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Returning 27 results for 'before burning devotion carrion roiling'.
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Monsters
Tales from the Yawning Portal
Doomvault Devotion. Within the Doomvault, the apprentice has advantage on saving throws against being charmed or frightened.
Spellcasting. The apprentice is a 4th-level spellcaster. Its spellcasting
:
Cantrips (at will): fire bolt, mage hand, prestidigitation, shocking grasp
1st level (4 slots): burning hands, detect magic, mage armor, shield
2nd level (3 slots): blur, scorching rayDagger. Melee or
Monsters
Icewind Dale: Rime of the Frostmaiden
Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.
Spellcasting. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC
to do so.
For all his political machinations, Kadroth is a visionary who has so far made the cult stronger through his actions and decisions. He spends hours behind his desk, staring into the burning
Magic Items
Tyranny of Dragons
. Each mask shrinks to become the modeled head of a chromatic dragon, appearing to roar its devotion to Tiamat where all the masks brought together are arranged crown-like on the wearer’s head
saving throw, you can choose to succeed instead.
Dragon Fire (Red Dragon Mask Only). If you deal fire damage to a creature or flammable object, it starts burning. At the start of each of its turns, a
Dwarf
Legacy
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Species
Basic Rules (2014)
picks and hammers in deep mines and blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs—these common threads unite all dwarves.
Short and Stout
Bold
ancient strongholds in the youth of the world, and don’t abandon those traditions lightly. Part of those traditions is devotion to the gods of the dwarves, who uphold the dwarven ideals of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Ghaash’kala are orcs or half-orcs. They’re deeply devoted to their faith and might be paladins (Vengeance or Devotion), clerics (Life, Light, or War) or Zealot barbarians. Hermit and outlander are logical
backgrounds: you know little about the ways of civilization, but you have have insights and the skills to survive in the harshest environments. Carrion Tribes. Why have you left the Wastes? Have you
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Level seek to emulate him through their blood lust and savagery. He appears as a great, black-furred minotaur with iron horns, burning red fire in his eyes, and a massive bloodstained glaive. Fervent
human cultists of Baphomet are sometimes transformed into minotaurs as a reward for their devotion and sacrifice.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Talos. When in the caves, however, she is in her chambers praying. Talos has rewarded Gadrille for her devotion with a pet, whom she calls “Tooth-N-Claw.” This beast uses hell hound statistics but replace
.” Swirling Pool Chamber In the center of this chamber is a large roiling boil of water. Gadrille likes to soak in it, feeling the power of Talos course through her when she does. If a creature not favored
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
14 (+2)
CON
12 (+1)
INT
15 (+2)
WIS
13 (+1)
CHA
11 (+0)
Skills Arcana +4
Senses passive Perception 11
Languages Common, Thayan
Challenge 2 (450 XP)
Doomvault Devotion
): burning hands, detect magic, mage armor, shield
2nd level (3 slots): blur, scorching ray
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Encounters d10 Encounter or Event 1–2 Fog 3–5 Kobolds (3d6) 6–8 Ice toads (1d6) 9 Maccath the Crimson 10 Ice trolls (1d2) Fog The air is suddenly filled with roiling vapor. Visibility is reduced to 5
Arauthator but have no special devotion to the dragon. If a fight is coming, their loyalty goes to whomever they expect to win. That means the dragon, unless the characters somehow impress them. Maccath the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Klothys Klothys doesn’t trace her origins to mortal devotion, and she has languished in obscurity for almost the whole of human history. Unlike the other gods (except Kruphix), she doesn’t
Kruphix and Klothys emerged from opposite sides of the roiling tangle of possibilities that eventually gave birth to Theros. At first the two battled for supremacy, but they soon realized their conflict
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
instrument of his wrath.
6 You have no idea why Mogis chose you, but his hate seeps into your being day by day nonetheless.
Devotion to Mogis Following Mogis is a definitive rejection of ethical
1 Devotion. My devotion to my god is more important to me than what he stands for. (Any)
2 Savagery. I express my rage through combat. (Chaotic)
3 Hate. Hatred of my foes warms my
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Encounters d10 Encounter or Event 1–2 Fog 3–5 Kobolds (3d6) 6–8 Ice toads (1d6) 9 Maccath the Crimson 10 Ice trolls (1d2) Fog. The air is suddenly filled with roiling vapor. Visibility is reduced
work for Arauthator but have no special devotion to the dragon. If a fight is coming, their loyalty goes to whomever they expect to win. That means the dragon, unless the characters somehow impress
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
using their spears, the tips of which are coated with carrion crawler mucus. Characters paralyzed by the bullywugs’ spears or swallowed by the giant frogs are brought to area 19d and held there until
back of which is a closed door that opens into area 19c.
Torbit might have become king of the Blacktongues if not for his devotion to Kuketh. He jealously protects the temple that is his master’s
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
)
Skills Deception +2, Religion +2
Senses passive Perception 10
Languages any one language (usually Common)
Challenge 1/8 (25 XP)
Dark Devotion. The cultist has advantage on saving throws
)
Skills Deception +4, Persuasion +4, Religion +2
Senses passive Perception 11
Languages any one language (usually Common)
Challenge 2 (450 XP)
Dark Devotion. The fanatic has advantage on
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
other padded material that the firenewts sleep on in shifts. The smell in this area is horrid, like burning hair mixed with burning rubber. A disturbance in any of the chambers awakens and draws in all
firenewts converted it into a shrine. The reek of sulfur and burning flesh assaults your nostrils as the tunnel opens into a small chamber. At the northern end of the room is a five-foot-tall statue made
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
dreams that, after weeks or months of exposure, improve combat skill and imbue most creatures with strong devotion to the Red Wizards. Reactions. Creatures in this sector usually hesitate to attack those
globe has half cover against effects that originate outside the globe. While inside a globe, a trapped creature can’t contest for control of the globe. Pools of Devotion A spirit naga oversees this
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
encouraged Gorkoh to expand his Common vocabulary, with inconsistent results. Since becoming separated from Caerhan during a carrion crawler attack, Gorkoh has hidden here waiting for his mentor to return. He
two became separated during a carrion crawler attack in the cavern just beyond this one. Caerhan must have escaped deeper into the tunnels, but Gorkoh wasn’t willing to risk facing the monster to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
neglected or forgotten by mightier creatures. In other words, xvarts usually live in places where normal vermin might flourish. Despite their muddled nature, all xvarts have an unshakable devotion to
): eldritch blast, mage hand, minor illusion, poison spray, prestidigitation
1st–2nd level (2 2nd-level slots): burning hands, expeditious retreat, invisibility, scorching ray
Low Cunning. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
stone altar with a flame burning in a depression at its center. Stone double doors lead to the north and south. The door to the north is carved with the image of a frilled, lizard-like creature amid
masonry of the shrine gives way to the natural formation of the volcano’s caldera. A blast of heat and gas billows off the lake of magma roiling here. At the magma’s edge stands a pair of ornate altars
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
. Bugbear Complex Each of the five areas of the bugbear community has a few torches and braziers burning. Hides and skins decorate walls and floors, while mounds of straw and similar litter serve for
three miles below the stronghold in a small pond. 23. Cavern of the Carrion Crawlers In the northern end of the cavern complex, two sinkholes lead down to an even larger area where a number of carrion
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
beautifully for 1d4 dire wolves (attitude for all: 1d10 + 2)
8 2 hill giants (attitude: 1d8) roasting a bear over a burning wagon and excessively seasoning it with spices plundered from the wagon
9
surface peoples hunt for truffles
2 1 stone giant rockspeaker* conferring with 2 galeb duhrs (attitude for all: 1d8 + 4)
3 1 stone giant (attitude: 1d12) playing fetch with 1 carrion
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
pillars, all carved of black jet. Glowing arcane runes surround the top edge of this shrine. Between the pillars, an unconscious humanoid is suspended in a roiling field of golden light.
Thereafter, you
he is freed, Therzt babbles about the weakness he demonstrated in being captured and declares that he must die. As an action, Therzt casts Melf’s acid arrow on himself while screaming his devotion to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Breathless Cave Giant spiders are seized in death among dead cave lizards, giant bats, a carrion crawler, and a female drow decked in fine chain mail, with ruby-pommeled knives at her hips. No injuries
. Periods of sustaining themselves upon only air have warped their bodies. Their eyes bulge from cavernous sockets, and skin stretches across jutting bone. Because of their devotion, they are immune to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
entertainment. Many forms of illegal gambling and paid companionship can be found in Firelight. It’s also the most common location of the Burning Ring. Lower Menthis Torchfire A district with a notorious
temples of the Silver Flame and the Sovereign Host, along with many smaller shrines. It lacks the grandeur of Sovereign Towers in Central Plateau, but has an atmosphere of solemn devotion. Middle
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
+3, Insight +5, Perception +5, Religion +4
Senses passive Perception 15
Languages Common, Elvish, Infernal
Challenge 1/8 (25 XP)
Dark Devotion. Thurstwell has advantage on saving throws
duke, her three dead husbands, her three sons, and the family’s winged cat, Slobberchops. Treasure. A tapestry hanging on the north wall depicts burning angels falling from the sky into a pit of fire
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
doses of carrion crawler mucus (a type of poison described in the Dungeon Master’s Guide). B21: Shifting Wall At the western end of this short corridor stands an eight-foot-tall silver statue of an
’ tools or force open the door with a successful DC 18 Strength (Athletics) check.
When the characters enter the chamber, read or paraphrase the following text:
The fragrance of burning incense
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. When the characters open the door, read: Warm air wafts gently through the doorway. At one end of the room is a large firepit in which a bed of coals is burning. Over it are multiple half-cooked
nor occupants. Trophy Heads. The trophy heads are as follows, from north to south: West wall: giant crayfish, carrion crawler, hippopotamus, hobgoblin, sahuagin East wall: brown bear, lion, shark






