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Returning 28 results for 'before broad during conquest respect'.
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Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
would prefer the position were filled by someone more like himself, but Bargrivyek was all he was left with after Maglubiyet’s conquest. Although both deities are ultimately beholden to
greatest respect is reserved for those who earn their glory in battle. In theory, the fortunes of war can elevate the lowest-ranking banner in a legion to the highest status. In practice, warlords are
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds.
A Broad Spectrum
With their penchant for migration
and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
swindlers, thieves, or crime lords. Sometimes they live among other minority populations in enclaves where they are treated with more respect.
Lacking a homeland, tieflings know that they have to make
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
A Broad Spectrum With their penchant for migration and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can weigh as much as a
mountains they love, weathering the passage of centuries with stoic endurance and little change. They respect the traditions of their clans, tracing their ancestry back to the founding of their most
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A Broad Spectrum With their penchant for migration and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little
Species
Sword Coast Adventurer's Guide
swindlers, thieves, or crime lords. Sometimes they live among other minority populations in enclaves where they are treated with more respect.
Lacking a homeland, tieflings know that they have to make
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
resistance. 6 Every problem can be solved with the use of force. Devil Ideals d6 Ideal 1 Loyalty. I keep my vows to my superior and respect those who do the same. 2 Law. I might not like the rules
, but I obey them. 3 Ambition. The need to improve my station drives my every action. 4 Conquest. I am equal to the sum of the foes I have defeated in combat. 5 Cunning. Those who can see an advantage
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Life in Yeonido The people of Yeonido are proud of their traditions and welcoming to those who respect their ways. Structured Society Yeonido’s residents believe in sacrifice for the good of the
if they show proper respect for the process. Queen Jin-Mi Spirit Arbiter Magistrates called spirit arbiters specialize in bringing an end—peaceful or otherwise—to rogue gwishin. They investigate the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
directly with the adventurers, who have claim to the tower by right of conquest. The Zhentarim are willing to purchase the adventurers’ interest in the tower for 50,000 gold pieces, and Rian can throw in a
delegates resent the adventurers for withholding the service of their dragon allies. Only Isteval, Connerad, and the Harpers maintain their respect for the adventurers regardless of how the dragons
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
directly with the adventurers, who have claim to the tower by right of conquest. The Zhentarim are willing to purchase the adventurers’ interest in the tower for 50,000 gp, and Rian can throw in a potion of
resent the adventurers for withholding the service of their dragon allies. Only Isteval, Connerad, and the Harpers maintain their respect for the adventurers regardless of how the dragons were assigned
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
in Rigus. Seasoned tacticians with centuries of battlefield experience between them, they command the armies of nations. Among them is General Braahg (lawful neutral hobgoblin warlord), a broad
respected among them is the death knight Nagaro, a former paladin from the world of Krynn who severed her oath in her pursuit of conquest. While the strategies of other Undead generals in her company have
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
laden wagon or after heroically defending it from thieves gain great respect and advance higher in the tribe’s pecking order.
All Are Fighters
Most of the orcs that stay behind when the
rangers might be familiar with many of these symbols, enabling them to keep their charges from inadvertently stumbling into a tribe’s territory.
Colors of Conquest
Three colors have special meaning
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, Bargrivyek serves as Nomog-Geaya’s second in command. Nomog-Geaya would prefer the position were filled by someone more like himself, but Bargrivyek was all he was left with after Maglubiyet’s conquest
means. But the greatest respect is reserved for those who earn their glory in battle. In theory, the fortunes of war can elevate the lowest-ranking banner in a legion to the highest status. In practice
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
center of the army, dragging along the equipment of war while surrounded by its users. If slaves have yet to be acquired, goblins and beasts of burden perform this function. Conquest and Occupation
community to continue to produce goods and services. The labor force likely includes more youngsters and elderly than before the goblinoids’ conquest, with a corresponding drop-off in production. In any
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
3 Greater good Might 4 Life Pain 5 Respect Retribution 6 Self-sacrifice Slaughter d6 Lawful Ideal Chaotic Ideal 1 Community Change 2 Fairness Creativity 3 Honor Freedom 4 Logic Independence 5
-knowledge Bond In a sentence, summarize the people, places, or things that are especially important to the NPC. The NPC Bonds table offers suggestions in broad categories. The character backgrounds
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (“We cannot stop what we do not understand.”) Interaction Traits: Quiet, curious Pledged
council, he is the Open Lord of Waterdeep, the Lord Protector of Neverwinter, and leader of the Lords’ Alliance. He looks the part of such an impressively titled figure: tall and broad-shouldered, with a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (“We cannot stop what we do not understand.”) Interaction Traits: Quiet, curious Pledged
council, he is the Open Lord of Waterdeep, the Lord Protector of Neverwinter, and leader of the Lords’ Alliance. He looks the part of such an impressively titled figure: tall and broad-shouldered, with a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
respect. These allies are often unaware that their activities are oriented around the dragon’s purposes, becoming unwitting pawns in the dragon’s plans. Deep attachments might form between the dragon and
an iron grip, bringing the spoils of conquest and the tribute of conquered peoples to swell the dragon’s hoard. Those minions might be Humanoids, violent monsters, or a mix of both, forming an
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (“We cannot stop what we do not understand.”) Interaction Traits: Quiet, curious Pledged
council, he is the Open Lord of Waterdeep, the Lord Protector of Neverwinter, and leader of the Lords’ Alliance. He looks the part of such an impressively titled figure: tall and broad-shouldered, with a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cobbles. The rubble of the crushed building was long ago rebuilt into a broad stone stair (with railings and a ramp that drunkards are often rolled down) that ascends from the cobbles to the statue’s lap
guard standing at ease. The pose it assumed led to its naming, and it is viewed with respect by the citizens of the southerly wards. The Hawk Man This statue looks like a winged, hawk-headed being
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Brimstone Hold Locations The following locations are keyed to map 13.2. Map 13.2: DM’s Map View Player Version B1: Bridge A broad stone bridge spans the fiery river, its arches luridly lit from
to hear something other than the same tales of conquest Vrakir’s armies always tell. A character who succeeds on a DC 15 Charisma (Performance) check can command Kalimrax’s rapt attention for up to 1
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
property again for 24 hours. P4: Entrance Porch A broad flight of porphyry steps ascends to a massive arched doorway. The arch over the double door protrudes from the wall and is supported by two stone
creature departs the tomb, a pair of joyful voices whisper to it in unison. The voices thank the creature for its respect and inform the creature that its next wish spoken aloud before it leaves the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
found Kressando condescending. He killed the nobleman for failing to show the proper respect. Kressando’s gutted corpse was fed to the otyugh in area 17e, but Azrok kept the finger as a trophy. If the
he has white freckles on his broad snout. He’s suffering from three levels of exhaustion and is trying to keep a 10-foot pole steady with trembling hands. From the top of the pole hangs Azrok’s banner
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
respect, assuming only brave adventurers would venture into a dragon’s lair. Ralvald provides the same information as Heldalf (area D3), plus the following points: Aerstigga’s Plan. Ralvald considers his
yawn four broad alcoves, each plugged with a block of ice entombing a frozen creature.
“Worthless glass!” comes a voice like a splitting glacier. At the room’s center, a towering white dragon lets a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
coming out of them. The other two hold armfuls of tiny crimson candles.
Thick creepers with broad leaves encroach on the kitchen through a partially open door in the middle of a concave wall. The
each creature can gain only once every 24 hours. Demitasse, the only animated object on the cart that can speak, is impeccably polite and treats guests with respect. As tea is served, it compliments
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
by the broad protective plate that expands from its forehead and the spikes protruding from its chin. A frill runs the length of its neck, and its tapering wings extend down the length of its tail. A
several generations of humanoids within a single family as a result. Respect for Humanity. Silver dragons befriend humanoids of all races, but shorter-lived races such as humans spark their curiosity in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
these creatures, humanoids are animals, fit to serve as prey or beasts of burden, and wholly unworthy of respect. Dangerous Lairs. A dragon’s lair serves as the seat of its power and a vault for its
collapse of humanoid kingdoms. They make their homes in fetid swamps and crumbling ruins where kingdoms once stood. With deep-socketed eyes and broad nasal openings, a black dragon’s face resembles a skull






