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Returning 35 results for 'before buildings during certain refuses'.
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before building during certain refuge
before building during certain refuses
before buildings during certain refuge
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
mobility devices, depending on users’ needs.
In certain multistory buildings (including the Biblioplex and Captain Dapplewing’s Manor), magic transport circles also allow characters quick access between different levels.
second- and third-floor ceilings are 30 feet high. Many students employ deep concentration
techniques to help them tackle
their rigorous class schedules Magic Stairs. As in all Strixhaven buildings
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
must make a DC 15 Wisdom saving throw, taking 22 (4d10) psychic damage on a failed save, or half as much damage on a successful one. Burning Buildings The unlabeled buildings on map 4.2 are homes and
businesses that the gnolls have set ablaze. The buildings’ supplies were taken by fleeing townsfolk or ransacked by Yeenoghu’s horde. Each building is one or two stories tall (DM’s choice) and 10 feet
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
absolutely certain that Vizeran’s ritual will work if the talisman is placed elsewhere. He’s not as learned or powerful as his master. Grin encourages the adventurers place the dark heart elsewhere and, in so
doing, arrange a different battlefield for the demon lord showdown. He refuses to go along with any effort to leave the talisman in Menzoberranzan. If the characters intend to place the dark heart as
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
actions. Please, save Caden and return him to his father. House Orien would owe you a great debt, and you see how broken the man is. There is an enclosed lift five buildings north of this estate. Look
use has been modified in some way to reach Old Sharn. If the characters rescue Caden, Vishtai is certain that he and Alden can help them track down the kidnapper.
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
yuan-ti know they can’t resort to direct attacks in order to reclaim their rightful place in the world. Operating out of the subterranean ruins of their buildings in foreign lands, yuan-ti
royal family could poison a meal and declare it “safe” after taking a bite.
There are legends of certain yuan-ti infiltrating human cities and forming deadly covert societies that sell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
?
A settlement doesn’t always require a map. Simply describing the settlement to your players is usually sufficient. But if it’s important for the players to know where certain buildings or other
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon sometimes wake to find all their silver—and memory of the past few days—missing. In addition to their strong preference for certain metals, many moonstone dragons seek out artworks and relics
day for clues about the vista’s whereabouts
6 An ornate silver chest that holds a mountain of gold coins; the dragon refuses to open the chest, claiming it can still smell the stink of the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
leaps onto one of the characters. It is terrified and refuses to leave them during the invasion. 4–5 Airborne Assassin (see below) 6–7 Direct Attack (see below) 8 Ominous Riders (see below) 9–10
(Perception) score of 14 or higher notice it. Unless alerted, the other characters are surprised when the kapak attacks. Direct Attack From between buildings sprint five cloaked invaders, their clawed
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Bargewright Inn Once a hilltop wayside inn, this site has become a walled community of ramshackle, often-rebuilt wooden towers and buildings now entirely cloaking a hill that overlooks the village of
, poisons, and certain magic. Reason to Visit. Thaelond is the local leader among the Zhentarim and a key contact for characters with a connection to that faction. It’s also where two side treks, “The Long Road” and “New Management,” start (see chapter 6).
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
following information: How Can We Enter Haskasori? “Ancient magic seals the city gates, and few besides Cozmioko and Anthradusk are long-lived enough to remember the passphrase. However, I’m certain
weeks, and it has remained still. But as I approached you, it grew warm and started to twitch. It has settled down only now. I’m certain this is Cozmioko’s will.” What Can You Tell Us about Anthradusk
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Leilon Point Locations The following locations are keyed to the map of Leilon Point. Farmhouses The families inside the unlabeled buildings on the map of Leilon Point are farmers, fishers, and their
keeps order, a relatively easy job until the sahuagin arrived. Marciano refuses to answer questions shouted through the door unless a character first succeeds on a DC 15 Charisma (Persuasion) check to
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
pulls the characters into the alleys. Hook. The characters find themselves in Conch’s alleyways in the Riverside district and witness a murder. They must contend with certain danger, possibly following
, which shows the alleys where the encounters take place. The buildings surrounding the alleys are locked, and accessing them is outside the scope of this adventure. There’s Been a Murder! An explosion
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
buildings in a city usually have four sides and a sloped or staggered pyramid-like exterior. It is customary for stone buildings to have a series of tiles or carvings of snakes encircling the ground level
method uses blocks of special incense to fill a room with poisonous faint smoke that disguises the presence of the poison until it takes effect. There are legends of certain yuan-ti infiltrating human
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Silverhand This legendary wizard and leader appears as a human female in her early twenties. She interacts with the characters with kindness and a certain whimsy, but doesn’t disclose what time period
characters as annoying apparitions and refuses to deal with them. Bruenor Battlehammer The dwarf king’s red hair has turned mostly white, and he leans heavily on a thick crystal cane. He is old, frail
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
avoid her. The characters are Ireena’s best hope for protection, so she is willing to accompany them under certain conditions. Although she appears mild, she has a strong will, and she aids the party
, the local priest (area E5). She refuses to be taken to Vallaki or anywhere else while the burgomaster lies dead on the mansion floor.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
at each individual fragment of the Prophecy as a self-contained challenge, and they explore how a certain series of actions might fulfill the Prophecy. The immortal beings who are truly invested in
heart) being turned to creative pursuits after years of violence in the Last War. “When towers rise from rubble.” These words could be a general reference to buildings rebuilt after a disaster, or
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the many buildings and houses of learning in the Conclave of Silverymoon, the great center of knowledge and wisdom that forms much of the city’s southern part. If a map, a book, or a spell exists
the mythal. Should a foe try to traverse the Moonbridge, the span can be willed (by the city’s rulers, and certain others specially attuned to the mythal) out of existence, dropping attackers into the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, upkeep, and replacement. Time and again, structures built on this layer are left untended and are eventually drawn into the bottomless muck of the swamp. Mammon refuses to spend any more coin than
depart and merchants haggle over their wares. Buildings rest haphazardly atop the ruins of those that have sloughed into the muck. The roads are little more than huge stones sunk into the swamp, needing constant replacement as they slowly submerge until the mud consumes them.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
routine of its life. Others are driven by wickedness or spite, as with a ghost that refuses to rest until every member of a certain family or organization is dead. The surest way to rid an area of a ghost
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in dozens of languages. Khea’s a busy woman, and regardless of when the characters arrive, she initially refuses to see them until the next morning. If a character succeeds on a DC 16 Charisma
certain that they witnessed a sign from Phenax, verification of the god’s ominous interest in this enigma. Khea can also identify the name Varyas as belonging to a dangerous, rabble-rousing oracle who
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
cove. This time is halved if a character is proficient with water vehicles or is a ranger whose favored terrain is the coast. A few rotten wooden buildings abandoned by smugglers line this cove
of High Sorcery. Personality Trait. “Everybody wants something. I’m certain we can help one another.” Ideal. “Magic is meant to be used.” Bond. “I’ll do anything to recover my home.” Flaw. “I’m
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
-foot-high cavern is a maze of single-story stone buildings, many of which have partially collapsed. Most of the buildings have 10-foot-high walls and no roofs.
Streets. The narrow “streets” between
the buildings are strewn with trash and filth. Harmless rats scurry around every corner.
Banners. Hanging from several structures are tattered yellow banners bearing Azrok’s sigil, a bloody handprint
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the south wall requires a blood sacrifice to open (see below).
The altar refuses to budge. A detect magic spell reveals an aura of transmutation magic around and above it. Any object weighing 10
behind the south curtain opens only when certain conditions are met (see below).
A character who examines a curtain and succeeds on a DC 19 Wisdom (Perception) check notices the slightly darker
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. They don’t know it by name, and though they all hum it perfectly, they’re not entirely certain they knew it before today. Unknown to the characters, the cursed tune spread to them when Gailby
all the commotion interferes with his work. Crinkle and Gailby are not present. Varnyr refuses to speculate about the “malaise,” since she’s not a spellcaster and doesn’t want to guess at the cause
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
characters negotiate poorly, or if any brains are destroyed, certain disks deactivate — and reaching the treasury becomes a greater challenge. In order to persuade the brains to keep all the floating
it refuses to disconnect. The modron thereafter integrates its consciousness into the monastery’s, running its systems as its new integrated mind. Brains in Jars Brain (Name) Disks Knowledge Area of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
marked with a magical symbol denoting their rank and station. At the DM’s discretion, nonsapient creatures, such as certain Beasts or Plants, might not have a rank. CoupleOfKooks “Congratulations, slate
promotion.”
–Koldrel, gate greeter
Noteworthy Sites Rigus is a fortified hill divided into seven districts, separated by thick iron walls and stratified by height. Tents, military buildings, and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the following: Ahead, the water deepens into a broad pond broken by the rooflines of submerged buildings. An embankment rising just above the water is covered in a cluster of violet-leafed trees. The
continue to kill—these “invasive species” that disturb Onyari’s plants. Duskwalker will let the characters pass so long as they promise not to disturb the trees. The treant refuses to aid the characters
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
are told of it at the gates, and turned away kindly if they have no such gift. Heralds; priests of the gods Oghma, Gond, Deneir, and Milil; certain archmages; and others acknowledged as “friends of
courtyard is empty, containing neither tree nor well. Its southern wall is the southern wall of Candlekeep itself, with a number of fieldstone-wrought buildings intended for visitors’ use built along it
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
finest ingredients: it serves roast chicken rather than peacocks or partridges, and the fish never have that distinctive Gray Harbor film. The establishment consists of two buildings joined as a single
Sunite cloak draped over its porch. Both buildings are decorated with adventuring trophies both exotic and mundane, including a bronze-horned marble unicorn bust in the Helm’s common room. Its horn
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
finest ingredients: it serves roast chicken rather than peacocks or partridges, and the fish never have that distinctive Gray Harbor film. The establishment consists of two buildings joined as a single
Sunite cloak draped over its porch. Both buildings are decorated with adventuring trophies both exotic and mundane, including a bronze-horned marble unicorn bust in the Helm’s common room. Its horn
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. T4. Happy Horse Ranch The Karnveller family raises, trains, sells, and stables horses. Three large buildings stand on their property: a two-story log house with a detached outhouse (the family
are members of the town militia. T5. Wainwright’s Wagons A longtime fixture in Triboar, Wainwright’s Wagons has its own horse-driven sawmill and large buildings for lumber storage. The establishment
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
certain how to quell the Cataclysmic fire. The flames were created by the gods, so it stands that the power of the gods could extinguish them. Lord Soth is a peerless foe. The characters won’t be able
the character refuses the offer, the altar emits smoke that coalesces into a hulking figure. This hostile figure uses the clay golem stat block, but it is an Undead instead of a Construct. If the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the Emerald Enclave If the party helps Reidoth by chasing off Venomfang, the druid privately approaches certain members of the group and urges them to join the Emerald Enclave. He speaks with those who
east side of town, the lane opens up to form a small square. Several ruined buildings surround the south side of the square, but a larger, intact structure to the north looks like a barracks. One lane
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
approaches certain members of the group and urges them to join the Emerald Enclave. She speaks with those who exemplify the ideal of protecting the natural order. If a character agrees, Reidoth gives
worthless but contains a gold necklace with a fine emerald pendant worth 200 gp. U10: Town Square On the east side of town, the lane opens to form a small square. Several ruined buildings surround the square
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
feet 1d10 feet Razorvine Nuisance Hazard (Levels 1–4) Razorvine is a plant that grows in wild tangles and hedges. It also clings to the sides of buildings and other surfaces as ivy does. A 10-foot
through the Lower Planes. Tasting or touching its waters can shatter a creature’s intellect and personality, as well as strip away its memories. Certain Fiends are immune to the river’s effects. Unless






