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Returning 11 results for 'being being diffusing circle raiders'.
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being being diffusing circle rangers
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Circle of Power 5th-level abjuration Casting Time: 1 action Range: Self (30-foot radius) Components: V Duration: Concentration, up to 10 minutes Divine energy radiates from you, distorting and
diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly creature in the area (including you) has advantage on saving
Ranger
Legacy
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Classes
Basic Rules (2014)
civilization—humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and
skills as part of a band of rangers affiliated with a druidic circle, trained in mystic paths as well as wilderness lore. You might be self-taught, a recluse who learned combat skills, tracking, and even
Orc
Legacy
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Species
Volo's Guide to Monsters
three gods are a tribe’s raiders and ravagers—often the only part of an orc tribe that its victims ever see.
Deep within the den of a tribe, far away from the war-hearth where warriors
chief can plan where to send raiders next.
The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
“Reaver Ambush” encounter in chapter 3 and again for defeating Jolliver Grimjaw.
Dangerous Secret The character has been assigned to infiltrate the mysterious druids of the Circle of the Scarlet Moon
and discover their true plans. The circle supposedly knows ritual magic unknown to other druids. The character earns inspiration for discovering the truth behind the Rite of the Wicker Giant and again
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, foragers Unicorn horn Erythnul, the Many Pandemonium Raiders, bandits, berserkers Blood drop Fharlanghn, the Dweller on the Horizon Outlands Travelers Circle crossed by a curved horizon line Heironeous the
campaign, while others might appear as villains. Some might even accept adventurers as members. Circle of Eight Some of the greatest spellcasters of the world of Greyhawk form the Circle of Eight, a group
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
.
6 A circle of druids looks after an amethyst dragon wyrmling lairing in the circle’s mountain tarn.
Young Amethyst Dragon Connections d6 Connected Creatures
1 A myconid community
dragon’s lair are under threat from sahuagin raiders.
2 Clusters of shriekers serve as a warning system in the tunnels of an adult amethyst dragon’s lair.
3 The Enlightened Dragon Master of an
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
circle. Raven is a practical, empathetic leader in her thirties who grew up on the river. She keeps a pair of guest rooms—lavishly decorated with mounted fish—where she frequently hosts villagers
and help their friends rebuild new lives.
Village Circle The homes and shops in Vogler cluster around a grassy patch shaded by an ancient tree. This green is encircled by a dirt road that branches
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
battlefield. The followers of all three gods are a tribe’s raiders and ravagers — often the only part of an orc tribe that its victims ever see. Deep within the den of a tribe, far away from the war-hearth
signifies acceptance into his inner circle. Those who are visited by Gruumsh are transformed psychologically and often physically by the experience. Some are driven to the brink of madness, reduced to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
youngsters are inspired to act out his epic battles. In this way, the halflings get practical experience in executing measures that are designed to help the halflings defeat kobolds and goblin raiders
community practices its own version of Arvoreen’s favored tactics: Scatterstrike. The halflings run in every direction as if in a panic, but then they regroup and circle back to attack with a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
build other structures in the village, and its cellars and dungeons are waterlogged. A hidden chamber in the dungeon holds a permanent teleportation circle used by the Blackstaff (Waterdeep’s highest
can remember. Luskanite raiders have plundered and razed the island’s settlements more than once, but the natives keep rebuilding their villages and their ships while singing songs of bloody
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
a circular, windowless room that contains a permanent teleportation circle, which high-ranking Harpers use to enter and leave the tower unseen (see the “Inner Circles” section at the end of this
present to defend the town, the frost giant raiders force hundreds of townsfolk to take refuge in the mines. The giants pile boulders in front of the mine entrances to trap the townsfolk inside, then loot






