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Returning 35 results for 'behalf both diffusing chief refuse'.
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behalf both diffusing chief rebuke
Backgrounds
Guildmasters’ Guide to Ravnica
.
4
Roll an additional Golgari contact; you can decide if the contact is an ally or a rival.
5
I joined the Gruul in a battle against the Boros once, and the chief of that small clan thanks
enjoyable arguments there.
10
I regularly pick up refuse from beneath a Simic laboratory, and sometimes I talk to the researcher who dumps it there.
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, where they join Gruumsh’s army and fight on his behalf in the endless war against the goblinoid followers of Maglubiyet. Gruumsh sees this conflict as a chance to pit his people against an eager
chief can plan where to send raiders next.
The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
throughout the tribe, for the event is seen as a great blessing from the goddess, but it brings tension as well. An orog within the tribe poses a potential problem for an orc war chief: will the orog
grow up to be a powerful ally or a dangerous adversary? Most war chiefs treasure their positions so highly that they would refuse to relinquish the title, even to a clearly superior creature. Thus, a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
throughout the tribe, for the event is seen as a great blessing from the goddess, but it brings tension as well. An orog within the tribe poses a potential problem for an orc war chief: will the orog
grow up to be a powerful ally or a dangerous adversary? Most war chiefs treasure their positions so highly that they would refuse to relinquish the title, even to a clearly superior creature. Thus, a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
throughout the tribe, for the event is seen as a great blessing from the goddess, but it brings tension as well. An orog within the tribe poses a potential problem for an orc war chief: will the orog
grow up to be a powerful ally or a dangerous adversary? Most war chiefs treasure their positions so highly that they would refuse to relinquish the title, even to a clearly superior creature. Thus, a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
guidance, and should be shown Bahamut’s righteous way of living rather than ignored and treated as children. If the dragons refuse to engage the humanoids and focus only on their own advancement, the
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
guidance, and should be shown Bahamut’s righteous way of living rather than ignored and treated as children. If the dragons refuse to engage the humanoids and focus only on their own advancement, the
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
guidance, and should be shown Bahamut’s righteous way of living rather than ignored and treated as children. If the dragons refuse to engage the humanoids and focus only on their own advancement, the
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
guidance, and should be shown Bahamut’s righteous way of living rather than ignored and treated as children. If the dragons refuse to engage the humanoids and focus only on their own advancement, the
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
guidance, and should be shown Bahamut’s righteous way of living rather than ignored and treated as children. If the dragons refuse to engage the humanoids and focus only on their own advancement, the
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
guidance, and should be shown Bahamut’s righteous way of living rather than ignored and treated as children. If the dragons refuse to engage the humanoids and focus only on their own advancement, the
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
giant kin such as fomorians, ettins, and ogres. Regardless of a giant’s rank among its own race, the chief of a hill giant tribe is inferior to the most common of stone giants. The lowest ranked giant
Annam but to his divine children, along with a host of hero-deities and godly villains that make up the giants’ pantheon.
Chief among these gods are the children of Annam, whose sons represent each
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
giant kin such as fomorians, ettins, and ogres. Regardless of a giant’s rank among its own race, the chief of a hill giant tribe is inferior to the most common of stone giants. The lowest ranked giant
Annam but to his divine children, along with a host of hero-deities and godly villains that make up the giants’ pantheon.
Chief among these gods are the children of Annam, whose sons represent each
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
wounded. In fact, the knight and the bandits are four succubi in magical disguise, testing the party’s integrity on behalf of Hulgaz. The knight cries out for help, apparently assailed by the bandits. How
blessings. The succubi hint that this gift is on behalf of their mistress, Hulgaz, but they don’t divulge any further details. Whether or not a character accepts the offer, the succubi depart once
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
giant kin such as fomorians, ettins, and ogres. Regardless of a giant’s rank among its own race, the chief of a hill giant tribe is inferior to the most common of stone giants. The lowest ranked giant
Annam but to his divine children, along with a host of hero-deities and godly villains that make up the giants’ pantheon.
Chief among these gods are the children of Annam, whose sons represent each
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
wounded. In fact, the knight and the bandits are four succubi in magical disguise, testing the party’s integrity on behalf of Hulgaz. The knight cries out for help, apparently assailed by the bandits. How
blessings. The succubi hint that this gift is on behalf of their mistress, Hulgaz, but they don’t divulge any further details. Whether or not a character accepts the offer, the succubi depart once
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
wounded. In fact, the knight and the bandits are four succubi in magical disguise, testing the party’s integrity on behalf of Hulgaz. The knight cries out for help, apparently assailed by the bandits. How
blessings. The succubi hint that this gift is on behalf of their mistress, Hulgaz, but they don’t divulge any further details. Whether or not a character accepts the offer, the succubi depart once
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sometimes carves out a domain within or under a major city, commanding networks of agents that operate on their master’s behalf. Alien Lairs. Because they refuse to share territory with others, most
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sometimes carves out a domain within or under a major city, commanding networks of agents that operate on their master’s behalf. Alien Lairs. Because they refuse to share territory with others, most
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sometimes carves out a domain within or under a major city, commanding networks of agents that operate on their master’s behalf. Alien Lairs. Because they refuse to share territory with others, most
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
2. Feasting Hall Chief Guh is found here, along with five male hill giants, four ogres, and six goblins. Oil lamps in iron sconces are mounted to thick wooden pillars that support rafters 30 feet
barrels lie around and underneath them. Refuse covers the dried mud floor, in the middle of which are two 20-foot-diameter circular holes topped with crisscrossing wooden beams held in place by mud cement
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
2. Feasting Hall Chief Guh is found here, along with five male hill giants, four ogres, and six goblins. Oil lamps in iron sconces are mounted to thick wooden pillars that support rafters 30 feet
barrels lie around and underneath them. Refuse covers the dried mud floor, in the middle of which are two 20-foot-diameter circular holes topped with crisscrossing wooden beams held in place by mud cement
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
2. Feasting Hall Chief Guh is found here, along with five male hill giants, four ogres, and six goblins. Oil lamps in iron sconces are mounted to thick wooden pillars that support rafters 30 feet
barrels lie around and underneath them. Refuse covers the dried mud floor, in the middle of which are two 20-foot-diameter circular holes topped with crisscrossing wooden beams held in place by mud cement
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the chief negotiator of the drow enclave), two female drow elite warriors, and a female drow assassin posing as another elite warrior. The assassin, Kinyel Druu’giir, has Fraz-Urb’luu’s gem on her
person. She also has the Fey Ancestry, Innate Spellcasting, and Sunlight Sensitivity features of a drow elite warrior. These drow await the arrival of the Zhentarim’s chief negotiator, Ghazrim DuLoc. A
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the chief negotiator of the drow enclave), two female drow elite warriors, and a female drow assassin posing as another elite warrior. The assassin, Kinyel Druu’giir, has Fraz-Urb’luu’s gem on her
person. She also has the Fey Ancestry, Innate Spellcasting, and Sunlight Sensitivity features of a drow elite warrior. These drow await the arrival of the Zhentarim’s chief negotiator, Ghazrim DuLoc. A
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the chief negotiator of the drow enclave), two female drow elite warriors, and a female drow assassin posing as another elite warrior. The assassin, Kinyel Druu’giir, has Fraz-Urb’luu’s gem on her
person. She also has the Fey Ancestry, Innate Spellcasting, and Sunlight Sensitivity features of a drow elite warrior. These drow await the arrival of the Zhentarim’s chief negotiator, Ghazrim DuLoc. A
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and rejoins the fight.
These duergar won’t negotiate, and they refuse to surrender. If the characters capture and interrogate a duergar, a successful DC 14 Charisma (Intimidation) check can convince
the prisoner to divulge the following information:
Nildar Sunblight commands the outpost.
Nildar is searching Ten-Towns for chardalyn on behalf of his father, Xardorok Sunblight, who commands a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and rejoins the fight.
These duergar won’t negotiate, and they refuse to surrender. If the characters capture and interrogate a duergar, a successful DC 14 Charisma (Intimidation) check can convince
the prisoner to divulge the following information:
Nildar Sunblight commands the outpost.
Nildar is searching Ten-Towns for chardalyn on behalf of his father, Xardorok Sunblight, who commands a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and rejoins the fight.
These duergar won’t negotiate, and they refuse to surrender. If the characters capture and interrogate a duergar, a successful DC 14 Charisma (Intimidation) check can convince
the prisoner to divulge the following information:
Nildar Sunblight commands the outpost.
Nildar is searching Ten-Towns for chardalyn on behalf of his father, Xardorok Sunblight, who commands a
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
never received one in life. Merle lies in the casket but occasionally sits up to hear his own eulogies. The Dusters ask the characters if they’d like to say anything on behalf of the deceased. 6 A lost
afterlife, wander aimlessly. The sorrowsworn ask the characters to guide them to the great beyond. If the characters refuse the sorrowsworn attack in panicked fury. †Monsters marked with a dagger
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
never received one in life. Merle lies in the casket but occasionally sits up to hear his own eulogies. The Dusters ask the characters if they’d like to say anything on behalf of the deceased. 6 A lost
afterlife, wander aimlessly. The sorrowsworn ask the characters to guide them to the great beyond. If the characters refuse the sorrowsworn attack in panicked fury. †Monsters marked with a dagger
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
never received one in life. Merle lies in the casket but occasionally sits up to hear his own eulogies. The Dusters ask the characters if they’d like to say anything on behalf of the deceased. 6 A lost
afterlife, wander aimlessly. The sorrowsworn ask the characters to guide them to the great beyond. If the characters refuse the sorrowsworn attack in panicked fury. †Monsters marked with a dagger
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other refuse left over from previous meals. No one ever cleans this place. Characters who undertake the “Peace Out” quest (see "Peace Out") are brought here to meet and dine with Chief Yarb-Gnock. The
. If an alarm sounds, the guards drop a heavy wooden crossbar across the double door to the south until Chief Yarb-Gnock gives the order to remove it. A ram or a similar siege weapon is needed to break
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other refuse left over from previous meals. No one ever cleans this place. Characters who undertake the “Peace Out” quest (see "Peace Out") are brought here to meet and dine with Chief Yarb-Gnock. The
. If an alarm sounds, the guards drop a heavy wooden crossbar across the double door to the south until Chief Yarb-Gnock gives the order to remove it. A ram or a similar siege weapon is needed to break
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
other refuse left over from previous meals. No one ever cleans this place. Characters who undertake the “Peace Out” quest (see "Peace Out") are brought here to meet and dine with Chief Yarb-Gnock. The
. If an alarm sounds, the guards drop a heavy wooden crossbar across the double door to the south until Chief Yarb-Gnock gives the order to remove it. A ram or a similar siege weapon is needed to break






