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Returning 23 results for 'before brings deciding compelled readily'.
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Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The decaton can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The decaton has advantage on initiative rolls.
Disintegration. If
sprout out from their rounded frames in all directions. Their heads contain ten eyes to readily observe the operations of surrounding base modrons. In emergencies, a decaton can discharge a bolt of
Orc
Legacy
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Species
Volo's Guide to Monsters
everywhere in the world around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should
swallow a stone.
A tribute of elf ears brings favor from Gruumsh.
If you bury five stones at dawn before a long journey, you will always find your way back to the war hearth.
Stomping your foot three
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Intelligence (History) check: Yeonido’s people are expected to present a brave face regardless of what hardships they’re facing personally. Talking about another person’s mishaps in public brings great
readily assist their neighbors and help one another if asked, but also go to great lengths to ignore—or plausibly not see—things that might be embarrassing to others. To speak ill of the royal family
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
). Reason to Visit. The “Dark Dealings in Yartar” side trek (chapter 6) brings the characters here. More broadly, characters affiliated with the Lords’ Alliance can readily receive support in Yartar, and Harpers and Zhentarim can get aid, too, if they’re discreet and know how to contact an agent in town.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
rounded frames in all directions. Their heads contain ten eyes to readily observe the operations of surrounding base modrons. In emergencies, a decaton can discharge a bolt of electricity from each
, frightened
Senses truesight 120 ft., passive Perception 18
Languages Modron, telepathy 120 ft.
Challenge 8 (3,900 XP) Proficiency Bonus +3
Axiomatic Mind. The decaton can’t be compelled to act in a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
serving as divine agents in the world or being compelled to action by immortal schemes. Still others were born with divine gazes set upon them, whether due to their remarkable abilities or the
greatness typically begin by deciding what heroic archetype they most closely align with and letting that ideal influence their fate. The heroes illustrated throughout this introduction are examples of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
—an offer Sartell readily accepts in the wake of the nightspider’s ambush. If the Moondancer appears to be under the control of someone other than Captain Sartell (such as Traevus, the astral elves, or
characters allow him to do this is up to them. If Captain Sartell is compelled to refuse Daar’vik’s offer of escort (perhaps because someone is holding her ship hostage or using magic to control her
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should react to them. As a race, orcs
stones, mushrooms, or any other kind of circle. Seeing a shooting star before a battle is bad luck. To ward it off, you must swallow a stone. A tribute of elf ears brings favor from Gruumsh. If you bury
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of them take readily to life in the outside world and don’t come back on schedule, returning to the burrow only after spending years or decades away as a member of an adventuring party. The Pull of
cautious, brings a sense of duty rather than a sense of humor to an adventuring group. With their grit and iron will, deep gnomes meet adversity with hammers, picks, and their dour, dry wit — or no wit at all — as their weapons of choice.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
Lady Ofejjaia, it seems, has other issues on her personal agenda besides
this character’s divine connection. The Prophet is often a cleric or druid, but could also be an NPC with no real adventuring skills, who needs the group’s protection. Scholar. The Scholar brings
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gauntlet.
The githyanki warriors follow orders without question and have no authority to negotiate; that task falls to the knights in area 7c. A fight here brings reinforcements from areas 7b and 7c. Arch
even commit forces to a joint operation to conquer the mind flayer colony. If Yaveklar is neutralized, Lashiir readily fills the power vacuum and behaves much like her predecessor. The illithid head
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
soon meet—and who could become a loyal ally. When the Knight card is used as a narrative device in this way, the ally it brings isn’t magically summoned or compelled to obey the characters; the deck
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. She readily admits that she is traveling to Waterdeep in search of a remedy for her condition. The coloration doesn’t seem to bother her, but she becomes flustered if anyone asks how she came to be
the road gone by. The only thing that brings him out of this shell is a game of chance. He gambles boisterously and well. Samardag the Hoper (Male Human Merchant). Perhaps someone who hauls crates of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
(from the troglodytes inhabiting the Glitterhame) and the paw prints of a very large bear. (D) Hilltop. An hour or two of hard hiking brings the party to the summit. The Stone Tooth is about 1,450 feet in
outside the stronghold to recuperate after difficult battles. The party can readily find defensible campsites in the forest near the Stone Tooth.
Wait and Watch The characters might choose to observe
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
green. She readily admits that she is traveling to Waterdeep in search of a remedy for her condition. The coloration doesn’t seem to bother her, but she becomes flustered if anyone asks how she came to
at the road gone by. The only thing that brings him out of this shell is a game of chance. He gambles boisterously and well. Samardag the Hoper (Male Human Merchant). Perhaps someone who hauls crates
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
smaller folk. She is suspicious of strangers just as other members of her clan are, but at her age, she feels compelled to listen to what they have to say. She would very much like to see an end to the
until after it rolls the d20 before deciding to use the runestone die, but must decide before the DM says whether the roll succeeds or fails. Once the runestone die is rolled, it is lost, and the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ceases attacking. If not attacked further, he shares his name and the following facts: He is magically compelled to serve a black-robed wizard named Lohezet. He’s wary of Lohezet’s co-commander
to the southeast. When Belephaion sees the characters, read the following text: “It seems Lohezet has finally been dealt with.” The man on the throne brings his hand down on a crimson jewel on the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
-Seeing Orb brings the characters to this location. The portal is not affected by the wards against teleportation magic that fill the tomb. Stepping through the portal brings you into the center of a
ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the number, but it must decide before the DM says whether the roll succeeds
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
is deactivated and incapacitated, although that fact isn’t readily apparent. Activating the iron golem requires one to speak the proper command word. Not even Duke Zalto knows it. Casting an identify
creature that activates the golem can issue commands to it. The elemental spirit that animates it is compelled to obey the commands of fire giants; as a result, a command issued by a fire giant
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
1d4 rounds, as if affected by the polymorph spell. The snakes are compelled to attack any other creatures in the room. Treasure. In addition to opening the door, the key is worth 25 gp. RESTING
No
for a creature to tear away the cloth wrappings on itself or another creature. On a failed save, the creature is no longer paralyzed but is compelled to rise along with the zombies and move toward
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
importance of the goal to the body they inhabit means that they are compelled to try to accomplish this goal. Players can share their secret goal with other individual players once they learn it, as long
and negotiator, and she expects the wedding guests and caravan servants to stick to the areas indicated by the itinerary. She despises Acquisitions Incorporated, and brings the full force of the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
about what brings the characters to the lair and prefers to talk rather than fight. Enstavva shares the same information as Heldalf in the animal pen (area D3), as well as the following details
weighs 150 pounds and has an additional 50 pounds of ice inside it. If the mephit hasn’t touched the box for 1 minute, she is magically compelled to return and touch it as swiftly as she can. The binding
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
human commoner). She is the fortyish matriarch of her family and a pleasant, sturdy woman. She is increasingly worried about “what’s gathering in the dark” in Red Larch and brings up her concerns with
twenty workers, and he insists on keeping careful records. Key NPC. The Believers have no formal leader, but if they did, Dornen would be it. He is a longstanding member who serves as the deciding






