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Returning 35 results for 'behalf blast diffusing comes rites'.
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magic-items
A Blast Disk holds destructive arcane power. A typical Blast Disk is about nine inches in diameter and one inch thick, made from layers of different metal; dragonshards are embedded in the surface of
identify the spell effect contained within the disk.
There are three elements to a Blast Disk: the trigger, the payload, and the charge. Each effect is selected at the time it is created.
Trigger. A
magic-items
A Blast Disk holds destructive arcane power. A typical Blast Disk is about nine inches in diameter and one inch thick, made from layers of different metal; dragonshards are embedded in the surface of
identify the spell effect contained within the disk.
There are three elements to a Blast Disk: the trigger, the payload, and the charge. Each effect is selected at the time it is created.
Trigger. A
magic-items
A Blast Disk holds destructive arcane power. A typical Blast Disk is about nine inches in diameter and one inch thick, made from layers of different metal; dragonshards are embedded in the surface of
identify the spell effect contained within the disk.
There are three elements to a Blast Disk: the trigger, the payload, and the charge. Each effect is selected at the time it is created.
Trigger. A
magic-items
A Blast Disk holds destructive arcane power. A typical Blast Disk is about nine inches in diameter and one inch thick, made from layers of different metal; dragonshards are embedded in the surface of
identify the spell effect contained within the disk.
There are three elements to a Blast Disk: the trigger, the payload, and the charge. Each effect is selected at the time it is created.
Trigger. A
Equipment
Combat
Utility
Whimsy
10
8
7
Rattle shoot plants are wanted for their seed pods which dry out in the summer. As soon as the first rain comes, the seeds begin to rattle
inside the dry pods and then blast out in a peppering of seeds that scatter them a great distance. Rattle shoot plants are found mainly in the Gale Fields in the center of the island.
Equipment
This volatile alchemical powder comes in a small pouch. When ignited by an open flame or a fuse, the powder explodes. Each creature within 5 feet of the exploding pouch must make a DC 13 Dexterity
time. Each additional pouch increases the damage by 1d6 (maximum of 10d6) and the blast radius by 5 feet (maximum of 20 feet).
Monsters
Phandelver and Below: The Shattered Obelisk
Mental Burst. When the goblin dies, its pent-up mental energy explodes in a psychic blast. Each creature within 5 feet of it must succeed on a DC 13 Intelligence saving throw or take 5 (2d4
specifics of how a psionic goblin comes to exist vary. Some are born, changed by energy leaking from the Far Realm. Others transform themselves with their psionic power or enter into agreements with
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Orcus who plundered corpses from necropolises to create the first spawn of Kyuss. Even centuries after Kyuss’s death, his malign disciples continue performing the horrific rites he perfected
.
From a distance or in poor light, a spawn of Kyuss looks like an ordinary zombie. As it comes into clearer view, however, the scores of little green worms crawling in and out of it become visible. These
Monsters
Quests from the Infinite Staircase
ideas into vivid illusions.
A leprechaun’s adherence to Feywild rules affords it tremendous luck, but this fortune comes at a cost. These same magical strictures compel leprechauns to use their
powers on behalf of those who offer them gifts. Leprechauns despise greed and are spiteful toward anyone who makes demands without first offering a gift or, worse, anyone who tries to steal from them
Monsters
Phandelver and Below: The Shattered Obelisk
Mental Burst. When the goblin dies, its pent-up mental energy explodes in a psychic blast. Each creature within 5 feet of it must succeed on a DC 13 Intelligence saving throw or take 10 (4d4
Goblins
The specifics of how a psionic goblin comes to exist vary. Some are born, changed by energy leaking from the Far Realm. Others transform themselves with their psionic power or enter into agreements
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
and grows in power, at the cost of occasional services performed on the patron’s behalf. The magic bestowed on a warlock ranges from minor but lasting alterations to the warlock’s being
that are not fiendish. Sometimes a traveler in the wilds comes to a strangely beautiful tower, meets its fey lord or lady, and stumbles into a pact without being fully aware of it. And sometimes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
might be granted special rights to attack pirate ships or other enemies of the crown, to lead rites or ceremonies in a community, or to negotiate on a ruler’s behalf. They might receive a lifetime of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
might be granted special rights to attack pirate ships or other enemies of the crown, to lead rites or ceremonies in a community, or to negotiate on a ruler’s behalf. They might receive a lifetime of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
might be granted special rights to attack pirate ships or other enemies of the crown, to lead rites or ceremonies in a community, or to negotiate on a ruler’s behalf. They might receive a lifetime of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cleric or druid of your faith who is of sufficiently high level will cast any spell of up to 5th level on your group’s behalf, without charge. The priest even provides any costly material components
needed for spellcasting. Each of you also has a book containing prayers, rites, and scriptures of your faith. Proficiencies. Each member of your party gains proficiency in the Religion skill, if the character doesn’t already have it.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cleric or druid of your faith who is of sufficiently high level will cast any spell of up to 5th level on your group’s behalf, without charge. The priest even provides any costly material components
needed for spellcasting. Each of you also has a book containing prayers, rites, and scriptures of your faith. Proficiencies. Each member of your party gains proficiency in the Religion skill, if the character doesn’t already have it.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cleric or druid of your faith who is of sufficiently high level will cast any spell of up to 5th level on your group’s behalf, without charge. The priest even provides any costly material components
needed for spellcasting. Each of you also has a book containing prayers, rites, and scriptures of your faith. Proficiencies. Each member of your party gains proficiency in the Religion skill, if the character doesn’t already have it.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Kelemvor The Lord of the Dead, the Judge of the Damned Kelemvor is seen as a just, fair, and comforting god of death. Death comes to all, and when it occurs Kelemvor is there to take each soul by
the hand and lead it to the proper afterlife. Kelemvor’s priests teach that those who revere the gods according to the rites of their religion have done their proper service and will be offered the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Kelemvor The Lord of the Dead, the Judge of the Damned Kelemvor is seen as a just, fair, and comforting god of death. Death comes to all, and when it occurs Kelemvor is there to take each soul by
the hand and lead it to the proper afterlife. Kelemvor’s priests teach that those who revere the gods according to the rites of their religion have done their proper service and will be offered the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Kelemvor The Lord of the Dead, the Judge of the Damned Kelemvor is seen as a just, fair, and comforting god of death. Death comes to all, and when it occurs Kelemvor is there to take each soul by
the hand and lead it to the proper afterlife. Kelemvor’s priests teach that those who revere the gods according to the rites of their religion have done their proper service and will be offered the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
humanoids will persist in making the same mistakes again and again. Otaaryliakkarnos’s faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
humanoids will persist in making the same mistakes again and again. Otaaryliakkarnos’s faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
prince comes out on top. 13 On behalf of a dwarf clan, search for artifacts in the underground realms below the Mror Holds. 14 Clear land for a new settlement in Q’barra, driving out the monsters that
Thrane and abroad. 18 Gain glory for Valenar by leading raids and battling threats from the Mournland. 19–20 On behalf of one member of Zilargo’s Triumvirate, collect information that could be used as leverage against the other two.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
prince comes out on top. 13 On behalf of a dwarf clan, search for artifacts in the underground realms below the Mror Holds. 14 Clear land for a new settlement in Q’barra, driving out the monsters that
Thrane and abroad. 18 Gain glory for Valenar by leading raids and battling threats from the Mournland. 19–20 On behalf of one member of Zilargo’s Triumvirate, collect information that could be used as leverage against the other two.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
humanoids will persist in making the same mistakes again and again. Otaaryliakkarnos’s faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
humanoids will persist in making the same mistakes again and again. Otaaryliakkarnos’s faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
humanoids will persist in making the same mistakes again and again. Otaaryliakkarnos’s faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
humanoids will persist in making the same mistakes again and again. Otaaryliakkarnos’s faith in the potential of humanoids has something of a blind spot when it comes to dwarves, however. She resents
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
prince comes out on top. 13 On behalf of a dwarf clan, search for artifacts in the underground realms below the Mror Holds. 14 Clear land for a new settlement in Q’barra, driving out the monsters that
Thrane and abroad. 18 Gain glory for Valenar by leading raids and battling threats from the Mournland. 19–20 On behalf of one member of Zilargo’s Triumvirate, collect information that could be used as leverage against the other two.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
exploits, while men do so by finding their own way in the world. As a result, the polis is populated mostly by women and children. When young men reach the age of fourteen, their rites of passage
is no marriage, and ancestry is traced matrilineally. Despite the very different roles played by men and women, Setessans are flexible when it comes to any individual’s place in that structure. Some
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Intelligence Intelligence measures mental acuity, accuracy of recall, and the ability to reason. Intelligence Checks An Intelligence check comes into play when you need to draw on logic, education
) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults. Other Intelligence Checks. The DM might call for
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Intelligence Intelligence measures mental acuity, accuracy of recall, and the ability to reason. Intelligence Checks An Intelligence check comes into play when you need to draw on logic, education
) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults. Other Intelligence Checks. The DM might call for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
exploits, while men do so by finding their own way in the world. As a result, the polis is populated mostly by women and children. When young men reach the age of fourteen, their rites of passage
is no marriage, and ancestry is traced matrilineally. Despite the very different roles played by men and women, Setessans are flexible when it comes to any individual’s place in that structure. Some
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
exploits, while men do so by finding their own way in the world. As a result, the polis is populated mostly by women and children. When young men reach the age of fourteen, their rites of passage
is no marriage, and ancestry is traced matrilineally. Despite the very different roles played by men and women, Setessans are flexible when it comes to any individual’s place in that structure. Some
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Intelligence Intelligence measures mental acuity, accuracy of recall, and the ability to reason. Intelligence Checks An Intelligence check comes into play when you need to draw on logic, education
) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults. Other Intelligence Checks. The DM might call for






