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Returning 35 results for 'before burns diffusing combat region'.
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Monsters
Forgotten Realms: Adventures in Faerûn
leaders in Calimshan, Biha Babir maintains the strongest spy network, and she is rumored to have informants in every major city of the region.
For years, Biha Babir has searched tirelessly for the
a cunning mind. Biha Babir is politically savvy and prefers to outsmart her opponents rather than battle them, though she doesn’t shy from combat if necessary.
Biha Babir covets opulence, but
Equipment
Combat
Utility
Whimsy
3
2
3
For some reason, the lustrous and plump rice grown in the Gohaku region is always of exceptional quality and taste. At some point, the magical
Monsters
Fizban's Treasury of Dragons
False Appearance (Hoard Form Only). If the mimic is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed the mimic move or act
fine, caustic mist from their pores that burns and blinds creatures caught in it.
Hoard mimics are so named because many enter into partnerships with dragons, each one serving as a false hoard in a
Equipment
Combat
Utility
Whimsy
1
0
0
Sea water is a staple in many potion brewing processes but some master potion makers will demand seawater from certain areas around Obojima due
to the particular elements, minerals, and energies present in the waters around that particular region. For those adventurers with a penchant for fibbery or a desire for easy money, a master can taste
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the first time on a turn or ends its turn there, that creature must make the same save.
The slime lasts for 1 hour or until it is burned away with fire. If the slime is set on fire, it burns away
check.
The slime lasts for 1 hour or until it is burned away with fire. If the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10
Equipment
Combat
Utility
Whimsy
14
15
16
There is no discernable rhyme or reason for where dragon root is located on Obojima. But like all such mysteries, legends abound. The story
find it peculiar that dragon root, once harvested, will grow in the exact same spot, as if marking something. Dragon root burns hotter than most woods and coals and is therefore valuable to both brewers and smiths.
Backgrounds
Mythic Odysseys of Theros
unarmed combat)
7
Hoplite race (racing in full armor with a unit)
8
Pentathlon (running, long jump, discus, javelin, wrestling)
Feature: Echoes of Victory
You have attracted admiration
among spectators, fellow athletes, and trainers in the region that hosted your past athletic victories. When visiting any settlement within 100 miles of where you grew up, there is a 50 percent
Juiblex
Legacy
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Monsters
Out of the Abyss
. If the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10);{"diceNotation":"4d10","rollType":"damage","rollAction":"Burning Slime
creature enters the area for the first time on a turn or ends its turn there, that creature must make the same save.If the slime is set on fire, it burns away after 1 round. Any creature that starts its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
minotaur with six iron horns. A fiendish light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all
for 1 minute or until Baphomet takes this lair action again.
Regional Effects
The region containing Baphomet’s lair is warped by his magic, creating one or more of the following effects
Baphomet
Legacy
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Monsters
Out of the Abyss
minotaur—considered the greatest gift of the Prince of Beasts.
Baphomet himself appears as a great, black-furred minotaur, 20 feet tall with six iron horns. An infernal light burns in his red eyes
that is no longer in any dimension than 100 feet. The effect ends on the next initiative count 20.
Regional Effects
The region containing Baphomet’s lair is warped by his magic, creating one or
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Leaving the Wilderness The characters can leave the wilderness any time they choose, provided they aren’t in combat. If they return to a region later, it’s as they left it.
Monsters
Fizban's Treasury of Dragons
the sight of the vast beauty of the ocean. (Good)
6
Code of Combat. I despise most other dragons, but I meet them face to face without resorting to the base trickery I use on lesser creatures
infuses the lair until initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region
Monsters
Fizban's Treasury of Dragons
beauty of the ocean. (Good)
6
Code of Combat. I despise most other dragons, but I meet them face to face without resorting to the base trickery I use on lesser creatures. (Lawful)
Topaz
initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region surrounding a legendary topaz dragon
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the sky. Whenever the characters are outdoors and become embroiled in combat in the region, one or more knights descend from the sky to help them, provided none of the characters is evil. Each round on
on the affected region. The Zodiac Phenomena table lists effects and brief encounters associated with the constellations of the Sky of Many Things. You can use the effect associated with the zodiac
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, often tinged blue or gray, being common. German conventions inspire many names in the region. When players create characters from Lamordia, consider asking them the following questions.
Where and how
student’s experiments? Did you sell them the flesh rights to your body?
How has the land scarred you? Have you suffered from frostbite in the wilderness? Do chemical or radiation burns scar your body? Did you sell a body part for coin? Did someone steal an organ from you while you slept?
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
their hit point totals as you see fit. If you need to adjust the difficulty of an encounter during combat, you can alter hit point totals without the player characters ever knowing and have enemies
retreat or reinforcements arrive as needed. MAP OF THE SWORD COAST
The DM’s Sword Coast map shows a region of the Forgotten Realms called the Sword Coast. This map is for the DM’s eyes only, as it
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
their hit point totals as you see fit. If you need to adjust the difficulty of an encounter during combat, you can alter hit point totals without the player characters ever knowing and have enemies
retreat or reinforcements arrive as needed. MAP OF THE SWORD COAST
The DM’s Sword Coast map shows a region of the Forgotten Realms called the Sword Coast.This map is for the DM’s eyes only, as it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Missions for Kalaman In the days following the characters’ arrival in Kalaman, war looms ever closer. The missions in this section represent the growing threat to the region. Use some or all of these
scenarios are optional, but they provide further insight into what Kalaman’s troops are doing to combat the Dragon Army threat.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Using Sidekicks Make sure the player understands the roles and limitations of sidekicks in this adventure: Sidekicks are stalwart companions who can perform tasks both in and out of combat, including
rogue. MAP OF THE SWORD COAST
The DM’s Sword Coast map shows a region of the Forgotten Realms called the Sword Coast.This map is for the DM’s eyes only, as it indicates the locations of places described
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the city it rules has a hand in almost every business deal across the region. The Mastermind archetype is the perfect way to represent an ambitious member of Greyhawk’s thieves’ guild. Willing to take
economic power. Rakes and bravos are common throughout the cities of the Flanaess. A Swashbuckler can thus originate from almost any city, but among the Rhennee in particular, Swashbucklers are common. As travelers along waterways, they have learned that a quick, mobile approach to combat works best.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
on a DC 21 Strength check.
If the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10) fire damage. Juiblex slimes a square area
, that creature must make the same save.
If the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10) fire damage. A green slime (see
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
on a DC 21 Strength check.
If the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10) fire damage. Juiblex slimes a square area
, that creature must make the same save.
If the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10) fire damage. A green slime (see
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Conjures memories of his departed friend: Upon sunlight’s blade, he met his end. Dragon’s Vision In this vision, the character is engaged in hand-to-hand combat with a man wearing a mithral chain shirt
(Lord Vanrak Moonstar). The brawl ends when the man is knocked to the floor, stumbles to his feet, draws the bronzed hilt of a sun blade that suddenly burns with radiance, and says, “Remember this? Your
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in combat
", "rollType":"damage", "rollAction":"Toxic Spores", "rollDamageType":"poison"} poison damage and be poisoned until the end of its next turn.
Regional Effects
The region surrounding a legendary deep dragon
Adult Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in combat
);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Toxic Spores", "rollDamageType":"poison"} poison damage and be poisoned until the end of its next turn.
Regional Effects
The region
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
goodness still burns within the planetar. If the characters can make Fazrian realize that it has become what it sought to destroy, the planetar will end itself and, with its self-sacrifice, earn
no apparent reason. (The blood might attract ravenous, blood-drinking creatures such as stirges or vampire spawn.) The song of an unholy choir echoes through an area whenever a fight breaks out, then fades away when combat ends.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
throughout the plane are curtains of vaporous color, and passing through a curtain leads a traveler to a region of the Border Ethereal connected to a specific Inner Plane, the Material Plane, the Feywild
simple act of will, it’s impossible to measure speed and hard to track the passage of time. A trip between planes through the Deep Ethereal takes 1d10 × 10 hours, regardless of the origin and destination. In combat, however, creatures are considered to move at their normal speeds.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
region to rob them again.
Stacey Allan & William Doyle Map: Trail (Bandit Ambush)
Combat. Here’s how a combat encounter with Pral and his bandits ought to play out:
Describe the Scene
party gains 1 level. This advancement occurs only once. If the characters are already level 3, they don’t gain a level for achieving this milestone. Region 1: Trail This dirt trail connects the Keep on
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cells, they gather information throughout Faerûn, analyze the political dynamics in each region or realm, and use what they uncover to help the weak, the poor, and the oppressed from behind the scenes
adulthood, the cruel Lord Ephraim Rathmore visits Wisteria Vale, demanding drink, food, and a place for him and his retinue to stay. When the hospitality isn’t to his liking, he burns down the village. Lord
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
miles away) and then two thirds of a day to reach Bathalang Puno (9 miles away; see the Player’s Handbook for details on travel pace). The entire region is also lightly obscured by foliage and haze
. Weeping Paths Encounters d10 Encounter 1–3 Miasma (see below) 4–5 A wraith appears and attacks the party. It looks like one of the characters, albeit covered in terrible burns. 6–7 Three shambling
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ongoing operations. You also have a knack for finding weaknesses in enemies — not only in combat, but in a rival’s business plans as well. Mastermind Planning, tactics, misdirection, intrigue, sneak
situations, from infiltration, to theft, to fleeing the city guards when the infiltration and theft goes bad. Moreover, your social skills make you equally effective in and out of combat. However
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
warriors, they carried offerings of fruits and crafts, but those have been stolen. A character who investigates the bodies and succeeds on a DC 14 Wisdom (Perception) check finds burns on them and
volcanoes throughout the region with them. Xocopol doesn’t know much more. While he’s happy to fight any salamanders he encounters, he’s too large to slip into the Gate of Illumination and find out
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, a bronze dragon who has lived in hiding in the region for centuries. The first residents of Heart’s Hollow were wanderers she rescued while disguised in human form. Over time, others lost in the
chapters. The Dragon Hunter As characters near Heart’s Hollow (or whenever you wish to introduce Clystran), the Wash rises in the region. The character with the highest passive Wisdom (Perception) score
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
from their pores that burns and blinds creatures caught in it. A horrible and wonderful truth of our world is that anything has the potential to be an enemy. Conversely, anything can be a friend
120 ft.
Challenge 8 (3,900 XP) Proficiency Bonus +3
False Appearance (Hoard Form Only). If the mimic is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
priests calling themselves the Burning Circle teach that the dragon is a force of nature to be respected, not destroyed. Just as controlled burns are necessary to keep forests healthy, they say, the
relish combat challenges, introduce them to the merchant Ginder Nanik, who pleads with the characters to go slay the dragon. Steer them to Catacus if they’d enjoy the treasure hunt of gathering ingredients






