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Returning 35 results for 'before broad down cause reflective'.
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Graz'zt
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
initiative count 20 (losing initiative ties), Graz’zt can take a lair action to cause one of the following effects; he can’t use the same effect two rounds in a row:
Graz’zt casts
to all the targets.
Smooth surfaces within the lair become as reflective as a polished mirror. Until a different lair action is used, creatures within the lair have disadvantage on Dexterity
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
mirror between 9 and 13 feet tall.
Astral explorers who have encountered fractines attest that the creatures are intelligent and often allow themselves to be used as scrying sensors, their reflective
surfaces substituting for the mirror needed to cast certain divination spells. While being used in this way, the fractine siphons magical energy from the spellcaster—not enough to cause harm
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
was the trigger that led you away from your previous life? Did a great con or heist gone terribly wrong cause you to reevaluate your career? Maybe you were lucky and a successful robbery gave you the
Species
Sword Coast Adventurer's Guide
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Monsters
Van Richten’s Guide to Ravenloft
tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and unexpected a
horror’s appearance are drawn from the fears of those within 100 feet of it. This might cause a mist horror to take on a form that combines multiple fears when it encounters a group, like a wolf
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Tiefling Names Tiefling names fall into three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language
Monsters
Van Richten’s Guide to Ravenloft
multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay
them appear to be composed of living mist. Further details of a mist horror’s appearance are drawn from the fears of those within 100 feet of it. This might cause a mist horror to take on a form
Monsters
Van Richten’s Guide to Ravenloft
.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant
details of a mist horror’s appearance are drawn from the fears of those within 100 feet of it. This might cause a mist horror to take on a form that combines multiple fears when it encounters a
Monsters
Van Richten’s Guide to Ravenloft
the stat block. If the results of multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable
might cause a mist horror to take on a form that combines multiple fears when it encounters a group, like a wolf with snakes for eyes or a drowned giant that resembles an estranged parent. Mist horrors
Monsters
Van Richten’s Guide to Ravenloft
these tables are meant to be broad, so feel free to describe the details of an unspeakable horror’s form and the interplay between its parts however you desire. The more discordant and
mist horror’s appearance are drawn from the fears of those within 100 feet of it. This might cause a mist horror to take on a form that combines multiple fears when it encounters a group, like a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Tiefling Names
Tiefling names fall into three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
for pageantry and pleasure. Lair Actions On initiative count 20 (losing initiative ties), Graz’zt can take a lair action to cause one of the following effects; he can’t use the same effect two rounds
the same command to all the targets. Smooth surfaces within the lair become as reflective as a polished mirror. Until a different lair action is used, creatures within the lair have disadvantage on
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
for pageantry andpleasure. Lair Actions On initiative count 20 (losing initiative ties), Graz’zt can take a lair action to cause one of the following effects; he can’t use the same effect two rounds in
the same command to all the targets. Smooth surfaces within the lair become as reflective as a polished mirror. Until a different lair action is used, creatures within the lair have disadvantage on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
members of the City Watch to do their duty diligently, and you can expect that the city’s magisters will be fair. If you have cause to come before the Masked Lords or the Open Lord herself, rest assured
that if your cause be just, justice will be done. If, however, you find yourself in the wrong, know that though it might take time to weigh that wrong on Tyr’s scales, his hammer will fall — and it
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
should grab what they can, when they can — for who can say when Talos will strike and send them into the afterlife? Talos is portrayed as a broad-shouldered, bearded young man with a single good eye
staffs to raise destructive winds, cause terrible storms, and split the land in acts of rage. The three lightning bolts of his holy symbol represent these staffs, and when he vents his wrath on the
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
to be used as scrying sensors, their reflective surfaces substituting for the mirror needed to cast certain divination spells. While being used in this way, the fractine siphons magical energy from the
spellcaster—not enough to cause harm, but enough to make the caster take notice. A fractine needs light and magical energy to survive. It can draw sustenance from a nearby light source, spellcaster
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
offered for bringing her in alive for questioning. A killer is stalking the streets of the North Ward, murdering people in broad daylight. The victims’ feet are chopped off, as if by a powerful blow
harasses ships in the area. One of the great walking statues of Waterdeep has been reported to be crying over the last three days. No one is sure about the cause of this watery discharge from the eyes
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Frume’s squire shows you to a private space off the tavern’s common room and closes the door when he leaves. Waiting for you in the room are the broad-shouldered human paladin, the monk Leosin, and many
to the east and it was focused on creating dracoliches. Its shift to the Sword Coast and new emphasis on living dragons and on Tiamat are cause for concern. The cult is on the move and it’s up to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
big part of what makes an Acquisitions Incorporated campaign.
Rank 3: Large Territory Your license grows to include a broad expanse of provinces, a few small kingdoms, or a large kingdom or
— solely to oversee the distribution of those goods, and certainly not to compete with rivals. Don’t cause too much trouble and Head Office will stay happy. Rank 4: Limited Extraplanar Your franchise
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
. Frume’s squire shows you to a private space off the tavern’s common room and closes the door when he leaves. Waiting for you in the room are the broad-shouldered human paladin, the monk Leosin, and many
, the cult was more active to the east and it was focused on creating dracoliches. Its shift to the Sword Coast and new emphasis on living dragons and on Tiamat are cause for concern. The cult is on the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
broad patch of blackened ground. Nearby lie pieces of a fallen skybridge. At the clearing’s center, writhing vines with glowing, green veins wrap around the massive form of Pangil ng Buwan. These vines
the Bakunawa. Pangil ng Buwan isn’t currently in control of itself and can’t be reasoned with, as the spirit blisters in its lair cause it to see the party as the invaders of Lambakluha who haunt its
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Hex Blast table replace that action in the stat block. If the results of multiple tables conflict, chose your preferred result. The results of these tables are meant to be broad, so feel free to
of it. This might cause a mist horror to take on a form that combines multiple fears when it encounters a group, like a wolf with snakes for eyes or a drowned giant that resembles an estranged parent
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Island Theme Each island encountered has a theme chosen or rolled on the Island Theme table. This theme defines the island’s story in one broad stroke. Once you have a theme, consult its section
island never gets visitors. The characters’ arrival is cause for a peculiar but earnest celebration. 4 The island’s leader is a long-lost relative or friend of a character’s family. Wild Island
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
save, or half as much damage on a successful one. Any open flames brought into the area cause the gas to explode. Each creature in the explosion must make a DC 15 Dexterity saving throw, taking 10
21 (6d6) fire damage on a failed save. Decrease the drow pursuit level by 1. Muck Pit The adventurers must wade through a broad, 3-foot-deep pit of slimy muck. The muck is difficult terrain and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
that cause extra damage. Any creature, other than a construct or an undead, hit by an attack that deals piercing or slashing damage begins to bleed, losing 1d4 hit points at the start of each of its
bleeding also stops if the target receives magical healing. 47–52 Mirrors and other highly reflective surfaces allow magical transport while in the region. Any creature that touches its reflection in an
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
chromatic dragons to switch sides or break from Tiamat’s cause. Without the help of the alliance against the Cult of the Dragon, the Dragon Queen’s victory might be assured. Using the Lords’ Alliance
council, he is the Open Lord of Waterdeep, the Lord Protector of Neverwinter, and leader of the Lords’ Alliance. He looks the part of such an impressively titled figure: tall and broad-shouldered, with a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
chromatic dragons to switch sides or break from Tiamat’s cause. Without the help of the alliance against the Cult of the Dragon, the Dragon Queen’s victory might be assured. Using the Lords’ Alliance
council, he is the Open Lord of Waterdeep, the Lord Protector of Neverwinter, and leader of the Lords’ Alliance. He looks the part of such an impressively titled figure: tall and broad-shouldered, with a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, where a broad sandstone rise is lit by sheets of green flame that scour the ceiling. Thin shelves of eroded rock emerge from the center of the rise to create a large central mesa. Ten other goblins
goblins to cause hard plating to appear on their skin, increasing their AC by 1. This increase can be applied multiple times. Reverse the above mutation to decrease the goblins’ AC by 1 (to a minimum of 1
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Adventure Models Giants serve as adversaries in many D&D adventures, but that’s not the only possible role for them in your game. This section outlines five broad categories of adventures, including
this need not be the villain. A storm giant wrestling a kraken to keep the creature from destroying a coastal city might still cause accidental devastation. A giant might look for heroes to take care
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
chromatic dragons to switch sides or break from Tiamat’s cause. Without the help of the alliance against the Cult of the Dragon, the Dragon Queen’s victory might be assured. Using the Lords’ Alliance
council, he is the Open Lord of Waterdeep, the Lord Protector of Neverwinter, and leader of the Lords’ Alliance. He looks the part of such an impressively titled figure: tall and broad-shouldered, with a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Demon Types Demonologists organize the chaotic distribution of demons into broad categories of power known as types. Most demons fit into one of six major types, with the weakest categorized as Type
with such objects. A barlgura looks like a hulking orangutan with a gruesome, drooping visage and tusks jutting from its jaw. Standing just under 8 feet tall, it has broad shoulders and weighs 650
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
white pillar at the center of this cavern, a pool of mottled black liquid gleams.
Light. The white pillar fills this area with bright light. Pool. Silvery calm water forms this highly reflective, 1-foot
Culling Pens. 69. Spawn Cavern Broad, circular pools are spread across this cavern, each filled with dark goo. The area smells of blood.
Creatures. One Red Wizard transmuter (see appendix B
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Stone Giants Stone giants — reclusive, reflective, and inscrutable — take pains to remain apart from the world of sunlight and sky. Only when they’re surrounded by stone do they consider themselves
highest levels of artistry, stone giants compete in games of boulder hurling and catching. Their rock-throwing skills suit stone giants well when they have cause to defend their homes or attack enemies
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
from a prism and attacks. Pit Traps. As shown on the map, the floor has many pit traps. Contact Stone. The glyphs on the sarcophagus cause it to serve as a contact stone. Treasure. Inside the sarcophagus
, when read by anyone other than Tarul Var, cause the page to explode. The runes can be neutralized by using dispel magic on the box or the page. Alternatively, a character who makes a successful DC 10






