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Returning 35 results for 'behind before devourer could relics'.
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Tabaxi
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Species
Volo's Guide to Monsters
relics, magical items, and other rare objects. Aside from the power such items might confer, a tabaxi takes great joy in unraveling the stories behind their creation and the history of their use
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
students’ knowledge of famous magical relics and the history behind their creation and use. However, this test is unusual because the characters’ professor, Dean Tullus, doesn’t show up to administer it.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
half-inch spy-holes for eyes. These holes are detected when the secret door is found. 2b. Pillar Forest Bugbears. Two bugbears hide behind pillars. (Each bugbear is host to an intellect devourer in its
exceed the bugbears’ Dexterity (Stealth) checks notice the hiding or fleeing bugbears. When a bugbear drops to 0 hit points, the intellect devourer in its skull teleports out to seek a new host
Monsters
Fizban's Treasury of Dragons
protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of
caverns hold the bulk of the dragon’s hoard, particularly art objects that are impressive but not irreplaceable.
Sleeping Chamber. At the heart of the lair, protected behind more thin crystal walls
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
miser counting coins. Although material wealth holds little attraction for the tabaxi, they have an insatiable desire to find and inspect ancient relics, magical items, and other rare objects. Aside
from the power such items might confer, a tabaxi takes great joy in unraveling the stories behind their creation and the history of their use.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Nihiloor (see appendix B), a mind flayer that is caressing an intellect devourer. Upon seeing the adventurers, Nihiloor rises from the stone chair, sets its pet down, and glides across the room
, intending to leave through the double door in the west wall. The mind flayer expects Grum’shar and the intellect devourer to cover its escape. Nihiloor carries a 3-inch-diameter stone orb carved to
Monsters
Fizban's Treasury of Dragons
intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use
, particularly art objects that are impressive but not irreplaceable.
Sleeping Chamber. At the heart of the lair, protected behind more thin crystal walls, the largest cavern serves as the dragon’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
finding relics left behind by the yuan-ti that raided through this area in ages past. They were unable to open the lid of the sarcophagus once they unearthed it and were in the process of clearing rubble
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
believe they might one day be reborn as dragons. The devotees seek draconic relics and spread their zealotry to visitors. Toetap Mire Toetap Mire is a vast wetland with a reputation for subsuming the
river’s length, offering weary travelers opportunities to refresh and resupply. Warywind Bough Secluded behind a waterfall, Warywind Bough is a secretive meeting place is where Lorwyn faeries plot and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
39. Temple Reliquary The dwarves kept many precious relics here. 39a. Despoiled Gallery The duergar have destroyed the relics on display here, including statues atop pedestals, stone tablets on
dispel magic spell (DC 16), and creatures and objects can pass right through it. 39b. Jade Staff Fragments Display Niches. Four pieces of a shattered jade staff are encased behind glass in niches evenly
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Colossus Titanic Vessel of Divine Might Habitat: Any; Treasure: Relics Colossi are massive Constructs created by the devout to reflect the nature of a deity, which could be benevolent or wicked
Hit Points by this beam disintegrates into dust, leaving behind any magic items it was wearing or carrying.
Legendary Actions
Legendary Action Uses: 3. Immediately after another creature’s turn, the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
sputtering engine, and is largely filled with a heaping, tangled mass of wreckage. This consists of old machine parts from other areas of the monastery, broken relics of Kwalish’s earliest experiments, dead
energy cells, and the like. The controls that operate the antimagic field are set into a wall and completely hidden behind a pile of junk. More piles of junk hide the monastery’s treasure, including
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Relics of Besilmer The following items were crafted by the dwarves of Besilmer for their king, Torhild Flametongue. Lost Crown of Besilmer Wondrous item, legendary (requires attunement) This dwarven
hit points. You can’t be surprised by orcs while you’re not incapacitated. You are also aware when orcs are within 120 feet of you and aren’t behind total cover, although you don’t know their
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, knowing that the Six are behind the attacks on Acquisitions Incorporated, the characters can learn everything Head Office knows about that faction — but what is known about the Six amounts to little
local nobles or mages who have left relics there to be safeguarded. The carousing activity can bring the characters into closer contact with merchants or nobles connected to Horn Enclave. One of those
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
inscribed with images of sea creatures and geometric patterns. At its center, a short platform bears a high-backed, obsidian throne sculpted with stylized images similar to those on the walls. Behind
and to the sides of the platform are four deep, rounded alcoves.
A spectral, armored figure with blazing emerald eyes appears from behind the throne and advances. “More fools of Djaynai? I’m the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Wisdom (Perception) check spots a loose brick among the bridge’s remains. Behind the brick are a Potion of Healing (greater) and a moldy hunk of bread—part of the veterans’ provisions. Ialos A
Pilgrims” section later in this chapter) turned this ruined mill into an ossuary for fallen warforged. From this base, pilgrims venture out to find relics or lost warforged. At such times, 2d4 pilgrims (use
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
discovers a map of the Deans’ Wing. This map clearly marks that there is a hidden space behind a wall of the Deans’ Records Room (area L9). L5. Restricted Records Room The doors to these rooms are
the party has not already encountered the invisible stalker that serves as the wing’s guardian, it’s currently in this room. It waits until intruders move to leave the room, then attacks from behind
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
into the history of the giants and details the places where they live in isolation, as well as the ruins they left behind in their decline. Our guide in this exploration is the wizard Bigby, a former
find as they deal with giants or explore giants’ hidden realms. These treasures range from the contents of a wandering giant’s bag to the mightiest relics of giants’ ancient civilization. The chapter
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Forgotten Realms include the following: Baazka is the pit fiend behind the most recent incursion of infernal forces from Dragonspear Castle. Its plans for the Sword Coast were thwarted along with those of
following: Dendar the Night Serpent, Eater of the World, is said to be the spawn of the first nightmare, devourer of foul visions, and harbinger of the end of the world. Her warlocks frequently dream
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pass by 6 A bugbear with an intellect devourer in its skull that tries to lure characters to area 21f 7 Preeta Kreepa (see area 21m) 8–10 Three hobgoblins and a hobgoblin captain keeping the peace and
checking visitors’ identification papers Combat behind closed doors probably doesn’t raise an alarm, but any loud disturbance in the streets is likely to put the entire settlement on alert. As it
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
what happens. The orrery and its six components are presented in appendix D, and the powers of these relics are significant. But the fact that the orrery is an artifact in a some-assembly-required state
adventure when the tiefling Talanatha uses the timepiece of travel to escape from the attack on Tresendar Manor, only to have the timepiece stay behind (see later on in this episode for details).
By making
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
“Haskasori Features”) can be found among this chamber’s sparse stone furnishings. H7b: Dormitory. No obvious treasure remains in this crumbling chamber. Characters looking for relics of Haskasori to
200 tomes and even more scrolls, is worth 5,000 GP. A character who spends 15 minutes perusing the library finds two Spell Scrolls of Greater Restoration. Characters looking for relics of Haskasori to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, record repositories, and training facilities, and you can use them to further your work. You can call in a favor from faculty members to access resources not available to the public—dangerous relics or
someone who is. Consider being a promising student or a new member of the faculty. While you have a modest course load that you handle behind the scenes (or using any of a variety of downtime activities
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
most likely to enter Xanathar’s lair by this route: a spiral staircase accessible from the Castle Ward’s sewers and hidden behind a secret door. This staircase circumvents a more difficult route
. Secret Hallway This magically lit hall is concealed behind secret doors. It circumvents the audience chamber (area X18) and gently slopes down toward the east. Finding either secret door requires a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
obelisk that isn’t killed by the staff’s explosion becomes 10 years younger. Creatures whose age is reduced to 0 by this effect wink out of existence, leaving behind the items they were wearing or
this information, they hear the faint laughter of Ythryn’s High Illusionist, Ajamar, trailing behind them as they exit the tower. The real passage is revealed when the illusory script is successfully
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Near the oven is a well-stocked pantry.
The kitchen is area D4a, while the pantry is area D4b. Dumbwaiter. Behind a small door in the southwest corner of the kitchen is a dumbwaiter—a 2-foot-wide
this room. Secret Door. A secret door behind a bookshelf in the southeast corner of the room can be opened by pulling on a switch disguised as a red-covered book with a blank spine. A character
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, but passersby ignore her. As she calls out once more, the tavern door behind her opens and two guards toss a young male human in bright clothing out into the street. He tumbles into the old woman
point before the party arrives in Luskan, ask the players whether their characters are bringing the orrery housing and any components with them, and if so, who carries the relics. If they plan instead
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
feet of the ceiling. The following boxed text assumes that the characters can see underwater: Through the water looms a colonnade supporting an arched pediment above a long portico. Behind the
crawls up to the landing and joins the battle. P6. Yngukulub the Devourer An aboleth named Yngukulub the Devourer has allied itself with Gar Shatterkeel and the Cult of the Crushing Wave. Deranged kuo-toa
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and intimate guests 75–78 Stable 79–86 Storage for mundane goods and supplies 87 Strong room or vault for protecting important treasures (75 percent chance of being hidden behind a secret door) 88–92
supplies 80 Strong room or vault holding important relics and ceremonial items, heavily trapped 81–82 Torture chamber, used in inquisitions (in good or neutral temples with a lawful bent) or for the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the phenomenon. He ordered a bozak draconian named Virruza to stay behind and claim the Spawning Shard’s magic in the Dragon Queen’s name. Approaching the Fortress Read the following when the
the workers unearthing this ruin. The camp’s commander had orders to recover whatever relics or magic lie within. They eventually dug up a large, glowing stone. Soon after, violent, toad-like terrors
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
plaza, its four broken towers leaning inward. Faded pennants hang above the entrance, frozen stiff. A loud clatter resounds from within the hall.
This market hall once sold relics of arcane wonder
has a different cover showing a humanoid figure that represents one of the siblings: the Martyr (with a noose around its neck), the Traitor (with a knife held behind its back), the Bewitched (with a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
door behind the brazier in the southwest corner. This 5-foot-wide, 10-foot-tall stone door swings into a 5-foot-diameter tunnel that leads to a similar door blocking entry to area X3. No ability
down, Grandolpha invites the characters to join her for dinner. The main course is a cooked intellect devourer, its brain-body stewing in its own juices. The characters can partake of the feast that
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
long-lost relics of Ostoria. They mean no harm to Waterdeep, but the city intrigues them, for they believe it was built on an old giant settlement that was destroyed by dragons tens of thousands of years
Huckers” section in chapter 2). The hobgoblins form a phalanx in the front of the group, with the frost giant behind them and the unruly mob of ogres and goblins bringing up the rear. Even without the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Wisdom (Perception) checks made to locate other creatures within 120 feet of it, even creatures behind total cover. 59–64 Creatures in the region suffer from disjointed thoughts and difficulty
by the limitations of the animate object spell should you want to breathe extra life into your story. Filling a witch’s redoubt with murmuring relics, a fey forest with eavesdropping vegetation, or a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
treasure as do their evil chromatic kin, but they aren’t driven as much by greed in their pursuit of wealth. Rather, metallic dragons are driven to investigate and collect, taking unclaimed relics and
Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Devourer of Wealth. Gold dragons can eat






