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Returning 35 results for 'being before dedicated contain regards'.
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Monsters
The Book of Many Things
’ll be found by mortals who are desperate for power and ripe for corruption.
Malaxxix seeks the Books of Keeping: ancient tomes that contain the true names of all yugoloths. To this end, it
Planes as a tyrannical marauder.
Roleplaying Malaxxix
Malaxxix is a being of great cunning, terrible rage, and insatiable bloodlust who regards any opportunity to inflict misery on others as
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.
A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
surges of lightning, hurl fireballs, or otherwise send devastating munitions at approaching enemies. A basement area is dedicated to storage, including holding cells to contain prisoners of war while they
wait to be transported to dedicated prison camps. Map 4.5: Fortified Outpost View Player Version Fortified Outpost Adventures The Fortified Outpost Adventures table provides some possibilities for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
held between the bulette-shaped bookends. Eight of the books contain essays pertaining to the eight schools of magic, one book dedicated to each school. The cover and the pages of the ninth book appear
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
5. Temple This wooden temple is dedicated to Lathander (god of the dawn) and Mielikki (goddess of forests). It has a slender steeple containing a large bronze bell, and stained glass windows
worthless) personal effects. Vark’s sack holds three empty vials that used to contain holy water (Vark drank them) and an unlocked wooden “poor box” containing 37 cp and 15 sp.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Chapter 5 describes the ancient caverns beneath the temple complex and the altar dedicated to Elemental Evil. From these caverns, passages lead to four elemental nodes, places where forces from
-level characters. Chapter 7 details NPCs, new monsters, and new magic items. Appendix A and appendix B contain new material for players to use in creating their characters for the campaign. Appendix C provides advice for adapting this adventure to other D&D campaign settings.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Gods of Neutrality The neutral gods of Krynn vary widely in their motivations and methods. Some are passive and distant, dedicated to recording the actions of mortals or upholding the balance between
back and observes, recording all that unfolds. Gilean is keeper of the Tobril, a book said to contain all the knowledge of the gods, though portions are sealed to all but Gilean. Some people believe
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Chapter 13: The Amber Temple A secret society of good-aligned wizards built the Amber Temple in the Balinok Mountains more than two thousand years ago. They needed a vault in which to contain the
evil vestiges (remnants of dead, malevolent entities) they had captured and the hoard of forbidden knowledge they had amassed. They dedicated the temple to a god of secrets, whom they trusted to keep it
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
feet of stone. Carved stone bridges also span the canyon. Deadstone Cleft is sacred to the stone giants of the Graypeak Mountains, for it contains an ancient temple dedicated to their god, Skoraeus
Uthgardt contain campfires (see areas 15A–area 15D).
Ledges. The walls of the canyon have ledges in various places that are 30 to 50 feet high. The map has elevation markers to indicate the height of each
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Doomvault is a vast, active complex of laboratories and menageries dedicated to creating the monstrous armies with which the Red Wizards plan to conquer first the North, then all of Faerûn. The dungeon is
divided into sectors dedicated to the creation and control of specific types of monsters. Each sector is subdivided into protected zones for security, defending against attack from outside and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
of this feature at a time. You can choose to end the vibrations harmlessly without using an action. MONASTIC ORDERS
The worlds of D&D contain a multitude of monasteries and monastic traditions. In
deities who teach the value of physical excellence and mental discipline. In the Forgotten Realms, the order of the Dark Moon is made up of monks dedicated to Shar (goddess of loss), who maintain secret
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. If intruders flee, the mummies pursue. If the mummies awaken, so too does Gorka Tharn. 6c. Mummy Lord’s Crypt Niches. Niches carved into the walls of this damp 20-foot-high cavern contain hundreds of
sarcophagus and its slumber. At the bottom of the stalagmite’s hollow cavity, four 1-foot-tall clay urns contain Gorka Tharn’s preserved internal organs, including the mummy lord’s shriveled heart
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
some place dedicated to worship. Depending on the creature’s resources and piety, such a shrine can be humble or extensive. Adventurers are likely to encounter priests, cultists, and similar creatures
areas tend to contain valuable equipment, their doors are often locked and sometimes even warded by Glyph of Warding spells and similar effects.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Solid and Sound. You patched up a war galley and prevented it from sinking. The local navy regards you as a friend. 3 Favored. You insisted on thicker planking for a merchant vessel’s hull, which saved
that this entity revealed to you. Suggested Characteristics Shipwrights are resourceful carpenters and designers. They often have a dedicated spot at the local tavern, since shipwrights are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and lays claim to its power. A moonblade serves only one master at a time. The attunement process requires a special ritual in the throne room of an elven regent or in a temple dedicated to the elven
gods. A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
three identical storerooms. Each room is long and narrow with iron storage carts along the walls. The storerooms and their contents are detailed below. F4a: Food. The carts in this room contain flour
, dried vegetables, salted meats, and wine. These stores are worth 20 gp total. F4b: Fuel. The carts in this room contain coal, oil, wood, and charcoal. These stores are worth 15 gp total. F4c: Raw
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Anatomy of a War Band A gnoll war band is likely to contain a variety of gnolls and other creatures, and no two of these groups have the same composition. The gnolls that make up the rank and file
gnolls themselves. A war band that has been through hard times might contain a number of gnoll witherlings, while one that enjoys Yeenoghu’s favor might be led by a flind — the scarcest and strongest of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
performing ever greater acts of depravity, furthering the demon lord’s ambitions in exchange for magic and other boons. However, a demon regards any mortals in its service as tools to use and then
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
through a door in its base and to the wall top by a door in its side. The towers contain three platforms, beginning at the top of the wall and extending upward. Each of these can shelter and provide a
penalty, or permanent exile. A city magistrate decides which punishment is appropriate. Religion The city has temples and shrines dedicated to various gods. Religious practices that are certifiably
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
). These locations are keyed to map 2.2, map 2.3, and map 2.4, respectively. Most of these descriptions highlight what the areas contain if a devil attack has not taken place there. Based on the encounters
the power of the altar works for any creature, it is specifically attuned to those dedicated to Torm. Clerics and paladins of Torm have advantage on the check. Secret Door. Any character who searches
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
when the structure is viewed from the outside. Each of these portals leads to a 30-foot-square demiplane that houses either a private meeting chamber or a shrine dedicated to Deneir (god of writing
currently enjoying.
Bath and Steam House Avowed and seekers alike use this building as a place to relax. Spacious rooms in the building contain heated pools for respite while engaging in casual
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
contain the gate-town’s armory and vehicle-storage facilities, as well as secluded administrative chambers where officials negotiate and strategize. Fetchtatter—a contemptible arcanaloth loyal to Bel, a
grown stale with their desiccation, General Nagaro remains as sharp and ruthless as ever. Final Procession A monument of reflection amid a hungry machine of death, the Final Procession is dedicated to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
successful DC 15 Intelligence (Arcana) check. Spite alone can use the replica to recall the larger chest, which contains two spellbooks titled Spells of Spite, volumes I and II. These books contain all the
wall above the door and telepathically alerts the drow mage if it detects intruders in the room.
Shrine. A small shrine dedicated to the demon queen Lolth rests atop a nightstand by the bed.
After
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
have researched the elves with the greatest tenacity have heard of the Mysteries of Arvandor, and all these luminaries have ever been able to glean is that it is a secret gathering of elves dedicated to
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
condition. Until this condition ends, the wyrmling regards the hag as her ally and obeys Uncle Nibblecheek. A character who takes the Search action to observe the wyrmling and succeeds on a DC 13
a cinnamon roll from Fill’s bakery immediately ends the Charmed condition on the wyrmling. After devouring the roll as an action, Briochebane thanks the characters, whom she now regards as friends
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
This room is empty. 3 A laser rifle with a depleted energy cell rests under a rusty bed. 4 Display cases against the walls contain a collection of rocks and minerals from other worlds. 5 Parts of a
adjacent, identical meeting rooms contain rusty metal furnishings and several skeletons. Each room features a small terminal with a screen once used for long-distance communication. Both terminals have been
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Good Spy) is the High Netherese warehouse owner. Secretly, under the alias Liberax Volt, he is also the leader of the Free Warriors, an underground network dedicated to overthrowing the corrupt
such as sabotaging powerful mages or freeing prisoners and captives. Frozen Goods. Secret chambers in the center of the warehouse contain precious eggs of icy monsters, forbidden substances, and even
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the Market Ward. Bank of Abbathor Inc. Dedicated to the dwarven god of greed, the Bank of Abbathor is one of the largest financial institutions in the multiverse, with branches in several of the
investors and confuse would-be plunderers. Only the doors themselves matter, for the true vaults lie beyond the portals they contain. Accessible only by account owners, authorized bank personnel, or
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
’ motivations for traveling the Northern Wastes. He explains the nearby shrine is a sacred place, dedicated to an old deity the sea elves now remember only as the Sea Lord. If the characters approached the camp
succeeds on a DC 17 Strength check can open either sarcophagus—though Ishvern strongly objects. The corpse within each sarcophagus is immaculately preserved, but the burial places contain nothing of value
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reminded of that). It was once the home of the great prophet Alaundo the Seer, and within its walls were written the Prophecies of Alaundo. Its vaults, it is said, contain hidden knowledge enough to make
acolytes. All are possessed of significant experience and dedicated to the great library, and it is from this group that individuals are chosen to fill in the upper ranks when positions open up. Above
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
temple dedicated to Deep Duerra, a duergar god of conquest and psionics. Xardorok comes here to pray and draws strength from the statue’s flame. The temple’s priest, Klondorn, resides in the room to
Grandolpha. They are willing to help the characters slay Xardorok, but any alliance they make with the characters ends with Xardorok’s death. Copper Kegs. The three kegs contain Clan Muzgardt’s finest
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
various raids on the surface. He regards the tribe’s treasure as his own. Two wooden chests contain 2,300 cp, 1,250 sp, and 290 gp. In addition, Drexa wears a heavy gold chain worth 200 gp. F8. The
about eight inches in diameter. The sphere seems to contain swirling smoke. Battered armor, damaged weapons, and tattered clothing are strewn around the chamber, but the floor within ten feet of the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
This long corridor has a wooden door at each end. Ancient, rotting black drapes hang loosely over the entrances to four small rooms on each side of the hall.
The cells contain only dirt and broken cots
for their aid when she notices them. If the characters help Uma fight off the ghasts, she regards them as comrades. Thankful for their efforts, Uma offers to join the characters if they help her exit
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
boggy marsh. The garden has multiple levels. Map 2.12 uses elevation markers to indicate how high the levels are relative to the ground. Some keyed locations contain multiple levels; for example, area 4
roofs fell. The roofs that remain intact have vines and roots hanging down from them. The covered tunnels are only 4 feet high and contain a foot of water. Stone Faces. The four stone visages staring
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
other buildings on the grounds. Stables. These stables contain saddles and other equipment hanging on the walls, but no animals; the behir ate Gremorly’s horse. Statue. A Large statue of Istus, a god of
: Chapel This chapel is dedicated to Istus, the god of fate who created the first Deck of Many Things. Gremorly’s ghost trap ritual has persisted so long without his supervision that necromantic energies






