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Returning 35 results for 'before bring diffusing comes realize'.
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Backgrounds
Baldur’s Gate: Descent into Avernus
often as you wish, using one to hide the other or serve as convenient camouflage. However, should someone realize the connection between your persona and your true self, your deception might lose its
)
2
Security. Doing what must be done can’t bring the innocent to harm. (Lawful)
3
Confusion. Deception is a weapon. Strike from where your foes won’t expect. (Chaotic)
4
Species
Spelljammer: Adventures in Space
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms.
Although they don’t realize
own, which giff have learned to channel through their weapons. Most giff have no idea where this so-called astral spark comes from, but they feel its presence most strongly when they are in Wildspace
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
skilled allies.
Alien Minds
The lizardfolk’s reptilian nature comes through not only in their appearance, but also in how they think and act. Lizardfolk experience a more limited emotional life than
you from using them at every opportunity.
7
You appreciate the soft humanoids who realize they need chain mail and swords to match the gifts you were born with.
8
You enjoy eating your
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
’t serve a purpose in the legion, the warlord eliminates it from the hierarchy to maximize efficiency.
Honor Bound, By Glory Crowned
Advancement in rank comes as a result of attaining glory, but
will result in death if the act will bring glory to the banner or the legion.
Honor the Gods. Hobgoblins give regular recognition to the deities left to them after Maglubiyet’s conquest. Idols
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
an orc war band celebrating its recent victory. Silently, he stalks into their midst and whispers an oath, and two orcs are dead before they even realize he is there.
Silver hair shining in a shaft
sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.
Paladins train for years to learn the
Backgrounds
Guildmasters’ Guide to Ravnica
stench.
Suggested Characteristics
Members of the Golgari Swarm are unmistakably products of the undercity, ill at ease amid the comforts of civilization. They bring about the same discomfort in others
found me floating facedown in the sewer, moments from death.
Flaws
d6
Flaw
1
Death comes for us all, so you can’t expect me to take care of someone who can’t
Backgrounds
Tomb of Annihilation
exploring is part of a plan to find the secret of everlasting life. (Any)
6
Danger. With every great discovery comes grave danger. The two walk hand in hand. (Any)
d6
Bond
has historical significance or is one of a kind.
5
I’m secretly in love with the wealthy patron who sponsors my archaeological exploits.
6
I hope to bring prestige to a library, a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
area Y7), if she’s still alive. Within a few minutes, the spyder-fiends in Pandesmos instinctively realize their general has been sealed away again. They desert their posts to engage in vicious
a fight with the characters. The Vampire Notices. After about an hour, Kas realizes that something is wrong. He comes to Miska’s prison-hall to find out what’s going on, and he extends his search for
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
area Y7), if she’s still alive. Within a few minutes, the spyder-fiends in Pandesmos instinctively realize their general has been sealed away again. They desert their posts to engage in vicious
a fight with the characters. The Vampire Notices. After about an hour, Kas realizes that something is wrong. He comes to Miska’s prison-hall to find out what’s going on, and he extends his search for
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
area Y7), if she’s still alive. Within a few minutes, the spyder-fiends in Pandesmos instinctively realize their general has been sealed away again. They desert their posts to engage in vicious
a fight with the characters. The Vampire Notices. After about an hour, Kas realizes that something is wrong. He comes to Miska’s prison-hall to find out what’s going on, and he extends his search for
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
“Redbrand Ruffians” encounter, the players should realize it’s time to deal with the rest of the gang. If they aren’t clear that investigating the Redbrands’ hideout should be their next move, have
area, it’s okay to move on to chapter 3 and let the ruffians wait. The next time the characters return to Phandalin, make it clear that the Redbrands are causing even more trouble and that they need to be dealt with. Some of the Redbrands may also bring the fight to the characters.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that wouldn’t be sufficient to bring about the desired end; somehow, they’ll have to trick the adventurer into doing it. Because the Lords of Dust so often work through pawns and minions, it might
take a while for adventurers to realize that an apparently unconnected series of encounters early in a campaign are actually all part of the complex schemes of the Lords of Dust. These fiends are so
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that wouldn’t be sufficient to bring about the desired end; somehow, they’ll have to trick the adventurer into doing it. Because the Lords of Dust so often work through pawns and minions, it might
take a while for adventurers to realize that an apparently unconnected series of encounters early in a campaign are actually all part of the complex schemes of the Lords of Dust. These fiends are so
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Dealing with the Arcane Brotherhood In this chapter, two wizards of the Arcane Brotherhood attempt to realize their grand ambitions: Vellynne Harpell and Avarice. Both are described in appendix C. If
obtain Iriolarthas’s spellbook, and they are only slightly less determined when it comes time to choose who gets Iriolarthas’s staff of power, the scroll of the comet, and the scroll of tarrasque
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that wouldn’t be sufficient to bring about the desired end; somehow, they’ll have to trick the adventurer into doing it. Because the Lords of Dust so often work through pawns and minions, it might
take a while for adventurers to realize that an apparently unconnected series of encounters early in a campaign are actually all part of the complex schemes of the Lords of Dust. These fiends are so
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
“Redbrand Ruffians” encounter, the players should realize it’s time to deal with the rest of the gang. If they aren’t clear that investigating the Redbrands’ hideout should be their next move, have
area, it’s okay to move on to chapter 3 and let the ruffians wait. The next time the characters return to Phandalin, make it clear that the Redbrands are causing even more trouble and that they need to be dealt with. Some of the Redbrands may also bring the fight to the characters.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
“Redbrand Ruffians” encounter, the players should realize it’s time to deal with the rest of the gang. If they aren’t clear that investigating the Redbrands’ hideout should be their next move, have
area, it’s okay to move on to chapter 3 and let the ruffians wait. The next time the characters return to Phandalin, make it clear that the Redbrands are causing even more trouble and that they need to be dealt with. Some of the Redbrands may also bring the fight to the characters.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
suggests a few adventures the god’s champions might involve themselves in. Mogis’s Quests d6 Adventure Goal
1 Foment a war between rival poleis.
2 Bring about anarchy and lawlessness in
fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Dealing with the Arcane Brotherhood In this chapter, two wizards of the Arcane Brotherhood attempt to realize their grand ambitions: Vellynne Harpell and Avarice. Both are described in appendix C. If
obtain Iriolarthas’s spellbook, and they are only slightly less determined when it comes time to choose who gets Iriolarthas’s staff of power, the scroll of the comet, and the scroll of tarrasque
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
suggests a few adventures the god’s champions might involve themselves in. Mogis’s Quests d6 Adventure Goal
1 Foment a war between rival poleis.
2 Bring about anarchy and lawlessness in
fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Dealing with the Arcane Brotherhood In this chapter, two wizards of the Arcane Brotherhood attempt to realize their grand ambitions: Vellynne Harpell and Avarice. Both are described in appendix C. If
obtain Iriolarthas’s spellbook, and they are only slightly less determined when it comes time to choose who gets Iriolarthas’s staff of power, the scroll of the comet, and the scroll of tarrasque
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
suggests a few adventures the god’s champions might involve themselves in. Mogis’s Quests d6 Adventure Goal
1 Foment a war between rival poleis.
2 Bring about anarchy and lawlessness in
fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
into the swamp, locate the hydra, capture it, and bring it back to Waterdeep to be the main attraction in the circus. Little did the mercenaries realize that one does not simply capture a hydra. The
these expeditions. The party comes upon him as he devours a large elk. The abomination does not wish anyone to know of the yuan-ti’s plans in this area, so he attempts to kill anyone who sees him. If
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
), recently acquired the shard and has since learned that it must be returned to the tomb from which it was taken to stop the earthquakes that threaten Oztocan. Jamishka hires the characters to bring the
Resendes. A kindly scholar named Yana (neutral good, hobgoblin mage) recently acquired the shard at a market. Her investigations revealed the shard comes from Oztocan, which is beset by earthquakes
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
into the swamp, locate the hydra, capture it, and bring it back to Waterdeep to be the main attraction in the circus. Little did the mercenaries realize that one does not simply capture a hydra. The
these expeditions. The party comes upon him as he devours a large elk. The abomination does not wish anyone to know of the yuan-ti’s plans in this area, so he attempts to kill anyone who sees him. If
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
), recently acquired the shard and has since learned that it must be returned to the tomb from which it was taken to stop the earthquakes that threaten Oztocan. Jamishka hires the characters to bring the
Resendes. A kindly scholar named Yana (neutral good, hobgoblin mage) recently acquired the shard at a market. Her investigations revealed the shard comes from Oztocan, which is beset by earthquakes
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
), recently acquired the shard and has since learned that it must be returned to the tomb from which it was taken to stop the earthquakes that threaten Oztocan. Jamishka hires the characters to bring the
Resendes. A kindly scholar named Yana (neutral good, hobgoblin mage) recently acquired the shard at a market. Her investigations revealed the shard comes from Oztocan, which is beset by earthquakes
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
into the swamp, locate the hydra, capture it, and bring it back to Waterdeep to be the main attraction in the circus. Little did the mercenaries realize that one does not simply capture a hydra. The
these expeditions. The party comes upon him as he devours a large elk. The abomination does not wish anyone to know of the yuan-ti’s plans in this area, so he attempts to kill anyone who sees him. If
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk. Even though any information the characters might bring back is truly of little value, the council is pleased with whatever report they provide and promises to make good on their reward. In
form an alliance against the sea devils. The council members realize that the characters’ mission was not as successful as it first seemed. As a show of good faith, they share the essential facts of the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk. Even though any information the characters might bring back is truly of little value, the council is pleased with whatever report they provide and promises to make good on their reward. In
form an alliance against the sea devils. The council members realize that the characters’ mission was not as successful as it first seemed. As a show of good faith, they share the essential facts of the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
enter the portico can spot the giant lizard with a successful DC 15 Wisdom (Perception) check. Anyone who comes within 20 feet of it or the portcullis (see area 4) is attacked. The giant lizard is
Horn”) or elsewhere, they realize that the splitting waves carved on the double door closely match the symbol.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
divine beings who created giff have likewise been forgotten. Their titanic petrified bodies drift on the Astral Sea, isolated and unrecognizable in their current forms. Although they don’t realize it
own, which giff have learned to channel through their weapons. Most giff have no idea where this so-called astral spark comes from, but they feel its presence most strongly when they are in Wildspace or






