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Returning 35 results for 'before bring down concern reduce'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
under the effect of Reduce.
Invisibility (Recharge 4–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Invisibility"}. The duergar magically turns invisible for up to 1 hour or until it
as joyless, duergar are in fact deeply passionate in all that they do—even if that passion rarely manifests as mirth. They bring an emotional intensity to their lives, whether they’re
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the heart, causing those nearby to feel the approach of death. If detected, gloom weavers use their shadow magic to reduce enemies to ghastly corpses.
Shadar-kai
In the gloom of the Shadowfell live
saturated with raw emotion.
Shadar-kai encountered outside the Shadowfell are often on quests to find the most sorrow-touched items they can find to bring back to their queen’s gloomy castle.Necrotic
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
Monsters
Fizban's Treasury of Dragons
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
, including deep-sea trenches or underwater volcanoes.
Dragon turtles are largely unconcerned with the design of their lairs and seldom work to improve them. A dragon turtle’s primary concern when
Magic Items
Baldur’s Gate: Descent into Avernus
radius and dim light for an additional 15 feet, or reduce its glow to its normal intensity.
Random Properties. The sword has 2 minor beneficial properties, each determined by rolling on the Minor
sword simply by grasping it. She couldn’t bring herself to do so when she was an angel, but as an archdevil she has no compunction about ridding the multiverse of the weapon. The sword is also
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
K: Shrine of Evil Chaos The Cult of Chaos performs evil rites in this cave, subtly drawing monsters to inhabit the Caves of Chaos and bring strife to the Borderlands. The current cult leader is Ivlis
foul magic—at the shrine’s heart. You can add monsters, such as Cultists, to the cave to make this scenario longer and more difficult, or you can reduce the number of Skeletons or Zombies to make the scenario easier and shorter. Dario Jelusic
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
each other immeasurably. My name is Iskander, and I made a terrible mistake in joining the Cult of the Dragon. The cult’s horrifying plans are sure to bring doom to all, but I can stop those plans with
motivated by concern for his own survival than by concern for the world. If divination spells are used to assess the situation, give the characters a strong sense that Iskander is on the level, and that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
effect is enough to bring archmages to their knees and reduce gods to mortals. Still, some creatures eke out an existence near the Spire, and others, such as rilmani, thrive in its shadow, seemingly immune to its nullifying properties.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
each other immeasurably. My name is Iskander, and I made a terrible mistake in joining the Cult of the Dragon. The cult’s horrifying plans are sure to bring doom to all, but I can stop those plans with
motivated by concern for his own survival, or that he’s luring them into a trap. If divination spells are used to assess the situation, give the characters a strong sense that Iskander is on the level
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
party members act in a manner that runs counter to the NPC’s alignment or bond, reduce the NPC’s loyalty score by 1d4. Reduce the NPC’s loyalty score by 2d4 if the character is abused, misled, or
longer acts in the party’s best interests. The disloyal NPC either leaves the party (attacking characters who attempt to intervene) or works in secret to bring about the party’s downfall.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
should be the top draw on the characters’ attention. On most mornings, hunters fan out onto the grassland to hunt for antelope and other large game. They travel on horseback and bring along an extra
horse to pack the field-dressed game back to the camp. Hunters don’t necessarily return to the camp every evening. They stay out until they have a load of meat to bring back. Hunting on the Greenfields
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bring all manner of work to the guildhall, posting messages or seeking out those with specific fields of expertise. Guild members also relate news about opportunities via word of mouth. Such jobs might
“Crime Syndicate”). 2 Dragonmarked Affairs. The job involves some dragonmarked house concern (see “Dragonmarked House”). 3 Espionage. Someone requires some spying or sabotage (see “Espionage Agency
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
should be the top draw on the characters’ attention. On most mornings, hunters fan out onto the grassland to hunt for antelope and other large game. They travel on horseback and bring along an extra
horse to pack the field-dressed game back to the camp. Hunters don’t necessarily return to the camp every evening. They stay out until they have a load of meat to bring back. Hunting on the Greenfields is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Ipses (the lich’s pseudodragon), and hostile toward all other creatures. It has no concern for its own well-being and fights without mercy. Ezzat calls off the staff if its destruction seems likely, or
can grab the staff out of the air with a successful grapple check against the staff, and grappling the staff does not reduce the creature’s speed. Any creature that successfully grapples the staff
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragged or carried—it must fly at least part of the distance. The characters can beat this challenge in several ways. The most straightforward solution is to reduce the boulder with an enlarge/reduce spell
characters attempt to leave the area without winning the contest, both paths curve away and bring them back here after a short walk. If the characters leave any marks, items, or companions behind in this area, all the same conditions apply here as in area 1.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
dragged or carried — it must fly at least part of the distance. The characters can beat this challenge in several ways. The most straightforward solution is to reduce the boulder with an enlarge/reduce
characters attempt to leave the area without winning the contest, both paths curve away and bring them back here after a short walk. If the characters leave any marks, items, or companions behind in this area, all the same conditions apply here as in area 1.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The Cauldron Caper If the characters bring the cauldron of plenty to Easthaven and its properties become known to Captain Arlaggath or other townsfolk, word gets around that the characters possess a
night falls. These thugs bring with them a domesticated axe beak, which they tie to a wooden post outside the Town Hall’s north entrance. Barring the characters’ intervention, the Zhents corner Speaker
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lands are known to worship altogether different gods. Occasionally, foreigners bring the worship of these gods to Faerûn. In addition, on rare occasions a new god comes into being, perhaps a mortal
up from time to time. The burgeoning worship of a new deity is rarely a concern to the other gods of the Faerûnian pantheon, and the people who revere those deities, except when the newcomer’s area of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
reminds the characters of the many worlds the Xaryxian Empire has wiped out of existence. Flinch. The hadozee recommends mercy for the astral elves. Flinch explains that his concern is not for the
people of Xaryxispace but for the characters, because he has seen how the desire for revenge can bring great souls low—a remark that shames Krux into silence. Grimzod Gargenhale. Grimzod heartily
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters 25 gp each now and another 50 gp each if they bring in Coal. If the characters consent to meet with Coal, Germaine provides the location of the Cog Carnival, a bar in High Walls frequented by
authority. City workers and other members of the Watch respect the writ, sometimes grudgingly, as long as the characters don’t engage in flagrantly illegal activity. Germaine tries to play up her concern
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
surfaces—its topside surface and another in a cavern deep inside the Rock. Although the lake means that a shortage of water isn’t normally a concern on Bral, the water supply becomes depleted every few
years. To replenish it, the Bralian navy embarks on an expedition to latch onto a nearby ice asteroid and bring it back. Before being brought into the Rock’s gravity plane and lowered into the lake, the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Boromar Clan has several enemies as well. At least three councilors oppose the Boromars because of genuine concern for their constituents; two more oppose the syndicate because they’re part of rival
organizations (the Aurum and the Tyrants). Because of their influence, the council has so far refused to devote any resources to combating the rise of Daask, hoping the monstrous guild will bring down the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
greatness.
— Balifra Eversharp
Dwarves have a strong sense of their progress, and each day that goes by must bring them closer to the standard set by Moradin. Acutely aware of their mortality, they
centuries, but the same inflexibility can bring problems when applied to the unpredictable dangers of the world. A clan might continue to depend on the same plan for defending its stronghold that has
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cloud Giant Cloud giants live extravagant lives high above the world, showing little concern for the plights of other races except as amusement. They are muscular with light skin and have hair of
giants, some cloud giants can control weather, bring storms, and steer the wind almost as well as their cousins, the storm giants.
Affluent Princes. Although cloud giants are lower in the ordning than
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
githzerai travel, they sometimes bring a sliver of Limbo along. Before they set out, a cadre of powerful anarchs craft a citadel of adamantine out of the chaos-stuff around them. Inside the structure is
original question, unanswered.
Spreading the Word The githzerai see their cause as not just a provincial concern, but one that they strive to impress upon others. As such, they have taken the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Score can never be raised above its maximum. When other party members act in a manner that runs counter to the NPC’s alignment or personality, reduce the NPC’s Loyalty Score by 1d4. Reduce the NPC’s
the party’s best interests. The disloyal NPC either leaves the party (attacking characters who attempt to intervene) or works in secret to bring about the party’s downfall. Crew Loyalty and Mutiny
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
they change their appearance as much as they can in simple ways, to reduce the odds of anyone they might have met at the cult camp recognizing them. The trip downriver to Baldur’s Gate is uneventful
, regardless of whether it takes three days or two. The characters can bring their horses along on the boat if they wish. The horses won’t like it, but they’ll manage.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
they change their appearance as much as they can in simple ways, to reduce the odds of anyone they might have met at the cult camp recognizing them. The trip downriver to Baldur’s Gate is uneventful
, regardless of whether it takes three days or two. The characters can bring their horses along on the boat if they wish. The horses won’t like it, but they’ll manage.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Bring forth the zodar!”
The crowd gives out a collective gasp as the guards part ranks to make way for a creature clad head to toe in a suit of obsidian armor. As it floats toward you, you realize the
characters must fight the zodar (see Boo’s Astral Menagerie) on their own. See “Running the Zodar” below for more information about this creature. The characters win the trial by combat if they reduce
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dragon doesn’t waste her lightning breath on storm giants; similarly, the storm giants know that their lightning strikes have no effect on Iymrith. The giants didn’t bring any rocks with them, but
. (Multiple creatures working together can reduce the amount of time accordingly.) Any creature in the marked section of tunnel when it collapses must make a DC 15 Dexterity saving throw. On a failed
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
explain that the message she sent the characters arose from the ninuno’s concern. The two share the following information: The bakunawa that attacked Kalapang is named Pangil ng Buwan, and it is one
visions, leaving Lungtian to believe the bakunawa still lives. Lungtian and Nimuel ask the characters to seek out Pangil ng Buwan, discover what’s happened to it, and bring it peace. Nimuel offers
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
their journey, if anything. 1d20 Encounter 1–14 No encounter 15 An Indifferent Giant Ape protects its territory; its primary concern is getting the party to leave. 16 A Hostile Tyrannosaurus Rex is
Indifferent; they live in the jungle and aren’t used to seeing other people. 20 Four Minotaurs of Baphomet prowl the jungle looking for Humanoids they can capture and bring back to the temple. Stage 3. Once
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
show that they are attempting to capture the characters. The kuo-toa leave any fallen opponents unconscious at 0 hit points, intending to bring them back to Sloobludop as live offerings to the Deep
” who stirred up trouble (at this, he might cast a walleyed glance at Shuushar) but nothing of any great concern. A few weeks ago, Bloppblippodd, Ploopploopeen’s own daughter, experienced a powerful
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
bring. And I’ll do anything to get all that for myself. (Neutral)
4 Training. Hard work, sacrifice, and training lead to success — and eventually to perfection. (Any)
5 Anonymity. I want to
.
5 My childhood home holds all my best memories, and its upkeep is my primary concern.
6 Growing up, I had an imaginary friend I could always count on. That friend is still with me.
d6
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
—by undertaking the following quests. Quest: Pip’s Adventure Lily Abdullina A young boy named Pip followed some strange monsters deep
into the hills, and the characters must bring him safely home
Stonehills’ ten-year-old son, Pip, hasn’t returned from playing in the fields southeast of town. Toblen or Trilena Stonehill asks the characters to search the field and bring Pip home. Pip’s Curiosity






