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Returning 35 results for 'being better diffusing contested ranging'.
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Equipment
Advanced Ammunition that has the Ranging property is lighter and better made than common counterparts. When you fire Ranging ammo, you can increase your weapon’s normal range by 50 percent.
Equipment
the Ranging property is lighter and better made than common counterparts. When you fire Ranging ammo, you can increase your weapon’s normal range by 50 percent.
Equipment
Advanced Ammunition that has the Ranging property is lighter and better made than common counterparts. When you fire Ranging ammo, you can increase your weapon’s normal range by 50 percent.
Morkoth
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
core of the warren, where the pearly matter of the island is also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most
, or it can be normal water (ranging in clarity from murky to clear).
If the morkoth dies, these regional effects end immediately.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
fragments that make up the island’s core are also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most of the lair
effect 1 minute later. The water can be as breathable and clear as air, or it can be normal water (ranging in clarity from murky to clear).
Locate Creatures and Objects. The morkoth is aware of any new
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(area 8), who ring the gong to sound the alarm. Characters stand a better chance of infiltrating the den if they approach cautiously, taking advantage of the terrain and using darkness, fog, camouflage
, or magic to conceal their movement. Regardless of how the characters approach the den, have them make a group Dexterity (Stealth) check contested by the hobgoblins’ Wisdom (Perception) check. (Roll
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Auvryndar Watch Post Ceiling. The ceiling and floor in this area are uneven, the distance between them ranging from 20 to 40 feet. Three natural columns of rock support the roof.
Scouts. Two
better look at the characters as they approach. If the characters veer toward area 12 from here, Akora and Danafay try to get there first to warn Shindreer. Treasure. Each drow wears an obsidian scarab engraved with the insignia of House Auvryndar (25 gp).
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Size The giants of the ordning are enormous, ranging from 16 to 26 feet tall. The size relationship between a giant and a human is roughly comparable to that between an adult human and a newborn
needles.
4 The giant carefully lifts Humanoids (cradling their heads to avoid injury) to see and hear them better.
5 The giant exclaims with admiration at the fine detail and exquisite
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
provoke retaliatory attacks from the creatures they steal from. It’s better to be cautious and overlooked than to be considered dangerous and a threat.
In a couple of situations, kobolds might
moves its tribe to another area, ceding the contested territory to its more successful neighbors.
As demonstrated by their hatred of gnomes, kobolds have a persecution complex and easily take offense
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Beastlands The Beastlands is a plane of nature unbound, of forests ranging from moss-hung mangroves to snow-laden pines, of thick jungles where the branches are woven so tight that no light
invigorated and more vital—their minds more alert, their reflexes sharpened, and their strides quickened. Hunger pangs are acute, but food and drink taste better than ever before. Sleep is always deep and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Life in the Styes In better days, the fact that the Styes was sheltered from offshore winds was one of its more desirable qualities. Now, the Alchemists’ Quarter spews a permanent miasma of acrid
Styes, ranging from large public houses to holes-in-the-wall with two tables and nothing but acrid, home-brewed rotgut on tap. The clientele are uniformly glum and morose, and brawls and fights are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
contested by the character’s Charisma (Deception) check to see through the deception. A character who is caught lying to the dragon can never win back its trust. If the dragon is incapacitated, a
. It craves gemstones and seeks out better ones with which to adorn itself. Most of all, it longs to return to the forests around Myth Drannor, where it was created. If its wielder’s goals run counter
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Armor and Shields D&D worlds are a vast tapestry made up of many different cultures, each with its own technology level. For this reason, adventurers have access to a variety of armor types, ranging
better armor. Chain Mail. Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
characters will have scores ranging from 8 (weaker than human average) to 16 or more (strong capability). Each of those scores has an ability modifier next to it. Whenever you make a D20 Test (a d20 roll
number, the better the character is at that skill. If a character wants to use a skill that isn't on their character sheet, the player rolls a 20-sided die, adding an ability score modifier if the DM
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
contested by the creature’s Strength check. If the broom wins the contest, it flies out of the creature’s grasp and makes a melee attack against it with advantage on the attack roll.
Guardian Portrait A
, bequeathing unto his armor a malevolence not found in most animated objects. He also fortified his armor and placed a number of permanent spell effects on it to make the armor a better castle defender. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is caught during that hour. If the check succeeds, the character hooks a knucklehead trout (see appendix C) and must make a Strength (Athletics) check contested by the fish’s Strength check to pull it
”). But dogs are expensive and require food, water, and shelter. Unless they have more equipment than they can carry, adventurers are better off traveling on foot. The speed that characters can travel
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to feed everyone at the castle. Fourth, they act as the castle’s far-ranging scouts and outlying guards, since they are far superior to any bullywug at actively patrolling, ambushing, and laying traps
, and metal-tipped arrows have been turned over to them. The lizardfolk are much better armed at this point than they let on to either the bullywugs or the cultists. When the time comes to move against
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
hunting, fishing, and gathering to feed everyone at the castle. Fourth, they act as the castle’s far-ranging scouts and outlying guards, since they are far superior to any bullywug at actively patrolling
, spears, daggers, shields, and metal-tipped arrows have been turned over to them. The lizardfolk are much better armed at this point than they let on to either the bullywugs or the cultists. When the time
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pearly matter of the island is also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most of the lair is underwater. A
action required), the morkoth can initiate a change in the water within its lair that takes effect 1 minute later. The water can be as breathable and clear as air, or it can be normal water (ranging in clarity from murky to clear). If the morkoth dies, these regional effects end immediately.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in a spacious vault at the center of the warren, where the celestial fragments that make up the island’s core are also located. Sections of the lair and its center might be kept dry to better protect
water within its lair that takes effect 1 minute later. The water can be as breathable and clear as air, or it can be normal water (ranging in clarity from murky to clear). Locate Creatures and Objects
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Thundertree Areas 1. Westernmost Cottage This cottage has seen better days. Cowering in the shadow of an old tree is a crumbled stone cottage with no roof. Weeds are rampant here.
Two twig blights
effect on it early with a successful save.
4. Druid’s Watch When Reidoth visits Thundertree, this is where he makes camp. This small house appears to be in better condition than the ruined and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
error of his ways and seek out a better life. He adopted the name Little One, to honor the halfling whose life he cut short.
Shunned by polite society, Little One came to Candlekeep hoping to learn as
admittance with a successful Wisdom (Insight) check contested by the forger’s Dexterity (Deception) check. Anyone caught presenting a forged letter is denied access to the Inner Ward indefinitely. A
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
and a dragon are oblivious to the destruction they’re causing Delve into the Past The best reason for delving into the past is to discover a path to a better future.
—Diancastra
In the world of
1 The ghost of a murdered giant monarch appears to the monarch’s heirs and demands they claim vengeance. The heirs and the murderer end up in a wide-ranging conflict that threatens to devastate
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their adherence to the old Uthgardt ways. Ranging out from Raven Rock, their ancestral mound deep inside the mountains, they have been known to send raiding parties as far south as Silverymoon, but
and foremost — but attribute these claims to a tribe other than their own. The strongest among the band will insist on the chance to prove him- or herself better than the stories you’ve heard, and will
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
inns ranging from modest to comfortable quality. Lower Central Olladra’s Kitchen Neither the best nor worst Sharn has to offer, Olladra’s Kitchen is home to a wide number of taverns and restaurants of
home to the few powerful families that have remained in Dura. It’s in better condition than most of Middle Dura, and Deneith mercenaries protect the streets. Middle Dura Tumbledown A poor residential
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, the tracks are set to bypass all the sidings and run straight through to the bottom. Some carts’ brakes are in better condition than others. If a brake fails, the cart races out of control round and
judgments. Whenever one of these precepts is broken, Tinder can make a Wisdom (Perception) check contested by the characters’ Charisma (Deception) checks to see through the ruse. If additional characters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters’ travel slows a bit. The High Road is frequently traveled by caravans, and so is better kept and easier to traverse. Triboar Trail, on the other hand, sees less frequent traffic and is less
can choose a living humanoid within 5 feet of it once per day, making a Charisma check contested by the target’s Charisma check. If the cursed victim wins, the curse transfers to the new target. If
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
vivisected deer splayed across a moss-covered table. Ten feet away, a young boy bounces excitedly in an iron cage, swinging it to get a better view of what the robed figure is working on. He is not
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
alongside its residents. Better yet, if you’re of an adventuresome bent, register in your favored ward and compete! Who knows? Your name or visage might soon have a place in the House of Heroes
honors the Lady of Joy with dances and balls throughout the city. Pink beverages, ranging from healthy juices to deadly strong intoxicants, are imbibed. The boom and crackle of smokepowder explosions go
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in profit than quality. Lacking the carpentry skills of his ancestors, he relies on underpaid apprentices to assemble wagons that are little better than ordinary, yet they cost five times as much. The
(Deception) check contested by Urlam’s Wisdom (Insight) check. T10. Northshield House Northshield House is a fine local inn — stately, clean, and quiet. The proprietor, Urgala Meltimer (see appendix D
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
room. The coral fountain spouts fresh water (see “Treasure”), which the giants drink from their conch shells. The giant visitors know better than to start a fight in here. They have no interest in
back of her pet killer whale. Dealing with the Giant Lords Ordning or no, Count Vaal, Duchess Tartha, Jarl Hellenhild, and Thane Braxow know better than to defy the storm giants in their own stronghold
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
blind, biting shrimp that dwell there. Though long-term incarceration is rare in the city, there are always a few inmates rotting in these cells, ranging from petty criminals to political prisoners
keep suspicion away from him, and he has to admit it’s a better deal than paying protection money himself. Water Queen’s House The oldest temple in Baldur’s Gate, the Water Queen’s House clings to its
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
always a few inmates rotting in these cells, ranging from petty criminals to political prisoners locked away on trumped-up charges. Characters who run seriously afoul of the law in Baldur’s Gate might wind
, and he has to admit it’s a better deal than paying protection money himself. Water Queen’s House The oldest temple in Baldur’s Gate, the Water Queen’s House clings to its enormous pier like a monster of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
) “brigands” lurking around Red Larch at night, not to mention monsters ranging from snake-headed rats to ghostly dragons that faded away when approached. (If you’re looking for NPCs to deliver more fanciful
much of the troubles, but she tells Eldras and their children none of it. Life is better undarkened by such matters, she figures. 10. Drouth Fine Poultry This largest of the two Red Larch poultry
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with other Uthgardt over contested territory. Fireshear Long ago, a meteor strike blasted a crater in the frozen tundra near the coast of the Trackless Sea, shearing away tons of rock and exposing rich
pitched to better shed the snows that blanket the mountains in the winter. The shield dwarves and rock gnomes in Hundelstone get a chuckle out of warning visitors to stoop low as they walk about town, lest






