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Returning 35 results for 'before bring diffusing consult ranking'.
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Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility aren’t
greatest respect is reserved for those who earn their glory in battle. In theory, the fortunes of war can elevate the lowest-ranking banner in a legion to the highest status. In practice, warlords are
Species
Mordenkainen Presents: Monsters of the Multiverse
existence, most often to the Material Plane. There they seek to bring a bit of their home plane’s splendor to other worlds.
Creating Your Character
At 1st level, you choose whether your character is a
, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen Presents: Monsters of the Multiverse
Whether descended from a celestial being or infused with heavenly power, aasimar are mortals who carry a spark of the Upper Planes within their souls. They can fan that spark to bring light, ease
character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
writing) oversee the front gates, examining and discussing written works presented by hopefuls trying to gain entrance. If a question arises, the Avowed send a runner to consult with a sage in the
library. The runner eventually returns bearing a missive of acceptance or denial. Visiting scholars experienced in this procedure often bring a selection of possible donations to ensure admittance
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragon Below twists their minds. All aberrants will eventually become killers. And though I can see the appeal in using these creatures as weapons against our enemies, how could we bring such vipers into
our midst?
According to a high-ranking source in the King’s Citadel, this secret operation predictably ended in disaster. After a few missions, the strike force slew their handlers and deserted
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 12: Comet The end is near!
This chapter details the Heralds of the Comet, an apocalyptic sect that plans to use the original Deck of Many Things to bring about the end of all things. It
forward to the end of all worlds and planes of existence. Low-ranking members anticipate a new creation, a multiverse made right in the wake of the old cosmos’s destruction, but the leaders secretly
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
steading linked to the others by a tangled network of bridges. Steadings that make up a larger settlement are often arranged geographically according to the ordning ranking of the giants who live there
. A giant sovereign’s steading might be at the peak of a mountain or in the depths of a chasm. High-status giants populate nearby steadings, while the lowest-ranking giants inhabit those farthest away
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
safe passage to any who approach them peacefully. The relative isolation of Neverlight Grove, its abundance of food and water, and the welcoming nature of its inhabitants might bring the characters
here to rest, recuperate, and resupply. While in the grove, they can consult with the colony’s myconid sovereigns about possible ways back to the surface world, while enjoying a much-needed respite
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
meeting place for high-ranking cultists, among them a Wearer of Purple known as Talis the White. Talis feels strongly that she belongs in Severin’s “inner circle,” but Severin doesn’t trust her and
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
founder and chief financial officer. He manages the institution’s operations alongside a small group of powerful high-ranking officers, known collectively as “the Bridge.” While most of its candidates are
from Toril, the academy occasionally recruits from outside Realmspace (the Wildspace system that is home to the planet Toril) to bring individuals with unique talents into their ranks. Giff, githyanki
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
meeting place for high-ranking cultists, among them a Wearer of Purple known as Talis the White. Talis feels strongly that she belongs in Severin’s “inner circle,” but Severin doesn’t trust her and
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
each one. Consult the Gambling Results table to see how the character did. Gambling Results Result Value 0 successes Lose all the money you bet, and accrue a debt equal to that amount. 1 success
guards raid the gambling hall and throw you in jail.* 3 A noble in town loses badly to you and loudly vows to get revenge.* 4 You won a sum from a low-ranking member of a thieves’ guild, and the guild
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
financial officer. He manages the institution’s operations alongside a small group of powerful high-ranking officers, known collectively as “the Bridge.” While most of its candidates are from Toril, the
academy occasionally recruits from outside Realmspace (the Wildspace system that is home to the planet Toril) to bring individuals with unique talents into their ranks. Giff, githyanki, hadozee
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Prisoners Governor Nighthill would like to interrogate some of the raiders. “I’d give anything to know what we’re up against, and why. For that, we need prisoners. A commander, even a low-ranking one
temple of Chauntea. All characters need to do is bring a live cultist or Cult of the Dragon initiate back to the keep. Or characters can go into the town hunting for one specifically. Prisoners
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
guardian.
6 Consult with a hermit who lives in the temple.
7 Stop cultists from performing a destructive ritual in the temple.
8 Restore the temple to receive the patron deity’s blessing
.
9 Find a gate to the Underworld or Nyx.
10 Consult a demon living in the temple.
11 Discover why the temple was abandoned.
12 Restore the temple to reveal the truth hidden in
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
helped bring about draconic rule. The complex plot dedicated to bring Tiamat to Faerûn has so far seen the cult recover the five dragon masks and collect an immense treasure worthy of the Dragon Queen
(third rank), and dragonsoul (fourth rank). Statistics for those four ranking cultists are found in appendix D. Cult operation groups are assembled to match their assigned tasks. They vary in size, from
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
whims of the gods and petition them for glimpses of their vast insight. This gift also comes with a curse, though, which typically takes the form of dire insights. Consult the Oracle Curse table to
gods give you flashes of insight that help you bring your efforts to fruition. When you make an ability check, you can roll a d10 and add the number rolled to the check. You can wait until after you
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
helped bring about draconic rule. The complex plot dedicated to bring Tiamat to Faerûn has so far seen the cult recover the five dragon masks and collect an immense treasure worthy of the Dragon Queen
(third rank), and dragonsoul (fourth rank). Statistics for those four ranking cultists are found in appendix D. Cult operation groups are assembled to match their assigned tasks. They vary in size, from
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
artificers finish making the item. 2 Petition the ranking artificer for access to the workshop’s specialized library. 3 Use the workshop to create a crucial magic item. 4 Locate a stolen construct that has
Defend the workshop against an invasion while the artificers try to repair a magic item. 8 Bring an unknown artifact to the workshop so the artificers can identify it. 9 Convince the owners of the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Prisoners Governor Nighthill would like to interrogate some of the raiders. “I’d give anything to know what we’re up against, and why. For that, we need prisoners. A commander, even a low-ranking one
temple of Chauntea (area 3). All characters need to do is bring a live cultist or Cult of the Dragon initiate back to the keep. Or characters can go into the town hunting for one specifically
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
bring about draconic rule. The complex plot dedicated to bring Tiamat to Faerûn has so far seen the cult recover the five dragon masks and collect an immense treasure worthy of the Dragon Queen. All
(third rank), and dragonsoul (fourth rank). Statistics for those four ranking cultists are found in appendix D. Cult operation groups are assembled to match their assigned tasks. They vary in size, from a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
influences how you are paid. On average, the university pays each member of your group 1 gp per day, or enough to sustain a modest lifestyle. Or you might be paid a bounty for each ancient artifact you bring
possibly magic items, spellbooks, and the like. Additionally, the faculty of your university might make it possible for you to consult with experts in various fields—so long as you can coax them away
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
per day (enough to sustain a Modest lifestyle). Or you might be paid a bounty (at least 250 GP) for each ancient relic you bring back from your adventures and give to the university. Documentation Each
relics, magic items, spellbooks, and the like. Additionally, you can consult with experts in various fields among the university faculty—so long as you can coax them away from their work. Training
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
district. You can roll a d20 and consult the Qu’ellarz’orl Encounters table, or choose an encounter that you like. The party can avoid random encounters in Qu’ellarz’orl by succeeding on a DC 15 Dexterity
use to her, dispatches eight elite drow patrols (see above) to bring them to her at once. If the characters allow themselves to be brought before the most powerful individual in the city, see the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the creatures within it. Every 30 minutes the party spends in the maze, roll a d20 and consult the Maze Encounters table to see what, if anything, the characters meet. If Gash was attacked by the
characters and fled into the maze, he does his best to bring threats down on them, in which case roll two d20s and take the higher result. If Gash is friendly to the party and accompanying them, he tries to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and bring them there. See “The Day’s Catch” for details. Roll a d20 and consult the Kuo-toa Keelboat Cargo table to determine what, if anything, the Kuo-toa are transporting in their keelboat. Kuo-toa
their boat is abandoned so as to lure the adventurers on board before they attack. Roll a d20 and consult the Duergar Keelboat Cargo table to determine what, if anything, the duergar are transporting in
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
about mining. If the characters talk to Toblen, he shares a brief tale told to him by one of his regular patrons. Roll a d6 and consult the Phandalin Tales table to determine which tale Toblen knows, or
around. Characters who engage Barthen, Ander, or Thistle in friendly conversation are told a tale. Roll a d6 and consult the Phandalin Tales table, or pick a tale the characters haven’t heard yet
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
them easy for Rezmir and other high-ranking cultists to manipulate, but they are not well liked or trusted by the other races. Hunters who bring in antelope and other large game from the grasslands
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Sha’sal Khou is an organization of githyanki and githzerai radicals working toward the reunification of their peoples. They want to bring about the end of the warfare between the githyanki and
fortified enclave where children will grow up calling themselves simply “gith.” The group’s most high-ranking advocate in the githyanki hierarchy is a powerful warlord named Zetch’r’r. He secretly
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
makes them easy for Rezmir and other high-ranking cultists to manipulate, but they are not well liked or trusted by the other races. Hunters who bring in antelope and other large game from the grasslands
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
left to you to choose, depending on the story you want to tell. Consult the Secrets of Phenax table, which presents several options for what divine secret Varyas’s eidolon might relate. The veracity
Underworld once more. By discovering this secret, any Returned could become a god.
6 Phenax is dying, his immortality flawed. Over the ages, he has manipulated destiny and his own bloodline to bring
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
formerly high-profile drow forced out of their homes and holdings. If you want a random encounter to occur as the characters make their way through the Eastmyr district, roll a d20 and consult the Eastmyr
wearing cloaks and cowls in the midst of kidnapping a low-ranking drow noble. If the characters kill four or more cultists, the rest flee like rats. Sounds of combat attract the attention of a drow foot
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
falls ill. She has no knowledge of Thrakkus’s nasty handiwork and promises to bring the matter to the attention of the Guild of Butchers and the local magister. Until then, she won’t use any of
characters first enter the alley, Avareen is in the front doorway of the house, handing the Stone of Golorr to a high-ranking Zhent named Vevette Blackwater (CE female Tethyrian human swashbuckler; see
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and specific circumstances. A clever upstart that wants to annihilate its superior could manipulate events to bring about one such circumstance, then look on as the commander succumbs while it cites the
. Every low-ranking devil spends at least some time on the front lines as part of a legion. Some find combat enticing and volunteer for extra missions. Others are content to do only the minimum needed to
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
founder and chief financial officer. He manages the institution’s operations alongside a small group of powerful high-ranking officers, known collectively as “the Bridge.” While most of its candidates
are from Toril, the academy occasionally recruits from outside Realmspace (the Wildspace system that is home to the planet Toril) to bring individuals with unique talents into their ranks. Giff






