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Returning 35 results for 'being bend diffusing claim require'.
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Monsters
Mythic Odysseys of Theros
personality.
Aquatic Collectors. Curious by nature, naiads often seek out what the seas and rivers claim. As a result, they might be found among sunken ruins and shipwrecks, sifting through the remains
-crossed castaway has even been known to become part of such collections.
Secret Routes of the Sea. Sailors across the world claim that naiads know all the secret aquatic routes of Theros. Using this
Monsters
Spelljammer: Adventures in Space
Flyby. The dragon doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.
Unusual Nature. The dragon doesn’t require air.Multiattack. The
batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where food is relatively
Monsters
Spelljammer: Adventures in Space
Flyby. The dragon doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.
Unusual Nature. The dragon doesn’t require air.Multiattack. The
batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where food is relatively plentiful
Monsters
Guildmasters’ Guide to Ravnica
Obzedat function as a unit, driven by their shared desire to accumulate ever more wealth for the guild. In times of disagreement, the eldest of the council exerts his seniority to bend the council to
Orzhov oligarchs, and his many centuries as a spirit have not diminished his hunger for more wealth.
Undead Nature. An Obzedat ghost doesn’t require air, food, drink, or sleep.
The Ghost
Monsters
Spelljammer: Adventures in Space
structures.
Unusual Nature. The dragon doesn’t require air.Multiattack. The dragon makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +12;{"diceNotation":"1d20+12","rollType
have been known to batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where food
Monsters
Van Richten’s Guide to Ravenloft
the dullahan after it uses Headless Summoning.
Legendary Resistance (2/Day). If the dullahan fails a saving throw, it can choose to succeed instead.
Unusual Nature. The dullahan doesn’t require
shards of its shattered skull.
2
A vain dullahan pursues it own relatives, seeking to claim a head with its family resemblance.
3
A greedy dullahan seeks to recover its bejeweled helmet
Monsters
Spelljammer: Adventures in Space
structures.
Unusual Nature. The dragon doesn’t require air.Multiattack. The dragon makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +16;{"diceNotation":"1d20+16","rollType
upon have been known to batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where
Demilich (Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
, accepting that it would molder and dissolve to dust while he traveled the planes as a disembodied consciousness. If the skull that was his last physical remains was ever disturbed, its gems would claim the
Nature. A demilich doesn’t require air, food, drink, or sleep. So great is a demilich’s will to survive that it always has the maximum number of hit points for its Hit Dice, instead of average
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Windows are fitted with iron bars that require a successful DC 30 Strength (Athletics) check to bend. Doors are made of iron-bound oak and unlocked. All areas are brightly lit by continual flame spells
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Windows are fitted with iron bars that require a successful DC 30 Strength (Athletics) check to bend. Doors are made of iron-bound oak and unlocked. All areas are brightly lit by continual flame spells
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Windows are fitted with iron bars that require a successful DC 30 Strength (Athletics) check to bend. Doors are made of iron-bound oak and unlocked. All areas are brightly lit by continual flame spells
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
’s mother is. This practice and the communal raising of the hatchlings mean that the tribe operates like a group of cousins.
Because they lay eggs, and the eggs don’t require much tending
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
banished to the Mazes to escape or communicate with the planes beyond. Creatures in the Mazes don’t require food, drink, or sleep and are cursed to an indefinite, isolated existence. An urban legend states
the Lady of Pain leaves a single portal in every Maze, but finding the escape route is all but impossible for the imprisoned, as even if such portals exist, they can’t be detected through magical means. The few who claim to have escaped the Mazes are quickly branded as liars.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
banished to the Mazes to escape or communicate with the planes beyond. Creatures in the Mazes don’t require food, drink, or sleep and are cursed to an indefinite, isolated existence. An urban legend states
the Lady of Pain leaves a single portal in every Maze, but finding the escape route is all but impossible for the imprisoned, as even if such portals exist, they can’t be detected through magical means. The few who claim to have escaped the Mazes are quickly branded as liars.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
banished to the Mazes to escape or communicate with the planes beyond. Creatures in the Mazes don’t require food, drink, or sleep and are cursed to an indefinite, isolated existence. An urban legend states
the Lady of Pain leaves a single portal in every Maze, but finding the escape route is all but impossible for the imprisoned, as even if such portals exist, they can’t be detected through magical means. The few who claim to have escaped the Mazes are quickly branded as liars.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, both devils require a number of missing components — former control buttons vital to the machine’s operation. Zariel and Bel have both planted agents in the world, tasking those agents with finding
adventurers to track down and claim these components. Once the Infernal Machine of Lum the Mad is complete, whichever devil controls it plans to use the machine to claim final dominion over Avernus.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, both devils require a number of missing components — former control buttons vital to the machine’s operation. Zariel and Bel have both planted agents in the world, tasking those agents with finding
adventurers to track down and claim these components. Once the Infernal Machine of Lum the Mad is complete, whichever devil controls it plans to use the machine to claim final dominion over Avernus.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, both devils require a number of missing components — former control buttons vital to the machine’s operation. Zariel and Bel have both planted agents in the world, tasking those agents with finding
adventurers to track down and claim these components. Once the Infernal Machine of Lum the Mad is complete, whichever devil controls it plans to use the machine to claim final dominion over Avernus.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
be undertaking random but mundane tasks, while at other times it acts out your darker impulses, threatening or even attacking other shadows. With effort, you can bend this shadow puppetry to your will
cantrip if you don’t already know it, and require no components to cast it. The hand created by the spell is shadowy but is not bound to your actual shadow. Your spellcasting ability for this spell is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
quickly identify their relative social status. Characters can easily pass as aristocrats, particularly if they flaunt their wealth and claim ancestral lands in Chateaufaux. But if they admit to a
figure out what magic she used to bewitch her way into a role.
2 A Phlegethan Hospital patient contacts the party, claiming to be the rightful Duke d’Honaire. He has a preternatural ability to bend
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bend to its will, shifting to bring about its vision of a world of absolute perfection with the demon at its center. One Cosmos, Infinite Visions All demons seek to satisfy their whims and force others
lays claim to such an item can command the demon to do as they wish.
For this reason, demon lords hide their amulets away and trust no one, not even their followers, with knowledge of the location
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
quickly identify their relative social status. Characters can easily pass as aristocrats, particularly if they flaunt their wealth and claim ancestral lands in Chateaufaux. But if they admit to a
figure out what magic she used to bewitch her way into a role.
2 A Phlegethan Hospital patient contacts the party, claiming to be the rightful Duke d’Honaire. He has a preternatural ability to bend
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
quickly identify their relative social status. Characters can easily pass as aristocrats, particularly if they flaunt their wealth and claim ancestral lands in Chateaufaux. But if they admit to a
figure out what magic she used to bewitch her way into a role.
2 A Phlegethan Hospital patient contacts the party, claiming to be the rightful Duke d’Honaire. He has a preternatural ability to bend
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bend to its will, shifting to bring about its vision of a world of absolute perfection with the demon at its center. One Cosmos, Infinite Visions All demons seek to satisfy their whims and force others
lays claim to such an item can command the demon to do as they wish.
For this reason, demon lords hide their amulets away and trust no one, not even their followers, with knowledge of the location
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
be undertaking random but mundane tasks, while at other times it acts out your darker impulses, threatening or even attacking other shadows. With effort, you can bend this shadow puppetry to your will
cantrip if you don’t already know it, and require no components to cast it. The hand created by the spell is shadowy but is not bound to your actual shadow. Your spellcasting ability for this spell is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bend to its will, shifting to bring about its vision of a world of absolute perfection with the demon at its center. One Cosmos, Infinite Visions All demons seek to satisfy their whims and force others
lays claim to such an item can command the demon to do as they wish.
For this reason, demon lords hide their amulets away and trust no one, not even their followers, with knowledge of the location
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
be undertaking random but mundane tasks, while at other times it acts out your darker impulses, threatening or even attacking other shadows. With effort, you can bend this shadow puppetry to your will
cantrip if you don’t already know it, and require no components to cast it. The hand created by the spell is shadowy but is not bound to your actual shadow. Your spellcasting ability for this spell is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
exceedingly high. 7 I require all of my bargains to be put in writing and signed in the other party’s blood. 8 I am very superstitious, and I see omens in every event and action around me. Hag Ideals d6
I have minions to keep me company. (Lawful) 3 Greed. I will acquire the rarest and most valuable holy treasures to keep them from being used for good. (Evil) 4 Independence. I neither require nor want
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
exceedingly high. 7 I require all of my bargains to be put in writing and signed in the other party’s blood. 8 I am very superstitious, and I see omens in every event and action around me. Hag Ideals d6
I have minions to keep me company. (Lawful) 3 Greed. I will acquire the rarest and most valuable holy treasures to keep them from being used for good. (Evil) 4 Independence. I neither require nor want
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
exceedingly high. 7 I require all of my bargains to be put in writing and signed in the other party’s blood. 8 I am very superstitious, and I see omens in every event and action around me. Hag Ideals d6
I have minions to keep me company. (Lawful) 3 Greed. I will acquire the rarest and most valuable holy treasures to keep them from being used for good. (Evil) 4 Independence. I neither require nor want
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
having to make other people’s nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
it. That’s why you employ a tool of your trade: the signature item. Whenever you’re particularly proud of a completed project, you leave an item at the scene to claim the work as your own. Signature
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
having to make other people’s nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
it. That’s why you employ a tool of your trade: the signature item. Whenever you’re particularly proud of a completed project, you leave an item at the scene to claim the work as your own. Signature
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
such, whispers among the servants of other gods claim that there might be a way to piece the fractured god back together. Doing so would require an incredible feat, though, likely involving the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
such, whispers among the servants of other gods claim that there might be a way to piece the fractured god back together. Doing so would require an incredible feat, though, likely involving the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
having to make other people’s nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
it. That’s why you employ a tool of your trade: the signature item. Whenever you’re particularly proud of a completed project, you leave an item at the scene to claim the work as your own. Signature






