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Returning 35 results for 'before burns diffusing combined remain'.
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Magic Items
Dungeon Master’s Guide
Initiative rolls.
Blade of Defense. When you take an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in
corrupted by the Eye and Hand of Vecna.
Destroying the Sword. A creature attuned to both the Eye of Vecna and the Hand of Vecna can use the Wish property of those combined Artifacts to unmake the Sword of
Gith
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen’s Tome of Foes
against the illithids, a combined force of gith could conceivably tip the balance in their favor. But as long as the githyanki and githzerai stay at each other’s throats, their goal of ultimate victory over their original common enemy will likely remain unachieved.
distanced themselves from one another to pursue their separate agendas. They remain bitter enemies today, each side willing to fight to the death whenever they cross paths.
The githyanki were motivated
Monsters
Mordenkainen Presents: Monsters of the Multiverse
skull lord summons up to five skeleton;skeletons or zombie;zombies (both appear in the Monster Manual) in unoccupied spaces within 30 feet of it. They remain until destroyed. Undead summoned in this
their own worst enemies; each is a combined being born from three hateful individuals, and they constantly plot against themselves.
Infighting and treachery brought skull lords into existence. The
Sword of Kas
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
Class instead. The adjusted bonuses remain in effect until the start of your next turn.
Spells. While the sword is on your person, you can use an action to cast one of the following spells (save DC 18
becomes a fixation for its wielder.
Destroying the Sword. A creature attuned to both the Eye of Vecna and the Hand of Vecna can use the wish property of those combined artifacts to unmake the Sword of
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
tabaxi rarely stay in one place for long. Their innate nature pushes them to leave no secrets uncovered, no treasures or legends lost.
Wandering Outcasts
Most tabaxi remain in their distant
stories, artifacts, and lore. Those who survive this period of wanderlust return home in their elder years to share news of the outside world. In this manner, the tabaxi remain isolated but never ignorant
Monsters
Fizban's Treasury of Dragons
, tending reefs and waters to ensure that they remain unspoiled. (Lawful)
6
Eradication. The peoples of the surface world were a mistake of creation. I will correct that error. (Evil
anger. This temperament, combined with their disinterest in moral quandaries, allows them to get along with—or at least abide—most creatures they encounter. They frequently enter symbiotic
Firbolg
Legacy
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Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
. Their cultural reverence for nature, combined with their strong and insightful minds, makes learning such magic an instinctive part of their development. Almost every firbolg learns a few spells
Orcus
Legacy
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Monsters
Out of the Abyss
creatures whose combined average hit points don’t exceed 500. These undead magically rise up from the ground or otherwise form in unoccupied spaces within 300 feet of Orcus and obey his commands
.
Master of Undeath. When Orcus casts animate dead or create undead, he chooses the level at which the spell is cast, and the creatures created by the spells remain under his control indefinitely
Monsters
Fizban's Treasury of Dragons
refuse to recognize my rule over these waters suffer my displeasure. (Lawful or Evil)
5
Preservation. I am the ocean’s steward, tending reefs and waters to ensure that they remain unspoiled
and slow to anger. This temperament, combined with their disinterest in moral quandaries, allows them to get along with—or at least abide—most creatures they encounter. They frequently
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Master of Undeath. Orcus can cast animate dead (at will) and create undead (3/day). He chooses the level at which the spells are cast, and the creatures created by them remain under his control
creatures whose combined average hit points don’t exceed 500. These creatures magically rise up from the ground or otherwise form in unoccupied spaces within 300 feet of Orcus and obey his commands
Monsters
Fizban's Treasury of Dragons
suffer my displeasure. (Lawful or Evil)
5
Preservation. I am the ocean’s steward, tending reefs and waters to ensure that they remain unspoiled. (Lawful)
6
Eradication. The peoples of
. This temperament, combined with their disinterest in moral quandaries, allows them to get along with—or at least abide—most creatures they encounter. They frequently enter symbiotic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
most of their number and combined their souls to form a prison to hold the overlords. Scholars have theorized that their combined souls eventually became the force that is worshiped by the Church of the
Silver Flame. The church is ambivalent on the topic, preaching that regardless of how the Flame was first kindled, there is a place within the Flame for all noble souls. The few couatls that remain
Magic Items
The Book of Many Things
various worlds. While it can include fewer or different cards, it frequently appears with a Deck of Many Things as part of a combined deck of sixty-six illuminated cards. The combined deck is usually
draw the same card multiple times.
The DM can use the physical cards provided in The Deck of Many Things card set to build a combined Deck of Many Things and Deck of Many More Things, including
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Fleeting Fancies Wandering tabaxi are mercurial creatures, trading one obsession or passion for the next as the whim strikes. A tabaxi’s desire burns bright, but once met it disappears to be replaced
with a new obsession. Objects remain intriguing only as long as they still hold secrets. A tabaxi rogue could happily spend months plotting to steal a strange gem from a noble, only to trade it for
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
9. Goat Cave A large campfire burns in the middle of this cave. The fire illuminates wall carvings that depict stone giants heaving boulders over their heads. Sitting around the campfire are two
stone giants. They are meditating in order to gain the benefits of the Olach Morrah feature (see “The Great Stillness” section earlier in this chapter). If they remain undisturbed for another 30 minutes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
their bottoms to allow Medium and smaller snakes to pass through. Doors are unlocked unless noted otherwise. Illumination Oil lamps provide dim light throughout the complex. Each lamp burns with a
raised or lowered using an iron lever nearby. If the lever can’t be reached, the portcullis can be forced up or down by characters with a combined Strength of 30 or more, but doing so breaks the mechanisms
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to team up against the illithids, a combined force of gith could conceivably tip the balance in their favor. But as long as the githyanki and githzerai stay at each other’s throats, their goal of ultimate victory over their original common enemy will likely remain unachieved.
hostility, and the two groups distanced themselves from one another to pursue their separate agendas. They remain bitter enemies today, each side willing to fight to the death whenever they cross
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
between the fiends and the dragons. Today, they remain impartial mediators, and adventurers who are about to deal with outsiders or other planes of existence might want to seek the advice of a night hag
age of the world by the combined might of the dragons and the couatls, the rakshasas largely disappeared into Khyber as well. The Lords of Dust are made up largely of rakshasas, scheming in the shadows
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the cracked stone walls and filthy floor of this establishment. The single-room space is crowded with warforged with severed digits or limbs, scars, burns, and other wounds. Other warforged in the area
Cog Carnival do not freely give information about their own to outsiders. If asked about Coal, most of them remain tight-lipped. A character who provides a bribe of 1 gp or succeeds on a DC 13 Charisma
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Initiative rolls. Blade of Defense. When you take an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in effect
of Vecna. Destroying the Sword. A creature attuned to both the Eye of Vecna and the Hand of Vecna can use the Wish property of those combined Artifacts to unmake the Sword of Kas, provided the sword is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
establish dominance. Yet skull lords always prove to be their own worst enemies; as a combined being born from three hateful individuals, they constantly plot against themselves. Creatures of Betrayal
to its speed without provoking opportunity attacks.
Summon Undead (Costs 3 Actions). Up to five skeletons or zombies appear in unoccupied spaces within 30 feet of the skull lord and remain until
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spotted a new threat. Raiders are trying to set fire to the town’s mill. If it burns, we’ll lose our stockpile of flour and we won’t be able to grind more for months. I’m trying to assemble enough
healthy defenders arrive from the keep with orders to relieve the characters and defend the mill. They tell the characters to go back to the keep quietly while they remain behind at the mill. Rewards
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
beasts, and they have vulnerability to fire. When the paper swarms form, they remain on guard in the study for 30 minutes, then collapse to piles of paper once more. They won’t pursue characters into the
books, pamphlets, folios, quartos, scrolls, and tablets with a combined weight of more than a ton. The entire collection would be worth 50,000 gp if it could be moved. Alternatively, the characters can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Class instead. The adjusted bonuses remain in effect until the start of your next turn. Spells. While the sword is on your person, you can use an action to cast one of the following spells (save DC 18
. Destroying the Sword. A creature attuned to both the Eye of Vecna and the Hand of Vecna can use the wish property of those combined artifacts to unmake the Sword of Kas. The creature must cast the wish
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
powerful gaze. A vampire can’t enter a residence without an invitation from one of the occupants. Running water burns a vampire like acid, and sunlight causes a vampire to burst into flame. The Land
sent the devil Strahd to punish them for their ancestors’ offenses. Spirits drift along the Old Svalich Road toward Castle Ravenloft in the dead of night. These phantoms are all that remain of Strahd’s
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
spotted a new threat. Raiders are trying to set fire to the town’s mill. If it burns, we’ll lose our stockpile of flour and we won’t be able to grind more for months. I’m trying to assemble enough
healthy defenders arrive from the keep with orders to relieve the characters and defend the mill. They tell the characters to go back to the keep quietly while they remain behind at the mill. Rewards
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
remain protective of the area. If the characters want to proceed into area 10 without angering the kraken priests, they must succeed on DC 15 Charisma (Persuasion) check and promise not to harm Fhenimore
near the back corner of this chamber. The treasure fills and spills out of a pair of large chests that lay open so the young kraken could take stock at its whim. The combined coins include 50 pp
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
establish dominance. Yet skull lords always prove to be their own worst enemies; each is a combined being born from three hateful individuals, and they constantly plot against themselves. Infighting and
Undead (Costs 2 Actions). The skull lord summons up to five skeletons or zombies (both appear in the Monster Manual) in unoccupied spaces within 30 feet of it. They remain until destroyed. Undead
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
beasts, and they have vulnerability to fire. When the paper swarms form, they remain on guard in the study for 30 minutes, then collapse to piles of paper once more. They won’t pursue characters into the
books, pamphlets, folios, quartos, scrolls, and tablets with a combined weight of more than a ton. The entire collection would be worth 50,000 gp if it could be moved. Alternatively, the characters can
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
pride in San Citlán, whose peoples use it to express their heritage. Local ingredients include agave, beans, cactus, chili peppers, maize, and tomatillos. These are combined with many imported goods to
this event are marked by colorful citywide parades that display San Citlán’s diverse culture. Olvidados In rare circumstances, the deceased remain in San Citlán as Undead following the Night of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Mountains—combined with healthy trade relations between these realms and their neighbors to the east, south, and west—make this a strong and prosperous region. Central Flanaess Locations Location
and the king of Furyondy ruling in matters temporal. This combined state, with its powerful elf allies in Celene, could wage a steady war against the evil plaguing Eastern Oerik. The prince’s
Compendium
- Sources->Dungeons & Dragons->Divine Contention
the floor and a fire burns in a brazier in the center of the room. There is one necromancer in here, plus one ghast and one priest for every character in the party, including sidekicks. The characters
1d4 + 1 rounds. The cultists in area E5 remain where they are but begin their summoning chant. Treasure. The cultists carry 170 gp and 105 ep in loose coins, as well as five potions of healing
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
burns in their hearts, and they resent any intrusion into their suffering. Hateful Hermit. Meazels are all that remain of people who fled into the Shadowfell to escape their mortal existence. There the
do so, they become cringing, fawning things, eager to please and thereby escape the cold gaze of the being who brought them so low. All of the original thirteen remain alive, thanks to their cunning
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
giant leading them utters a command phrase in the Giant tongue that unlocks and opens the adamantine doors to the Vonindod assembly hall (see area 28). These reinforcements remain in the assembly hall
. These openings are wide and tall enough for a party of adventurers to stand in. The fire in each one burns constantly, fed by natural gas that spews from 1d4 + 4 holes in the floor. A fireplace’s flame
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
holding the wand, Orcus can use an action to conjure undead creatures whose combined average hit points don’t exceed 500. These undead magically rise up from the ground or otherwise form in unoccupied
animate dead or create undead, he chooses the level at which the spell is cast, and the creatures created by the spells remain under his control indefinitely. Additionally, he can cast create undead






