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Returning 31 results for 'before bringing defusing constantly rations'.
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Deep Dragon Wyrmling
Legacy
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Monsters
Fizban's Treasury of Dragons
.
5
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or
. Whether taking on a new form, making new allies, or trying a new strategy, flexibility keeps one youthful. (Chaotic)
5
Superiority. Weaker creatures cannot be trusted, so I constantly remind my
Young Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
things in life by bringing me delicacies like clams or aboleth flesh.
6
I might be willing to exert myself to take out a mind flayer. Those disgusting creatures must be stopped.
7
I dream of
creatures cannot be trusted, so I constantly remind my servants of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
not intrinsically interesting. In the tabaxi’s eyes, gathering wealth is like packing rations for a long trip. It’s important to survive in the world, but not worth fussing over.
Instead
hand, which you constantly fidget with.
7
You are always in debt, since you spend your gold on lavish parties and gifts for friends.
8
When talking about something you’re obsessed
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or aboleth
taking on a new form, making new allies, or trying a new strategy, flexibility keeps one youthful. (Chaotic)
5
Superiority. Weaker creatures cannot be trusted, so I constantly remind my servants
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Isolde’s Torment Isolde is both protector and prisoner of the Carnival. The following truths endlessly weigh upon her: The Carnival constantly grows, bringing additional souls dependent on Isolde’s
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or aboleth
taking on a new form, making new allies, or trying a new strategy, flexibility keeps one youthful. (Chaotic)
5
Superiority. Weaker creatures cannot be trusted, so I constantly remind my servants
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
d8 Trait
1 Some people say I have a short attention span, and that I’m easily distractable, but they don’t… oh wow, is that a lute?
2 I do not constantly steal food. If you can’t keep
track of your rations, that’s really a personal failing.
3 I’m much smarter than I look, and if you can’t say the same, this is going to be a short conversation.
4 Elf, dwarf, horse—you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or aboleth flesh.
6 I might be
)
5 Superiority. Weaker creatures cannot be trusted, so I constantly remind my servants of my power. (Evil)
6 Patience. All creatures might teach me something, and I’m willing to wait and find
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zariel’s War By bringing Elturel to Avernus and potentially gaining a choke hold on Baldur’s Gate, Zariel aims to capture as many evil mortals as she can, turn them into devils, and swell the ranks
keep her armies constantly in the fight. Zariel’s wrath and pride have limits, however, and this offers her an opportunity for redemption. Zariel has, in a twisted way, achieved her dream as an angel
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
swamps. Citizens who were away from home were left stranded. Those survivors and their descendants assimilated into the other cities, bringing Manivarsha’s traditions of gem-cutting and jewel-setting
Ashwadhatu rarely engage in major conflicts—living in a land that constantly changes with the caprices of the riverines is precarious enough. The shadow of the lost city of Manivarsha hangs over the remaining
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
nonthreatening manner, the guards are cautious but willing to summon their leaders to speak on their behalf. If greeted with hostility, the drow elite warrior sounds the alarm with a single whistle, bringing
Auvryndar (25 gp). The supplies stored in this cave include a set of carpenter’s tools, a set of leatherworker’s tools, five sets of manacles, and enough rations to feed one humanoid for 90 days or the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
give the characters 500 talons for each coin. Bringing three or more Soul Coins to Kaylan earns his admiration, and he offers the characters access to Dragon’s Pride in return (see the “Dragon’s
Pride” section). Maze Features The maze’s passageways constantly move, making the maze impossible to map. All areas of the maze have the following features: Ceilings. Ceilings are solid but appear to be
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
7. Zhentarim Enclave The Zhentarim found great profits in Mantol-Derith by bringing in products impossible to obtain in the Underdark. Items as innocuous as sugar and fresh spices are treasures in
hooded lanterns, 3d6 flasks of oil, 3d6 50-foot coils of hempen rope, 3d6 grappling hooks, and 3d6 tinderboxes.
Shed 4 holds five crates, each one containing 1d20 days of rations.
Shed 5 contains 2d10
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
carry signal horns that sound an alarm loud enough to be heard in areas 10 through 19. They raise the alarm at the first sign of intruders, bringing reinforcements from areas 12a, 12c, and 12d. The
do the same to her. Drow scouts use the giant lizards as mounts. Each comes equipped with a saddle, reins, stirrups, and saddlebags containing 30 days of rations (dry moss and mushrooms). The giant
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing arguments
perfumes from Amn, hoping to make a huge profit from the aristocrats and dandies of Waterdeep. He talks about money constantly: how much he intends to make, how he will spend it, and how others will
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
long distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing
and perfumes from Amn, hoping to make a huge profit from the aristocrats and dandies of Waterdeep. He talks about money constantly: how much he intends to make, how he will spend it, and how others
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
time as Grolantor, Iallanis is everything her boorish brother is not: kind, loving, merciful, joyful, and thoughtful. She loves every part of the worlds her father made, and she constantly strives to
so disparate that it’s possible two gods exist with the same name. More likely, the confusion surrounding his nature and identity is a result of his own duplicity. In most myths, Memnor is constantly
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
each sailor who returns alive from a mission into Wildspace. In bringing the officer into disrepute, the characters have surely earned some enemies! Have the players note this outcome for future
Rank) and Above The academy’s storerooms contain basic equipment, rations, and an extensive armory. Most academy personnel aren’t allowed past the storefront, where quartermaster Mister Blip allocates
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Can the characters spare 1,000 gp (a tenth of the sailing ship’s worth) for repairs? And what happens if the ship gets into trouble and the characters are constantly called upon to rescue the crew and
of fresh water, boxes of rations, and bundles of arrows. All the tents feature the Dran Enterprises logo scrawled onto them in chalk. Treasure. In one tent, a locked chest hidden within a provision
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
citizenry. Elturel Elturel is a city on a hill. It stands overlooking the River Chionthar, constantly illuminated by the Companion. A major location along the trade route through the Western Heartlands
monastery to Bane and lay in ruins for many years. Now priests of Bane have begun rebuilding it, bringing an influx of wealth and trade, along with the many skilled masons and laborers necessary for such a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
for several weeks, it is forced back to its home plane, so it constantly seeks new items to drain. A gauth might employ creatures to serve it by bringing it items that provide it with sustenance
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
reasons: Karsus. Adventurers might ask Karsus to cast impossible spells or bestow supernatural gifts, request that he intervene in some matter of law in the city, or seek to stop him from bringing down
, oversees the coliseum’s operations and approves all combatants bound for the arena. The pitmaster is constantly seeking new and creative contest rules for the coliseum battles, and she often awards
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
to shout his stories of upper-crust injustices, but as enthusiasm for the practice built and more people began bringing him information, he began writing the stories down for his distributors
weep. Felogyr’s Fireworks This four-story stone structure constantly streams smoke of unusual colors from various vents and chimneys. From the elaborate showroom spanning the bottom two floors
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to shout his stories of upper-crust injustices, but as enthusiasm for the practice built and more people began bringing him information, he began writing the stories down for his distributors
customers weep. For more information about this establishment, see chapter 1. Felogyr’s Fireworks This four-story stone structure constantly streams smoke of unusual colors from various vents and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
G13. Several barrels and crates stand at the north end of the cavern. They contain water and rations. G13. Bulette Kennels Boulders have been used to build crude, roofless enclosures similar to pens
monolith that is constantly changing its shape, filling the great cavern with a thunderous grinding noise.
If Marlos Urnrayle has been defeated elsewhere, this cavern is guarded by two earth elemental
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
be carried east to area 12. The bucket chain moves constantly, even if new ore isn’t being transferred, as long as the wheel in area 20 turns. Empty wooden barrels and crates are piled in the
beneath which are several empty casks of ale. Marble shelves on the north and south walls stand bare. Iron doors in the western and southern walls lead to storage rooms that contain stolen crates of rations
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
care of the animals, to the extent that’s possible in this climate, while complaining constantly about the impossibility of taking proper care of horses in this climate. 7. Jousting Field The main
that privilege. Examples include turning over a valuable discovery to the Flaming Fist, leading a counterattack against assaulting undead, or bringing proof that they drove off an incursion by frost giants.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
sometimes called the Ghostwood for two reasons. First, its proximity to the Ice Mountains leaves it constantly shrouded in cold mists. Second, undead are known to haunt the Vordrorn Forest, particularly
Huckers” section in chapter 2). The hobgoblins form a phalanx in the front of the group, with the frost giant behind them and the unruly mob of ogres and goblins bringing up the rear. Even without the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
through this area. Bringing a lit torch or other open flame into the gas-filled room triggers an explosion that fills the chamber. Creatures fully immersed in the water take no damage, but all others
cultists have not yet disbursed, including ten days’ worth of rations, a bag of twenty caltrops, three flasks of alchemist’s fire, six sets of manacles, four tinderboxes, nine daggers, and four
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
about the planned attack on the sahuagin lair. Further, he offers to arrange an immediate meeting between the characters and the queen, with the purpose of bringing humans into the alliance. On a failed
cloth and makes a successful DC 15 Wisdom (Perception) check. It contains 5 gp, 11 sp, a topaz (10 gp), and an explorer’s pack that has all its contents except the rations and water. 48. Guard Post If
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
blows up from below, bringing with it the scent of dust and a faint trace of rot.
3. Crumbled Courtyard The narrow stairs empty into a small courtyard, apparently the top of what was once a
corpse are several items: studded leather armor, five daggers, a longbow, a backpack (containing a water skin, one day’s rations, a bedroll, a tinderbox, and three torches), a quiver with six arrows, a






