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Returning 34 results for 'before broad defusing complete readily'.
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Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
like elves, and to elves, they look human. In height, they’re on par with both parents, though they’re neither as slender as elves nor as broad as humans. They range from under 5 feet to
.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
arrogant. They see themselves as caretakers of the sea, and they expect other creatures to pay them deep respect, if not complete deference.
This attitude might grate on others, but it arises from a seed
. The tritons’ limited view of the world leaves them ignorant of the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds.
A Broad Spectrum
With their penchant for migration
Just as readily as they mix with each other, humans mingle with members of other races. They get along with almost everyone, though they might not be close to many. Humans serve as ambassadors, diplomats
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
expect other creatures to pay them deep respect, if not complete deference. This attitude might grate on others, but it arises from a seed of truth. Few know of the tritons’ great victories over
the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to the tritons’ role as the world’s true protectors.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Creating a Campaign The adventures in this book provide play across a broad range of levels. They can be strung together as a complete campaign using the Infinite Staircase to travel between them
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
broad range of levels. With a little work, you can run a complete campaign using only this book. Starting with The Sunless Citadel, guide your players through the adventures in the order that they are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wide latitude regarding how you carry out a task, and your assignments can sometimes be very broad and require considerable time to complete. Expense Account. You have access to an account maintained
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
contempt.
Thessalar The imperturbable artificer Thessalar readily converses with the characters, albeit with a domineering attitude. His starting assumption is that they’ve been sent by Moghadam, and
glass case. A vermiform pseudodragon twists and crawls about inside a large crystal tank. A colony of ants is constructing an elaborate city system in a huge glass tank—complete with an ant lion larva to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
exterior, however, an androsphinx has a noble heart. It has no wish to lie or deceive, but it doesn’t give away information readily, choosing its words as wisely as it guards its secrets. An
androsphinx tests the courage and valor of supplicants, not only by forcing them to complete quests but also with its terrible roar, which echoes for miles as it terrifies and deafens nearby creatures. Those
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Doors circle the room. The light of the moons cascades through broad windows high above. At the center of the room stands a serene-looking woman with long, gray hair and red robes. She nods as you enter
. The trial requires magical talent but carries none of the dangers of the Test of High Sorcery. It provides a foundation for the real test. The goal is to complete the challenge presented in the room
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing arguments
. She readily admits that she is traveling to Waterdeep in search of a remedy for her condition. The coloration doesn’t seem to bother her, but she becomes flustered if anyone asks how she came to be
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
of the road is a broad-shouldered giant with dusky skin and flaming red hair. She wears intimidating armor made of jagged lava rock and wields a searing scepter.
“None shall pass,” the giant intones
will soon complete what Brimskarda is sure will be her magnum opus: a titanic war machine called a runic colossus. Theldin fears for his life and therefore does whatever Brimskarda demands. Brimskarda
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
long distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing
green. She readily admits that she is traveling to Waterdeep in search of a remedy for her condition. The coloration doesn’t seem to bother her, but she becomes flustered if anyone asks how she came to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
madam’s parlor in a brothel, complete with a gaudy chandelier and a fainting couch. Westra Moltimmur (CG female Illuskan human commoner with Insight +2 and Performance +6), the play’s leading lady, is one
Rongquan, he shrugs his broad shoulders and lets them leave unmolested, figuring they’ll try to talk to Fenerus anyway. If the characters attack him, Jarlaxle smiles, whistles for his drow bodyguards
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the heart of Gauntlgrym, the Iron Tabernacle is the central hub of the city’s passageways and railways. Broad corridors, winding stairs, iron rails, roadways carved into the earth — nearly all the
names, titles, and lineage carved into the stone. A number of scholars have been drawn to Gauntlgrym in response to Bruenor’s call, hoping to record a complete lineage of the great families of Gauntlgrym
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
found in a tome devoted to debased wizardry. Silent and Deadly. When the ritual to create a banderhobb is complete, flesh, spirit, and shadow combine to produce a creature as big as an ogre. The newly
formed monstrosity has spindly limbs that belie great strength. Its broad maw holds a long tongue and rows of fangs, both of which it uses to grab and swallow a creature or perhaps an object the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
” sections. View Player Version A1. Hall of the Damned The features of this hall are readily apparent: In the middle of the hall, a spiral staircase descends 20 feet to the lower level (area A3). The
casks of wine used for cult celebrations. Each wardrobe contains five complete outfits of cult regalia sized for adult humans: red robes, devil masks, and wooden amulets shaped in the symbol of Asmodeus
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
creature sees the mosaics in their complete, original forms—resplendent in gold and shades of royal purple. If that creature touches any of the images, it hears the name “Orestes” whispered in its mind
notices a movable wall panel. 7. Tomb of Orestes This chamber’s ancient masonry rises to form a corbelled dome. At the room’s center lies a pool of sludge. A broad sarcophagus rises from the pool, its
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
academy’s mandate, but members find opportunities to undertake far-flung research expeditions—only so much can be learned in libraries, after all. An academy’s focus can be broad or singular, artistic
personal gift. 5 Spectral Fragment. A haunted piece of the academy’s collection compels you to complete its secret research. 6 Distant Observer. A mysterious sponsor encourages your research from
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
zone and its creatures. 74. Kraken Pool Beyond a broad round pool in the center of this circular chamber is a black gate.
A malformed kraken (see appendix B) is held in this saltwater pool. Although it
naga occupies this area, anyone who listens at the entry doors hears a scream of pain. The magical light shimmers off two circular pools in this chamber. A glowing glyph covers a broad area of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
characters want to retrieve the ring to complete a quest (see “Search for Kressando Rosznar”), they’ll have to kill Azrok, charm him into relinquishing it, or steal it while he’s incapacitated. The
he has white freckles on his broad snout. He’s suffering from three levels of exhaustion and is trying to keep a 10-foot pole steady with trembling hands. From the top of the pole hangs Azrok’s banner
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
elves, for example, belong to the Golgari, Selesnya, or Simic guilds, but a majority of goblins are guildless. Loxodons tend to have a strong sense of community, so they readily join guilds. And when
a squad of Boros soldiers into battle. When you’re assigned a mission that involves an adventure — leaving behind your guild holdings and putting yourself in danger — and you complete that mission
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
prevalent among them than in many other races, and Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of
watchdogs to alert them to intruders. Outskirts. The territory around a goblin lair has several hallmarks, most of which aren’t readily apparent. Packs of wolves allied with the goblins serve as effective
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Luckily for the folk of the region, Zuggtmoy was imprisoned in the ruins of the Temple of Elemental Evil before her plan was complete. Without their mistress’s direction, the cultists fell to
young black dragon Dunwater River The Dunwater River meanders its way into the Azure Sea. It is a broad, slow-moving body of water, choked with reeds and too shallow in many spots to allow boats other
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Brimstone Hold Locations The following locations are keyed to map 13.2. Map 13.2: DM’s Map View Player Version B1: Bridge A broad stone bridge spans the fiery river, its arches luridly lit from
doors at each end are readily visible from inside the hallway and don’t require an ability check to find. B13: Prison Cells The door to this chamber bolts from the outside. Inside, bundles of rags have
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
demonstrate strange quirks in speech or behavior. The people of Thesk trade readily with any folk, even nearby orcs and goblins that are willing to treat with them peacefully. They aren’t fools, however, and
eclipsed moon stamps an electrum moon with a darker silver wedge to complete a round coin. It is worth 5 unicorns within the city, but only 2 unicorns elsewhere.
Waterdeep has its own coins. The taol is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gold plates draped over its broad shoulders. The duchess’s wardrobe contains a gown made of gold ingots and rings (worth 7,500 gp and weighing 750 pounds). The items atop the basalt table include a
is deactivated and incapacitated, although that fact isn’t readily apparent. Activating the iron golem requires one to speak the proper command word. Not even Duke Zalto knows it. Casting an identify
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
of it, when pulled down, causes the portal to swing inward. King Snurre is seated on the black seat of the throne. Over 19 feet tall, he is hugely muscled and extraordinarily ugly—very broad, with
running along its blade when it is swung. The king wears a necklace of coral skulls and has a broad girdle set with small gems. Around his shoulders is a cape made of white dragon hide. When he sits on
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
answering ceremony is complete, then escort them back to the hostel. T4: Questioner’s Hall Four smoldering braziers dimly illuminate this somber hall. Dusty red curtains line the walls. The ceiling is
text to begin the answering ceremony: The curtains at the far end of the room part, and a red-robed human man enters the hall. He has broad, hunched shoulders, and his forearms are covered with starry
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and smoothed rock edges. The passage leads to area G11 in Gibbet Crossing. T2: Deepening Hall Elaborate carvings of mountain landscapes and treasure piles line the walls of this broad staircase as it
gem. Above the dial is a phrase: “Only a complete gift opens the crypt beyond.”
The dial serves as a lock to the entrance of the Crypt of the Talhund. Fourteen carvings cross the dial, which has a
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
conjured. For example, find familiar gives the caster a list of animals to choose from. Other spells of this sort let the spellcaster choose from among several broad options. For example, conjure
range or out of sight? You choose the targets of a spell when you complete casting a spell, not when you start. (slow) The stinking cloud spell says that a creature wastes its action on a failed save
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Mount Hotenow (see the “Neverwinter Wood” section) erupted about fifty years ago. Now, the City of Skilled Hands works furiously to rebuild itself. Neverwinter’s reconstruction is far from complete
buried remains of the tribe’s honored dead. The upper tier is shaped like a sky pony (a pegasus), though the form of this feature is readily apparent only from the air. A round, 15-foot-diameter boulder
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gates. Like the spokes of a wheel, broad, straight avenues lead from each gate to the Bell Market at the city’s center. The streets are clean and wide enough to accommodate large caravan vehicles
feet tall, its surfaces worn smooth by time. The enormous basin surrounding the altar mound is shaped like the silhouette of a leaping elk stag, although this image isn’t readily apparent when the area
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
coming out of them. The other two hold armfuls of tiny crimson candles.
Thick creepers with broad leaves encroach on the kitchen through a partially open door in the middle of a concave wall. The
longer petrified, Raezil is bound by the rule of reciprocity (see “Rules of Conduct” in chapter 2) to help the characters complete any outstanding quests they might have. Raezil comes from a highborn elf






