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Returning 35 results for 'behind barriers diffusing conduct renounced'.
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Soulknife
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Tasha’s Cauldron of Everything
, cutting through barriers both physical and psychic. These rogues discover psionic power within themselves and channel it to do their roguish work. They find easy employment as members of thieves&rsquo
; guilds, though they are often mistrusted by rogues who are leery of anyone using strange mind powers to conduct their business. Most governments would also be happy to employ a Soulknife as a spy.
Amid
Mummy Lord
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
, including ones behind barriers and around corners, can't regain hit points until the end of the mummy lord's next turn.
Whirlwind of Sand (Costs 2 Actions). The mummy lord magically transforms into a
Monsters
Tyranny of Dragons
(Costs 2 Actions). Diderius magically unleashes negative energy. Creatures within 60 feet of him, including ones behind barriers and around corners, can’t regain hit points until the end of his next
Monsters
Candlekeep Mysteries
2 Actions). The fungal servant magically unleashes negative energy. Creatures within 60 feet of the fungal servant, including ones behind barriers and around corners, can’t regain hit points
Monsters
Candlekeep Mysteries
energy. Creatures within 60 feet of Valin, including ones behind barriers and around corners, can’t regain hit points until the end of Valin’s next turn.
Whirlwind of Sand (Costs 2 Actions
Monsters
Waterdeep: Dungeon of the Mad Mage
Negative Energy (Costs 2 Actions). The mummy lord magically unleashes negative energy. Creatures within 60 feet of the mummy lord, including ones behind barriers and around corners, can't regain hit
Backgrounds
Sword Coast Adventurer's Guide
;n. Recent events in your homeland have led to the abolition of slavery, and a corresponding increase in the traffic between Mulhorand and the distant parts of Faerûn.
Those who leave behind
hundreds of miles of the Great Glacier and the Great Ice Sea. No one from your nation makes the effort to cross such colossal barriers without a convincing reason. You must fear something truly
Backgrounds
Baldur’s Gate: Descent into Avernus
;re always welcome at the Three Old Kegs, where the Three Old Toads are glad to greet you with a smile and a mug of ale.
The Watch. If you serve in the Watch, you’re required to conduct a
life on the battlefield. To this day, I will never leave a friend behind.
3
My honor is my life.
4
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement.
A dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and watches
, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct
Backgrounds
Guildmasters’ Guide to Ravnica
5th
dominate person
Your magic often takes the form of blue or golden runes floating and glowing in the air in circular patterns or of shimmering azure barriers of magical energy. If you
know a homunculus in the halls of New Prahv who can get things done behind the scenes.
8
I was once summoned to the presence of Supreme Judge Isperia, the guildmaster of the Azorius, who
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
as the entries on the following table). How might that feeling affect the way you conduct yourself? Views of the World d6 View 1 Towns and cities are the best places for those who can’t survive on
supernatural threats, we will need them no more. 4 Walls are for cowards, who huddle behind them while others do the work of making the world safe. 5 Visiting a town is not unpleasant, but after a few days I
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Harpers Any smart, non-evil character can join the Harpers of Waterdeep. Bards and wizards are especially welcome. Harpers are altruists who work behind the scenes to keep power out of the hands of
advisor to Open Lord Laeral Silverhand. See appendix B for more information on these NPCs. Harpers prefer to conduct their business in bustling inns and taverns such as the Yawning Portal, or in quiet
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of locations in the city. Random Encounters After each hour the characters spend exploring the city, or each time the characters conduct a thorough search of an unnumbered building on the map, roll
speak Loross instead of Undercommon (see the “Loross: The Netherese Tongue” )
91–00 Iriolarthas the demilich, with 1d3 nothics that speak Loross instead of Undercommon trailing behind it (the demilich uses the nothics to open and close doors and clear obstacles, since it can’t do so)
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
deeds behind me and my ill-gotten gains to good use. She cursed me to dwell forever in this cave, spinning my gold into useful items for anyone who comes my way.”
In accordance with the rule of
hospitality (see “Rules of Conduct” in chapter 2), Nib offers to craft a gift for each character. Taking up a pair of knitting needles, he swiftly knits his gold yarn into an object that retains a golden
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
; they have no rules of their own, although some rules refer to the schools.
Abjuration spells are protective in nature, though some of them have aggressive uses. They create magical barriers, negate
reveal information, whether in the form of secrets long forgotten, glimpses of the future, the locations of hidden things, the truth behind illusions, or visions of distant people or places.
Enchantment
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The fog swirls through this cavern, agitated by the dancing of eleven chanting minotaurs.
Offal Pile. Low stone barriers constrain a massive pile of rotting, dismembered body parts.
Altar. Behind
in area 8b.) 8b. Behind the Secret Door Fog. A 2-foot-high blanket of fog covers the floor. Hidden under the fog in the northern alcove is a treasure pile (see “Treasure” below).
Standing Stones
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the spikes, but the gaps aren’t big enough for a character to slip through. The barriers of spikes grant three-quarters cover to creatures behind them. Each barrier has AC 15, 18 hit points, and
their hit points move behind the chokepoint (area O5), leaving the ogre zombie to cover their retreat if it comes to that. Well. The well descends 10 feet to an underground cistern. The sides of the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Holy Symbol Impromptu Blessing A married couple asked Fazzir to give them a blessing for safe travel for a romantic getaway. Fazzir needs two assistants to perform the ceremony. To conduct the ceremony
admire Andrella and enjoy her goodhearted mentorship.
Rumors
“A dastardly bandit, Pral, accosts travelers along the trail. Apparently he’s quite handsome; I’m sure he’ll look even better behind
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
needs above our own. 4 Freedom. No strong soul should be enslaved. Better to die first than live as another’s puppet. Githzerai Bonds d4 Bond 1 Zerthimon provides an example of conduct that I
footsteps. 4 I will not rest until the last elder brain is destroyed. Githzerai Flaws d4 Flaw 1 I see githyanki machinations behind every threat. 2 I believe in the supremacy of the gith and that
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
symbol seen on Sarah’s uniform—a lemon tree with the rising sun behind it. A character who has the noble background, who has an extensive knowledge of Waterdeep, or who succeeds on a DC 14
the diary, dated just over five years earlier, change in tone as Sarah worries about the strange conduct of Lord Yellowcrest, and his habit of spending too much time with ancient books in his study
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
work and leaving behind a fitting legacy that continues to bolster the clan even after its creator has passed on — a legacy counted not only in objects, but also in dwarven souls. Dwarves who become
dwarf’s direct descendants — beloved sons, daughters, and grandchildren — are often the ones who inherit the inanimate works their ancestor leaves behind. Marriage is a sacred rite among the dwarves
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
overlords. Under the teachings of Zerthimon, who called on his people to abandon the warlike ambitions of Gith, the githzerai focused their mental energy on creating physical and psychic barriers to
surroundings, because the githzerai will it. Each monastery is overseen by monks that impose a strict schedule of chants, meals, martial arts training, and devotions according to their own philosophy. Behind
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
distant parts of Faerûn. Those who leave behind Mulhorand’s sweltering deserts and ancient pyramids for a glimpse at a different life do so for many reasons. You might be in the North simply to see
the north and bounded on its other sides by hundreds of miles of the Great Glacier and the Great Ice Sea. No one from your nation makes the effort to cross such colossal barriers without a convincing
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, although some rules refer to the schools.
Abjuration spells are protective in nature, though some of them have aggressive uses. They create magical barriers, negate harmful effects, harm
form of secrets long forgotten, glimpses of the future, the locations of hidden things, the truth behind illusions, or visions of distant people or places.
Enchantment spells affect the minds of
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
trots up to the characters and drops a bony hand at their feet. The dog wants to play fetch. 5 Ten melancholy Dusters (commoners) conduct an open-casket funeral for a cheery skeleton named Merle, who
bow; the mummies attack all who refuse. 7 A cadaver collector† emerges from a portal to Acheron, dragging a cart of corpses behind it. 8 A deathlock mastermind† leads four deathlocks† in an unholy
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
roles, the arcanaloths learned everything they could about Laduguer’s principles of conduct. To their surprise, Aximus and Exekarus found these principles compelling. Some of the arcanaloths’ favorite
planetar, whom they admire. Those who refuse to accompany the arcanaloths are left behind as Aximus and Exekarus proceed to area 23b to inform Fazrian that visitors have arrived. Obedience to Fazrian is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Larlow was killed instantly. Taela managed to escape with their four children. Treasure. Goblins have already searched the cottage, but characters who conduct their own search and succeed on a DC 15 Wisdom
containing a golden holy symbol of Asmodeus (worth 75 gp), a healer’s kit, and a potion of healing. 4g. Nesper Farm Two goblins are dancing in the garden behind this cottage, which belongs to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
L14. Study The door to area L13 is ajar. The staircase in this room climbs 20 feet to area L16. A staircase runs along the wall of this circular room and climbs to an upper level. Tucked behind
, ownership, and reciprocity in detail (see “Rules of Conduct” in chapter 2). Twilight Tides is a fat, wrinkled book about navigating the oceans of the Feywild. After two books were stolen from her
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
players tell you how their characters conduct the search. Depending on where they go, the search could take days. A character mounted on a griffon can complete a city-wide search in a couple of hours. To
magnificent feast laid out on golden platters sprawls atop a mahogany table of exquisite craftsmanship. Even the doilies are something to behold. Standing behind it all with wine glass in hand is a well-built
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
barriers, which otherwise require siege engines to force open. Gate Guards. Characters who stand outside the main gate and announce their arrival can speak to the guards in the gatehouse. Unless Levistus
. For all his political machinations, Kadroth is a visionary who has so far made the cult stronger through his actions and decisions. He spends hours behind his desk, staring into the burning fireplace
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
psi crystal (see appendix D) to jump-start the ship’s propulsion system. Vorryn and Dredavex are expending considerable effort to keep their ship functional and thus cannot conduct the search themselves
, then quickly closes behind the creature and its companions to keep the heat in. A door must otherwise be pried or tickled open, which requires an action. Life Support. The failing life support system
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
concept behind the hirelings and selecting one proficiency for each. The DM can then customize the hirelings as desired, perhaps by adding additional proficiencies or adjusting their combat statistics
hirelings to conduct franchise tasks and downtime activities. Hirelings cannot perform more than one task at a time. A full complement of skilled hirelings assisting the party on a mission precludes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
promontory 87–90 On an island 91–95 Underwater 96–00 Roll on the Exotic Location table Exotic Location d20 Location 1 Among the branches of a tree 2 Around a geyser 3 Behind a waterfall 4 Buried
control the dungeon and conduct their rites there. Tomb. Tombs are magnets for treasure hunters, as well as monsters that hunger for the bones of the dead. Treasure Vault. Built to protect powerful
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the head of a family with world-spanning business holdings. 3 Nomadic Princeling. Nothing is more appealing to this princeling than treasure. Their sprawling merchant caravan trails behind their
conduct at your highborn patron’s request. Aristocrat Quests d6 Quest 1 Noble Union. You work within multiple noble factions to unite rival families. 2 Business Breakthrough. You track down and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. “Freedom is the power to become a bird, take to the sky, and leave the world behind for a while.” Bond. “The Scarlet Sash means everything to me. I’m honored to be part of this kindness and would die to
to turn them into lycanthropes. Any member of the Scarlet Sash who bestows the “gift” of wereraven lycanthropy on a character becomes responsible for that character’s conduct in the eyes of the other






