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Returning 35 results for 'being before derived common ranking'.
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Magic Items
Tales from the Yawning Portal
Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador.
You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit a
Intelligence of 12, a Wisdom of 2, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.
The weapon can speak and understand Giant and Common, and it can communicate telepathically
Monsters
Eberron: Rising from the Last War
from Dal Quor, quori in Eberron are typically encountered while possessing a host body. The Inspired are the most common type of willing host for the quori and are described earlier in this chapter
manipulating the uncertainty of mobs and high-ranking officials alike. The effectiveness of tsucora Inspired keeps the members of this order in the good graces of the kalaraq quori.Psychic
Backgrounds
Baldur’s Gate: Descent into Avernus
type of gaming set, thieves’ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
Criminal Origins
Criminals are pervasive in Baldur
FEATURE: CRIMINAL CONNECTIONS
In Baldur’s Gate, crime is just another business. As a result, you can arrange a meeting with a low-ranking operative of nearly any business, patriar family, crew
Backgrounds
Guildmasters’ Guide to Ravnica
;s wing, a tattered piece of a Boros banner (a souvenir from a famous battle), a set of common clothes, and a belt pouch containing 2 gp (Boros-minted 1-zino coins)
Feature: Legion Station
You have
important to me than my life.
6
Dangerous work is best accomplished by an orderly group working with common purpose.
7
I treat my weapons, uniform, and insignia with reverence, for they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Kobold Names Kobold names are derived from the Draconic tongue and usually relate to a characteristic of the owner, such as scale color, distinctive body parts, or typical behavior. For example, “Red
Foot,” “White Claw,” and “Scurry” are Common translations of often-used names. A kobold might change its name when it becomes an adult, or add additional word-syllables after important events such as
Backgrounds
Guildmasters’ Guide to Ravnica
commoner’s clothes, a book of research notes, an ink pen, a bottle of squid ink, a flask of oil (made from blubber), a vial of acid (derived from digestive juices), a vial of fish scales, a vial
clade — a diverse group of individuals combining disparate talents in pursuit of a common goal — or a researcher on a specialized, short-term project focused on addressing an immediate
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bandit Bandits are inexperienced ne’er-do-wells who typically follow the orders of higher-ranking bandits. Bandit Medium or Small Humanoid, Neutral
AC 12 Initiative +1 (11)
HP 11 (2d8 + 2
Gear Leather Armor, Light Crossbow, Scimitar
Senses Passive Perception 10
Languages Common, Thieves’ Cant
CR 1/8 (XP 25; PB +2)
Actions
Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Urstul Floxin Urstul Floxin works for Manshoon, and he is the highest-ranking member of the Zhentarim squad stationed at House Gralhund. Urstul is a glorified thug with all the charm and breeding of
place. He has a collection of black flying snakes that he uses as couriers to deliver messages to underlings throughout the city. Game Statistics Urstul Floxin is an Illuskan human assassin, with these changes: Urstul is lawful evil. He speaks Common and Orc and knows thieves’ cant.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Cult of Zariel Goals: Conquest, glory in battle, fame and fortune derived from military victory Typical Cultist: Berserker, cult fanatic, cultist, gladiator, guard, knight, veteran Signature Spells
. Refugees with the will to fight but lacking experience are drawn to Zariel, as she can provide them with the skills needed to survive. Established warriors looking for an edge are otherwise her most common
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Tarkanan The Voice of
BRELAND
Assassins on the loose!
It is common knowledge that those with aberrant marks can’t be trusted. It’s not their fault; they’re touched by Khyber, and the
our midst?
According to a high-ranking source in the King’s Citadel, this secret operation predictably ended in disaster. After a few missions, the strike force slew their handlers and deserted
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
higher-ranking castes keep their status by not sharing their knowledge and skills with other families, while those in the lower castes have little hope of escaping their plight.
Outsiders who don&rsquo
Adventurer’s Guide.) Use one of the warlock stat blocks in appendix B to represent this goblin, adding darkvision and the Nimble Escape traits common to all goblins.
Booyahg Booyahg Booyahg. This
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws Wis +2
Skills Deception +3, Stealth +5
Senses passive Perception 10
Languages Common, Draconic
Challenge 1 (200 XP
)
Dragon Fanatic. The dragonclaw has advantage on saving throws against being charmed or frightened. While the dragonclaw can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws Wis +2
Skills Deception +3, Stealth +5
Senses passive Perception 10
Languages Common, Draconic
Challenge 1 (200 XP
)
Dragon Fanatic. The dragonclaw has advantage on saving throws against being charmed or frightened. While the dragonclaw can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws Wis +2
Skills Deception +3, Stealth +5
Senses passive Perception 10
Languages Common, Draconic
Challenge 1
(200 XP)
Dragon Fanatic. The dragonclaw has advantage on saving throws against being charmed or frightened. While the dragonclaw can see a dragon or higher-ranking Cult of the Dragon cultist friendly
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
poison
Senses passive Perception 10
Languages Common, Draconic
Challenge 2 (450 XP)
Dragon Fanatic. The dragonwing has advantage on saving throws against being charmed or frightened. While the
dragonwing can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonwing ignores the effects of being charmed or frightened.
Fanatic Advantage. Once per turn, if the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Senses passive Perception 10
Languages Common, Draconic
Challenge 2 (450 XP)
Dragon Fanatic. The dragonwing has advantage on saving throws against being charmed or frightened. While the dragonwing
can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonwing ignores the effects of being charmed or frightened.
Fanatic Advantage. Once per turn, if the dragonwing
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Senses passive Perception 10
Languages Common, Draconic
Challenge 2 (450 XP)
Dragon Fanatic. The dragonwing has advantage on saving throws against being charmed or frightened. While the dragonwing
can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonwing ignores the effects of being charmed or frightened.
Fanatic Advantage. Once per turn, if the dragonwing
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
their inclinations: they alone are found in every guild. Human Names One particular human tongue has triumphed over all others to become Ravnica’s Common language, and its phonemes and traditions
and Jarad Vod Savo. When other races use family names, they are usually derived from some connection (not necessarily a blood tie) to a human family. Male Human Names: Agmand, Agosto, Bell, Brev, Dars
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Senses passive Perception 11
Languages Common, Draconic, Infernal
Challenge 7 (2,900 XP)
Dragon Fanatic. The dragonsoul has advantage on saving throws against being charmed or frightened
. While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.
Fanatic Advantage. Once per turn, if
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Senses passive Perception 11
Languages Common, Draconic, Infernal
Challenge 5 (1,800 XP)
Dragon Fanatic. The dragonfang has advantage on saving throws against being charmed or frightened. While
the dragonfang can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonfang ignores the effects of being charmed or frightened.
Fanatic Advantage. Once per turn, if
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, or poison
Senses passive Perception 11
Languages Common, Draconic, Infernal
Challenge 6 (2,300 XP)
Dragon Fanatic. The dragonsoul has advantage on saving throws against being charmed or
frightened. While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.
Fanatic Advantage. Once
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
” to her friends), the widow of Lord Arthagast Ulbrinter, is a high-ranking member of the faction. Other key members include Renaer Neverember, the estranged son of Lord Dagult Neverember, and Mirt, an
locations such as the City of the Dead. Harper support comes in these ways: The Harpers make common and uncommon potions and scrolls available to the adventurers at a reduced or deferred cost
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tabaxi use the same names, and most use nicknames derived from or inspired by their full names. Tabaxi clan names are usually based on a geographical feature located in or near a clan’s territory
., passive Perception 14
Languages Common plus any one language
Challenge 1 (200 XP)
Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Senses passive Perception 11
Languages Common, Draconic, Infernal
Challenge 5 (1,800 XP)
Dragon Fanatic. The dragonfang has advantage on saving throws against being charmed or frightened. While
the dragonfang can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonfang ignores the effects of being charmed or frightened.
Fanatic Advantage. Once per turn, if
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, or poison
Senses passive Perception 11
Languages Common, Draconic, Infernal
Challenge 5 (1,800 XP)
Dragon Fanatic. The dragonfang has advantage on saving throws against being charmed or
frightened. While the dragonfang can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonfang ignores the effects of being charmed or frightened.
Fanatic Advantage. Once
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Storm Giant Tempest Caller While most storm giants care little for the intricate details of ranking in the ordning, tempest callers proudly claim a position at the pinnacle of that ranking—and few
ft., passive Perception 20
Languages Common, Giant, Primordial
Challenge 20 (25,000 XP) Proficiency Bonus +6
Alert. The giant can't be surprised, and it has advantage on initiative rolls
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Senses passive Perception 11
Languages Common, Draconic, Infernal
Challenge 7 (2,900 XP)
Dragon Fanatic. The dragonsoul has advantage on saving throws against being charmed or frightened
. While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.
Fanatic Advantage. Once per turn, if
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
wings, and festooned with jewelry and draconic imagery reflecting the wearer’s favorite type of dragon. Masks are common at cult gatherings. Cultists avoid this regalia in public, but a character who
(third rank), and dragonsoul (fourth rank). Statistics for those four ranking cultists are found in appendix D. Cult operation groups are assembled to match their assigned tasks. They vary in size, from
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
resources or territory. Such conflicts aren’t common, because two tribes will always prefer to expand in different directions if they come into contact, but they do happen.
For example, two
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
found in the armies of most nations. Due to the considerable training required to master magic, this has remained an elite specialty. The common soldier wields a spear or crossbow but it’s not unusual
by the ability to cast at least two cantrips, typically drawn from the sorcerer or wizard spell list. A common wandslinger also knows a single 1st-level spell, which they can cast once per long rest
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
wings, and festooned with jewelry and draconic imagery reflecting the wearer’s favorite type of dragon. Masks are common at cult gatherings. Cultists avoid this regalia in public, but a character who
(third rank), and dragonsoul (fourth rank). Statistics for those four ranking cultists are found in appendix D. Cult operation groups are assembled to match their assigned tasks. They vary in size, from
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
wings, and festooned with jewelry and draconic imagery reflecting the wearer’s favorite type of dragon. Masks are common at cult gatherings. Cultists avoid this regalia in public, but a character who
(third rank), and dragonsoul (fourth rank). Statistics for those four ranking cultists are found in appendix D. Cult operation groups are assembled to match their assigned tasks. They vary in size, from a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
at least three languages: Common plus two languages you roll or choose from the Standard Languages table. Knowledge of a language means your character can communicate in it, read it, and write it
. Your class and other features might also give you languages. The Standard Languages table lists languages that are widespread on D&D worlds. Every player character knows Common, which originated in the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
10 +0 +0
Wis 11 +0 +2
Cha 10 +0 +0
Skills Deception +2, Religion +2
Gear Leather Armor, Sickle
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2
. They’re privy to more of a cult’s mysteries than lower-ranking cultists are, granting them access to magical powers from their patrons. Cultist Fanatic Medium or Small Humanoid, Neutral
AC 13
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
resources at her disposal to defend the city against threats. She was handpicked for the job by Khelben Arunsun, and wields the Blackstaff from which Khelben derived his name and the title of the
, Int +12, Wis +7, Cha +5
Skills Arcana +10, History +10
Senses passive Perception 10
Languages Common, Dwarvish, Elvish, Giant, Halfling, Undercommon
Challenge 13 (10,000 XP)
Special






