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Returning 35 results for 'before bronze diffusing carved revealing'.
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Magic Items
Dungeon Master’s Guide
of Wondrous Power (Bronze Griffon);Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a Griffon for up to 6 hours. Once it has been used, it can’t be used again
until 5 days have passed.
Figurine of Wondrous Power (Ebony Fly);Ebony Fly (Rare). This ebony statuette, carved in the likeness of a horsefly, can become a Giant Fly (see the accompanying stat block
Monsters
Sleeping Dragon’s Wake
"} bludgeoning damage and be knocked prone. Lhammaruntosz can then fly up to half her flying speed.Lhammaruntosz, a bronze dragon with the ability to heal quickly, spent decades defending Leilon and the
surrounding area as the captain of the Scaly Eye, a fleet that battled pirates and other threats. To honor her deeds, the Swords of Leilon constructed the Bronze Shrine, a massive temple to Bahamut, god
Figurine of Wondrous Power
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
has passed, as specified in the figurine's description.
Figurine of Wondrous Power (Bronze Griffon);Bronze Griffon (Rare). This bronze statuette is of a griffon rampant. It can become a griffon for up
to 6 hours. Once it has been used, it can't be used again until 5 days have passed.
Figurine of Wondrous Power (Ebony Fly);Ebony Fly (Rare). This ebony statuette is carved in the likeness of a
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Humans reach adulthood in their late teens and rarely live even a single century.
Variety in All Things
Humans are the most
powerful ethnic group in Kara-Tur, far to the east of Faerûn. They are yellowish-bronze in hue, with black hair and dark eyes. Shou surnames are usually presented before the given name.
Shou Names
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
41. Watchful Pillars Two stone pillars, each carved with dozens of lidless eyes facing in all directions, flank a double door. The doors swing inward, revealing a 10-foot-wide landing at the top of a staircase that descends hundreds of feet to level 15, area 1.
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Location Overview Lhammaruntosz, a bronze dragon with the ability to heal quickly, spent decades defending Leilon and the surrounding area as the captain of the Scaly Eye, a fleet that battled
pirates and other threats. To honor her deeds, the Swords of Leilon constructed the Bronze Shrine, a massive temple to Bahamut, god of metallic dragons, in a cliff overlooking the sea. The shrine’s face is
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
set of tiles in the floor, and carved into a nearby stone altar is the following inscription:
Brave warriors met their demise foretold.
Their secret kept shall yet unfold.
If crowns placed
correctly on the shrine,
Celestial beds for four of nine.
Solving this puzzle causes a secret compartment in the altar to open, revealing treasure hidden within. The compartment can’t be opened in any other way.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
.”
Becklin smiles at the memory as she opens the box, revealing a round green shield.
The box contains Ispin’s signature shield, a +1 shield carved with a scarred broadleaf tree and painted a mossy green
Thornwall Keep Veins of bronze-colored ivy cling to Thornwall Keep’s ancient three-story stone tower, the tallest structure in Vogler. From its crenelated roof rises an elaborate device resembling a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
handsome, well-dressed man with a wry smile and a thick mane of thistledown hair. Opposite the fireplace is a large bed with a rotting mattress and wooden posts carved to resemble dragons. Across
from the double doors stands a tall wardrobe, its doors hanging open, revealing a dark and empty cavity. The only other piece of furniture is an overstuffed leather chair that faces the hearth. The portrait depicts the silver dragon Argynvost in its guise as the human noble Lord Argynvost.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Carved into each gravestone is the name of a long-dead priest or nun. Some of the names include Brother Martek, Brother Valen, Sister Constance, and Sister Lenora. Sun’s Grave The gravestone marked X
is carved with roses and bears a 3-inch-diameter sun-shaped indentation on its east side. Engraved beneath the indentation is the name Petrovna. If Tasha Petrovna’s holy symbol (see chapter 4, area
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
20. Spirit Guard of Ayocuan (A-YO-kwan) A massive bronze door opens into this grand chamber. The place is filled with rubble and life-sized statuary, much of it broken. Standing in ranks is an army
the north end of the chamber are a group of statues that must have been an honor guard. These warriors wear feathered robes and headdresses and are armed with pitted bronze spears. Each of these figures
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
16. False Mirror Gate Mirror. Mounted to the north wall above a rectangular dais is a 6-foot-tall oval mirror set in a stone frame carved to look like Halaster’s yawning face, the mirror forming his
wide-open mouth.
Dais. Etched on the floor of the dais are the words “Flattery will get you everywhere.”
Statues. Flanking the dais are two petrified hook horrors that look like carved statues
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
16. Arch Gate to Level 15 Ceiling. This chamber soars to a height of 30 feet.
Arch. A stone arch set into the south wall is decorated with gold-inlaid images of dragons in flight. Carved into the
wall above the arch are the following words in Draconic: “Only a dragon can unlock this gate.”
Fountains. Alcoves to the west and east contain stone fountains, each carved to look like a perched
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
handsomely carved stonework, often adorned with tactile writing systems to accommodate visitors who aren't accustomed to the lightless depths such giants call home. Meanwhile, storm giant artwork
Treasures found in a stone giant ruin range from artistic masterpieces to magical wonders 25 gp Art Objects d8 Item 1 A dome-shaped crystal carved with patterns of constellations 2 A pale-blue clay
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Topaz Dragon Treasures Topaz dragons despise anything made of bronze but love to hoard gold, as well as yellow and orange gems that coordinate with their scales. They also favor treasures with a
dragons and other winged creatures
4 A gold scrying bowl that shows random, constantly shifting views of the Elemental Chaos
5 A 10-foot-tall statue of the dragon, carved out of a single
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
34. Guardians Bar the Way The passage leads toward a set of double bronze doors bearing the engraved face of the jaguar god. Both walls of the corridor are carved to represent two lines of warriors
the pressure plate is depressed, two of the carved warriors pivot out from the walls in front of the party, crossing their metal halberds before them to bar the way to the northern doors. The blades
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The parlor is furnished with overstuffed chairs, cushioned divans, bronze braziers containing smoldering incense, a glass cabinet stocked with elven wines and crystal goblets, and crystal sculptures
of demons. 27b. Vlonwelv’s Bedchamber Mosaic. The north wall is covered with a tarnished bronze mosaic depicting Lolth’s face, with silver, web-like tracery fanning out from it.
Furnishings. The
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bronze Dragon Lairs Bronze dragons typically dwell along rocky and inaccessible coastlines. Some make dry homes atop lonely sea stacks, while others favor completely submerged lairs in sunken ruins
. Many seek out strongholds straddling land and sea, with both dry and flooded chambers. When it comes to lairs, bronze dragons value function over form, and they study potential sites with a military
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Quest “Go north along the coast and track the bronze dragon Lhammaruntosz, the Claws of the Coast, to her lair. This location looks like a bronze dragon carved into the side of a cliff overlooking
are added to the job board. The Bronze Shrine Quest is not actually added to the job board by the town council, but by the ghost of one of the Swords of Leilon, who possessed a citizen of Neverwinter
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Bronze Shrine Locations The following locations are keyed to the map of the Bronze Shrine. B1. Jetty This stone jetty and rocky rise lead to a tunnel with a 10-foot-high entrance carved into the tip
, and Zayle.
B2. Guarded Entry If the characters enter or exit this area from area B1, they might trigger the molten bronze trap (see below). Members of the Scaly Eye play three-dragon ante at a stone
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
flank a stone double door engraved with a giant letter H.
If their handles are tugged, the double doors fly open, revealing a stone wall with a giant elder rune carved into it (see “Elder Runes”). Draw
ledge 120 feet away. (For more information on the bridge, see area 16. The far ledge is described in area 17.)
Double Door. At the south end of the room, two pillars carved with scores of eyes
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
harpsichord made entirely of bones, with human, dwarf, ogre, and halfling finger bones for keys. somber music emanates from it.
Carving. Carved into the north wall is a single measure of musical notes
away, revealing the treasure (see “Treasure” below). On a failed check, the performer must make a DC 15 Constitution saving throw. If the saving throw fails, the performer takes 22 (4d10) necrotic
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
2. The Hall of Thrashing Canes The stone walls of this corridor are carved to resemble a stack of bamboo-like logs. The passage slopes down from a single door on its western leg, the lintel of which
has been crafted to represent a stylized cavern entrance. It leads to double doors of beaten bronze, worked to resemble a forest of seaweed.
Pressure Plate. There is a pressure plate halfway down
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
shelves that are carved into the walls behind them. Casting dispel magic on one of these mirrors ends the illusion and reveals the hidden shelf beyond. Treasure Two of the shelves are bare. The third holds a bronze mask molded to resemble Halaster’s visage (50 gp).
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
GP Art Objects 1d10 Object 1 Gold ring set with bloodstones 2 Carved ivory statuette 3 Bejeweled gold bracelet 4 Silver necklace with a gemstone pendant 5 Bronze crown 6 Silk vestments with gold
be more than one of a given art object. 25 GP Art Objects 1d10 Object 1 Silver ewer 2 Carved bone statuette 3 Gold bracelet 4 Cloth-of-gold vestments 5 Black velvet mask stitched with silver
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
are art objects in the treasure hoard. There can be more than one of a given art object. 25 gp Art Objects d10 Object 1 Silver ewer 2 Carved bone statuette 3 Small gold bracelet 4 Cloth-of-gold
10 Gold locket with a painted portrait inside 250 gp Art Objects d10 Object 1 Gold ring set with bloodstones 2 Carved ivory statuette 3 Large gold bracelet 4 Silver necklace with a gemstone
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Motherhorn Motherhorn is Yon’s tallest peak, into which Endelyn has carved an amphitheater of the same name. Macabre moldings, friezes, and gargoyles embellish the amphitheater’s grim architecture
of the stone doors that block the main entrance (area M1) and the prison (area M17), all doors in Motherhorn are made of sturdy wood with iron handles and fittings. Each one has a bronze knocker on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
! Waterdeep will shudder at the very sound of it!” With that, the vision ends. Treasure The hilt lying on the floor is carved to resemble a bronze dragon with its wings spread and its mouth agape. This
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
contains a four-poster bed, its headboard carved in the likeness of a giant raven. A soft black rug covers the floor between the bed and the door. In the corners of the south wall stand two slender
wardrobes with a tapestry of a church hanging on the wall between them. Beneath the tapestry sits a handsomely carved rocking cradle. To the north, under a window, is a plain desk and chair. Other furnishings
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
72. Trial of the Triangle The door to this area has a triangle carved into it. When the characters open the door, read: A five-foot-wide, floor-to-ceiling glass cylinder near the back wall of this
, revealing a triangular keyhole behind it. The cylinder is 5 feet in diameter, shaped of glass 2 inches thick. The triangular hole in the glass is 1 inch wide. The cylinder is normally impervious to damage and
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
-wide passageway flanked by forty-foot-high bulwarks of smooth, seamless stone. An iron portcullis covered with rust blocks the entrance. Arrow slits carved into the bulwarks are dark, revealing no hint
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
27. Hidden Demiplane Bas-Relief. Carved into the back wall of this alcove is a shallow niche containing a bas-relief sculpture of a nude, heavyset man playing a harp (see below).
Half a Pole. Lying
on the floor of the alcove is a broken half of a 10-foot pole.
Close inspection of the bas-relief reveals the following inscription carved into the harp, in Common: Gaze upon me with bronzed visage
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
raised platform bears a bronze throne decorated with carved dragons holding bronze orbs.
Portions of this audience chamber have crumbled, but hints of its former splendor remain. Dragon Throne. The
(Investigation) check notices that one of its bronze orbs is missing. This portion of the throne is in area Y6. If it is returned to the throne, the platform holding the throne slides aside, revealing a 10-foot
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hall. Carved into the walls flanking the double door stand armored dwarves, their stony beards flowing out of great helms that conceal their facial features.
Halaster used magic to distort the wall
fills an alcove to the south.
This hall contains the posed, inanimate skeletons of five adult dragons — one each of brass, bronze, copper, gold, and silver. The gold dragon skeleton occupies the southern alcove, while the others are lined up in the main hall. The skeletons are harmless.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons also see amassing such wonderful hoards as a way to attract new friends to the remote locations they inhabit. Crystal Dragon Art Objects d12 Object
1 An armillary sphere revealing the
Glantri
3 A dazzling array of crystals carved to refract any light passing through them into star-like patterns
4 An oversized monocle custom-made for the crystal dragon, who thinks it looks






