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Returning 20 results for 'before bronze diffusing calling ranges'.
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Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
calling in life.
Proud Dragon Kin
Dragonborn look very much like dragons standing erect in humanoid form, though they lack wings or a tail. The first dragonborn had scales of vibrant hues matching the
colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust
Species
Mordenkainen Presents: Monsters of the Multiverse
carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle.
Thick hair extends down minotaurs’ necks and
.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s
Human
Legacy
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Species
Basic Rules (2014)
, Zasheida; (surnames) Basha, Dumein, Jassan, Khalid, Mostana, Pashar, Rein
Chondathan
Chondathans are slender, tawny-skinned folk with brown hair that ranges from almost blond to almost black. Most are
the Inner Sea, the Mulan are generally tall, slim, and amber-skinned, with eyes of hazel or brown. Their hair ranges from black to dark brown, but in the lands where the Mulan are most prominent, nobles
Dwarf
Legacy
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Species
Basic Rules (2014)
human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk.
Dwarven skin ranges from deep brown to a paler hue tinged with red, but the most
command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.” If the characters undertake this quest, see “Bronze Shrine.” Iniarv’s Tower Quest “A band of brigands calling themselves the Chimera Crew has been attacking merchants on the road, stealing supplies
are added to the job board. The Bronze Shrine Quest is not actually added to the job board by the town council, but by the ghost of one of the Swords of Leilon, who possessed a citizen of Neverwinter
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
few local merchants claim to have been attacked on the road by a band of brigands calling themselves the Chimera Crew! Bandits sure have gotten more colorful these days.” (If the characters investigate
the attacks, see “Iniarv’s Tower” for more information.)
4 “A few hunters came by saying to avoid Kryptgarden Forest, the dead are walking around there!”
5 “Did you hear about the bronze
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
are slender, tawny-skinned folk with brown hair that ranges from almost blond to almost black. Most are tall and have green or brown eyes, but these traits are hardly universal. Humans of Chondathan
, Lackman, Stormwind, Windrivver Mulan Dominant in the eastern and southeastern shores of the Inner Sea, the Mulan are generally tall, slim, and amber-skinned, with eyes of hazel or brown. Their hair ranges
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
are slender, tawny-skinned folk with brown hair that ranges from almost blond to almost black. Most are tall and have green or brown eyes, but these traits are hardly universal. Humans of Chondathan
, Lackman, Stormwind, Windrivver Mulan Dominant in the eastern and southeastern shores of the Inner Sea, the Mulan are generally tall, slim, and amber-skinned, with eyes of hazel or brown. Their hair ranges
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
have been shared between gnome communities over many generations. Bronze Scout A bronze scout seldom emerges from underground. Its telescoping eyestalks observe foes at close range while most of its
segmented body remains buried. If detected, it sends electrical shocks through the ground toward pursuers while it retreats. Clockwork Bronze Scout
Medium Construct, Unaligned
Armor Class 13
Hit
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
a large communal dining hall with a patio. The room is well lit by a dozen blue-glowing orbs attached by bronze-colored rods to the ceiling. An L-shaped counter to the northwest is covered with small
calling it “gunpowder chowder.”
In addition to the characters, another group of cadets are receiving their first training assignment today. There’s talk that the training officers might combine the two
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
shout an alarm, calling the characters “trespassers” as they move to attack. This alerts the two cogwork archivists in the nearby Records Room (area L4), which remain in that area, and causes the
. L7. Dean Plargg’s Office A bronze nameplate on the door to this room reads “Plargg, Dean of Chaos.” A clean desk and several stiff-looking chairs fill this austere office. Behind the desk, between
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bronze lantern hanging above the table has a continual flame spell cast within it. Treasure Among Sansuri’s collection of books are four historical texts chronicling the rise and fall of Ostoria (worth 500
named Delevarius (worth 750 gp and weighing 50 pounds). A thorough search of the library yields Sansuri’s enormous spellbook, which is 5 feet tall, 4 feet wide, and 2 feet thick. It has bronze covers
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Cairn Road The Cairn Road is a well-worn wagon trail that crosses the Dessarin Valley between the village of Red Larch and the Bargewright Inn trading post. Calling Horns Calling Horns was nothing more
settlers to the region, giving rise to a small village whose citizens pay monthly “tithes” for Tamalin’s protection. Still spry at sixty, Tamalin is “the law” in Calling Horns — an irony that never ceases to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
know the value of arcane magic in warfare. Where other cultures treat magic as an individual pursuit, a calling that only a select few can even attempt, hobgoblins practice mass indoctrination and
sentries perched in trees or a stone tower with a full garrison of troops. As space permits, large areas are dedicated for use as training grounds, marshaling fields, target ranges, combat arenas, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Emerald Door into the library proper. Temple of Oghma This modest stone temple is dedicated to the god of knowledge. Its bronze bell announces the beginning of services. Four large stone gargoyles perch on
when winter comes calling. The stables accommodate a wide range of mounts. Most of the stalls are designed for horses and ponies, but specialized stalls offer secure lodging and care for hippogriffs
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
visible weapon tries to enter the library, or if a thief is spotted trying to leave the library with one or more stolen books, the stone-carved bronze dragons flanking the entrance animate and attack
. These statues are Stone Golems. Abra Saghast, a crusty and irascible dragonborn sage, serves as the head librarian. Abra, an Archmage (Chaotic Good), has bright-green eyes, and her bronze scales are
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
mountain ranges, deserts, and forested streams, all now draped in ice. At the heart of this mixture of landscapes stands the machine that brought the menagerie’s creatures into existence. Chimeric Creator
apparatus has a bronze control panel with a lever next to it. A character who spends at least 1 minute examining the device can make a DC 15 Intelligence (Arcana) check. On a successful check, the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, its waters seemingly course in different directions, and it teems with colorful fish and other freshwater fauna.
Cyprien Rousson Vuuthramis, a timid bronze
dragon, gambols in the river
when no
one is watching
The river is home to Vuuthramis, a shy but playful young bronze dragon. She lives in a cave hidden beneath the river. Vuuthramis drank from the Fountain All Heal (area G9) and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters received a letter of recommendation from Tamalin Zoar (see the “Calling Horns” section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
mountain ranges: the Spine of the World and the Ice Spires. The trees are more stunted and sparse as the altitude increases to the north. Moonwood This dense coniferous forest north of the Evermoors seems
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to be the easternmost extent of the Spine of the World, rather than being mountain ranges in their own right. The difference is academic, since all three areas have soaring peaks, permanent snowpack
nearby wilderness. Visitors are welcome at the Jester’s Pride tavern, which serves robust dwarven ale. Jundar’s Pass This wagon trail threads through the Dessarin Hills between Beliard and Calling






