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Returning 35 results for 'before bring during ceiling regard'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
vargouilles flap through the caverns and skies of the Abyss. They are given little regard by powerful and intelligent demons since vargouilles can do them no harm. Even the weakest demon, such as a manes
behind when one Fiend kills another.
Because of their hunger for living prey, vargouilles are eager to escape the Lower Planes. On rare occasions, summoning a demon to another plane can bring a
Monsters
Bigby Presents: Glory of the Giants
’t regain hit points.A gigant is a towering insectile creature variously regarded as a harbinger of doom, a defender of nature, and a divine messenger of mysterious purpose. Giants regard them as a
in sharp talons. It uses its talons to bring creatures to its enormous mandibles, which are strong enough to carry a giant to the gigant’s nest to be devoured.
A gigant’s wings are
Monsters
Storm King's Thunder
North. The Lords’ Alliance represents one of the greatest threats to dragons in Faerûn, so Iymrith is keen to bring about its end.Blue dragons make their lairs in barren places, using
row:
Part of the ceiling collapses above one creature that the dragon can see within 120 feet of it. The creature must succeed on a DC 15 Dexterity saving throw or take 10 (3d6);{"diceNotation":"3d6
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
physical power. Their spirits take after the wandering wind, making them nomads who wander from peak to peak. Their hearts are infused with the cold regard of their frigid realm, leaving each goliath with
single mistake can bring doom to an entire tribe, while an individual’s heroic effort can ensure the entire group’s survival.
Goliaths thus place a premium on self-sufficiency and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Welcome to Milpazul Once the characters deal with the bounty hunters, a handful of locals thank the characters for their assistance and welcome them to Milpazul. Not everyone is enthused, though. Some villagers regard adventurers with distrust, fearing they’ll bring more trouble.
Backgrounds
Sword Coast Adventurer's Guide
Many organizations active in the North and across the face of Faerûn aren’t bound by strictures of geography. These factions pursue their agendas without regard for political boundaries
try to help those in need, no matter what the personal cost. (Good)
3
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope
Backgrounds
Baldur’s Gate: Descent into Avernus
other soldiers. You can also pass through the city’s gates without question — although you can’t bring guests into the Upper City as a member of the Watch might. Additionally, you&rsquo
regard you with suspicion, and you generally get a chilly reception while in uniform.
BALDUR’S GATE FEATURE: LOYALTY TEST
You’ve had enough dealings with crooked soldiers that you can spot
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, others can provide the above information. Sarith resists plans to travel to the city at first, conscious of the low regard the duergar have for drow. He changes his mind quickly, however, as
of new “merchandise,” and they might deceive or outright capture the characters and bring them to their city’s slave markets. The random encounters in chapters 2 and 3 can easily set up this scenario.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Sword Coast, for they know of their reputations and actions already. The dragons’ attitudes are effectively fixed in that regard. However, they know also that among all the humanoid races, leaders often
the factions’ battle against Tiamat. As such, if the dragons side with the humanoids, it will be as a statement of personal faith in the party — and in the party’s ability to bring all the factions into the fight.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Sword Coast, for they know of their reputations and actions already. The dragons’ attitudes are effectively fixed in that regard. However, they know also that among all the humanoid races, leaders often
the factions’ battle against Tiamat. As such, if the dragons side with the humanoids, it will be as a statement of personal faith in the party—and in the party’s ability to bring all the factions into the fight.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
absolute evil, demons have no concept of empathy. Each demon believes that only its needs and desires matter. This self-centeredness applies even with regard to other demons. These fiends have no
bend to its will, shifting to bring about its vision of a world of absolute perfection with the demon at its center. One Cosmos, Infinite Visions All demons seek to satisfy their whims and force others
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
stark between the majority of its inhabitants and the wealthy landowners and technocrats who control the land’s resources. These elite reap the rewards of progress with little regard for those left
the Trecena—the city’s ruling council—to bring an end to corruption. Outrage recently reached a fever pitch as the city reels from political instability wrought by the death of a high-profile
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
line of communication with Flaming Fist officers and other soldiers. You can also pass through the city’s gates without question — although you can’t bring guests into the Upper City as a member of the
, however, most people regard you with suspicion, and you generally get a chilly reception while in uniform. Baldur’s Gate Feature: Loyalty Test You’ve had enough dealings with crooked soldiers that you
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
players to bring them to life and a DM to guide their use. The DM is key. Many unexpected things can happen in a D&D campaign, and no set of rules could reasonably account for every contingency. If
. RAW “Rules as written”—that’s what RAW stands for. When we dwell on the RAW interpretation of a rule, we’re studying what the text says in context, without regard to the designers’ intent. The text is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
dangerous prophecies without regard for loss of life. If you want to pit the characters against a morally gray antagonist who might have some traits or qualities that they admire, Keranos and his
.
Keranos’s Monsters Keranos is associated with creatures that act as extensions of his volatile temper or his sudden, blinding insights. Adventures that bring characters into conflict with Keranos’s
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to the ceiling above the hoard, wings tucked in tight along its sides with claws gripping the ice, is a huge white dragon. Glazhael is an adult white dragon that is doing his part to ensure the rise
of Tiamat, hopeful that the queen of evil dragons will reward him with untold power. He is, however, a bit on the dim side, thinking of visitors as either servants (who bring him food) or as enemies
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
communication with Flaming Fist officers and other soldiers. You can also pass through the city’s gates without question — although you can’t bring guests into the Upper City as a member of the Watch might
, most people regard you with suspicion, and you generally get a chilly reception while in uniform. Baldur’s Gate Feature: Loyalty Test You’ve had enough dealings with crooked soldiers that you can spot
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to the ceiling above the hoard, wings tucked in tight along its sides with claws gripping the ice, is a huge white dragon.
Glazhael is an adult white dragon that is doing his part to ensure the rise
of Tiamat, hopeful that the queen of evil dragons will reward him with untold power. He is, however, a bit on the dim side, thinking of visitors as either servants (who bring him food) or as enemies
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
need a group of players to bring them to life and a DM to guide their use. The DM is key. Many unexpected things can happen in a D&D campaign, and no set of rules could reasonably account for every
perspectives. RAW. “Rules as written”—that’s what RAW stands for. When I dwell on the RAW interpretation of a rule, I’m studying what the text says in context, without regard to the designers’ intent. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
ceiling of which is uneven and ranges in height from 15 to 30 feet. The cave’s other features are as follows: Moss. Thick moss grows on the walls and the ceiling.
Fungi. The earthen floor gives rise to a
life. While in the presence of one or more myconids, the quaggoth spore servants regard all creatures with detached indifference and refrain from attacking. But they turn hostile if there are no myconids around to pacify them.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. It is made from hundreds of heavy leather strips, each about the width of a human hand. The strips are fixed to the ceiling and are long enough to drag on the floor. The curtain extends from wall to
of old blood assaults your nose. The floor is covered with dried puddles of it. Four floor-to-ceiling columns are spaced across the chamber, and chains have been strung between them like clothesline
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam’s Cradle Adventures Here are sample adventure hooks to bring characters to Annam’s Cradle or to give them missions to pursue within the cavern. Dreams in Stone A great pillar of rock reaching
to the cavern’s ceiling is the petrified body of a primordial giant. The figure’s arm stretches up, breaching the cavern ceiling, and its fingers emerge on the surface above as Dreamer’s Reach (in this
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
T13: Great Statue of Orcus A great statue of Orcus scrapes the thirty-foot-high ceiling of this chamber. The rich smell of incense rises from a large stone brazier at the statue’s base, overpowering
Friendly. Nezzarum’s Commands 1d6
Command
1 “Bring me a banquet of cooked meat, steamed vegetables, and fresh fruit!” (Characters can buy the food and have it prepared in town for 3 GP.) 2 “Bring
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. It is made from hundreds of heavy leather strips, each about the width of a human hand. The strips are fixed to the ceiling and are long enough to drag on the floor. The curtain extends from wall to
smell of old blood assaults your nose. The floor is covered with dried puddles of it. Four floor-to-ceiling columns are spaced across the chamber, and chains have been strung between them like
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
zurkhwood mushrooms obscure your view of the cavern’s ceiling, but luminescent fungi there give off a shimmering aura. With each step taken on the soggy ground, a rank scent of decay rises around you
hunters don’t kill their prey, but merely track down creatures that have died near the grove. The hunters bring the remains of such creatures back to be reanimated by their sovereigns, until they are
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
much influence do they wield, and over what area? What kind of reputation does your family have among the other aristocrats of the region? How do the common people regard them? What’s your position in
family? Does your family have a coat of arms? An insignia you might wear on a signet ring? Particular colors you wear all the time? An animal you regard as a symbol of your line or even a spiritual
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
laugh or feel emotionally engaged and to incorporate those things into your roleplaying. Being the NPC Imagine how a character or monster you bring to life would react to the adventurers. Consider what it
adventurers are in a living world. Strive for responses and actions that introduce twists into the game. For example, an old woman whose family was killed at the hands of an evil wizard might regard
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
here, scribing strange writing into the ice of the walls, or onto weathered parchment and stone tablets. A few toads transfer parchments and tablets into and out of floor-to-ceiling cubbyholes cut
Brotherhood would regard the lore as one of the most amazing works of natural philosophy in existence (once it is painstakingly translated from the ice toads’ unique language), and they would clamor to meet and praise Marfulb. Without a bag of holding, the collection is too large to move.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. I vowed then never to forge another weapon for anyone but the keep’s soldiers. I haven’t since.”
The keep’s soldiers occasionally bring confiscated weapons to Kalista for destruction. Weapon
wilderness.
When the characters arrive at the shop, read the following boxed text aloud:
Dusty rays of sunlight stream into this general store through small windows near the ceiling. Barrels
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
caverns and skies of the Abyss. They are given little regard by powerful and intelligent demons since vargouilles can do them no harm. Even the weakest demon, such as a manes or a dretch, fears
another. Because of their hunger for living prey, vargouilles are eager to escape the Lower Planes. On rare occasions, summoning a demon to another plane can bring a vargouille along for the ride
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
30-foot-high ceiling of this cave, the walls of which are encrusted with crystals that catch and reflect light.
Boulders. The floor is strewn with boulders and rubble. Six galeb duhr beholden to
pursue prey beyond the confines of this cavern. 11b. Jarûk’s Cavern Music. Rock music fills this 30-foot-high cavern, which resembles the inside of a geode. The walls and ceiling are encrusted with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
here, scribing strange writing into the ice of the walls, or onto weathered parchment and stone tablets. A few toads transfer parchments and tablets into and out of floor-to-ceiling cubbyholes cut
. The Arcane Brotherhood would regard the lore as one of the most amazing works of natural philosophy in existence (once it is painstakingly translated from the ice toads’ unique language), and they would clamor to meet and praise Marfulb. Without a bag of holding, the collection is too large to move.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ordning are the xenophobic stone giants, who mostly live underground and regard the surface world as a realm of dreams. How well they sculpt stone determines their place among their peers. The lowest and
. The recent efforts by dragons to bring Tiamat into the world (as told in the adventure Tyranny of Dragons) and the attempts by small folk to thwart them so upset the giant gods that Annam the All-Father
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Gigant A gigant is a towering insectile creature variously regarded as a harbinger of doom, a defender of nature, and a divine messenger of mysterious purpose. Giants regard them as a plague, since
beetle with legs ending in sharp talons. It uses its talons to bring creatures to its enormous mandibles, which are strong enough to carry a giant to the gigant’s nest to be devoured. A gigant’s wings
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
greatness.
— Balifra Eversharp
Dwarves have a strong sense of their progress, and each day that goes by must bring them closer to the standard set by Moradin. Acutely aware of their mortality, they
their lives to steady work, refining their skills and improving their inner selves while they transform rock and ore into wondrous creations. Lifetimes of Glorious Labor Dwarf artisans regard the






