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Returning 35 results for 'behind before drow could recent'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep.
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack
rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes three Scimitar or Arcane Eruption attacks. The drow can replace one of the attacks with a use of
Soldier
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background
lay down my life for the people I served with.
2
Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
3
My honor is my life.
4
I’ll never
Species
Acquisitions Incorporated
, and the Verdan emerged. I’m sorry, was that the question?
— K’thriss Drow’b
Created by Chaos
When the power of That-Which-Endures mutated the verdan, their skin was
spontaneous alterations over their lifetime, from the typical range of point and peak seen among the elves, to huge ears that sweep back from the head like wings, and which are often pierced behind
Backgrounds
Sword Coast Adventurer's Guide
;n. Recent events in your homeland have led to the abolition of slavery, and a corresponding increase in the traffic between Mulhorand and the distant parts of Faerûn.
Those who leave behind
leave my loved one(s) behind. I hope to see them again one day.
d6
Flaw
1
I am secretly (or not so secretly) convinced of the superiority of my own culture over that of this
Backgrounds
Sword Coast Adventurer's Guide
: Founded more than a millennium ago, disbanded and reorganized several times, the Harpers remain a powerful, behind-the-scenes agency, which acts to thwart evil and promote fairness through
: In recent years, the Zhentarim have become more visible in the world at large, as the group works to improve its reputation among the common people. The faction draws employees and associates
Backgrounds
Baldur’s Gate: Descent into Avernus
standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background, work with your DM to determine which
life on the battlefield. To this day, I will never leave a friend behind.
3
My honor is my life.
4
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
involvement in recent events. March on Menzoberranzan If the characters advance their expeditionary force toward the drow city, word of their approach reaches Menzoberranzan two days before their arrival, and
lizards (see the end of chapter 8 for statistics), and Aljanor rides behind Velgor. Ryzliir commands a force of six drow warriors, twelve bugbear slaves, and sixty goblin slaves. If all the drow are
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Mantol-Derith Population: Approximately 140 (drow, duergar, humans, and svirfneblin)
Government: Informal council comprised of four chief negotiators (one per enclave), recently dissolved
Defense
: Private guards
Commerce: Rare and exotic goods; see each enclave for information on the goods traded by the duergar, the drow, the svirfneblin, and the Zhentarim
Organizations: The drow, duergar
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement.
A dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and watches
an orc war band celebrating its recent victory. Silently, he stalks into their midst and whispers an oath, and two orcs are dead before they even realize he is there.
Silver hair shining in a shaft
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
that the drow of Menzoberranzan are behind the demonic incursion. Tales range from the drow raising a mighty army of demons to a summoning spell gone terribly wrong. A demonic rampage is said to have
boil. Each side blames the other for recent happenings in the City of Blades and believes it can use the situation to its advantage. Keepers turn up dead, murdered by mysterious assailants, while
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
recent months, and she also knows that Lolth was behind it. Quenthel assumes that Lolth is making some sort of power play in the Abyss. If Quenthel learns that adventurers are trying to rid the Underdark
House Baenre The matron mother of House Baenre is the voice of Lolth in Menzoberranzan, and despite recent events, maintains absolute control of the city. Quenthel knows how Demogorgon made his way
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
piles of loose rocks. Two drow elite warriors, a female named Dirzanna Freth and a male named Arachnafein Zaphrorzza, hide behind the rocks. These drow are under the effect of the spirit nagas’ rod of
depth of 3 feet. The drow in area 11b attack intruders they spot moving through this cave. 11b. Watchers in the Dark Dry land rises gently out of the water to create a broad ledge dotted with 4-foot-high
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
malevolent entity didn’t have to wait long, as the drow sent teams of scavengers to loot the treasures the deep gnomes left behind, bringing their own elemental creatures with them.
Map 6.4: Rockblight
, a drow priestess of Lolth named Neheedra Duskryn stayed behind. Neheedra was obsessed with collecting spell gems for their power and beauty, intent on making herself the regal and powerful master of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Drow Favored Consort Nearly every priestess of Lolth, including the powerful drow matron mother in this book, takes an attractive drow as consort. Chosen as much for beauty as for magical might, a
drow favored consort can hold their own in both conversation and combat. Combining the roles of advisor, protector, and beloved, some favored consorts are content with a supporting role, while more
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Chapter 15: The City of Spiders The center of the chaos and madness now spreading throughout the Underdark is the great drow city of Menzoberranzan. Few of the city’s drow residents know that the
Demon Queen of Spiders is behind the summoning ritual that brought the demon lords to the Underdark — and that the reward for their faith in Lolth might well be their destruction. Menzoberranzan was the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hear a whispering voice from behind it. The voice says in Elvish, “This way.” Behind each secret door is a dusty, dead-end hallway containing a 10-foot-tall statue of a drow that radiates an aura of
6. Teleportation Statues Each of these areas is hidden behind a secret door. Characters who have a passive Wisdom (Perception) score of 15 or higher and approach within 20 feet of either secret door
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
NPC companions whom the characters left behind in the Underdark show up to help, having spotted the pursuing drow and followed them. Treasure The characters can claim any equipment and treasure carried
Stand and Fight If the characters stand and fight, or if the drow catch them, they’re in for a tough battle. Ilvara alone is a challenge for a group of 8th-level characters, and she is accompanied by
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
dragon named Nurvureem, who has established her lair in the caverns beneath the manor. Her favorite shape is a beautiful female drow. In this form, Nurvureem lures adventurers into the manor and
stalks them. She sometimes poses as a drow captive of a dragon, desperate to avoid being eaten and willing to pay with her treasure to be rescued. The Harpers have learned her secret, and do their best to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
are spattered with blood from recent battles between drow and minotaurs. An invisible will-o’-wisp dwells here, the dark essence of a female drow priestess named Z’reska, who was butchered by
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
unicorn goddess Lurue), Silvanus, and Sune. In recent years, some elves have found delight in the worship of Lathander, as well. Drow Deities The gods of the drow are fractious and treacherous as their
worshipers. The Spider Queen. Lolth, the Demon Queen of Spiders, reigns supreme as goddess of the drow, ruthlessly eliminating all who would threaten her position. Her priestesses do likewise with the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Medium creatures, formed by a drying underground stream and dimly lit by glowing lichen. Upon entering the cavern of the grove, characters leave the horrors of the Underdark behind. They find
cavern beyond the ravine, a glimpse of a majestic mushroom tower can be seen, although the poor light and a rising mist makes it impossible to discern its details. Drow Pursuit in Neverlight Grove
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, reducing visibility in the cavern to 10 feet. They also catch bats, lizards, and stirges, many of which are still alive and squawking. At the north end of the cavern, hidden behind a stalagmite, is a
cache of supplies left here by drow scouts of House Freth. The supplies include a cask of mushroom wine, 20 days of rations (dry meat and moss) in a satchel made of lizard skin, and a sealed gourd containing 20 applications of drow poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
drow compound overlooking the Clawrift. (The compound was once House Oblodra, a powerful drow house that was destroyed by Lolth over one hundred years ago during the Time of Troubles.) Mistrift This
the falls, diverting it to an underground cistern that the drow can tap into. Westrift The newest of the city’s large clefts, Westrift swallowed up three drow houses and a score of lesser dwellings
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
is haunted, so they avoid it. Antimagic Field The interior of the tower is subject to a permanent antimagic field spell. Consequently, no magic functions inside the tower. This effect was left behind
cauldron that hangs in the fireplace on the upper level (area O3). But it’s not there anymore. Before the characters reach area O3, three drow gunslingers (see appendix B) under the effect of potions of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the eight great drow houses gather and meet. Each noble estate in Qu’ellarz’orl maintains its own militia, consisting of several hundred highly disciplined drow warriors and drow elite warriors, with
one elite warrior for every ten drow warriors. In addition, an estate holds 3d12 drow nobles and scores of slaves, 10d10 of which can be pressed into defending the house. These fighting slaves are
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
like to send intellect devourers into the Dark Dominion in search of hosts, using them as spies to keep an eye on the drow city. These intellect devourers creep up behind the party and use their
The Dark Dominion The rock surrounding the city is honeycombed with tunnels and passageways forming the Dark Dominion, a territory claimed by the drow but not part of the city proper. Home to all
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Pursuit Level The closeness of the drow pursuit is measured by a pursuit level. It begins at 4, with the drow not far behind the characters. If the pursuit level reaches 5, the drow forward scouts
catch up to them, and the drow leaders arrive not long thereafter (see “Catching Up”). If the pursuit level drops to 0, the party has eluded the drow until circumstances bring both factions into contact
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
double door. Hiding behind each stalagmite is an invisible drow mage and an invisible quasit.
Rock Formations. Around the edges of the cavern are more stalagmites and stalactites. More of these
formations fill a smaller cavern to the southeast (area 1b).
The two drow mages are males named Hulziin and Yrrprek. Each wears a cloak pin bearing the insignia of House Freth. They arrived here shortly
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
behind the destruction. The slaves are desperate to escape from the drow and pitifully grateful for any aid offered. Giant Wolf Spiders These spiders lurk in burrows under the spongy ground, leaping out
notable leaders of the great houses and their honored heroes were cast into the lake, dressed in full regalia and weighed down with stone spars. Many less important drow have been sent by rivals to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
drow take the water they need from the top of the waterfall, they use the pool to dump waste and garbage. Although this fouls the surface of the pool, the constant flow keeps the water beneath the
into the cavern or falls into the pool. The inhabitants of Velkynvelve remain unaware that the recent arrival of the demon lord Juiblex in the Underdark has made this ooze particularly aggressive and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mistshore: Autumn At the end of their pursuit, the characters corner Fel’rekt Lafeen and Krebbyg Masq’il’yr in Mistshore. The two drow gunslingers (see appendix B) lurk behind the Kraken’s Folly
(area D1) and wait to be rescued. When the characters confront them, Fel’rekt and Krebbyg stall for time until their escape vehicle arrives. If either drow falls, the other tosses the stone into the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Fishery In recent days, the town fishery has become a more permanent structure. During the day, the warehouse hosts several fishers selling their daily catches at stalls, and merchants who sell and
dwarf architect in charge of rebuilding the town, whom everyone calls “The Growler” behind her back. Jack Torver, the newest council member (see “Torver’s Post” for more information). A job board outside
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
strange entrance—a smooth, metallic cave exposed by a recent landslide.
The “cave mouth” is an open hatch in the ship’s hull. This curving, 20-foot-wide metal chamber leads from the hatch to area S1
of the vessel. Once all characters enter, the hatch silently shuts behind them, opening again in 24 hours.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Threats Sentries. Two male drow elite warriors are hidden behind a natural column of rock to the north.
Eater of Corpses. The cave is full of rotting corpses (twenty troglodytes, nine drow, and five
9. Contested Caves The drow of House Freth maintain a tenuous hold over these caves. Their defenses are tested daily by troglodytes, trolls, and infiltrators loyal to House Auvryndar. 9a. Hidden
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
was ransacked during the drow invasion, and the Pudding King’s oozes have dissolved most of what the drow left behind, including the bones of the slaughtered rothé. Two freshwater pools form along the






