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Returning 35 results for 'before bronze diffusing cunning raise'.
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Backgrounds
Sword Coast Adventurer's Guide
areas to help you succeed.
You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of
situation. I never raise my voice or let my emotions control me.
3
The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden
Species
Mordenkainen Presents: Monsters of the Multiverse
carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle.
Thick hair extends down minotaurs’ necks and
those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
fought together in the mage’s youth often visit each other to share stories.
7 An adult bronze dragon attempting to raise a clutch of wyrmlings alone is in desperate need of tutors and
Bronze Dragon Adventures The Bronze Dragon Adventure Hooks table offers suggestions for stories and adventures involving bronze dragons. Bronze Dragon Adventure Hooks d8 Adventure Hook
1
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a green-skinned human woman with the lower body of a snake. Her hands are thickly scaled and a pair of bronze-scaled vipers seamlessly emerge from her chest. She is never without her kylix, a
Pharika’s cool gaze. Even when outwardly friendly, she is cunning and calculating, watching for the slightest sign of weakness or desire that she can exploit later. Those who offend her rarely recognize their misstep until she strikes.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Stewards hope to raise the regent Atiba-Pa’s stormy mood by having the characters recover his famed magical cutlass, stolen by seafaring assassins. 2 A Lightsea Lancer seeks the characters’ aid in
ghosts. The spirits wish to be put to rest, but the adult bronze dragon that sank the ship considers them part of its hoard.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. She is a bloodthirsty sadist absolutely assured that her divine vision will raise her in glory to rule her people. Bound and gagged against the far wall is a duergar prisoner (see “The Offering
”). Treasure Bloppblippodd’s hovel contains wealth accumulated since her rise to power: 1,000 cp, 500 sp, 290 gp, an embroidered silk handkerchief with a spider design worth 25 gp, three azurite gems worth 10 gp each, a duergar-made bronze cup worth 25 gp, and a silver choker with a spider design worth 30 gp.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Dragons True dragons are winged reptiles of ancient lineage and fearsome power. They are known and feared for their predatory cunning and greed, with the oldest dragons accounted as some of the most
by all. The brass, bronze, copper, gold, and silver dragons are noble, good, and highly respected by the wise. Though their goals and ideals vary tremendously, all true dragons covet wealth, hoarding
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
reveals a ring pull in the western wall which will raise a small plug of stone and enable the party to enter a small chute which takes them into the corridor that goes west. Bronze Urn. A character who
, spike-ended mace; to the southeast the sculpture holds a wickedly spiked morning star, and the one in the southwest has a voulge.
Near the center of the room is a large bronze urn filigreed in gold. A
Orc
Legacy
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Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
oblique reference to Manshoon.) The characters can descend the mountain safely. Reward: Each Gray Hand character gains 1 renown. 3rd “A young bronze dragon has taken up residence in Deepwater Harbor
young bronze dragon, Zelifarn, swimming around a barnacle-covered shipwreck at the bottom of the deep harbor. The friendly dragon tries to coax as much treasure as it can from the characters. Those
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
cell door can be opened easily by lifting the bronze bar off its brackets. Borgas had been kept in cell 50e since his capture. 50a. Empty Cell The unfinished stone of this cell is not illuminated in any
downward-sloping passage running south from the crossroads near the torture chamber (area 50) provide access to this section. These doors can be barred from the outside with bronze bars set in brackets
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the main force engages the enemy. A cunning party should have the chance to take out numerous defenders, open the gate in area 1, and slay sahuagin leaders, possibly without ever raising an alert
table to determine what sahuagin forces linger there. The sahuagin throughout the fortress fight to the death, though the last surviving sahuagin of every group will attempt to escape to raise the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, Keranos created a bronze font fed by a pure mountain stream that would grant great oracular power if one drank deeply from it. As Keranos wanted only the wisest and most clever mortals to gain his
, which flowed from Keranos himself. Bemused, the storm lord arranged for the oracle to meet a particularly cunning sphinx and engage in an epic battle of wits. The objective set forth by Keranos was
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Wolves
6 Defenders of the Grove
7 Bronze Blades
8 The Jackals
Akroan Hoplite Akroan hoplites, also called stratians, number among the fiercest soldiers on Theros. They train
DC 13 Strength saving throw or be knocked prone.
Meletian Hoplite Meletian hoplites use a combination of cunning, faith, and magic to defend their coastal home. Most of these skilled soldiers serve
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
E6: Passenger Car A mind flayer in a beige coat kneels beside a body in the aisle of this passenger car. Three curious onlookers—a cambion, a drow, and bronze dwarf with flames for hair—poke their
Intelligence (Investigation) check, that the killer likely didn’t come from Meldar’s cabin. Raising the Dead. A character who has the raise dead spell prepared can use it to restore Quintus to life. (The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
secrets Grave,* Knowledge Gemstone in a mountain
Gorm Gulthyn LG Vigilance War Bronze half-mask
Haela Brightaxe CG Combat prowess, luck in battle War Upright sword with blade sheathed
of Battle, Clangeddin Silverbeard is the patron of dwarf warriors. Impetuous and brave yet a cunning strategist, Clangeddin embodies the warrior’s spirit that makes dwarven armies such formidable
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
visible weapon tries to enter the library, or if a thief is spotted trying to leave the library with one or more stolen books, the stone-carved bronze dragons flanking the entrance animate and attack
. These statues are Stone Golems. Abra Saghast, a crusty and irascible dragonborn sage, serves as the head librarian. Abra, an Archmage (Chaotic Good), has bright-green eyes, and her bronze scales are
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
come into contact with over the years. A gold dragon might never suspect duplicity from a cunning villain, assuming that the villain is of the same mind and heart as a good and virtuous grandmother. On
, the tracks fade in 1d10 days, but the other effects fade immediately. Bronze Dragon Bronze dragons are coastal dwellers that feed primarily on aquatic plants and fish. They take the forms of friendly
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-Kaya. The yakfolk chief has a large bronze gong in his hut (area 8). If he or his wives become aware of invaders, one of them strikes the gong. It is loud enough to be heard throughout the village
foundry, where ogres on the gantries (area 18) use long, hooked poles to tip the buckets, causing the ore to fall into the smelters below (area 34). Enormous bellows raise the temperature inside the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Northlander pirates. Then Neverember, acting as Open Lord of Waterdeep, relied on his connections to Mintarn to draft a new mercenary navy for the city. What’s more, Neverember took it on himself to raise
see it as a betrayal. Neverember is a cunning man. I think with Hoondarrh active, the Lord Protector is simply cutting his losses. He didn’t get the nickname Dagger just because his first name is
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
daughter who looks human until her thirteenth birthday, whereupon the child transforms into the spitting image of her hag mother. Hags sometimes raise the daughters they spawn, creating covens. A hag might
cunning of creatures, and they treat all others as inferior. Even so, a hag is open to dealing with mortals as long as those mortals show the proper respect and deference. Over their long lives, hags
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
bronze horn to warn the hall (see area 2). The giant has four rocks for throwing. If the characters are returning after severely defeating the giants, a ballista (from the arsenal at 10A) will be set up
!). Queen Frupy, who resides here, is a veritable harridan, a sly and cunning fire giant. She is, if anything, uglier than Snurre. Topped by a huge mass of yellow-orange hair that looks like a fright
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Bozak draconians are born from bronze dragon eggs and wield magic to aid their allies in battle. Their wings aren’t strong enough for full flight, but bozaks can use them to glide during a fall. When
DC 12):
1/day each: enlarge/reduce, invisibility, stinking cloud, web
Kapak Draconian Kapak draconians are created using copper dragon eggs. These cunning opponents relish striking foes who are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
lanterns hang from posts that support the balcony of the upper deck. A rusty winch bolted to the deck is used to raise and lower the ship’s anchor. The winch is normally operated by two crew members
, but a single creature can operate it with a successful DC 12 Strength (Athletics) check. It takes one action to drop the anchor and ten actions to raise it. 7. Dining Room This room is full of tables
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
wall.
The skeleton of a dwarf sprawls on the floor east of the barge, clad in a tattered yellow turban and dusty chain mail, and clutching a bronze shield.
To unlock I’jin’s sarcophagus, eight floor
diamond (the material component of a raise dead spell) and two 1-inch-diameter crystal eyeballs — one dark blue and one vibrant purple. Crystal Eyes. The nonmagical crystal eyes are two of the ten keys needed to open the vault of the beholder (area 44).
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
have the magic, cunning, and courage needed to loot them. (The sites are not marked on the map, giving you the flexibility to place them where you want and change any of their particulars.) Sinker
perytons 7 1d3 water elementals 8–10 2d4 reef sharks 11–12 2d8 sahuagin 13 1d4+1 merrow 14–15 2d6 pteranodons 16 1 adult bronze dragon 17 Pirate ship, Gnasher 18 Pirate ship, Pale Prow 19 Pirate ship
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Roleplaying Prisoner 13 The first time the characters encounter Prisoner 13, read the following: This tightly muscled dwarven woman keeps her red hair cut short. Her bronze skin is covered in tattoos
that stretch from her collarbone to her ankles. She surveys you with unimpressed eyes.
Prisoner 13 is a cunning schemer, ruthless and patient. She listens and watches, absorbing every detail she
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
Roleplaying Prisoner 13 The first time the characters encounter Prisoner 13, read the following: This tightly muscled dwarven woman keeps her red hair cut short. Her bronze skin is covered in tattoos
that stretch from her collarbone to her ankles. She surveys you with unimpressed eyes.
Prisoner 13 is a cunning schemer, ruthless and patient. She listens and watches, absorbing every detail she
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
). Metal Gate. A bronze gate is currently closed (down). It can be raised and lowered by a pulley mechanism fastened to the east wall. Under normal circumstances, it takes 3 rounds to raise or lower the
room ends in a closed bronze gate. To your left, a single stone bench runs along the east wall. To your right on the opposite wall hangs a large metal gong; a short metal bar leans against the wall
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
simultaneously. For each winch, it takes 3 actions to raise a portcullis or 1 action to lower it. As an action, a creature can try to lift a portcullis above its head, doing so with a successful a DC 25
portcullises. The winch to operate the northern portcullis is accessible from the yard. The winch to operate the southern portcullis is inside the passage leading to area B11. It takes 3 actions to raise
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in the middle of a dark ceremony to raise the risk and the stakes. None of the cult members are dangerous to a party of the characters’ level (see area T5 for statistics). But the presence of a
believable, Sgothgah offers and promises anything — because the cunning creature has no intention of ever delivering. All it wants is for at least three promising victims to come close enough to the pool
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Captain Bluemoon was a cruel, cunning individual who ruled his ship through fear instead of respect. He had many enemies and few friends. The captain’s final journal entry reads: “That damned white
quiver of Ehlonna. Fourth Layer. The fourth layer of ice shields the biggest, heaviest items and the treasure the dragon values the most: a 3-foot-diameter ceremonial bronze bowl inlaid with carnelians
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is Gruumsh One-Eye, who created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the
, the orc goddess who represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
broods of orcs to be vicious and strong. Her symbol is the cave bear, and orc females raise such bears alongside orc whelps. Females particularly attracted to Luthic grow long nails and lacquer them
Challenge 3 (700 XP)
Cunning Action. On each of its turns, the orc can use a bonus action to take the Dash, Disengage, or Hide action.
Hand of Shargaas. The orc deals an 2 extra dice of damage when it
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
N1), except the tunnel slopes down to area N13. N5: Eastern Boulder Cave Several boulders are scattered about this small cave, and three of them raise their heads to look at you as you enter. Crooked
: Northern Boulder Cave Several boulders lie scattered about this cave. As you enter, three of them raise their heads to look at you. They motion frantically for you to be quiet.
Three Galeb Duhr dwell






