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Returning 35 results for 'before burning divinity creation reflection'.
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before bring divinity creation reflections
Species
Lorwyn: First Light
Flamekin are people made from two key elements of creation: fire and stone. As a result, many flamekin feel a strong connection to the natural world. Flamekin’s bodies radiate harmless magical
flames, though they possess innate magic that allows them to create burning flames in a multitude of forms.
Flamekin view self-discovery and self-expression the noblest of aspirations and believe
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
under the mountains, deeper than any dwarf had ever delved, the young prince came to the blazing heart of a great volcano. With the aid of Moradin, the dwarven god of creation, he first crafted four
Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
Monsters
Mordenkainen's Fiendish Folio Volume 1
limited language ability suggests that the druids might have engaged in self-sacrifice to achieve their creation.
Horrific Egg Layers. An assassin bug attacks with a paralytic bite to first
infested areas, guards patrol with burning brands and flaming swords, ready to set suspect dwellings ablaze. Fire is an effective destroyer of assassin bug maggots, and wild creatures observed running
magic-items
Dungeon Master’s Guide
to the blazing heart of a great volcano. With the aid of Moradin, a god of creation, he first crafted four mighty tools: the Starmetal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping
unexpected. You can’t use this property again until 3 days have passed.
Destroying the Axe. The only way to destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for 50 years before it finally succumbs to the fire and is consumed.
Orc
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Orc Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
burned? Oh, the fire must be for the wax seals!
Forge Domain Features Cleric Level Feature 1st Domain Spells, Bonus Proficiencies, Blessing of the Forge 2nd Channel Divinity: Artisan’s Blessing
energy 7th fabricate, wall of fire 9th animate objects, creation Bonus Proficiencies When you choose this domain at 1st level, you gain proficiency with heavy armor and smith’s tools. Blessing of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
radiance and the power of their gods’ discerning vision, charged with chasing away lies and burning away darkness. Light Domain Spells Cleric Level
Spells
1st burning hands, faerie fire 3rd
uses when you finish a long rest. Channel Divinity: Radiance of the Dawn Starting at 2nd level, you can use your Channel Divinity to harness sunlight, banishing darkness and dealing radiant damage to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
inspiration, consider how the Darklord is a reflection of the players’ characters. You might also look ahead to the “Genres of Horror” section to see if any of these types of horror seem right for your
Darklord and domain creation process in this chapter, with each new decision draw from the deck to help inspire your choices. Take note of the drawn card’s name, physical orientation, and suit. A card drawn upside down represent the opposite of its original meaning.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
enormous hole in the cave floor like a cork. This hole leads down to the Cave of Shattered Reflection, but the characters can’t bypass the crystals or make their descent until they explore the side
, so the creature can’t leave the unreality and return to the tunnel. E2a. Images of Kas the Betrayer flicker on the walls of this tunnel. In each reflection, Vecna torments Kas, who appears powerless
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Dreams of Divinity Theros possesses a unique metaphysical property: things believed and dreamed here eventually become real. The collective unconscious of mortal people has the literal power of
creation, though the process unfolds over the course of countless centuries. Thus, the gods of Theros and their servants were believed, dreamed, and narrated into existence, materializing and becoming
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Prestidigitation
Ray of Frost
Shocking Grasp
True Strike
1st Level Burning Hands
Charm Person
Chromatic Orb
Color Spray
Comprehend Languages
Detect Magic
Disguise Self
Level Animate Objects
Cloudkill
Cone of Cold
Creation
Dominate Person
Hold Monster
Insect Plague
Seeming
Telekinesis
Teleportation Circle
Wall of Stone
6th Level
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Flamekin Flamekin are people made from two key elements of creation: fire and stone. As a result, many flamekin feel a strong connection to the natural world. Flamekin’s bodies radiate harmless
magical flames, though they possess innate magic that allows them to create burning flames in a multitude of forms. Flamekin view self-discovery and self-expression the noblest of aspirations and believe
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Shocking Grasp
True Strike
1st Level
Burning Hands
Charm Person
Color Spray
Comprehend Languages
Detect Magic
Disguise Self
Expeditious Retreat
False Life
Feather Fall
Fog
Stoneskin
Wall of Fire
5th Level
Animate Objects
Cloudkill
Cone of Cold
Creation
Dominate Person
Hold Monster
Insect Plague
Seeming
Telekinesis
Teleportation Circle
Wall of Stone
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
all the gods of the First Circle in their turn, and see them as embodiments of the natural world, which moves in cycles: creation and destruction, waxing and withering, life and death. Thus, Grumbar
they are most strongly associated with sylvan forests, druids care for all aspects of the land, including frozen mountains, burning deserts, rolling hills, and rough coasts.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Arcana Domain Magic is an energy that suffuses the multiverse and that fuels both destruction and creation. Gods of the Arcana domain know the secrets and potential of magic intimately. For some of
spell list. For you, these cantrips count as cleric cantrips. Channel Divinity: Arcane Abjuration Starting at 2nd level, you can use your Channel Divinity to abjure otherworldly creatures. As an
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
among its most popular scenes, describing how Diancastra convinced her father to imbue her with divinity even though her mother was a mortal giant. The story is unusual among the sagas of the giants
creation of the Inner Planes, slowly sorting the tumult of the Elemental Chaos until the four Elemental Planes took shape. These sagas explain the giants’ close ties to the elemental forces of air, earth
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
more deserving of divinity
In spite of my mortal mother.”
Scowling, all-wise Annam spoke to his daughter:
“Mighty are my sons in strength,
And Hiatea, your half sister, her heroism showed
In
satisfied, and reshaped it
Into a storm-tossed sea,
Then a fiery furnace-peak.
At last, Diancastra, laughing, said to him,
“Forsake your cunning craft!
Chaos is a canvas for creation, unbounded
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Roll on or choose a result from the Medusa Fates table to inspire what led to a medusa’s creation.
Medusa Fates 1d6 The Medusa Was...
1 Born a medusa and lives unaware of whatever curse
13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ward 9 Greater Restoration, Mass Cure Wounds Level 3: Preserve Life As a Magic action, you present your Holy Symbol and expend a use of your Channel Divinity to evoke healing energy that can restore
to restore Hit Points to a creature with a spell or Channel Divinity, don’t roll those dice for the healing; instead use the highest number possible for each die. For example, instead of restoring 2d6
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
make mortal existence worthwhile? A Nyxborn is like a fragment of divinity, an idea or a dream that is incarnate. You embody an idea—like the way leaves turn toward the sun or the feeling of ocean
Quirk
1 Whenever my weapon strikes something, the weapon gives off a shower of starry sparks.
2 My hair moves as if in a perpetual breeze.
3 My anger smells like burning autumn
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Shocking Grasp
True Strike
1st Level
Alarm
Burning Hands
Charm Person
Color Spray
Comprehend Languages
Detect Magic
Disguise Self
Expeditious Retreat
False Life
Feather Fall
Conjure Elemental
Contact Other Plane
Creation
Dominate Person
Dream
Geas
Hold Monster
Legend Lore
Mislead
Modify Memory
Passwall
Planar Binding
Scrying
Seeming
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
themselves the shadar-kai, and they gathered others like themselves around their queen in hopes that, once she achieved divinity, she would unify all the elves. The queen’s plan was to use the souls of
become irresistible. It pulled the queen, and all who were under her sway, into the Shadowfell, where she was instantly killed. From her ruined mind and body, the Raven Queen was born. The Creation of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
rage. This terrible new creation became his personal harbinger and battle companion. The god of slaughter didn’t name his pet, refusing to do so until the beast had claimed a hundred thousand lives
with his own ferocity, remaking him as a reflection of Mogis’s wrath and an engine of destruction in combat. This warrior became the first minotaur, and many minotaurs still worship Mogis, as he is
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
scaly skin; red or dark blue skin; cast no shadow or reflection; exude a smell of brimstone.
Feral. Your Intelligence score increases by 1, and your Dexterity score increases by 2. This trait replaces
. This trait replaces the Infernal Legacy trait.
Hellfire. Once you reach 3rd level, you can cast the burning hands spell once per day as a 2nd-level spell. This trait replaces the hellish rebuke spell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe
destroy the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Evocation — Sorcerous Burst Evocation — Thunderclap Evocation — True Strike Divination — Level 1 Sorcerer Spells Spell School Special Burning Hands Evocation — Charm Person Enchantment — Chromatic Orb
Evocation C Cloudkill Conjuration C Cone of Cold Evocation — Creation Illusion — Dominate Person Enchantment C Hold Monster Enchantment C Insect Plague Conjuration C Seeming Illusion — Synaptic Static
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
deep under the mountains, deeper than any dwarf had ever delved, the prince came to the blazing heart of a great volcano. With the aid of Moradin, a god of creation, he first crafted four mighty tools
the axe is to melt it down in the Earthheart Forge, where it was created. It must remain in the burning forge for 50 years before it finally succumbs to the fire and is consumed. Conceptopolis Axe of the Dwarvish Lords,
+1 Armor (Plate Armor)
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Evocation — Sorcerous Burst Evocation — Thunderclap Evocation — True Strike Divination — Level 1 Sorcerer Spells Spell School Special Burning Hands Evocation — Charm Person Enchantment — Chromatic Orb
Evocation C Cloudkill Conjuration C Cone of Cold Evocation — Creation Illusion — Dominate Person Enchantment C Hold Monster Enchantment C Insect Plague Conjuration C Seeming Illusion — Synaptic Static
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
explain why the conflict erupted in the first place. The devils fight as a matter of pride mixed with burning resentment for a cosmic order that refuses to acknowledge their role as overseers of the
multiverse. To the devils’ way of thinking, the Nine Hells are the front line in the demons’ war against all of creation, and the fate of the cosmos depends on the devils’ ability to blunt the invasion and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
— Thunderclap Evocation — Toll the Dead Necromancy — True Strike Divination — Level 1 Wizard Spells Spell School Special Alarm Abjuration R Burning Hands Evocation — Charm Person Enchantment
of Power Abjuration C Cloudkill Conjuration C Cone of Cold Evocation — Conjure Elemental Conjuration C Contact Other Plane Divination R Creation Illusion — Dominate Person Enchantment C Dream Illusion
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, incinerating both him and his book. Characters who search the cabin can find the sage’s charred skeleton and his deadly creation. Since the mishap, Macreadus’s restless spirit has lingered in the
spirit of Macreadus manifests as a giant, floating, spectral head with fire burning in its eyes. Arrogant in life, Macreadus remains so in death. He’s snappy and egotistical, blaming everything but
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
limited language ability suggests that the druids might have engaged in self-sacrifice to achieve their creation. Horrific Egg Layers. An assassin bug attacks with a paralytic bite to first
infested areas, guards patrol with burning brands and flaming swords, ready to set suspect dwellings ablaze. Fire is an effective destroyer of assassin bug maggots, and wild creatures observed running
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Abjuration R Burning Hands Evocation — Charm Person Enchantment — Color Spray Illusion — Comprehend Languages Divination R Detect Magic Divination C, R Disguise Self Illusion — Expeditious Retreat
Elemental Conjuration C Contact Other Plane Divination R Creation Illusion — Dominate Person Enchantment C Dream Illusion — Geas Enchantment — Hold Monster Enchantment C Legend Lore Divination M Mislead
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Across from the statues are sconces with upside-down flames burning in them.
The statues, which merge seamlessly with the ceiling, depict a long-faced human dressed in wizard’s robes and clutching a
Wonders of Netheril. This book is a collection of interviews with Netherese archmages, who discuss their studies of ancient elven magic and the creation of mythallars (see appendix D). The book






