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Returning 19 results for 'being blends diffusing confidant rest'.
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Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
common apes. Although some purebloods are able to reproduce with humans, most are disgusted by the idea and would do so only if seduction is necessary for a pureblood to preserve a role as a confidant or
— yuan-ti make perfect courtiers. And, worse for the rest of us, rulers.
— Elminster
The physical and magical prowess of the yuan-ti empire allowed the former humans to retain their
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
here, as you spy drow, svirfneblin, derro, orcs, and other races in the crowds. The shouting of people blends with the sound of distant hammering to create a constant, distracting din.
Behind the
forbidding walls separating the Darklake District from the rest of the city stand the docks, markets, and shops where Gracklstugh’s commerce and trade are conducted. The many duergar merchants — along
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
here, as you spy drow, svirfneblin, derro, orcs, and other races in the crowds. The shouting of people blends with the sound of distant hammering to create a constant, distracting din.
Behind the
forbidding walls separating the Darklake District from the rest of the city stand the docks, markets, and shops where Gracklstugh’s commerce and trade are conducted. The many duergar merchants — along
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
here, as you spy drow, svirfneblin, derro, orcs, and other races in the crowds. The shouting of people blends with the sound of distant hammering to create a constant, distracting din.
Behind the
forbidding walls separating the Darklake District from the rest of the city stand the docks, markets, and shops where Gracklstugh’s commerce and trade are conducted. The many duergar merchants — along
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Secret Doors. A secret door blends in perfectly with the wall that surrounds it. A character who uses an action to examine a stretch of wall can make a DC 15 Wisdom (Perception) check, finding any
entrances and through cracks in the plank walls, filling the area with dim light. The rest of the guildhouse complex is filled with bright light during the day, either from lanterns or the sun. At night
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Secret Doors. A secret door blends in perfectly with the wall that surrounds it. A character who uses an action to examine a stretch of wall can make a DC 15 Wisdom (Perception) check, finding any
entrances and through cracks in the plank walls, filling the area with dim light. The rest of the guildhouse complex is filled with bright light during the day, either from lanterns or the sun. At night
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Secret Doors. A secret door blends in perfectly with the wall that surrounds it. A character who uses an action to examine a stretch of wall can make a DC 15 Wisdom (Perception) check, finding any
entrances and through cracks in the plank walls, filling the area with dim light. The rest of the guildhouse complex is filled with bright light during the day, either from lanterns or the sun. At night
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Phantom can become a wizard’s confidant and right hand. In temples of gods of death, the Phantom might work as an agent to track down those who try to cheat death and to recover knowledge that might
to a deity of death? Whispers of the Dead Tiefling Phantom 3rd-level Phantom feature Echoes of those who have died cling to you. Whenever you finish a short or long rest, you can choose one skill or
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Phantom can become a wizard’s confidant and right hand. In temples of gods of death, the Phantom might work as an agent to track down those who try to cheat death and to recover knowledge that might
to a deity of death? Whispers of the Dead Tiefling Phantom 3rd-level Phantom feature Echoes of those who have died cling to you. Whenever you finish a short or long rest, you can choose one skill or
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Phantom can become a wizard’s confidant and right hand. In temples of gods of death, the Phantom might work as an agent to track down those who try to cheat death and to recover knowledge that might
to a deity of death? Whispers of the Dead Tiefling Phantom 3rd-level Phantom feature Echoes of those who have died cling to you. Whenever you finish a short or long rest, you can choose one skill or
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
concealed beneath rocky gravel that blends with the surrounding ground. As a character approaches the entrance, they must make a DC 15 Intelligence (Investigation) check. On a failed check, the character
Army. She encourages the characters not to linger near the cave entrance, lest they draw the attention of foes within. Grasha suggests guiding the characters to a safe spot where they can meet the rest
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
never acknowledged his death and still speaks to his body as if he were alive. He was, while he lived, her only friend and confidant. Arveiaturace the White Wyrm and Her Mysterious Rider Running the
nearby locations of interest, food sources, or safe places to rest in exchange for its safety. An awakened beast can be persuaded to help the characters, and perhaps even join the party for a time
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
concealed beneath rocky gravel that blends with the surrounding ground. As a character approaches the entrance, they must make a DC 15 Intelligence (Investigation) check. On a failed check, the character
Army. She encourages the characters not to linger near the cave entrance, lest they draw the attention of foes within. Grasha suggests guiding the characters to a safe spot where they can meet the rest
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
concealed beneath rocky gravel that blends with the surrounding ground. As a character approaches the entrance, they must make a DC 15 Intelligence (Investigation) check. On a failed check, the character
Army. She encourages the characters not to linger near the cave entrance, lest they draw the attention of foes within. Grasha suggests guiding the characters to a safe spot where they can meet the rest
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
never acknowledged his death and still speaks to his body as if he were alive. He was, while he lived, her only friend and confidant. Arveiaturace the White Wyrm and Her Mysterious Rider Running the
nearby locations of interest, food sources, or safe places to rest in exchange for its safety. An awakened beast can be persuaded to help the characters, and perhaps even join the party for a time
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
never acknowledged his death and still speaks to his body as if he were alive. He was, while he lived, her only friend and confidant. Arveiaturace the White Wyrm and Her Mysterious Rider Running the
nearby locations of interest, food sources, or safe places to rest in exchange for its safety. An awakened beast can be persuaded to help the characters, and perhaps even join the party for a time
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
were clearly made by giants, though which type is unclear. Wyvern Roost. Four Wyverns dwell on an icy ledge 80 feet above the lair entrance. The ledge blends in from below but is easily noticed from
ritual; he wants the body, so he can lay it to rest respectfully. He’ll permit them to copy the ritual before he takes the remains. D6: Foggy Cave The subterranean river here plunges in two twenty-foot
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
were clearly made by giants, though which type is unclear. Wyvern Roost. Four Wyverns dwell on an icy ledge 80 feet above the lair entrance. The ledge blends in from below but is easily noticed from
ritual; he wants the body, so he can lay it to rest respectfully. He’ll permit them to copy the ritual before he takes the remains. D6: Foggy Cave The subterranean river here plunges in two twenty-foot
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
were clearly made by giants, though which type is unclear. Wyvern Roost. Four Wyverns dwell on an icy ledge 80 feet above the lair entrance. The ledge blends in from below but is easily noticed from
ritual; he wants the body, so he can lay it to rest respectfully. He’ll permit them to copy the ritual before he takes the remains. D6: Foggy Cave The subterranean river here plunges in two twenty-foot






