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Nature Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret
despoil the woodlands, bless the harvest of the faithful, or wither the crops of those who anger their gods.
Nature Domain Spells
Cleric Level
Spells
1st
animal friendship, speak
Classes
Player’s Handbook (2014)
particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret
despoil the woodlands, bless the harvest of the faithful, or wither the crops of those who anger their gods.
Nature Domain Spells
Cleric Level
Spells
3rd
animal friendship, barkskin
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
often served by druids as by clerics, for they are closely aligned with the forces of nature that druids revere. Celtic Deities Deity
Alignment
Suggested Domains
Symbol
The Daghdha, god of
weather and crops CG Nature, Trickery Bubbling cauldron or shield Arawn, god of life and death NE Life, Death Black star on gray background Belenus, god of sun, light, and warmth NG Light Solar disk
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
often served by druids as by clerics, for they are closely aligned with the forces of nature that druids revere. Celtic Deities Deity
Alignment
Suggested Domains
Symbol
The Daghdha, god of
weather and crops CG Nature, Trickery Bubbling cauldron or shield Arawn, god of life and death NE Life, Death Black star on gray background Belenus, god of sun, light, and warmth NG Light Solar disk
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
often served by druids as by clerics, for they are closely aligned with the forces of nature that druids revere. Celtic Deities Deity
Alignment
Suggested Domains
Symbol
The Daghdha, god of
weather and crops CG Nature, Trickery Bubbling cauldron or shield Arawn, god of life and death NE Life, Death Black star on gray background Belenus, god of sun, light, and warmth NG Light Solar disk
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
plague to devour crops. A planetar’s celestial ears detect every falsehood, and its radiant eyes see through every deception. Planetars are muscular and hairless and have opalescent green skin and
material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel evil and good, flame strike, raise dead
1/day each: commune, control weather
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
plague to devour crops. A planetar’s celestial ears detect every falsehood, and its radiant eyes see through every deception. Planetars are muscular and hairless and have opalescent green skin and
material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel evil and good, flame strike, raise dead
1/day each: commune, control weather
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
plague to devour crops. A planetar’s celestial ears detect every falsehood, and its radiant eyes see through every deception. Planetars are muscular and hairless and have opalescent green skin and
material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel evil and good, flame strike, raise dead
1/day each: commune, control weather
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
monstrosities that despoil the woodlands, bless the harvest of the faithful, or wither the crops of those who anger their gods. Nature Domain Spells Cleric Level
Spells
1st animal friendship, speak
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
monstrosities that despoil the woodlands, bless the harvest of the faithful, or wither the crops of those who anger their gods. Nature Domain Spells Cleric Level
Spells
1st animal friendship, speak
classes
Basic Rules (2014)
; activities.
Swinging a blade formed of pure fire, a half-elf charges into a mass of skeletal soldiers, sundering the unnatural magic that gives the foul creatures the mocking semblance of life
nature. Instead, they see themselves as extensions of nature’s indomitable will.
Power of Nature
Druids revere nature above all, gaining their spells and other magical powers either from the force
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
monstrosities that despoil the woodlands, bless the harvest of the faithful, or wither the crops of those who anger their gods. Nature Domain Spells Cleric Level
Spells
1st animal friendship, speak
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Forms of Worship The average person worships different gods in different contexts. Most vocations have a patron deity: farmers make offerings to Chauntea for the prosperity of their crops, clerks
up from time to time. The burgeoning worship of a new deity is rarely a concern to the other gods of the Faerûnian pantheon, and the people who revere those deities, except when the newcomer’s area of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Forms of Worship The average person worships different gods in different contexts. Most vocations have a patron deity: farmers make offerings to Chauntea for the prosperity of their crops, clerks
up from time to time. The burgeoning worship of a new deity is rarely a concern to the other gods of the Faerûnian pantheon, and the people who revere those deities, except when the newcomer’s area of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Subsistence Duergar clans use caverns under Gracklstugh and choice outlying caves to farm a variety of plants and fungi. These crops are complemented by meat from Underdark beasts and fish from the
giants revere the King of the Rock, god of buried things, whose clerics can access the Knowledge and Life domains. Stonespeaker Hgraam, a powerful spellcaster, is Skoraeus’s only priest in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Subsistence Duergar clans use caverns under Gracklstugh and choice outlying caves to farm a variety of plants and fungi. These crops are complemented by meat from Underdark beasts and fish from the
giants revere the King of the Rock, god of buried things, whose clerics can access the Knowledge and Life domains. Stonespeaker Hgraam, a powerful spellcaster, is Skoraeus’s only priest in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, the flamespeakers are reclusive priests of Purphoros who revere nature spirits and who inhabit fiery rifts in the mountains. The ancient practice is viewed as primitive but powerful, and Akroans of any
the vast majority of Akros’s population, the serfs largely reside outside the protection of the Kolophon, laboring to grow the staple crops that support Akros’s citizens and its trade. A relatively
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, the flamespeakers are reclusive priests of Purphoros who revere nature spirits and who inhabit fiery rifts in the mountains. The ancient practice is viewed as primitive but powerful, and Akroans of any
the vast majority of Akros’s population, the serfs largely reside outside the protection of the Kolophon, laboring to grow the staple crops that support Akros’s citizens and its trade. A relatively
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Subsistence Duergar clans use caverns under Gracklstugh and choice outlying caves to farm a variety of plants and fungi. These crops are complemented by meat from Underdark beasts and fish from the
giants revere the King of the Rock, god of buried things, whose clerics can access the Knowledge and Life domains. Stonespeaker Hgraam, a powerful spellcaster, is Skoraeus’s only priest in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, the flamespeakers are reclusive priests of Purphoros who revere nature spirits and who inhabit fiery rifts in the mountains. The ancient practice is viewed as primitive but powerful, and Akroans of any
the vast majority of Akros’s population, the serfs largely reside outside the protection of the Kolophon, laboring to grow the staple crops that support Akros’s citizens and its trade. A relatively
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Forms of Worship The average person worships different gods in different contexts. Most vocations have a patron deity: farmers make offerings to Chauntea for the prosperity of their crops, clerks
up from time to time. The burgeoning worship of a new deity is rarely a concern to the other gods of the Faerûnian pantheon, and the people who revere those deities, except when the newcomer’s area of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
found in their company: the aurochs, a great bull that serves as a mount for warriors that revere Bahgtru, and the tanarukk, a demon-orc crossbreed that is so depraved and destructive that even orcs
Gruumsh in between.
— Elminster
Orc Blade of Ilneval Ilneval is Gruumsh’s battle captain, a devious strategist who directs Gruumsh’s soldiers with boldness. Among orcs, warriors that venerate Ilneval
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
found in their company: the aurochs, a great bull that serves as a mount for warriors that revere Bahgtru, and the tanarukk, a demon-orc crossbreed that is so depraved and destructive that even orcs
Gruumsh in between.
— Elminster
Orc Blade of Ilneval Ilneval is Gruumsh’s battle captain, a devious strategist who directs Gruumsh’s soldiers with boldness. Among orcs, warriors that venerate Ilneval
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
found in their company: the aurochs, a great bull that serves as a mount for warriors that revere Bahgtru, and the tanarukk, a demon-orc crossbreed that is so depraved and destructive that even orcs
Gruumsh in between.
— Elminster
Orc Blade of Ilneval Ilneval is Gruumsh’s battle captain, a devious strategist who directs Gruumsh’s soldiers with boldness. Among orcs, warriors that venerate Ilneval
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by drow. They revere a host of divine entities, which they refer to as the Dark Seldarine in mockery of the surface elves’ deities. The Dark Seldarine are mighty, immortal beings, survivors from the
companion nearby to hold culpable for your crimes. Gossip can be as deadly as the venom on an assassin’s blade. Use the poison of words to destroy your rivals, that you may claim for yourself all they
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by drow. They revere a host of divine entities, which they refer to as the Dark Seldarine in mockery of the surface elves’ deities. The Dark Seldarine are mighty, immortal beings, survivors from the
companion nearby to hold culpable for your crimes. Gossip can be as deadly as the venom on an assassin’s blade. Use the poison of words to destroy your rivals, that you may claim for yourself all they
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by drow. They revere a host of divine entities, which they refer to as the Dark Seldarine in mockery of the surface elves’ deities. The Dark Seldarine are mighty, immortal beings, survivors from the
companion nearby to hold culpable for your crimes. Gossip can be as deadly as the venom on an assassin’s blade. Use the poison of words to destroy your rivals, that you may claim for yourself all they
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gemstones, a torn-up suit of gnome-sized leather armor with a tiny electrum music box (worth 50 gp) tucked inside one of its many pockets, a dagger with an obsidian blade (worth 75 gp), a gold-plated helm
the crops (area 7). All the workers are confined in one iron cage at night. Treasure. Characters who search the hut find a basket of miscellaneous nonmagical weapons confiscated from prisoners
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gemstones, a torn-up suit of gnome-sized leather armor with a tiny electrum music box (worth 50 gp) tucked inside one of its many pockets, a dagger with an obsidian blade (worth 75 gp), a gold-plated helm
the crops (area 7). All the workers are confined in one iron cage at night. Treasure. Characters who search the hut find a basket of miscellaneous nonmagical weapons confiscated from prisoners
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gemstones, a torn-up suit of gnome-sized leather armor with a tiny electrum music box (worth 50 gp) tucked inside one of its many pockets, a dagger with an obsidian blade (worth 75 gp), a gold-plated helm
the crops (area 7). All the workers are confined in one iron cage at night. Treasure. Characters who search the hut find a basket of miscellaneous nonmagical weapons confiscated from prisoners
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
centuries, as the scion’s magic causes crops to flourish and livestock to thrive in the surrounding region. An ancient tree towers from the crest of the hill. When roused, a cradle of the hill scion
.
Regional Effects The region surrounding a scion of Grolantor is altered by the giant’s magic, creating one or more of the following effects: Abundant Food. Crops and domestic animals grow and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
centuries, as the scion’s magic causes crops to flourish and livestock to thrive in the surrounding region. An ancient tree towers from the crest of the hill. When roused, a cradle of the hill scion
.
Regional Effects The region surrounding a scion of Grolantor is altered by the giant’s magic, creating one or more of the following effects: Abundant Food. Crops and domestic animals grow and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
centuries, as the scion’s magic causes crops to flourish and livestock to thrive in the surrounding region. An ancient tree towers from the crest of the hill. When roused, a cradle of the hill scion
.
Regional Effects The region surrounding a scion of Grolantor is altered by the giant’s magic, creating one or more of the following effects: Abundant Food. Crops and domestic animals grow and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
accept is in the form of livestock and crops, but this isn’t their only source of food. Cloud giants are avid gardeners. Almost all cloud giant strongholds devote space to a garden that produces
benign disposition revere him for his charm, intelligence, and persuasiveness, while those of a more malign bent take Memnor’s self-interest to heart and imitate his trickery. Cloud giants that take a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
accept is in the form of livestock and crops, but this isn’t their only source of food. Cloud giants are avid gardeners. Almost all cloud giant strongholds devote space to a garden that produces
benign disposition revere him for his charm, intelligence, and persuasiveness, while those of a more malign bent take Memnor’s self-interest to heart and imitate his trickery. Cloud giants that take a






