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Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
shipping business.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon
holding the copper dragon’s inheritance in trust.
6
A deep dragon wants to know if rumors of a sea monster in an Underdark lake are true, so the dragon hires adventurers to investigate
Backgrounds
Guildmasters’ Guide to Ravnica
basic knowledge of the structure of buildings, including the stuff behind the walls. You can also find blueprints of a specific building in order to learn the details of its construction. Such
sparkles.
If you use an arcane focus, it probably takes the form of an intricate device that could include metal gauntlets, glass canisters, copper tubing, and leather straps attaching it to your body
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Horizon’s Edge is a demiplane refuge that drifts in the roiling fog of the Deep Ethereal plane, beyond a shimmering, golden ethereal curtain. The demiplane is a serene bubble of air
and planes, building cyclopean monuments and intricate art, and wielding magic of almost unimaginable power. As this mighty empire neared its collapse, its greatest mages created Horizon’s Edge to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Jacqueline RenierJacqueline Renier A century ago, Richemulot was a lively place. In those days, not a building stood vacant as merchants from both ends of the Musarde set up shop along the broad
her out. Next, she bent her wererat allies to her vicious pursuit of control, unifying the country’s verminous hordes. Within the sewers of Pont-a-Museau, the wererats concocted a roiling pestilence
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Horizon’s Edge Features Dyson Logos Map 4.10: Horizon’s Edge Map 4.10 depicts Horizon’s Edge, including the following features: Building Platforms. Massive plates made of meticulously fitted stones
they came from. Transport Disks. Inlaid near one edge of each platform is a distinct 20-foot-diameter magical disk of intricately woven copper, iron, and silver. A creature standing on one of these disks
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Welcome to Leilon Leilon was once a mining town that sold copper, nickel, and silver to Waterdeep. It was also a port where merchants sometimes offloaded goods on barges (since most ships cannot pass
House of Thalivar, a wizard tower, rises like a beacon, four times the height of every other building. The town lies in ruin, but the settlers from Neverwinter work quickly, clearing and reconstructing.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
grimy dungeons? Cathartic for sure. Hygienic? Not so much. Strength, endurance, and fighting don’t necessarily have to come from unresolved childhood issues or a brooding, roiling well of anger. Primal
Barbarians in the Corporate World For every CEO building up or bringing down businesses, it’s a safe bet that there’s a barbarian standing behind them. Often literally, with a large weapon in hand, and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
established a presence on the Rock by taking over an unmarked, inconspicuous building near the Lesser Market. The place is occupied by a small staff of agents who act as an intermediary between the
to visit the building where the present members of the group house themselves. HISTORIC ENCLAVES
The Rock has several neighborhoods that started as enclaves for immigrants who arrived in large
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
cartoonish goblin heads drawn in charcoal.
Noise. Banging noises can be heard to the north. (The goblins in area 1b are building a wooden stage there.)
1b. Auction Hall The goblins are erecting a
. Ten goblins (Yek’s toadies) lie about on moldy cushions around him.
Prisoner. Chained to the south wall is a male dwarf clad in leather armor who has been gagged. He has copper-orange hair, but his
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Welcome to Leilon Leilon was once a mining town that sold copper, nickel, and silver to Waterdeep. It was also a small port where merchants sometimes offloaded goods on barges (since most proper
the center of it all, the House of Thalivar, a tall wizard’s tower, rises like a beacon, four times the height of every other building. The town below is bustling with merchants, workers, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
a large piece of wood that could serve as a maul approaches you and politely asks if you have any copper to spare. 03–04 Down a nearby alleyway, a dwarf punches a goblin in the stomach, then walks
the robes of an oracle approaches and promises to give you the answer to all of life's problems for 42 copper crowns. 43–44 A human and an elf kiss passionately in an alley near your path. They notice
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Welcome to Leilon Leilon was once a mining town that sold copper, nickel, and silver to Waterdeep. It was also a small port where merchants sometimes offloaded goods on barges (since most proper
every other building. Some lots still lie in ruins, but the settlers work quickly, clearing and reconstructing.
Visitors with coin to spend are welcome in Leilon, and adventurers are the settlers
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
deep dragon who wants a hunting partner.
5 A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon holding the copper dragon’s inheritance in trust.
6 A deep
has put the folk of a city to work building the dragon a metropolis to rule in the center of a vast underground salt lake.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Halfway Inn should stand where it does. Perhaps it is there because, as humans put it, “It is halfway to everywhere.” A small village surrounds the titular inn, which is itself not a single building, but a
, when I followed a haunting song or a wisp of light among the roiling fogs of the Greycloaks, picked sweet berries in the hollows of the hills, and swam in the cold streams that flowed out of their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Strength (Athletics) check.
Desk. A beautiful rolltop desk contains quill pens, jars of ink, blank scrolls, notes, notebooks, and 1d6 empty copper scroll canisters designed to fit inside the pneumatic
building in Arcturiadoom (level 14). Treasure. Skrianna’s dresser contains ten sets of fine clothes and a set of traveler’s clothes. Her chest, which has a mirror attached to the inside of the lid
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
deliver unrefined ore to the foundry.
Map 5.2 includes an inset map that shows the foundry’s interior, which is one large, open space. The building has no ceiling, allowing heat and smoke to escape
tinker’s tools. L8: Motherlode Tavern Hanging above the entrance of this grimy stone building is a painted wooden sign that depicts gemstones pouring from a flagon. A minor magical effect causes the
Magic Items
Infernal Machine Rebuild
Lum. By experimenting with its many controls, he was able to achieve astounding and destructive magical effects in the building of his empire, and so the artifact came to be known as the Infernal
finish a short rest, up to 100 silver pieces already in your possession become gold pieces, and up to 100 copper pieces become silver pieces.
All coins you touch become worthless tin.
27
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Inside the Inn The cultists of Talos are performing a ritual inside the Wayside Inn. The doors and windows to the building are locked but can be opened with a successful DC 15 Dexterity check using
drink have been pushed aside to make room for a large copper statue at the far side of the room. The statue depicts a four-armed storm god holding lightning bolts in each hand.
Before the statue
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hullhollyn family, and has membership in the Merchants’ League.
Jannath owns tin and copper mines.
Jhasso is part owner of the struggling Seven Suns Trading Coster, a long-standing trade organization
patriars and was instrumental in building the city’s original walls.
Tillerturn owns and leases out many buildings in the city.
Vammas controls the majority of trade from Chult.
Vannath fled the city
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing arguments
envy him for it. He will not spend a single copper buying anyone else a drink or a roasted turnip during the entire trip. Lasfelro the Silent (Male Human Merchant). From time to time, Lasfelro
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
long distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing
will envy him for it. He will not spend a single copper buying anyone else a drink or a roasted turnip during the entire trip. Lasfelro the Silent (Male Human Merchant). From time to time, Lasfelro
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fire that starts in the barn. Such a fire takes 1 minute to spread throughout the structure. After that, the fire moves 5 feet westward each minute until the whole east building is engulfed. After 5
minutes, the building collapses, and the stairs to the basement are buried in flaming debris. The west building is spared. Ladders. A wooden ladder in each corner stall ascends to a trapdoor that leads
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Hullhollyn family, and has membership in the Merchants’ League.
Jannath owns tin and copper mines.
Jhasso is part owner of the struggling Seven Suns Trading Coster, a long-standing trade organization
patriars and was instrumental in building the city’s original walls.
Tillerturn owns and leases out many buildings in the city.
Vammas controls the majority of trade from Chult.
Vannath fled the city
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
carved wooden scimitar emblazoned with the inn’s name in red paint on both sides. An inn yard with stables and outbuildings lies behind the building. The Swinging Sword is welcoming and luxurious by the
staircase climbs to the upper floor, which is just as dim and darkly paneled as the taproom. Across the back of the taproom is a long bar with three copper candle-lanterns hanging over it, and a stair
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Hall is a two-story, wattle-and-daub building where townsfolk come to renew licenses, pay fines, settle petty claims, file complaints, and gather to discuss important issues. The flag of Easthaven
knucklehead trout. Its wooden plaque bears an engraved copper plate that reads, in Common, “Big Knuck, caught by Easthaven fishers during the summer of 1479 DR.”
A secret door in the northeast corner is
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
drink, and to work underground, so do a minority of dwarves take to the open sky, doing dock work, or even manning and building ships. The lower levels beneath Mirabar are all dwarven, as even the most
, particularly copper, used as doors or mirrorlike wall-panel inlays. They often set gems into the pommels and nonworking ends of tools and weapons. Mierren dwarves tend to be wealthy, to have personal
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
a copper dragon, such companionship is a treasure to be coveted. Cautious and Crafty. When building its hoard, a copper dragon prefers treasures from the earth. Metals and precious stones are
various parts of the lair. If the dragon dies, changed weather reverts to normal, as described in the spell, and the other effects fade in 1d10 days. Copper Dragon Copper dragons are incorrigible
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
with coin. Dagult Neverember invested heavily in the island, creating a ship-building company, combat-training facilities, and even lending his coin to the yearly tribute to Hoondarrh when other means
tributes to the great wyrm and was always careful to neglect not a copper, old Hoondarrh was known to sleep for decades at a time, and the folk of Mintarn took their agreement with the dragon for granted
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
double door to the keep, with its unwelcoming row of arrow slits and barred windows on the upper floor. To the east of the double door is a small, single-story building with a slanted, snow-covered
footlockers (where the cultists keep their cold weather clothing). A copper brazier full of hot coals is situated in the middle of the room. Protruding from the brazier’s base is a bellows that can be
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
barrels and crates of foodstuffs have been ransacked. A character who succeeds on a DC 15 Wisdom (Perception) check while scanning the kitchen notices a trail of stray copper and silver pieces on the
, read or paraphrase the following: A shrill shriek echoes from the roof of the Sleeping Giant. You see three goblin figures standing atop the building, muscles tensed in surprise. Green energy crackles
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
closed monastery doors. The plain doors are made of heavy timber with iron studs. A dusty footpath circles the building.
If the characters scout around the other sides of the building, add the
building.
Nobody inside the monastery pays much attention to people skulking around outside, although characters who make a commotion might attract the attention of cultists whose windows look out in the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
conversationalist. Laylee has a curious mind and a talent for tools and building. She serves as Myla’s helper. Mumpo is so audaciously courageous that he stole a copper piece from Runara’s hoard. He’s convinced she
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the main doors hang open. No sign of any other creatures in or around the building can be seen.
Characters can easily force their way into the chapel through any of its broken stained-glass windows
if either of those creatures survived. Gideon doesn’t accompany the characters, wanting to guard the chapel against demon attacks. G5. Gideon’s Quarters This small building was Gideon Lightward’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Citadel’s prison.
Imprisonment. The adventurers are imprisoned in the Citadel for some heinous crime.
Great Library The front of this building is a grand sweep of granite walls and tall columns. A wide
either direction. For 2,000 GP, the chief priest will cast the Teleportation Circle spell to open a connection to another permanent circle on the Material Plane.
Temple of the Radiant Sun This copper
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
(detailed below), a fire-gutted building conceals a gaping hole into the ground with a single ladder leading down into darkness. Here lies the Bones of the Night, a cavern complex home to the Master of
of Gith Patrons drink silently in the Face of Gith, a gloomy tavern frequented by githzerai. A faded, dispassionate githzerai face marks the establishment, a smooth, oblong building shaped from a






