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Returning 22 results for 'being before devoted copper reclusive'.
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Monsters
Forgotten Realms: Adventures in Faerûn
GrowthSwanmays are members of a reclusive order of wilderness defenders. Each bears a primal blessing that allows them to transform into a swan to watch over the lakes and woods they call home. Swanmays get
along well with dryads and other creatures devoted to protecting the wilderness.
Roll or choose a result from the Swanmay’s Charge table as inspiration for what a swanmay protects.
Swanmay
Wood Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
reclusive and distrusting of non-elves.
Wood elves’ skin tends to be copperish in hue, sometimes with traces of green. Their hair tends toward browns and blacks, but it is occasionally blond or copper-colored. Their eyes are green, brown, or hazel.
High Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves. The
other races.
The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Copper Dragon Adventures The Copper Dragon Adventure Hooks table offers suggestions for stories and adventures involving copper dragons. Copper Dragon Adventure Hooks d8 Adventure Hook
1 A
copper dragon holds an annual competition of poetry and music. The winner dwells with and entertains the dragon for a year—providing a perfect opportunity to access the dragon’s lair and hoard
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
and other races. The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves (also
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
reclusive and distrusting of non-elves. Wood elves’ skin tends to be copperish in hue, sometimes with traces of green. Their hair tends toward browns and blacks, but it is occasionally blond or copper
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
and other races. The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves (also
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
reclusive and distrusting of non-elves. Wood elves’ skin tends to be copperish in hue, sometimes with traces of green. Their hair tends toward browns and blacks, but it is occasionally blond or copper
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
7. Shocking Discoveries Several chambers where mining equipment and copper ore were once stored are now occupied by laboratories devoted to experiments in electricity and necromancy. Trenzia, one of
scrap of paper that was once part of Trenzia’s log. It reads, “Day 1: Halaster has granted me this abandoned copper mine in the Arcane Chambers. Finally, I have access to the components needed for my
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The second is dedicated to house business and training. The third is a private mansion for Deneith heirs. Copper Arch, Upper Tavick’s Landing Transmutation A beauty salon that employs both magical
and mundane cosmetic techniques. Copper Arch, Upper Tavick’s Landing Wyredd’s Spirits Wyredd deals in fine wines and exotic spirits. Wyredd’s has the finest selection in Sharn, but his prices are high
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
entire district—Sunrise—devoted to the servants of the nobles. Services and lodging in Sunrise are poor to modest, as opposed to the wealthy to aristocratic goods found elsewhere in the district. During
sells expensive magical works of art. Transmutation is the name of a renowned beauty salon. House Deneith maintains a fortified garrison and training facility in the Copper Arch district. To get licenses for weapons or spellcasting, you’ll have to go to the courthouse in the Twelve Pillars district.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
made a vow during the Last War, pledging your devotion if a disaster was averted … and it was. 5 You’re devoted to your religion, but you’ve never been formally educated in its ways. You follow your own
dragon Boldrei Community, home Life Fire in a stone hearth or copper dragon Dol Arrah Honor, sunlight Light, War Rising sun or red dragon Dol Dorn Strength at arms War Longsword crossed over a shield or
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gardens. Chandelier Like motes of soft flame, gleaming structures orbit the Godstrand at varying heights, held aloft in the palms of feathery clouds by the faith of their devoted residents. Collectively
storm cloud fortress that belongs to Tygrant, a reclusive empyrean banished from Mount Celestia for his pride. Zephyr Stables, a floating pegasus ranch run by Cassandra Caeneus (lawful good, human
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nightmare realms remain just so. Currency Many domains mint their own gold, silver, and copper coins. Though these currencies bear different markings, merchants aren’t particular about the designs stamped
players who want to create characters devoted to Ezra to define the god’s role in their domain of origin.
Time and Dates The Domains of Dread don’t share a unified calendar. However, in most
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
knucklehead trout. Its wooden plaque bears an engraved copper plate that reads, in Common, “Big Knuck, caught by Easthaven fishers during the summer of 1479 DR.”
A secret door in the northeast corner is
any conflicting personality trait: “I suspect most Ten-Towners are members of a secret cult devoted to the Frostmaiden.” This paranoia can be ended on a creature by any spell that removes a curse
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
made in the stables for a traveler’s mount at a cost of 1 sp per night. Coin Box. Tucked behind the counter is a wooden coin box with a copper clasp. A character who inspects the coin box before opening
a mop and broom, a few buckets, and a stack of copper chamber pots. The other has shelves holding linens, blankets, soap, and candles. G16: Stablemaster’s Quarters This room belongs to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sacred grove. Upper Dura Overlook Overlook is noteworthy for its kalashtar community, which maintains a community center, a shrine devoted to the Path of Light, and a few restaurants serving Sarlonan
families. The district includes a makeshift hrazhak court and a shrine devoted to the Wardens of the Wood. Conditions are poor to modest. Lower Northedge Tavick’s Landing: Important Districts
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
draconic magic that suffuses the island. Nine kobolds utterly devoted to Runara now live at Dragon’s Rest. Ever since an unfortunate incident in the kitchen,
Laylee is no longer allowed to handle
conversationalist. Laylee has a curious mind and a talent for tools and building. She serves as Myla’s helper. Mumpo is so audaciously courageous that he stole a copper piece from Runara’s hoard. He’s convinced she
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dominated a mind flayer colony and turned the illithids into her slaves. Inspired by her mythic deeds, her priests are devoted to finding and annihilating mind flayer colonies or turning mind flayers into
voices speaking Dwarvish and Undercommon as they approach this area. Six duergar sit on stools around three hexagonal tables in the middle of this hall, with a copper keg atop each one. Braziers heaped
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
beacon in the tower above (see area 24), but it now holds dirty water and shattered crockery. The wooden frame is a drying rack for laundry. Behind the tub sits a bucket of lye with a copper scoop, and
the room. Books are strewn about the tables and the floor.
This chamber once served as a chapel devoted to the god of the sea for the members of the fortress garrison. It was here that Oloran, the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the area. Deep in the Starmetal Hills, a group of dwarves devoted to Marthammor Duin (the dwarven god of explorers, travelers, and outcasts) established the village of Twilight Tor, on the shores of a
reclusive and secretive, yet they are interested to hear what’s afoot in Waterdeep, for they suspect the Margaster family is plotting to attack the fortress and reclaim its ancestral holding. Travelers are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
veins of copper and silver ore. In the years that followed, miners settled nearby, giving rise to the town of Fireshear. The miners work for a consortium of three allied merchant companies: Hammaver
was cleared to make room for a dwarven empire, which also faded from memory. The area is home to scores of hill giants and ettins, while the mountains in its center are claimed by copper dragons who






