizban's Treasury of Dragons
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
"} fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant creatures resistance to this damage.
Regional Effects
The region containing a dragon
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Upper Central Upper Central is defined by wealth and prestige and heavily patrolled by both the Sharn Watch and private security agents, so crime there leans more toward elaborate heists than back
inquisitives is the chance to bring Sharn’s elite to justice for a type of immoral behavior that remains fully legal: plundering the poor. Residents of the lower wards have little hope of securing redress for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
champions of the first great empires, such as the empires of Netheril and Cormanthyr in the Forgotten Realms setting. The World Is Known. What if the world is completely charted and mapped, right down to
the “Here there be dragons” notations? What if great empires cover huge stretches of countryside, with clearly defined borders between them? The Five Nations of the Eberron setting were once part of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
easily defended glade with an artesian spring. Most of the city is toppled and almost completely covered in undergrowth. Intruders who enter the ruins will discover that the ancient streets now serve as
god Chemosh. The site could date back to the Age of Dreams, and might be on an isle or in an isolated region near the Blood Sea of Istar.
Eberron. On Eberron, the site might be the ancient seat of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Gale’s Eye Tower Adventures Here are sample adventure hooks to bring characters to Gale’s Eye Tower or to give them missions to pursue there. Glorious Aerie A group of aarakocra controls the tower
Iceberg (in this chapter). They manipulate the winds to bring the iceberg to the tower’s location, but as a side effect, the perpetual storm grows more intense and ravages the surrounding countryside
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Random Encounters Random encounters can bring the region to life. An encounter might occur while the characters are traveling from one location to another or whenever the DM feels appropriate. To
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
had help from one of the other guilds when he escaped. We are enlisting others to investigate that connection, as it could point to a bigger problem.” “We need you to track down Krenko and bring him
eager to get the characters started as soon as possible to prevent the Shattergang Brothers from learning of Krenko’s escape. Nassius asks the party to bring Krenko to an old Selesnya granary that
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, fauna, structures, and inhabitants might remain unaffected, the land’s innate character takes on new qualities. A supernatural region is permeated by a preternatural force in an area as large or small as
you wish. In the affected area, certain effects and brief encounters reinforce an underlying theme. These effects occur as characters traverse an influenced region or add interest to a specific
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
organization as you’ve defined it. Consider the motto of the Harpers: “Down with tyranny. Fairness and equality for all.” The Harpers have a straightforward message of freedom and prosperity. Contrast
. Gather information throughout Faerûn, discern the political dynamics within each region, and promote fairness and equality by covert means. Act openly as a last resort. Thwart tyrants and any leader
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
To the Forbidden Vale Map: Overland Map shows the locations of Arborean Springs, the wildfires (shown in orange), the Forbidden Vale (area V8), and other key sites in the region. Each area is
described further below. Arborean Springs lies about 19 miles from the Forbidden Vale as the dragon flies. However, the easiest routes from the town to the vale bring the characters up one of two parallel
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
Overview The River Shining Tavern is located in the town of Daggerford, in the Sword Coast region of the Forgotten Realms. The tavern’s menu is legendary, but shipments from Holrow Homestead, the
bodies were found floating down the river. Concerned, Kaga pleads with the characters to find out what has happened to the homestead and its proprietor, Arthur Holrow, and to bring back the ingredients
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters; perhaps the characters saved the ally’s life or helped the ally in a significant way. This is an especially good way to bring back an ally the characters liked but left behind in their
ally wishes to study a particular dungeon, region, or creature. The ally might be a historian, planar explorer, botanist, or zoologist. Because the Knight card usually summons a warrior, a studious
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in Limbo. As with the Elemental Planes, one can imagine the perceptible part of the Outer Planes as a border region, while extensive spiritual regions lie beyond ordinary sensory experience. Even in
or other powerful forces that dwell on the plane, which can remake the realm completely, erasing and rebuilding existence to better fulfill those forces’ needs. Distance is a virtually meaningless
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
animals. Well-trod roads wind their way through the region, but most locals travel along the coast in simple boats. Meletian Holdings The polis of Meletis embodies the heart and mind of what it means to
in the entire city in gratitude. Glossion. Glossion is a small coastal town that would be completely unremarkable, except that it’s accumulated a truly impressive library. The bulk of the town’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Caer-Konig The white, snow-covered slopes of Kelvin’s Cairn loom large behind this quiet lakeside town. Caer-Konig started as a camp for a group of mountaineers from the northern Moonsea region. As
lasts in this corner of the world. Travel to and from this remote town was expedited by the ferry that ran out of Easthaven, but with the ferry shut down, Caer-Konig is completely cut off by mountains
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
exhaustion. If the characters threaten to take her for the bounty, the dwarf veterans rush to protect her, and Rufina warns the characters that not just the villagers, but the folk of the entire region, will
traveling across the region, Paloma saw many injustices. She has recently allied with local revolutionaries opposing exploitation and corruption in the region, and she is already considered one of the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
calls of wildlife echo through a region where varied types of wildernesses meet. Forests, savannas, rocky deserts, mangrove swamps, tundras, and more form a wild patchwork. A faint ribbon of smoke leads
to a collection of temporary structures that form a modest trading camp amid a sparse woodland. As you draw closer, the eyes of your mimir glow green.
The region ahead is Faunel. The gate-town is a






