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Returning 35 results for 'before bring dwelling contested rolling'.
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Monsters
Mythic Odysseys of Theros
ally, using it to defend their people or enact Thassa’s wishes. While dire threats from the land might bring them to coastal shallows, most masters of waves keep to the ocean’s depths
of the sea, tritons live rich lives unknown to most land-dwelling individuals. While the waves separate most tritons from land-dwellers, occasionally the inhabitants of the surface and the deep come
Sword of Kas
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
its wielder and can speak, read, and understand Common.
Personality. The sword’s purpose is to bring ruin to Vecna. Killing Vecna’s worshipers, destroying the lich’s works, and
Kas. The creature must cast the wish spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword
Species
Mordenkainen Presents: Monsters of the Multiverse
existence, most often to the Material Plane. There they seek to bring a bit of their home plane’s splendor to other worlds.
Creating Your Character
At 1st level, you choose whether your character is a
, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them
Backgrounds
Sword Coast Adventurer's Guide
’s Handbook can be used for a character whose origin lies with one of the other barbarian tribes in Faerûn. You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the
abandoned that path, you find yourself adrift. Or you might come from a segment of the Uthgardt that adheres to tradition, but you seek to bring glory to your tribe by achieving great things as a
Magic Items
Baldur’s Gate: Descent into Avernus
creature that is transformed by magic, and see into the Ethereal Plane, all within a range of 60 feet.
New Personality. You gain new personality traits, determined by rolling once on each of the
radius and dim light for an additional 15 feet, or reduce its glow to its normal intensity.
Random Properties. The sword has 2 minor beneficial properties, each determined by rolling on the Minor
Aasimar
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
Whether descended from a celestial being or infused with heavenly power, aasimar are mortals who carry a spark of the Upper Planes within their souls. They can fan that spark to bring light, ease
regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Transformed Lands A boundary shift immediately changes a location’s appearance and features to match its new land. A pastoral Lorwyn village nestled in lush, rolling hills might be transformed into a
walled fort with spikes surrounding each dwelling. A withered, weedy field in Shadowmoor might become a meadow of bright, colorful flowers in Lorwyn.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Adventures Building on “Dragon Adventures” in chapter 3, this section starts with a collection of adventure hooks that might bring characters into contact with a dragon of a particular kind
. Use these tables to inspire adventures that feature dragons dwelling alongside other creatures, either as enemies or as allies.
Kobold
Legacy
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Species
Volo's Guide to Monsters
hidden that the surface-dwelling citizens in the area often don’t know what lies beneath them.
Because the kobolds make sure they stay out of the way of anyone more dangerous than themselves, grow
moves its tribe to another area, ceding the contested territory to its more successful neighbors.
As demonstrated by their hatred of gnomes, kobolds have a persecution complex and easily take offense
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
37. Professor Bring Desks. In the northwest half of the room, ten stone desks are arranged in a semicircle facing inward.
Orb in Hand. In the middle of the room, a spectral hand holds aloft a gray
. Close examination reveals two or more pinpricks of silver light deep inside the sphere. A professor orb is sentient and has the personality of a scholar. Its alignment is determined by rolling on
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
other subterranean and surface-dwelling races. Gracklstugh’s Blade Bazaar might be the ideal place to find traders or explorers heading to the surface world. If Buppido or Hemeth isn’t with the party
of new “merchandise,” and they might deceive or outright capture the characters and bring them to their city’s slave markets. The random encounters in chapters 2 and 3 can easily set up this scenario.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
: Diancastra, Hiatea, and Iallanis. They also tend to extol the same virtues as the giants they live alongside, so goliath giant-kin dwelling near frost giants boast of their might, while those dwelling with
stone giants cherish artistry. Few things bring me as much delight as goliaths who strive to celebrate their connection to the magnificent history of giants. When they sing me hymns, their voices are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
character wins a prize playing a game, roll a d8 on the Carnival Prizes table to determine the prize. Carnival Prizes d8 Prize 1 Trinket (determined by rolling on the Feywild Trinkets table in the
Prizes table, or twice if the successful check occurs on the first attempt. Gnome Poetry Contest “Sound the chime, it’s time to rhyme! You bring the poem! We’ll bring the gno-em!”
Gnome Poetry
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
muscle he can bring to bear against anyone who defaults on a loan, and his family’s influence extends beyond Baldur’s Gate. The characters might try to secure a loan, with or without the intention of
paying it back. Characters who plan to rip off Amrik must succeed on a Charisma (Deception) check contested by Amrik’s Wisdom (Insight) check, as described under “Contests” in chapter 7 of the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
bring yourself to open it. Roles in the Theft Each character plays a role in the theft, determined by rolling on the Theft: Character Roles table or choosing an appropriate entry. Theft: Character
didn’t want someone else to have it? Theft Details Define the particulars of the party’s theft, either by having the players craft their own or by rolling on the Theft Details table. Theft Details d6
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Details Did they kill for justice or just for the thrill? Define the particulars of the murder, either by letting the players craft their own or by rolling on the Murder Details table. Murder Details d6
. Fate gave you the opportunity. You’re a hero, but no one cheered.
Roles in the Murder Each character plays a role in the murder, determined by rolling on the Murder: Character Roles table or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
free. But now that it is, you can’t bring yourself to open it.
Roles in the Theft Each character plays a role in the theft, determined by rolling on the Theft: Character Roles table or choosing
didn’t want someone else to have it? Theft Details Define the particulars of the party’s theft, either by having the players craft their own or by rolling on the Theft Details table. Theft Details
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Details Did they kill for justice or just for the thrill? Define the particulars of the murder, either by letting the players craft their own or by rolling on the Murder Details table. Murder Details d6
a hero, but no one cheered. Beth Trott Roles in the Murder Each character plays a role in the murder, determined by rolling on the Murder: Character Roles table or choosing an appropriate entry
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
decides to test them. He issues a random command, determined by rolling on the Nezzarum’s Commands table, and judges them based on their consequent actions. If they fulfill his wishes, he seems pleased
Friendly. Nezzarum’s Commands 1d6
Command
1 “Bring me a banquet of cooked meat, steamed vegetables, and fresh fruit!” (Characters can buy the food and have it prepared in town for 3 GP.) 2 “Bring
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
the land flattens out into gently rolling, fertile hills dotted with forests and patches of grassland. Communities of halflings occupy the polar areas, while the barren wastes are populated by
atmosphere and is occupied by isolated groups of inhabitants. Toril’s space-dwelling communities generally congregate in a cluster of asteroids that trails behind Selune in the same orbit. This cluster, called
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters 25 gp each now and another 50 gp each if they bring in Coal. If the characters consent to meet with Coal, Germaine provides the location of the Cog Carnival, a bar in High Walls frequented by
for Coal as her reason for hiring the characters, but a character who succeeds on a Wisdom (Insight) check contested by the Germaine’s Charisma (Deception) check can sense that she’s holding
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and can speak, read, and understand Common. Personality. The sword’s purpose is to bring ruin to Vecna. Killing Vecna’s worshipers, destroying the lich’s works, and foiling his machinations all help
spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword wins the contest, nothing happens, and the wish spell is wasted. If the sword loses the contest, it is destroyed.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
chance of something happening. For example, a rule might say there is a 5 percent chance of something happening. You can determine whether that thing happens by rolling percentile dice; if the roll
. The randomness that dice bring often introduces the unexpected: an expert fails, a novice succeeds, or any number of other twists. When a D20 Test or another roll produces a surprise, the Dungeon
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
something happening. For example, a rule might say there is a 5 percent chance of something happening. You can determine whether that thing happens by rolling percentile dice; if the roll is equal to or
randomness that dice bring often introduces the unexpected: an expert fails, a novice succeeds, or any number of other twists. When a D20 Test or another roll produces a surprise, the Dungeon Master often
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Way of Mercy Plague doctor—some looks never go out of style.
Tasha
Monks of the Way of Mercy learn to manipulate the life force of others to bring aid to those in need. They are wandering
physicians to the poor and hurt. However, to those beyond their help, they bring a swift end as an act of mercy. Those who follow the Way of Mercy might be members of a religious order, administering to the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Constitution saving throw or be stunned until the end of its next turn. A character disguised as Halaster can make a Charisma (Deception) check contested by the golem’s Wisdom (Insight) check, with
hands, it turns into a different object as determined by rolling percentile dice and consulting the Object Transformation table. The statue becomes nonmagical if it loses more than half its hit points
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
(who has darkvision) or catch her by surprise. This Barovian witch is one of the servants of Strahd dwelling in area K56. She is calling out the name of her black cat familiar, which has gone missing
, one of the claws tries to crawl into the character’s backpack and hide there. It makes a Dexterity (Stealth) check contested by the character’s passive Wisdom (Perception) score. If the claw loses the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Trielta Hills In the rolling terrain of the Trielta Hills, scattered with small settlements of gnomes and halflings, life seems pastoral and idyllic. Halfling farmers tend to their plots, and gnome
gardens behind plank fences or fieldstone walls are the tunnels that constitute the true thoroughfares of Hardbuckler. Beneath each small dwelling is an extensive cellar, often three or more levels in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
laugh or feel emotionally engaged and to incorporate those things into your roleplaying. Being the NPC Imagine how a character or monster you bring to life would react to the adventurers. Consider what it
distinctive speech patterns from real life, the movies, or television is a good place to start. Practice different voices and impersonations of famous people, then use those voices to bring your NPCs to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the winds, the rustle of leaves, the ingenuity of land-dwelling inventors, or any of countless other surface-world charms, every triton living beyond the waves does so for their own reasons. In some
pay respects to many gods, they tend to revere Thassa, god of the sea, above all other deities. Her devotees see her as the primary god of the pantheon, believing she will bring their people to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
over, you will need more than a descriptive overview to bring a long and harrowing journey to life; you’ll need to know the party’s marching order and have encounters at the ready. Let your players
planned encounters (encounters that you prepare ahead of time) and random encounters (encounters determined by rolling on a table). A planned encounter might need a map of the location where the encounter
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
which good luck wouldn’t play a part but bad luck might. For example, someone rolling dice would invoke Tymora because they want random chance to fall in their favor, but someone about to cross a
Beshaba was first worshiped, humans were simple hunter-gatherers and she was believed to bring misfortune to hunters, such as being gored by a stag. Although most people tremble in fear at the prospect of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and bring them there. See “The Day’s Catch” for details. Roll a d20 and consult the Kuo-toa Keelboat Cargo table to determine what, if anything, the Kuo-toa are transporting in their keelboat. Kuo-toa
contested by the merrow’s Strength check. If the merrow wins the contest, the vessel capsizes. Stirges These stirges cling to the ceiling like bats. If the party is aware of the stirges, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Indifferent; they live in the jungle and aren’t used to seeing other people. 20 Four Minotaurs of Baphomet prowl the jungle looking for Humanoids they can capture and bring back to the temple. Stage 3. Once
leading to the lower levels. Dwelling in the ruins are six Minotaurs of Baphomet who are Hostile to all intruders. They are spread out around the ruins but come quickly when they hear combat. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
other, but they abide by an ageless code of conduct. Hags announce their presence before crossing into another hag’s territory, bring gifts when entering another hag’s dwelling, and break no oaths
accumulate much knowledge of local lore, dark creatures, and magic, which they are pleased to sell. Hags enjoy watching mortals bring about their own downfall, and a bargain with a hag is always dangerous






